mirror of
https://github.com/ReactionQuake3/reaction.git
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IOQ3 commit 1916
This commit is contained in:
parent
587d91c6fe
commit
3baaf13ac0
11 changed files with 153 additions and 24 deletions
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@ -123,6 +123,7 @@ typedef void ALCvoid;
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*/
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*/
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#define ALC_DEFAULT_DEVICE_SPECIFIER 0x1004
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#define ALC_DEFAULT_DEVICE_SPECIFIER 0x1004
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#define ALC_DEVICE_SPECIFIER 0x1005
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#define ALC_DEVICE_SPECIFIER 0x1005
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#define ALC_ALL_DEVICES_SPECIFIER 0x1013
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#define ALC_EXTENSIONS 0x1006
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#define ALC_EXTENSIONS 0x1006
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#define ALC_MAJOR_VERSION 0x1000
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#define ALC_MAJOR_VERSION 0x1000
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@ -442,7 +442,7 @@ intptr_t CL_CgameSystemCalls( intptr_t *args ) {
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Cvar_Update( VMA(1) );
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Cvar_Update( VMA(1) );
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return 0;
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return 0;
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case CG_CVAR_SET:
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case CG_CVAR_SET:
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Cvar_Set( VMA(1), VMA(2) );
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Cvar_SetSafe( VMA(1), VMA(2) );
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return 0;
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return 0;
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case CG_CVAR_VARIABLESTRINGBUFFER:
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case CG_CVAR_VARIABLESTRINGBUFFER:
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Cvar_VariableStringBuffer( VMA(1), VMA(2), args[3] );
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Cvar_VariableStringBuffer( VMA(1), VMA(2), args[3] );
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@ -475,7 +475,7 @@ intptr_t CL_CgameSystemCalls( intptr_t *args ) {
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CL_AddCgameCommand( VMA(1) );
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CL_AddCgameCommand( VMA(1) );
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return 0;
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return 0;
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case CG_REMOVECOMMAND:
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case CG_REMOVECOMMAND:
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Cmd_RemoveCommand( VMA(1) );
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Cmd_RemoveCommandSafe( VMA(1) );
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return 0;
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return 0;
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case CG_SENDCLIENTCOMMAND:
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case CG_SENDCLIENTCOMMAND:
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CL_AddReliableCommand(VMA(1), qfalse);
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CL_AddReliableCommand(VMA(1), qfalse);
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@ -416,13 +416,13 @@ void CL_SystemInfoChanged( void ) {
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else
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else
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{
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{
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// If this cvar may not be modified by a server discard the value.
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// If this cvar may not be modified by a server discard the value.
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if(!(cvar_flags & (CVAR_SYSTEMINFO | CVAR_SERVER_CREATED)))
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if(!(cvar_flags & (CVAR_SYSTEMINFO | CVAR_SERVER_CREATED | CVAR_USER_CREATED)))
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{
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{
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Com_Printf(S_COLOR_YELLOW "WARNING: server is not allowed to set %s=%s\n", key, value);
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Com_Printf(S_COLOR_YELLOW "WARNING: server is not allowed to set %s=%s\n", key, value);
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continue;
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continue;
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}
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}
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Cvar_Set(key, value);
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Cvar_SetSafe(key, value);
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}
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}
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}
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}
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// if game folder should not be set and it is set at the client side
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// if game folder should not be set and it is set at the client side
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@ -729,7 +729,7 @@ intptr_t CL_UISystemCalls( intptr_t *args ) {
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return 0;
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return 0;
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case UI_CVAR_SET:
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case UI_CVAR_SET:
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Cvar_Set( VMA(1), VMA(2) );
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Cvar_SetSafe( VMA(1), VMA(2) );
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return 0;
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return 0;
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case UI_CVAR_VARIABLEVALUE:
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case UI_CVAR_VARIABLEVALUE:
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@ -740,7 +740,7 @@ intptr_t CL_UISystemCalls( intptr_t *args ) {
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return 0;
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return 0;
