From 32f688142913e19e59d9537569672d9708998bbe Mon Sep 17 00:00:00 2001 From: Andrei Drexler Date: Fri, 24 May 2002 18:42:36 +0000 Subject: [PATCH] Elevator stuff --- reaction/game/g_mover.c | 5 +++- reaction/game/game.plg | 54 ----------------------------------------- 2 files changed, 4 insertions(+), 55 deletions(-) diff --git a/reaction/game/g_mover.c b/reaction/game/g_mover.c index 5b1d7df3..b322987d 100644 --- a/reaction/game/g_mover.c +++ b/reaction/game/g_mover.c @@ -5,6 +5,9 @@ //----------------------------------------------------------------------------- // // $Log$ +// Revision 1.39 2002/05/24 18:42:35 makro +// Elevator stuff +// // Revision 1.38 2002/05/23 18:37:50 makro // Bots should crouch more often when they attack with a SSG // Made this depend on skill. Also, elevator stuff @@ -1118,7 +1121,7 @@ void InitMover( gentity_t *ent ) { if (G_SpawnString( "pathtarget","", &sound)) { Q_strncpyz(ent->pathtarget, sound, sizeof(ent->pathtarget)); } - + } diff --git a/reaction/game/game.plg b/reaction/game/game.plg index 9c6380f7..5ddb99dc 100644 --- a/reaction/game/game.plg +++ b/reaction/game/game.plg @@ -6,60 +6,6 @@ --------------------Configuration: game - Win32 Debug--------------------

Command Lines

-Creating temporary file "D:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP6F3.tmp" with contents -[ -/nologo /G5 /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "BUILDING_REF_GL" /D "DEBUG" /FR"c:\reactionoutput/" /Fp"c:\reactionoutput/game.pch" /YX /Fo"c:\reactionoutput/" /Fd"c:\reactionoutput/" /FD /c -"C:\Games\Quake3\rq3source\reaction\game\ai_dmq3.c" -] -Creating command line "cl.exe @D:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP6F3.tmp" -Creating temporary file "D:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP6F4.tmp" with contents -[ -kernel32.lib user32.lib winmm.lib /nologo /base:"0x20000000" /subsystem:windows /dll /incremental:yes /pdb:"c:\reactionoutput/qagamex86.pdb" /map:"c:\reactionoutput/qagamex86.map" /debug /machine:I386 /def:".\game.def" /out:"..\Debug/qagamex86.dll" /implib:"c:\reactionoutput/qagamex86.lib" -\reactionoutput\ai_chat.obj -\reactionoutput\ai_cmd.obj -\reactionoutput\ai_dmnet.obj -\reactionoutput\ai_dmq3.obj -\reactionoutput\ai_main.obj -\reactionoutput\ai_team.obj -\reactionoutput\ai_vcmd.obj -\reactionoutput\bg_misc.obj -\reactionoutput\bg_pmove.obj -\reactionoutput\bg_slidemove.obj -\reactionoutput\g_active.obj -\reactionoutput\g_arenas.obj -\reactionoutput\g_bot.obj -\reactionoutput\g_client.obj -\reactionoutput\g_cmds.obj -\reactionoutput\g_combat.obj -\reactionoutput\g_fileio.obj -\reactionoutput\g_items.obj -\reactionoutput\g_main.obj -\reactionoutput\g_matchmode.obj -\reactionoutput\g_mem.obj -\reactionoutput\g_misc.obj -\reactionoutput\g_missile.obj -\reactionoutput\g_mover.obj -\reactionoutput\g_session.obj -\reactionoutput\g_spawn.obj -\reactionoutput\g_svcmds.obj -\reactionoutput\g_syscalls.obj -\reactionoutput\g_target.obj -\reactionoutput\g_team.obj -\reactionoutput\g_teamplay.obj -\reactionoutput\g_trigger.obj -\reactionoutput\g_utils.obj -\reactionoutput\g_weapon.obj -\reactionoutput\q_math.obj -\reactionoutput\q_shared.obj -\reactionoutput\rxn_game.obj -\reactionoutput\zcam.obj -\reactionoutput\zcam_target.obj -] -Creating command line "link.exe @D:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP6F4.tmp" -

Output Window

-Compiling... -ai_dmq3.c -Linking...