mirror of
https://github.com/ReactionQuake3/reaction.git
synced 2024-11-10 07:11:36 +00:00
Fixed MSB8012 warning.
This commit is contained in:
parent
6753b2eea9
commit
325aa0223c
6 changed files with 16 additions and 16 deletions
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@ -41,6 +41,8 @@
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<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\..\build\cgame_debug\</OutDir>
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<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\..\build\cgame_debug\</IntDir>
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<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>
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<TargetName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cgamex86</TargetName>
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<TargetName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">cgamex86</TargetName>
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<Midl>
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@ -75,7 +77,6 @@
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</ResourceCompile>
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<Link>
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<AdditionalDependencies>odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<OutputFile>$(OutDir)cgamex86.dll</OutputFile>
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<SuppressStartupBanner>true</SuppressStartupBanner>
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<ModuleDefinitionFile>.\cgame.def</ModuleDefinitionFile>
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<ProgramDatabaseFile>$(IntDir)cgamex86.pdb</ProgramDatabaseFile>
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@ -122,7 +123,6 @@
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</ResourceCompile>
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<Link>
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<AdditionalDependencies>odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<OutputFile>$(OutDir)cgamex86.dll</OutputFile>
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<SuppressStartupBanner>true</SuppressStartupBanner>
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<ModuleDefinitionFile>.\cgame.def</ModuleDefinitionFile>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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@ -40,6 +40,8 @@
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<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">..\..\build\game_release\</OutDir>
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<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">..\..\build\game_release\</IntDir>
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<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
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<TargetName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">qagamex86</TargetName>
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<TargetName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">qagamex86</TargetName>
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<Midl>
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@ -73,7 +75,6 @@
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</ResourceCompile>
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<Link>
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<AdditionalDependencies>winmm.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<OutputFile>$(OutDir)qagamex86.dll</OutputFile>
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<SuppressStartupBanner>true</SuppressStartupBanner>
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<ModuleDefinitionFile>.\game.def</ModuleDefinitionFile>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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@ -122,7 +123,6 @@
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</ResourceCompile>
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<Link>
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<AdditionalDependencies>winmm.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<OutputFile>$(IntDir)qagamex86.dll</OutputFile>
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<SuppressStartupBanner>true</SuppressStartupBanner>
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<ModuleDefinitionFile>.\game.def</ModuleDefinitionFile>
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<ProgramDatabaseFile>$(IntDir)qagamex86.pdb</ProgramDatabaseFile>
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@ -68,6 +68,10 @@
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<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug TA|Win32'">..\..\build\opengl1_debug_ta\</OutDir>
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<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug TA|Win32'">..\..\build\opengl1_debug_ta\</IntDir>
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<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug TA|Win32'">true</LinkIncremental>
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<TargetName Condition="'$(Configuration)|$(Platform)'=='Debug TA|Win32'">renderer_opengl1_x86</TargetName>
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<TargetName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">renderer_opengl1_x86</TargetName>
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<TargetName Condition="'$(Configuration)|$(Platform)'=='Release TA|Win32'">renderer_opengl1_x86</TargetName>
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<TargetName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">renderer_opengl1_x86</TargetName>
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release TA|Win32'">
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<PreBuildEvent>
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@ -107,7 +111,6 @@
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</ResourceCompile>
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<Link>
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<AdditionalDependencies>user32.lib;advapi32.lib;winmm.lib;wsock32.lib;ws2_32.lib;SDL.lib;OpenGL32.lib;msvcrt.lib;psapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<OutputFile>$(OutDir)renderer_opengl1_x86.dll</OutputFile>
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<SuppressStartupBanner>true</SuppressStartupBanner>
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<AdditionalLibraryDirectories>..\..\code\libs\win32;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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<GenerateDebugInformation>false</GenerateDebugInformation>
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@ -165,7 +168,6 @@
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</ResourceCompile>
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<Link>
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<AdditionalDependencies>user32.lib;advapi32.lib;winmm.lib;wsock32.lib;ws2_32.lib;SDL.lib;OpenGL32.lib;msvcrt.lib;psapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<OutputFile>$(OutDir)renderer_opengl1_x86.dll</OutputFile>
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<SuppressStartupBanner>true</SuppressStartupBanner>
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<AdditionalLibraryDirectories>..\..\code\libs\win32;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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<IgnoreSpecificDefaultLibraries>%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
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@ -223,7 +225,6 @@
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</ResourceCompile>
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<Link>
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<AdditionalDependencies>user32.lib;advapi32.lib;winmm.lib;wsock32.lib;ws2_32.lib;SDL.lib;OpenGL32.lib;msvcrt.lib;psapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<OutputFile>$(OutDir)renderer_opengl1_x86.dll</OutputFile>
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<SuppressStartupBanner>true</SuppressStartupBanner>
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<AdditionalLibraryDirectories>..\..\code\libs\win32;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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<GenerateDebugInformation>false</GenerateDebugInformation>
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@ -277,7 +278,6 @@
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</ResourceCompile>
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<Link>
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<AdditionalDependencies>user32.lib;advapi32.lib;winmm.lib;wsock32.lib;ws2_32.lib;SDL.lib;OpenGL32.lib;msvcrt.lib;psapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<OutputFile>$(OutDir)renderer_opengl1_x86.dll</OutputFile>
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<SuppressStartupBanner>true</SuppressStartupBanner>
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<AdditionalLibraryDirectories>..\..\code\libs\win32;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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@ -68,6 +68,10 @@