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case UI_CVAR_SETVALUE:
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case UI_CVAR_SETVALUE:
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Cvar_SetValue( VMA(1), VMF(2) );
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Cvar_SetValueSafe( VMA(1), VMF(2) );
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return 0;
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return 0;
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case UI_CVAR_RESET:
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case UI_CVAR_RESET:
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@ -44,7 +44,9 @@ cvar_t *s_alRolloff;
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cvar_t *s_alGraceDistance;
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cvar_t *s_alGraceDistance;
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cvar_t *s_alDriver;
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cvar_t *s_alDriver;
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cvar_t *s_alDevice;
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cvar_t *s_alDevice;
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cvar_t *s_alInputDevice;
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cvar_t *s_alAvailableDevices;
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cvar_t *s_alAvailableDevices;
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cvar_t *s_alAvailableInputDevices;
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cvar_t *s_alEffectsLevel;
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cvar_t *s_alEffectsLevel;
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@ -2641,11 +2643,17 @@ void S_AL_SoundInfo( void )
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Com_Printf( " ALC Extensions: %s\n", qalcGetString( alDevice, ALC_EXTENSIONS ) );
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Com_Printf( " ALC Extensions: %s\n", qalcGetString( alDevice, ALC_EXTENSIONS ) );
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if(qalcIsExtensionPresent(NULL, "ALC_ENUMERATION_EXT"))
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if(qalcIsExtensionPresent(NULL, "ALC_ENUMERATION_EXT"))
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{
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{
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Com_Printf(" Device: %s\n", qalcGetString(alDevice, ALC_DEVICE_SPECIFIER));
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Com_Printf(" Device: %s\n", qalcGetString(alDevice, ALC_DEVICE_SPECIFIER));
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Com_Printf("Available Devices:\n%s", s_alAvailableDevices->string);
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Com_Printf("Available Devices:\n%s", s_alAvailableDevices->string);
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#ifdef USE_VOIP
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Com_Printf("Input Device: %s\n", qalcGetString(alCaptureDevice, ALC_DEVICE_SPECIFIER));
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Com_Printf("Available Input Devices:\n%s", s_alAvailableInputDevices->string);
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#endif
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}
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}
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}
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}
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static void S_AL_ShutDownEffects(void)
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static void S_AL_ShutDownEffects(void)
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{
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{
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if (!s_alEffects.initialized)
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if (!s_alEffects.initialized)
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@ -3067,6 +3075,7 @@ qboolean S_AL_Init( soundInterface_t *si )
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{
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{
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#ifdef USE_OPENAL
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#ifdef USE_OPENAL
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const char* device = NULL;
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const char* device = NULL;
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const char* inputdevice = NULL;
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int i;
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int i;
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if( !si ) {
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if( !si ) {
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@ -3091,6 +3100,7 @@ qboolean S_AL_Init( soundInterface_t *si )
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s_alGraceDistance = Cvar_Get("s_alGraceDistance", "512", CVAR_CHEAT);
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s_alGraceDistance = Cvar_Get("s_alGraceDistance", "512", CVAR_CHEAT);
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s_alDriver = Cvar_Get( "s_alDriver", ALDRIVER_DEFAULT, CVAR_ARCHIVE | CVAR_LATCH );
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s_alDriver = Cvar_Get( "s_alDriver", ALDRIVER_DEFAULT, CVAR_ARCHIVE | CVAR_LATCH );
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s_alInputDevice = Cvar_Get( "s_alInputDevice", ALDRIVER_DEFAULT, CVAR_ARCHIVE | CVAR_LATCH );
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s_alDevice = Cvar_Get("s_alDevice", "", CVAR_ARCHIVE | CVAR_LATCH);
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s_alDevice = Cvar_Get("s_alDevice", "", CVAR_ARCHIVE | CVAR_LATCH);
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s_alEffectsLevel = Cvar_Get("s_alEffects", "1", CVAR_ARCHIVE | CVAR_LATCH );
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s_alEffectsLevel = Cvar_Get("s_alEffects", "1", CVAR_ARCHIVE | CVAR_LATCH );
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@ -3106,6 +3116,10 @@ qboolean S_AL_Init( soundInterface_t *si )
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if(device && !*device)
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if(device && !*device)
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device = NULL;
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device = NULL;
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inputdevice = s_alInputDevice->string;
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if(inputdevice && !*inputdevice)
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inputdevice = NULL;
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// Device enumeration support (extension is implemented reasonably only on Windows right now).
