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added alive function
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@ -5,6 +5,9 @@
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//-----------------------------------------------------------------------------
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//
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// $Log$
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// Revision 1.108 2002/07/09 03:24:30 niceass
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// added alive function
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//
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// Revision 1.107 2002/07/07 18:36:13 jbravo
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// Added an AntiIdle system. Can play insane sounds for idle players, drop them
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// from teams or kick them. Upped version to Beta 2.1
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@ -893,6 +896,7 @@ int G_SoundIndex(char *name);
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void G_TeamCommand(team_t team, char *cmd);
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void G_KillBox(gentity_t * ent);
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gentity_t *G_Find(gentity_t * from, int fieldofs, const char *match);
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int G_PlayerAlive(gentity_t *ent);
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//Makro - added
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gentity_t *G_Find2(gentity_t * from, int fieldofs, const char *match, int fieldofs2, const char *match2);
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