From 28660dc6505b29a93606ca1f913526b90ba3be41 Mon Sep 17 00:00:00 2001 From: Andrei Drexler Date: Thu, 27 Feb 2003 20:51:14 +0000 Subject: [PATCH] no message --- reaction/cgame/cg_ents.c | 5 +++- reaction/cgame/cgame.plg | 65 +++++++++++++++++++++++++++++++++++++--- 2 files changed, 65 insertions(+), 5 deletions(-) diff --git a/reaction/cgame/cg_ents.c b/reaction/cgame/cg_ents.c index d70f6fd4..30e9f331 100644 --- a/reaction/cgame/cg_ents.c +++ b/reaction/cgame/cg_ents.c @@ -5,6 +5,9 @@ //----------------------------------------------------------------------------- // // $Log$ +// Revision 1.37 2003/02/27 20:51:14 makro +// no message +// // Revision 1.36 2003/02/27 19:52:34 makro // dlights // @@ -1185,7 +1188,7 @@ static void CG_Dlight(centity_t * cent) if (cent->currentState.eventParm & DLIGHT_PULSE) { float frequency = cent->currentState.frame / 1000.0f; - float phase = 2 * M_PI * (frequency * cg.time / 1000.0f + cent->currentState.generic1 / 1000.0f); + float phase = 2 * M_PI * (frequency * cg.time / 1000.0f + 2 * cent->currentState.generic1 / 1000.0f); float i2 = cent->currentState.weapon; i += sin(phase) * (i2-i); } diff --git a/reaction/cgame/cgame.plg b/reaction/cgame/cgame.plg index 7b2fc803..f0f92be8 100644 --- a/reaction/cgame/cgame.plg +++ b/reaction/cgame/cgame.plg @@ -6,13 +6,13 @@ --------------------Configuration: cgame - Win32 Release--------------------

Command Lines

-Creating temporary file "D:\DOCUME~1\Andrei\LOCALS~1\Temp\RSPE.tmp" with contents +Creating temporary file "D:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP77.tmp" with contents [ /nologo /G6 /ML /W4 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /Fp"Release/cgame.pch" /YX /Fo"Release/" /Fd"Release/" /FD /c "C:\Games\Quake3\rq3source\reaction\cgame\cg_ents.c" ] -Creating command line "cl.exe @D:\DOCUME~1\Andrei\LOCALS~1\Temp\RSPE.tmp" -Creating temporary file "D:\DOCUME~1\Andrei\LOCALS~1\Temp\RSPF.tmp" with contents +Creating command line "cl.exe @D:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP77.tmp" +Creating temporary file "D:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP78.tmp" with contents [ /nologo /base:"0x30000000" /subsystem:windows /dll /incremental:no /pdb:"Release/cgamex86.pdb" /map:"Release/cgamex86.map" /machine:I386 /def:".\cgame.def" /out:"../Release/cgamex86.dll" /implib:"Release/cgamex86.lib" .\Release\bg_misc.obj @@ -42,7 +42,7 @@ Creating temporary file "D:\DOCUME~1\Andrei\LOCALS~1\Temp\RSPF.tmp" with content .\Release\q_shared.obj .\Release\ui_shared.obj ] -Creating command line "link.exe @D:\DOCUME~1\Andrei\LOCALS~1\Temp\RSPF.tmp" +Creating command line "link.exe @D:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP78.tmp"

Output Window

Compiling... cg_ents.c @@ -57,6 +57,63 @@ cgamex86.dll - 0 error(s), 0 warning(s) --------------------Configuration: game - Win32 Release--------------------

Command Lines

+Creating temporary file "D:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP7C.tmp" with contents +[ +/nologo /G6 /ML /W4 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /FR"c:\reactionoutput/" /Fp"c:\reactionoutput/game.pch" /YX /Fo"c:\reactionoutput/" /Fd"c:\reactionoutput/" /FD /c +"C:\Games\Quake3\rq3source\reaction\game\g_misc.c" +"C:\Games\Quake3\rq3source\reaction\game\g_spawn.c" +] +Creating command line "cl.exe @D:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP7C.tmp" +Creating temporary file "D:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP7D.tmp" with contents +[ +kernel32.lib user32.lib winmm.lib /nologo /base:"0x20000000" /subsystem:windows /dll /incremental:no /pdb:"c:\reactionoutput/qagamex86.pdb" /map:"c:\reactionoutput/qagamex86.map" /machine:I386 /def:".\game.def" /out:"..\Release/qagamex86.dll" /implib:"c:\reactionoutput/qagamex86.lib" +\reactionoutput\ai_chat.obj +\reactionoutput\ai_cmd.obj +\reactionoutput\ai_dmnet.obj +\reactionoutput\ai_dmq3.obj +\reactionoutput\ai_main.obj +\reactionoutput\ai_team.obj +\reactionoutput\ai_vcmd.obj +\reactionoutput\bg_misc.obj +\reactionoutput\bg_pmove.obj +\reactionoutput\bg_slidemove.obj +\reactionoutput\g_active.obj +\reactionoutput\g_arenas.obj +\reactionoutput\g_bot.obj +\reactionoutput\g_client.obj +\reactionoutput\g_cmds.obj +\reactionoutput\g_combat.obj +\reactionoutput\g_fileio.obj +\reactionoutput\g_items.obj +\reactionoutput\g_main.obj +\reactionoutput\g_matchmode.obj +\reactionoutput\g_mem.obj +\reactionoutput\g_misc.obj +\reactionoutput\g_missile.obj +\reactionoutput\g_mover.obj +\reactionoutput\g_session.obj +\reactionoutput\g_spawn.obj +\reactionoutput\g_svcmds.obj +\reactionoutput\g_syscalls.obj +\reactionoutput\g_target.obj +\reactionoutput\g_team.obj +\reactionoutput\g_teamplay.obj +\reactionoutput\g_trigger.obj +\reactionoutput\g_utils.obj +\reactionoutput\g_weapon.obj +\reactionoutput\q_math.obj +\reactionoutput\q_shared.obj +\reactionoutput\rxn_game.obj +\reactionoutput\zcam.obj +\reactionoutput\zcam_target.obj +] +Creating command line "link.exe @D:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP7D.tmp" +

Output Window

+Compiling... +g_misc.c +g_spawn.c +Linking... + Creating library c:\reactionoutput/qagamex86.lib and object c:\reactionoutput/qagamex86.exp