Fixed MSB8012 warning.

This commit is contained in:
Andrei Drexler 2014-01-30 17:20:58 +02:00
parent 6753b2eea9
commit 325aa0223c
6 changed files with 16 additions and 16 deletions

View file

@ -41,6 +41,8 @@
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\..\build\cgame_debug\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\..\build\cgame_debug\</IntDir>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cgamex86</TargetName>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">cgamex86</TargetName>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Midl>
@ -75,7 +77,6 @@
</ResourceCompile>
<Link>
<AdditionalDependencies>odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>$(OutDir)cgamex86.dll</OutputFile>
<SuppressStartupBanner>true</SuppressStartupBanner>
<ModuleDefinitionFile>.\cgame.def</ModuleDefinitionFile>
<ProgramDatabaseFile>$(IntDir)cgamex86.pdb</ProgramDatabaseFile>
@ -122,7 +123,6 @@
</ResourceCompile>
<Link>
<AdditionalDependencies>odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>$(OutDir)cgamex86.dll</OutputFile>
<SuppressStartupBanner>true</SuppressStartupBanner>
<ModuleDefinitionFile>.\cgame.def</ModuleDefinitionFile>
<GenerateDebugInformation>true</GenerateDebugInformation>

View file

@ -40,6 +40,8 @@
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">..\..\build\game_release\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">..\..\build\game_release\</IntDir>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">qagamex86</TargetName>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">qagamex86</TargetName>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Midl>
@ -73,7 +75,6 @@
</ResourceCompile>
<Link>
<AdditionalDependencies>winmm.lib;%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>$(OutDir)qagamex86.dll</OutputFile>
<SuppressStartupBanner>true</SuppressStartupBanner>
<ModuleDefinitionFile>.\game.def</ModuleDefinitionFile>
<GenerateDebugInformation>true</GenerateDebugInformation>
@ -122,7 +123,6 @@
</ResourceCompile>
<Link>
<AdditionalDependencies>winmm.lib;%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>$(IntDir)qagamex86.dll</OutputFile>
<SuppressStartupBanner>true</SuppressStartupBanner>
<ModuleDefinitionFile>.\game.def</ModuleDefinitionFile>
<ProgramDatabaseFile>$(IntDir)qagamex86.pdb</ProgramDatabaseFile>

View file

@ -68,6 +68,10 @@
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug TA|Win32'">..\..\build\opengl1_debug_ta\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug TA|Win32'">..\..\build\opengl1_debug_ta\</IntDir>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug TA|Win32'">true</LinkIncremental>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Debug TA|Win32'">renderer_opengl1_x86</TargetName>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">renderer_opengl1_x86</TargetName>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Release TA|Win32'">renderer_opengl1_x86</TargetName>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">renderer_opengl1_x86</TargetName>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release TA|Win32'">
<PreBuildEvent>
@ -107,7 +111,6 @@
</ResourceCompile>
<Link>
<AdditionalDependencies>user32.lib;advapi32.lib;winmm.lib;wsock32.lib;ws2_32.lib;SDL.lib;OpenGL32.lib;msvcrt.lib;psapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>$(OutDir)renderer_opengl1_x86.dll</OutputFile>
<SuppressStartupBanner>true</SuppressStartupBanner>
<AdditionalLibraryDirectories>..\..\code\libs\win32;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<GenerateDebugInformation>false</GenerateDebugInformation>
@ -165,7 +168,6 @@
</ResourceCompile>
<Link>
<AdditionalDependencies>user32.lib;advapi32.lib;winmm.lib;wsock32.lib;ws2_32.lib;SDL.lib;OpenGL32.lib;msvcrt.lib;psapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>$(OutDir)renderer_opengl1_x86.dll</OutputFile>
<SuppressStartupBanner>true</SuppressStartupBanner>
<AdditionalLibraryDirectories>..\..\code\libs\win32;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<IgnoreSpecificDefaultLibraries>%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
@ -223,7 +225,6 @@
</ResourceCompile>
<Link>
<AdditionalDependencies>user32.lib;advapi32.lib;winmm.lib;wsock32.lib;ws2_32.lib;SDL.lib;OpenGL32.lib;msvcrt.lib;psapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>$(OutDir)renderer_opengl1_x86.dll</OutputFile>
<SuppressStartupBanner>true</SuppressStartupBanner>
<AdditionalLibraryDirectories>..\..\code\libs\win32;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<GenerateDebugInformation>false</GenerateDebugInformation>
@ -277,7 +278,6 @@
</ResourceCompile>
<Link>
<AdditionalDependencies>user32.lib;advapi32.lib;winmm.lib;wsock32.lib;ws2_32.lib;SDL.lib;OpenGL32.lib;msvcrt.lib;psapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>$(OutDir)renderer_opengl1_x86.dll</OutputFile>
<SuppressStartupBanner>true</SuppressStartupBanner>
<AdditionalLibraryDirectories>..\..\code\libs\win32;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<GenerateDebugInformation>true</GenerateDebugInformation>