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// Device enumeration support (extension is implemented reasonably only on Windows right now).
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if(qalcIsExtensionPresent(NULL, "ALC_ENUMERATION_EXT"))
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if(qalcIsExtensionPresent(NULL, "ALC_ENUMERATION_EXT"))
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{
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{
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@ -3115,7 +3129,7 @@ qboolean S_AL_Init( soundInterface_t *si )
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int curlen;
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int curlen;
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// get all available devices + the default device name.
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// get all available devices + the default device name.
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devicelist = qalcGetString(NULL, ALC_DEVICE_SPECIFIER);
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devicelist = qalcGetString(NULL, ALC_ALL_DEVICES_SPECIFIER);
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defaultdevice = qalcGetString(NULL, ALC_DEFAULT_DEVICE_SPECIFIER);
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defaultdevice = qalcGetString(NULL, ALC_DEFAULT_DEVICE_SPECIFIER);
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#ifdef _WIN32
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#ifdef _WIN32
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@ -3209,13 +3223,36 @@ qboolean S_AL_Init( soundInterface_t *si )
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}
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}
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else
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else
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{
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{
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char inputdevicenames[1024] = "";
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const char *inputdevicelist;
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const char *defaultinputdevice;
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int curlen;
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// get all available input devices + the default input device name.
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inputdevicelist = qalcGetString(NULL, ALC_CAPTURE_DEVICE_SPECIFIER);
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defaultinputdevice = qalcGetString(NULL, ALC_CAPTURE_DEFAULT_DEVICE_SPECIFIER);
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// dump a list of available devices to a cvar for the user to see.
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while((curlen = strlen(inputdevicelist)))
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{
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Q_strcat(inputdevicenames, sizeof(inputdevicenames), inputdevicelist);
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Q_strcat(inputdevicenames, sizeof(inputdevicenames), "\n");
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inputdevicelist += curlen + 1;
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}
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s_alAvailableInputDevices = Cvar_Get("s_alAvailableInputDevices", inputdevicenames, CVAR_ROM | CVAR_NORESTART);
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// !!! FIXME: 8000Hz is what Speex narrowband mode needs, but we
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// !!! FIXME: 8000Hz is what Speex narrowband mode needs, but we
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// !!! FIXME: should probably open the capture device after
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// !!! FIXME: should probably open the capture device after
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// !!! FIXME: initializing Speex so we can change to wideband
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// !!! FIXME: initializing Speex so we can change to wideband
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// !!! FIXME: if we like.
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// !!! FIXME: if we like.
