From 311d68fcefe2691a7081ef25db357fddf46c35b9 Mon Sep 17 00:00:00 2001 From: Bryce Hutchings Date: Tue, 9 Jul 2002 03:24:30 +0000 Subject: [PATCH] added alive function --- reaction/game/g_local.h | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/reaction/game/g_local.h b/reaction/game/g_local.h index 3a1c03f5..7e78dc68 100644 --- a/reaction/game/g_local.h +++ b/reaction/game/g_local.h @@ -5,6 +5,9 @@ //----------------------------------------------------------------------------- // // $Log$ +// Revision 1.108 2002/07/09 03:24:30 niceass +// added alive function +// // Revision 1.107 2002/07/07 18:36:13 jbravo // Added an AntiIdle system. Can play insane sounds for idle players, drop them // from teams or kick them. Upped version to Beta 2.1 @@ -893,6 +896,7 @@ int G_SoundIndex(char *name); void G_TeamCommand(team_t team, char *cmd); void G_KillBox(gentity_t * ent); gentity_t *G_Find(gentity_t * from, int fieldofs, const char *match); +int G_PlayerAlive(gentity_t *ent); //Makro - added gentity_t *G_Find2(gentity_t * from, int fieldofs, const char *match, int fieldofs2, const char *match2);