View file

@ -68,6 +68,10 @@
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug TA|Win32'">..\..\build\opengl2_debug_ta\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug TA|Win32'">..\..\build\opengl2_debug_ta\</IntDir>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug TA|Win32'">true</LinkIncremental>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Debug TA|Win32'">renderer_opengl2_x86</TargetName>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">renderer_opengl2_x86</TargetName>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Release TA|Win32'">renderer_opengl2_x86</TargetName>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">renderer_opengl2_x86</TargetName>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release TA|Win32'">
<PreBuildEvent>
@ -107,7 +111,6 @@
</ResourceCompile>
<Link>
<AdditionalDependencies>user32.lib;advapi32.lib;winmm.lib;wsock32.lib;ws2_32.lib;SDL.lib;OpenGL32.lib;msvcrt.lib;psapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>$(OutDir)renderer_opengl2_x86.dll</OutputFile>
<SuppressStartupBanner>true</SuppressStartupBanner>
<AdditionalLibraryDirectories>..\..\code\libs\win32;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<GenerateDebugInformation>false</GenerateDebugInformation>
@ -165,7 +168,6 @@
</ResourceCompile>
<Link>
<AdditionalDependencies>user32.lib;advapi32.lib;winmm.lib;wsock32.lib;ws2_32.lib;SDL.lib;OpenGL32.lib;msvcrt.lib;psapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>$(OutDir)renderer_opengl2_x86.dll</OutputFile>
<SuppressStartupBanner>true</SuppressStartupBanner>
<AdditionalLibraryDirectories>..\..\code\libs\win32;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<IgnoreSpecificDefaultLibraries>%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
@ -223,7 +225,6 @@
</ResourceCompile>
<Link>
<AdditionalDependencies>user32.lib;advapi32.lib;winmm.lib;wsock32.lib;ws2_32.lib;SDL.lib;OpenGL32.lib;msvcrt.lib;psapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>$(OutDir)renderer_opengl2_x86.dll</OutputFile>
<SuppressStartupBanner>true</SuppressStartupBanner>
<AdditionalLibraryDirectories>..\..\code\libs\win32;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<GenerateDebugInformation>false</GenerateDebugInformation>
@ -277,7 +278,6 @@
</ResourceCompile>
<Link>
<AdditionalDependencies>user32.lib;advapi32.lib;winmm.lib;wsock32.lib;ws2_32.lib;SDL.lib;OpenGL32.lib;msvcrt.lib;psapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>$(OutDir)renderer_opengl2_x86.dll</OutputFile>
<SuppressStartupBanner>true</SuppressStartupBanner>
<AdditionalLibraryDirectories>..\..\code\libs\win32;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<GenerateDebugInformation>true</GenerateDebugInformation>

View file

@ -41,6 +41,8 @@
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\..\build\reaction_debug\</IntDir>
<LibraryPath Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">..\..\code\libs\win32;$(LibraryPath)</LibraryPath>
<LibraryPath Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\..\code\libs\win32;$(LibraryPath)</LibraryPath>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Reaction.x86</TargetName>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Reaction.x86</TargetName>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Midl>
@ -76,7 +78,6 @@
</ResourceCompile>
<Link>
<AdditionalDependencies>psapi.lib;user32.lib;advapi32.lib;winmm.lib;wsock32.lib;ws2_32.lib;SDLmain.lib;SDL.lib;OpenGL32.lib;msvcrt.lib;%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>$(OutDir)Reaction.exe</OutputFile>
<SuppressStartupBanner>true</SuppressStartupBanner>
<GenerateDebugInformation>false</GenerateDebugInformation>
<ProgramDatabaseFile>$(IntDir)quake3.pdb</ProgramDatabaseFile>
@ -129,7 +130,6 @@
</ResourceCompile>
<Link>
<AdditionalDependencies>psapi.lib;user32.lib;advapi32.lib;winmm.lib;wsock32.lib;ws2_32.lib;SDLmain.lib;SDL.lib;OpenGL32.lib;msvcrt.lib;%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>$(OutDir)Reaction.exe</OutputFile>
<SuppressStartupBanner>true</SuppressStartupBanner>
<GenerateDebugInformation>true</GenerateDebugInformation>
<ProgramDatabaseFile>$(IntDir)quake3.pdb</ProgramDatabaseFile>

View file

@ -42,6 +42,8 @@
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\..\build\ui_debug\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\..\build\ui_debug\</IntDir>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">uix86</TargetName>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">uix86</TargetName>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Midl>
@ -76,7 +78,6 @@
</ResourceCompile>
<Link>
<AdditionalDependencies>odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>$(OutDir)uix86.dll</OutputFile>
<SuppressStartupBanner>true</SuppressStartupBanner>
<ModuleDefinitionFile>.\ui.def</ModuleDefinitionFile>
<ProgramDatabaseFile>$(IntDir)uix86.pdb</ProgramDatabaseFile>
@ -123,7 +124,6 @@
</ResourceCompile>
<Link>
<AdditionalDependencies>odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>$(OutDir)uix86.dll</OutputFile>
<SuppressStartupBanner>true</SuppressStartupBanner>
<ModuleDefinitionFile>.\ui.def</ModuleDefinitionFile>
<GenerateDebugInformation>true</GenerateDebugInformation>