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Com_Printf("OpenAL default capture device is '%s'\n",
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Com_Printf("OpenAL default capture device is '%s'\n", defaultinputdevice);
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qalcGetString(NULL, ALC_CAPTURE_DEFAULT_DEVICE_SPECIFIER));
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alCaptureDevice = qalcCaptureOpenDevice(inputdevice, 8000, AL_FORMAT_MONO16, 4096);
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alCaptureDevice = qalcCaptureOpenDevice(NULL, 8000, AL_FORMAT_MONO16, 4096);
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if( !alCaptureDevice && inputdevice )
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{
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Com_Printf( "Failed to open OpenAL Input device '%s', trying default.\n", inputdevice );
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alCaptureDevice = qalcCaptureOpenDevice(NULL, 8000, AL_FORMAT_MONO16, 4096);
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}
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Com_Printf( "OpenAL capture device %s.\n",
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Com_Printf( "OpenAL capture device %s.\n",
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(alCaptureDevice == NULL) ? "failed to open" : "opened");
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(alCaptureDevice == NULL) ? "failed to open" : "opened");
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}
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}
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@ -588,6 +588,20 @@ void Cmd_TokenizeStringIgnoreQuotes( const char *text_in ) {
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Cmd_TokenizeString2( text_in, qtrue );
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Cmd_TokenizeString2( text_in, qtrue );
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}
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}
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/*
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============
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Cmd_FindCommand
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============
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*/
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cmd_function_t *Cmd_FindCommand( const char *cmd_name )
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{
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cmd_function_t *cmd;
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for( cmd = cmd_functions; cmd; cmd = cmd->next )
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if( !Q_stricmp( cmd_name, cmd->name ) )
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return cmd;
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return NULL;
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}
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/*
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/*
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============
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============
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Cmd_AddCommand
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Cmd_AddCommand
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@ -597,14 +611,12 @@ void Cmd_AddCommand( const char *cmd_name, xcommand_t function ) {
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cmd_function_t *cmd;
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cmd_function_t *cmd;
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// fail if the command already exists
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// fail if the command already exists
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for ( cmd = cmd_functions ; cmd ; cmd=cmd->next ) {
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if( Cmd_FindCommand( cmd_name ) )
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if ( !strcmp( cmd_name, cmd->name ) ) {
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{
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// allow completion-only commands to be silently doubled
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// allow completion-only commands to be silently doubled
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if ( function != NULL ) {
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if( function != NULL )
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Com_Printf ("Cmd_AddCommand: %s already defined\n", cmd_name);
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Com_Printf( "Cmd_AddCommand: %s already defined\n", cmd_name );
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}
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return;
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return;
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}
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}
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}
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// use a small malloc to avoid zone fragmentation
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// use a small malloc to avoid zone fragmentation
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@ -658,6 +670,28 @@ void Cmd_RemoveCommand( const char *cmd_name ) {
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}
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}
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}
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}
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/*
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============
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Cmd_RemoveCommandSafe
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Only remove commands with no associated function
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============
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*/
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void Cmd_RemoveCommandSafe( const char *cmd_name )
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{
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cmd_function_t *cmd = Cmd_FindCommand( cmd_name );
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if( !cmd )
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return;
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if( cmd->function )
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{
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Com_Error( ERR_DROP, "Restricted source tried to remove "
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"system command \"%s\"\n", cmd_name );
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return;
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}
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Cmd_RemoveCommand( cmd_name );
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}
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/*
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/*
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============
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============
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@ -363,6 +363,18 @@ cvar_t *Cvar_Get( const char *var_name, const char *var_value, int flags ) {
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flags &= ~CVAR_VM_CREATED;
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flags &= ~CVAR_VM_CREATED;
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}
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}
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// Make sure servers cannot mark engine-added variables as SERVER_CREATED
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if(var->flags & CVAR_SERVER_CREATED)
