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I had the new skins inverted
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parent
684bf62ad5
commit
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4 changed files with 25 additions and 25 deletions
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@ -942,8 +942,8 @@ static cvarTable_t cvarTable[] = { // bk001129
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// { &cg_RQ3_team_round_going, "cg_RQ3_team_round_going", "0", CVAR_ROM},
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// { &cg_RQ3_team_round_going, "cg_RQ3_team_round_going", "0", CVAR_ROM},
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{&cg_RQ3_team1name, "g_RQ3_team1name", "0", CVAR_SYSTEMINFO},
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{&cg_RQ3_team1name, "g_RQ3_team1name", "0", CVAR_SYSTEMINFO},
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{&cg_RQ3_team2name, "g_RQ3_team2name", "0", CVAR_SYSTEMINFO},
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{&cg_RQ3_team2name, "g_RQ3_team2name", "0", CVAR_SYSTEMINFO},
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{&cg_RQ3_team1model, "g_RQ3_team1model", "reactionmale/cops", CVAR_SYSTEMINFO},
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{&cg_RQ3_team1model, "g_RQ3_team1model", "reactionmale/robbers", CVAR_SYSTEMINFO},
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{&cg_RQ3_team2model, "g_RQ3_team2model", "reactionmale/robbers", CVAR_SYSTEMINFO},
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{&cg_RQ3_team2model, "g_RQ3_team2model", "reactionmale/cops", CVAR_SYSTEMINFO},
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{&ui_RQ3_teamCount1, "ui_RQ3_teamCount1", "0", CVAR_ROM},
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{&ui_RQ3_teamCount1, "ui_RQ3_teamCount1", "0", CVAR_ROM},
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{&ui_RQ3_teamCount2, "ui_RQ3_teamCount2", "0", CVAR_ROM},
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{&ui_RQ3_teamCount2, "ui_RQ3_teamCount2", "0", CVAR_ROM},
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{&ui_RQ3_numSpectators, "ui_RQ3_numSpectators", "0", CVAR_ROM},
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{&ui_RQ3_numSpectators, "ui_RQ3_numSpectators", "0", CVAR_ROM},
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@ -3559,8 +3559,8 @@ void CL_Init( void ) {
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Cvar_Get ("headmodel", "reactionmale", CVAR_USERINFO | CVAR_ARCHIVE );
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Cvar_Get ("headmodel", "reactionmale", CVAR_USERINFO | CVAR_ARCHIVE );
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Cvar_Get ("team_model", "reactionmale", CVAR_USERINFO | CVAR_ARCHIVE );
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Cvar_Get ("team_model", "reactionmale", CVAR_USERINFO | CVAR_ARCHIVE );
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Cvar_Get ("team_headmodel", "*reactionmale", CVAR_USERINFO | CVAR_ARCHIVE );
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Cvar_Get ("team_headmodel", "*reactionmale", CVAR_USERINFO | CVAR_ARCHIVE );
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Cvar_Get ("g_redTeam", "Cops", CVAR_SERVERINFO | CVAR_ARCHIVE);
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Cvar_Get ("g_redTeam", "Robbers", CVAR_SERVERINFO | CVAR_ARCHIVE);
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Cvar_Get ("g_blueTeam", "Robbers", CVAR_SERVERINFO | CVAR_ARCHIVE);
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Cvar_Get ("g_blueTeam", "Cops", CVAR_SERVERINFO | CVAR_ARCHIVE);
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Cvar_Get ("color1", "4", CVAR_USERINFO | CVAR_ARCHIVE );
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Cvar_Get ("color1", "4", CVAR_USERINFO | CVAR_ARCHIVE );
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Cvar_Get ("color2", "5", CVAR_USERINFO | CVAR_ARCHIVE );
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Cvar_Get ("color2", "5", CVAR_USERINFO | CVAR_ARCHIVE );
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Cvar_Get ("handicap", "100", CVAR_USERINFO | CVAR_ARCHIVE );
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Cvar_Get ("handicap", "100", CVAR_USERINFO | CVAR_ARCHIVE );
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@ -1093,21 +1093,6 @@ void ClientUserinfoChanged(int clientNum)
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if (client->sess.savedTeam == TEAM_RED) {
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if (client->sess.savedTeam == TEAM_RED) {
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Q_strncpyz(model2, g_RQ3_team1model.string, sizeof(model));
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Q_strncpyz(model2, g_RQ3_team1model.string, sizeof(model));
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skin2 = strrchr(model2, '/');
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skin2 = strrchr(model2, '/');
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if (skin2) {
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*skin2++ = '\0';
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} else {
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skin2 = "cops";
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}
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if (RQ3_Validatemodel(model2) != -1) {
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Com_sprintf(model, sizeof(model), "%s/%s", model2, skin2);
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Com_sprintf(headModel, sizeof(headModel), "%s/%s", model2, skin2);
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} else {
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Com_sprintf(model, sizeof(model), "reactionmale/cops");
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Com_sprintf(headModel, sizeof(headModel), "reactionmale/cops");
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}
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} else {
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Q_strncpyz(model2, g_RQ3_team2model.string, sizeof(model));
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skin2 = strrchr(model2, '/');
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if (skin2) {
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if (skin2) {
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*skin2++ = '\0';
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*skin2++ = '\0';
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} else {
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} else {
