added alive function

This commit is contained in:
Bryce Hutchings 2002-07-09 03:24:30 +00:00
parent 858ddaccf8
commit 311d68fcef

View file

@ -5,6 +5,9 @@
//-----------------------------------------------------------------------------
//
// $Log$
// Revision 1.108 2002/07/09 03:24:30 niceass
// added alive function
//
// Revision 1.107 2002/07/07 18:36:13 jbravo
// Added an AntiIdle system. Can play insane sounds for idle players, drop them
// from teams or kick them. Upped version to Beta 2.1
@ -893,6 +896,7 @@ int G_SoundIndex(char *name);
void G_TeamCommand(team_t team, char *cmd);
void G_KillBox(gentity_t * ent);
gentity_t *G_Find(gentity_t * from, int fieldofs, const char *match);
int G_PlayerAlive(gentity_t *ent);
//Makro - added
gentity_t *G_Find2(gentity_t * from, int fieldofs, const char *match, int fieldofs2, const char *match2);