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<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug TA|Win32'">..\..\build\opengl2_debug_ta\</OutDir>
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<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug TA|Win32'">..\..\build\opengl2_debug_ta\</IntDir>
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<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug TA|Win32'">true</LinkIncremental>
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<TargetName Condition="'$(Configuration)|$(Platform)'=='Debug TA|Win32'">renderer_opengl2_x86</TargetName>
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<TargetName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">renderer_opengl2_x86</TargetName>
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<TargetName Condition="'$(Configuration)|$(Platform)'=='Release TA|Win32'">renderer_opengl2_x86</TargetName>
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<TargetName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">renderer_opengl2_x86</TargetName>
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release TA|Win32'">
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<PreBuildEvent>
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@ -107,7 +111,6 @@
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</ResourceCompile>
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<Link>
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<AdditionalDependencies>user32.lib;advapi32.lib;winmm.lib;wsock32.lib;ws2_32.lib;SDL.lib;OpenGL32.lib;msvcrt.lib;psapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<OutputFile>$(OutDir)renderer_opengl2_x86.dll</OutputFile>
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<SuppressStartupBanner>true</SuppressStartupBanner>
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<AdditionalLibraryDirectories>..\..\code\libs\win32;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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<GenerateDebugInformation>false</GenerateDebugInformation>
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@ -165,7 +168,6 @@
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</ResourceCompile>
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<Link>
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<AdditionalDependencies>user32.lib;advapi32.lib;winmm.lib;wsock32.lib;ws2_32.lib;SDL.lib;OpenGL32.lib;msvcrt.lib;psapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<OutputFile>$(OutDir)renderer_opengl2_x86.dll</OutputFile>
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<SuppressStartupBanner>true</SuppressStartupBanner>
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<AdditionalLibraryDirectories>..\..\code\libs\win32;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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<IgnoreSpecificDefaultLibraries>%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
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@ -223,7 +225,6 @@
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</ResourceCompile>
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<Link>
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<AdditionalDependencies>user32.lib;advapi32.lib;winmm.lib;wsock32.lib;ws2_32.lib;SDL.lib;OpenGL32.lib;msvcrt.lib;psapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<OutputFile>$(OutDir)renderer_opengl2_x86.dll</OutputFile>
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<SuppressStartupBanner>true</SuppressStartupBanner>
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<AdditionalLibraryDirectories>..\..\code\libs\win32;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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<GenerateDebugInformation>false</GenerateDebugInformation>
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@ -277,7 +278,6 @@
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</ResourceCompile>
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<Link>
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<AdditionalDependencies>user32.lib;advapi32.lib;winmm.lib;wsock32.lib;ws2_32.lib;SDL.lib;OpenGL32.lib;msvcrt.lib;psapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<OutputFile>$(OutDir)renderer_opengl2_x86.dll</OutputFile>
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<SuppressStartupBanner>true</SuppressStartupBanner>
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<AdditionalLibraryDirectories>..\..\code\libs\win32;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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@ -41,6 +41,8 @@
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<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\..\build\reaction_debug\</IntDir>
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<LibraryPath Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">..\..\code\libs\win32;$(LibraryPath)</LibraryPath>
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<LibraryPath Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\..\code\libs\win32;$(LibraryPath)</LibraryPath>
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<TargetName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Reaction.x86</TargetName>
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<TargetName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Reaction.x86</TargetName>
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<Midl>
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@ -76,7 +78,6 @@
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</ResourceCompile>
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<Link>
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<AdditionalDependencies>psapi.lib;user32.lib;advapi32.lib;winmm.lib;wsock32.lib;ws2_32.lib;SDLmain.lib;SDL.lib;OpenGL32.lib;msvcrt.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<OutputFile>$(OutDir)Reaction.exe</OutputFile>
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<SuppressStartupBanner>true</SuppressStartupBanner>
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<GenerateDebugInformation>false</GenerateDebugInformation>
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<ProgramDatabaseFile>$(IntDir)quake3.pdb</ProgramDatabaseFile>
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@ -129,7 +130,6 @@
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</ResourceCompile>
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<Link>
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<AdditionalDependencies>psapi.lib;user32.lib;advapi32.lib;winmm.lib;wsock32.lib;ws2_32.lib;SDLmain.lib;SDL.lib;OpenGL32.lib;msvcrt.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<OutputFile>$(OutDir)Reaction.exe</OutputFile>
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<SuppressStartupBanner>true</SuppressStartupBanner>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<ProgramDatabaseFile>$(IntDir)quake3.pdb</ProgramDatabaseFile>
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@ -42,6 +42,8 @@
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<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\..\build\ui_debug\</OutDir>
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<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\..\build\ui_debug\</IntDir>
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<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>
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<TargetName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">uix86</TargetName>
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<TargetName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">uix86</TargetName>
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<Midl>
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@ -76,7 +78,6 @@
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</ResourceCompile>
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<Link>
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<AdditionalDependencies>odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<OutputFile>$(OutDir)uix86.dll</OutputFile>
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<SuppressStartupBanner>true</SuppressStartupBanner>
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<ModuleDefinitionFile>.\ui.def</ModuleDefinitionFile>
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<ProgramDatabaseFile>$(IntDir)uix86.pdb</ProgramDatabaseFile>
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@ -123,7 +124,6 @@
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</ResourceCompile>
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<Link>
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<AdditionalDependencies>odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<OutputFile>$(OutDir)uix86.dll</OutputFile>
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<SuppressStartupBanner>true</SuppressStartupBanner>
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<ModuleDefinitionFile>.\ui.def</ModuleDefinitionFile>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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