diff --git a/reaction/cgame/cg_ents.c b/reaction/cgame/cg_ents.c
index d70f6fd4..30e9f331 100644
--- a/reaction/cgame/cg_ents.c
+++ b/reaction/cgame/cg_ents.c
@@ -5,6 +5,9 @@
//-----------------------------------------------------------------------------
//
// $Log$
+// Revision 1.37 2003/02/27 20:51:14 makro
+// no message
+//
// Revision 1.36 2003/02/27 19:52:34 makro
// dlights
//
@@ -1185,7 +1188,7 @@ static void CG_Dlight(centity_t * cent)
if (cent->currentState.eventParm & DLIGHT_PULSE)
{
float frequency = cent->currentState.frame / 1000.0f;
- float phase = 2 * M_PI * (frequency * cg.time / 1000.0f + cent->currentState.generic1 / 1000.0f);
+ float phase = 2 * M_PI * (frequency * cg.time / 1000.0f + 2 * cent->currentState.generic1 / 1000.0f);
float i2 = cent->currentState.weapon;
i += sin(phase) * (i2-i);
}
diff --git a/reaction/cgame/cgame.plg b/reaction/cgame/cgame.plg
index 7b2fc803..f0f92be8 100644
--- a/reaction/cgame/cgame.plg
+++ b/reaction/cgame/cgame.plg
@@ -6,13 +6,13 @@
--------------------Configuration: cgame - Win32 Release--------------------
Command Lines
-Creating temporary file "D:\DOCUME~1\Andrei\LOCALS~1\Temp\RSPE.tmp" with contents
+Creating temporary file "D:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP77.tmp" with contents
[
/nologo /G6 /ML /W4 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /Fp"Release/cgame.pch" /YX /Fo"Release/" /Fd"Release/" /FD /c
"C:\Games\Quake3\rq3source\reaction\cgame\cg_ents.c"
]
-Creating command line "cl.exe @D:\DOCUME~1\Andrei\LOCALS~1\Temp\RSPE.tmp"
-Creating temporary file "D:\DOCUME~1\Andrei\LOCALS~1\Temp\RSPF.tmp" with contents
+Creating command line "cl.exe @D:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP77.tmp"
+Creating temporary file "D:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP78.tmp" with contents
[
/nologo /base:"0x30000000" /subsystem:windows /dll /incremental:no /pdb:"Release/cgamex86.pdb" /map:"Release/cgamex86.map" /machine:I386 /def:".\cgame.def" /out:"../Release/cgamex86.dll" /implib:"Release/cgamex86.lib"
.\Release\bg_misc.obj
@@ -42,7 +42,7 @@ Creating temporary file "D:\DOCUME~1\Andrei\LOCALS~1\Temp\RSPF.tmp" with content
.\Release\q_shared.obj
.\Release\ui_shared.obj
]
-Creating command line "link.exe @D:\DOCUME~1\Andrei\LOCALS~1\Temp\RSPF.tmp"
+Creating command line "link.exe @D:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP78.tmp"
Output Window
Compiling...
cg_ents.c
@@ -57,6 +57,63 @@ cgamex86.dll - 0 error(s), 0 warning(s)
--------------------Configuration: game - Win32 Release--------------------
Command Lines
+Creating temporary file "D:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP7C.tmp" with contents
+[
+/nologo /G6 /ML /W4 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /FR"c:\reactionoutput/" /Fp"c:\reactionoutput/game.pch" /YX /Fo"c:\reactionoutput/" /Fd"c:\reactionoutput/" /FD /c
+"C:\Games\Quake3\rq3source\reaction\game\g_misc.c"
+"C:\Games\Quake3\rq3source\reaction\game\g_spawn.c"
+]
+Creating command line "cl.exe @D:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP7C.tmp"
+Creating temporary file "D:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP7D.tmp" with contents
+[
+kernel32.lib user32.lib winmm.lib /nologo /base:"0x20000000" /subsystem:windows /dll /incremental:no /pdb:"c:\reactionoutput/qagamex86.pdb" /map:"c:\reactionoutput/qagamex86.map" /machine:I386 /def:".\game.def" /out:"..\Release/qagamex86.dll" /implib:"c:\reactionoutput/qagamex86.lib"
+\reactionoutput\ai_chat.obj
+\reactionoutput\ai_cmd.obj
+\reactionoutput\ai_dmnet.obj
+\reactionoutput\ai_dmq3.obj
+\reactionoutput\ai_main.obj
+\reactionoutput\ai_team.obj
+\reactionoutput\ai_vcmd.obj
+\reactionoutput\bg_misc.obj
+\reactionoutput\bg_pmove.obj
+\reactionoutput\bg_slidemove.obj
+\reactionoutput\g_active.obj
+\reactionoutput\g_arenas.obj
+\reactionoutput\g_bot.obj
+\reactionoutput\g_client.obj
+\reactionoutput\g_cmds.obj
+\reactionoutput\g_combat.obj
+\reactionoutput\g_fileio.obj
+\reactionoutput\g_items.obj
+\reactionoutput\g_main.obj
+\reactionoutput\g_matchmode.obj
+\reactionoutput\g_mem.obj
+\reactionoutput\g_misc.obj
+\reactionoutput\g_missile.obj
+\reactionoutput\g_mover.obj
+\reactionoutput\g_session.obj
+\reactionoutput\g_spawn.obj
+\reactionoutput\g_svcmds.obj
+\reactionoutput\g_syscalls.obj
+\reactionoutput\g_target.obj
+\reactionoutput\g_team.obj
+\reactionoutput\g_teamplay.obj
+\reactionoutput\g_trigger.obj
+\reactionoutput\g_utils.obj
+\reactionoutput\g_weapon.obj
+\reactionoutput\q_math.obj
+\reactionoutput\q_shared.obj
+\reactionoutput\rxn_game.obj
+\reactionoutput\zcam.obj
+\reactionoutput\zcam_target.obj
+]
+Creating command line "link.exe @D:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP7D.tmp"
+Output Window
+Compiling...
+g_misc.c
+g_spawn.c
+Linking...
+ Creating library c:\reactionoutput/qagamex86.lib and object c:\reactionoutput/qagamex86.exp