diff --git a/reaction/cgame/cg_weapons.c b/reaction/cgame/cg_weapons.c index a389df5f..a416cc75 100644 --- a/reaction/cgame/cg_weapons.c +++ b/reaction/cgame/cg_weapons.c @@ -5,6 +5,9 @@ //----------------------------------------------------------------------------- // // $Log$ +// Revision 1.52 2002/03/11 03:25:41 jbravo +// Minor fix for NA +// // Revision 1.51 2002/03/11 02:22:45 niceass // tag shell ejections // @@ -4034,7 +4037,7 @@ void CG_ReloadWeapon (centity_t *cent, int reloadStage) } if ( ent->weapon == WP_HANDCANNON ) - CG_ShotgunEjectBrass( cent, NULL, NULL ); + CG_ShotgunEjectBrass( cent ); break; case 2: if (weap->worldReloadSound[2] && ent->clientNum != cg.snap->ps.clientNum)