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@ -1120,6 +1105,21 @@ void ClientUserinfoChanged(int clientNum)
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Com_sprintf(model, sizeof(model), "reactionmale/robbers");
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Com_sprintf(model, sizeof(model), "reactionmale/robbers");
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Com_sprintf(headModel, sizeof(headModel), "reactionmale/robbers");
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Com_sprintf(headModel, sizeof(headModel), "reactionmale/robbers");
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}
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}
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} else {
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Q_strncpyz(model2, g_RQ3_team2model.string, sizeof(model));
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skin2 = strrchr(model2, '/');
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if (skin2) {
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*skin2++ = '\0';
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} else {
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skin2 = "cops";
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}
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if (RQ3_Validatemodel(model2) != -1) {
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Com_sprintf(model, sizeof(model), "%s/%s", model2, skin2);
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Com_sprintf(headModel, sizeof(headModel), "%s/%s", model2, skin2);
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} else {
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Com_sprintf(model, sizeof(model), "reactionmale/cops");
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Com_sprintf(headModel, sizeof(headModel), "reactionmale/cops");
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}
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}
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}
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} else {
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} else {
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Q_strncpyz(model2, model, sizeof(model));
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Q_strncpyz(model2, model, sizeof(model));
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@ -706,10 +706,10 @@ static cvarTable_t gameCvarTable[] = {
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{&g_RQ3_tgren, "g_RQ3_tgren", "0", CVAR_ARCHIVE, 0, qtrue},
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{&g_RQ3_tgren, "g_RQ3_tgren", "0", CVAR_ARCHIVE, 0, qtrue},
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{&g_RQ3_limchasecam, "g_RQ3_limchasecam", "0", CVAR_ARCHIVE, 0, qtrue},
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{&g_RQ3_limchasecam, "g_RQ3_limchasecam", "0", CVAR_ARCHIVE, 0, qtrue},
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{&g_RQ3_sniperup, "g_RQ3_sniperup", "0", CVAR_ARCHIVE, 0, qtrue},
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{&g_RQ3_sniperup, "g_RQ3_sniperup", "0", CVAR_ARCHIVE, 0, qtrue},
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{&g_RQ3_team1name, "g_RQ3_team1name", "Cops", CVAR_SYSTEMINFO | CVAR_SERVERINFO, 0, qfalse},
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{&g_RQ3_team1name, "g_RQ3_team1name", "Robbers", CVAR_SYSTEMINFO | CVAR_SERVERINFO, 0, qfalse},
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{&g_RQ3_team2name, "g_RQ3_team2name", "Robbers", CVAR_SYSTEMINFO | CVAR_SERVERINFO, 0, qfalse},
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{&g_RQ3_team2name, "g_RQ3_team2name", "Cops", CVAR_SYSTEMINFO | CVAR_SERVERINFO, 0, qfalse},
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{&g_RQ3_team1model, "g_RQ3_team1model", "reactionmale/cops", CVAR_SYSTEMINFO, 0, qfalse},
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{&g_RQ3_team1model, "g_RQ3_team1model", "reactionmale/robbers", CVAR_SYSTEMINFO, 0, qfalse},
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{&g_RQ3_team2model, "g_RQ3_team2model", "reactionmale/robbers", CVAR_SYSTEMINFO, 0, qfalse},
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{&g_RQ3_team2model, "g_RQ3_team2model", "reactionmale/cops", CVAR_SYSTEMINFO, 0, qfalse},
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{&g_RQ3_tpcountdown, "g_RQ3_tpcountdown", "1", CVAR_ARCHIVE, 0, qfalse},
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{&g_RQ3_tpcountdown, "g_RQ3_tpcountdown", "1", CVAR_ARCHIVE, 0, qfalse},
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{&g_RQ3_showOwnKills, "g_RQ3_showOwnKills", "1", CVAR_ARCHIVE, 0, qfalse},
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{&g_RQ3_showOwnKills, "g_RQ3_showOwnKills", "1", CVAR_ARCHIVE, 0, qfalse},
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{&g_RQ3_gib, "g_RQ3_gib", "1", CVAR_ARCHIVE, 0, qtrue},
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{&g_RQ3_gib, "g_RQ3_gib", "1", CVAR_ARCHIVE, 0, qtrue},
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@ -930,9 +930,9 @@ void G_RegisterCvars(void)
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trap_Cvar_Set("g_RQ3_team2name", "BLACK");
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trap_Cvar_Set("g_RQ3_team2name", "BLACK");
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} else {
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} else {
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if (Q_stricmp(g_RQ3_team1name.string, "SILVER") == 0)
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if (Q_stricmp(g_RQ3_team1name.string, "SILVER") == 0)
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trap_Cvar_Set("g_RQ3_team1name", "Cops");
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trap_Cvar_Set("g_RQ3_team1name", "Robbers");
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if (Q_stricmp(g_RQ3_team2name.string, "BLACK") == 0)
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if (Q_stricmp(g_RQ3_team2name.string, "BLACK") == 0)
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trap_Cvar_Set("g_RQ3_team2name", "Robbers");
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trap_Cvar_Set("g_RQ3_team2name", "Cops");
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}
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}
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// JBravo: tdmMode now used to control the weapon/item menu in the UI
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// JBravo: tdmMode now used to control the weapon/item menu in the UI
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