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bandage bleedtick back to original
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1 changed files with 4 additions and 2 deletions
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@ -5,6 +5,9 @@
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//-----------------------------------------------------------------------------
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//-----------------------------------------------------------------------------
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//
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//
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// $Log$
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// $Log$
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// Revision 1.75 2002/03/18 01:22:35 slicer
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// bandage bleedtick back to original
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//
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// Revision 1.74 2002/03/17 15:18:55 jbravo
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// Revision 1.74 2002/03/17 15:18:55 jbravo
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// Added 2 checks to debugshit
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// Added 2 checks to debugshit
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//
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//
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@ -2051,8 +2054,7 @@ void Cmd_Bandage (gentity_t *ent)
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ent->client->ps.weaponTime += BLEED_BANDAGE_TIME;
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ent->client->ps.weaponTime += BLEED_BANDAGE_TIME;
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// JBravo: bleedtick was 4. This should fix bandage bugs.
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ent->client->bleedtick = 4;
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ent->client->bleedtick = 6;
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//Elder: added to track health to bleed off
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//Elder: added to track health to bleed off
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ent->client->bleedBandageCount = BLEED_BANDAGE;
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ent->client->bleedBandageCount = BLEED_BANDAGE;
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}
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}
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