Replace the fraglimit on the HUD with the clients score

This commit is contained in:
Richard Allen 2002-03-17 13:18:14 +00:00
parent 440d611d96
commit 2d6d861bb3

View file

@ -5,6 +5,9 @@
//----------------------------------------------------------------------------- //-----------------------------------------------------------------------------
// //
// $Log$ // $Log$
// Revision 1.27 2002/03/17 13:18:14 jbravo
// Replace the fraglimit on the HUD with the clients score
//
// Revision 1.26 2002/03/17 00:40:23 jbravo // Revision 1.26 2002/03/17 00:40:23 jbravo
// Adding variable team names. g_RQ3_team1name and g_RQ3_team2name. Fixed // Adding variable team names. g_RQ3_team1name and g_RQ3_team2name. Fixed
// Slicers fraglimit check. // Slicers fraglimit check.
@ -1316,6 +1319,8 @@ static float CG_DrawScores( float y ) {
#endif #endif
if ( cgs.gametype >= GT_CTF ) { if ( cgs.gametype >= GT_CTF ) {
v = cgs.capturelimit; v = cgs.capturelimit;
} else if (cgs.gametype == GT_TEAMPLAY) {
v = cg.snap->ps.persistant[PERS_SCORE];
} else { } else {
v = cgs.fraglimit; v = cgs.fraglimit;
} }