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{
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if(!(flags & CVAR_SERVER_CREATED))
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var->flags &= ~CVAR_SERVER_CREATED;
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}
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else
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{
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if(flags & CVAR_SERVER_CREATED)
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flags &= ~CVAR_SERVER_CREATED;
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}
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var->flags |= flags;
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var->flags |= flags;
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// only allow one non-empty reset string without a warning
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// only allow one non-empty reset string without a warning
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@ -610,6 +622,28 @@ void Cvar_Set( const char *var_name, const char *value) {
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Cvar_Set2 (var_name, value, qtrue);
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Cvar_Set2 (var_name, value, qtrue);
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}
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}
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/*
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============
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Cvar_SetSafe
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============
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*/
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void Cvar_SetSafe( const char *var_name, const char *value )
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{
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int flags = Cvar_Flags( var_name );
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if( flags != CVAR_NONEXISTENT && flags & CVAR_PROTECTED )
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{
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if( value )
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Com_Error( ERR_DROP, "Restricted source tried to set "
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"\"%s\" to \"%s\"\n", var_name, value );
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else
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Com_Error( ERR_DROP, "Restricted source tried to "
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"modify \"%s\"\n", var_name );
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return;
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}
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Cvar_Set( var_name, value );
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}
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/*
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/*
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============
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============
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Cvar_SetLatched
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Cvar_SetLatched
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@ -635,6 +669,21 @@ void Cvar_SetValue( const char *var_name, float value) {
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Cvar_Set (var_name, val);
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Cvar_Set (var_name, val);
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}
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}
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/*
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============
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Cvar_SetValueSafe
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============
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*/
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void Cvar_SetValueSafe( const char *var_name, float value )
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{
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char val[32];
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if( Q_isintegral( value ) )
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Com_sprintf( val, sizeof(val), "%i", (int)value );
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else
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Com_sprintf( val, sizeof(val), "%f", value );
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Cvar_SetSafe( var_name, val );
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}
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/*
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/*
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============
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============
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@ -2855,13 +2855,13 @@ static void FS_Startup( const char *gameName )
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fs_packFiles = 0;
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fs_packFiles = 0;
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fs_debug = Cvar_Get( "fs_debug", "0", 0 );
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fs_debug = Cvar_Get( "fs_debug", "0", 0 );
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fs_basepath = Cvar_Get ("fs_basepath", Sys_DefaultInstallPath(), CVAR_INIT );
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fs_basepath = Cvar_Get ("fs_basepath", Sys_DefaultInstallPath(), CVAR_INIT|CVAR_PROTECTED );
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fs_basegame = Cvar_Get ("fs_basegame", "", CVAR_INIT );
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fs_basegame = Cvar_Get ("fs_basegame", "", CVAR_INIT );
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homePath = Sys_DefaultHomePath();
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homePath = Sys_DefaultHomePath();
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if (!homePath || !homePath[0]) {
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if (!homePath || !homePath[0]) {
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homePath = fs_basepath->string;
|
homePath = fs_basepath->string;
|
||||||
}
|
}
|
||||||
fs_homepath = Cvar_Get ("fs_homepath", homePath, CVAR_INIT );
|
fs_homepath = Cvar_Get ("fs_homepath", homePath, CVAR_INIT|CVAR_PROTECTED );
|
||||||
fs_gamedirvar = Cvar_Get ("fs_game", "", CVAR_INIT|CVAR_SYSTEMINFO );
|
fs_gamedirvar = Cvar_Get ("fs_game", "", CVAR_INIT|CVAR_SYSTEMINFO );
|
||||||
|
|
||||||
// add search path elements in reverse priority order
|
// add search path elements in reverse priority order
|
||||||
|
@ -2871,7 +2871,7 @@ static void FS_Startup( const char *gameName )
|
||||||
// fs_homepath is somewhat particular to *nix systems, only add if relevant
|
// fs_homepath is somewhat particular to *nix systems, only add if relevant
|
||||||
|
|
||||||
#ifdef MACOS_X
|
#ifdef MACOS_X
|
||||||
fs_apppath = Cvar_Get ("fs_apppath", Sys_DefaultAppPath(), CVAR_INIT );
|
fs_apppath = Cvar_Get ("fs_apppath", Sys_DefaultAppPath(), CVAR_INIT|CVAR_PROTECTED );
|
||||||
// Make MacOSX also include the base path included with the .app bundle
|
// Make MacOSX also include the base path included with the .app bundle
|
||||||
if (fs_apppath->string[0])
|
if (fs_apppath->string[0])
|
||||||
FS_AddGameDirectory(fs_apppath->string, gameName);
|
FS_AddGameDirectory(fs_apppath->string, gameName);
|
||||||
|
|
|
@ -844,6 +844,7 @@ default values.
|
||||||
|
|
||||||
#define CVAR_SERVER_CREATED 0x0800 // cvar was created by a server the client connected to.
|
#define CVAR_SERVER_CREATED 0x0800 // cvar was created by a server the client connected to.
|
||||||
#define CVAR_VM_CREATED 0x1000 // cvar was created exclusively in one of the VMs.
|
#define CVAR_VM_CREATED 0x1000 // cvar was created exclusively in one of the VMs.
|
||||||
|
#define CVAR_PROTECTED 0x2000 // prevent modifying this var from VMs or the server
|
||||||
#define CVAR_NONEXISTENT 0xFFFFFFFF // Cvar doesn't exist.
|
#define CVAR_NONEXISTENT 0xFFFFFFFF // Cvar doesn't exist.
|
||||||
|
|
||||||
// nothing outside the Cvar_*() functions should modify these fields!
|
// nothing outside the Cvar_*() functions should modify these fields!
|
||||||
|
|
|
@ -430,6 +430,9 @@ void Cmd_RemoveCommand( const char *cmd_name );
|
||||||
|
|
||||||
typedef void (*completionFunc_t)( char *args, int argNum );
|
typedef void (*completionFunc_t)( char *args, int argNum );
|
||||||
|
|
||||||
|
// don't allow VMs to remove system commands
|
||||||
|
void Cmd_RemoveCommandSafe( const char *cmd_name );
|
||||||
|
|
||||||
void Cmd_CommandCompletion( void(*callback)(const char *s) );
|
void Cmd_CommandCompletion( void(*callback)(const char *s) );
|
||||||
// callback with each valid string
|
// callback with each valid string
|
||||||
void Cmd_SetCommandCompletionFunc( const char *command,
|
void Cmd_SetCommandCompletionFunc( const char *command,
|
||||||
|
@ -501,11 +504,15 @@ void Cvar_Update( vmCvar_t *vmCvar );
|
||||||
void Cvar_Set( const char *var_name, const char *value );
|
void Cvar_Set( const char *var_name, const char *value );
|
||||||
// will create the variable with no flags if it doesn't exist
|
// will create the variable with no flags if it doesn't exist
|
||||||
|
|
||||||
|
void Cvar_SetSafe( const char *var_name, const char *value );
|
||||||
|
// sometimes we set variables from an untrusted source: fail if flags & CVAR_PROTECTED
|
||||||
|
|
||||||
void Cvar_SetLatched( const char *var_name, const char *value);
|
void Cvar_SetLatched( const char *var_name, const char *value);
|
||||||
// don't set the cvar immediately
|
// don't set the cvar immediately
|
||||||
|
|
||||||
void Cvar_SetValue( const char *var_name, float value );
|
void Cvar_SetValue( const char *var_name, float value );
|
||||||
// expands value to a string and calls Cvar_Set
|
void Cvar_SetValueSafe( const char *var_name, float value );
|
||||||
|
// expands value to a string and calls Cvar_Set/Cvar_SetSafe
|
||||||
|
|
||||||
float Cvar_VariableValue( const char *var_name );
|
float Cvar_VariableValue( const char *var_name );
|
||||||
int Cvar_VariableIntegerValue( const char *var_name );
|
int Cvar_VariableIntegerValue( const char *var_name );
|
||||||
|
|
|
@ -314,7 +314,7 @@ intptr_t SV_GameSystemCalls( intptr_t *args ) {
|
||||||
Cvar_Update( VMA(1) );
|
Cvar_Update( VMA(1) );
|
||||||
return 0;
|
return 0;
|
||||||
case G_CVAR_SET:
|
case G_CVAR_SET:
|
||||||
Cvar_Set( (const char *)VMA(1), (const char *)VMA(2) );
|
Cvar_SetSafe( (const char *)VMA(1), (const char *)VMA(2) );
|
||||||
return 0;
|
return 0;
|
||||||
case G_CVAR_VARIABLE_INTEGER_VALUE:
|
case G_CVAR_VARIABLE_INTEGER_VALUE:
|
||||||
return Cvar_VariableIntegerValue( (const char *)VMA(1) );
|
return Cvar_VariableIntegerValue( (const char *)VMA(1) );
|
||||||
|
|
Loading…
Reference in a new issue