From 1a3b602681fc13a1d261600c82ff92ce5a0b72a1 Mon Sep 17 00:00:00 2001 From: Richard Allen Date: Thu, 4 Oct 2012 14:13:27 +0000 Subject: [PATCH] IOQ3 commit 2246 --- reaction/code/qcommon/files.c | 28 +--------------------------- reaction/code/qcommon/qcommon.h | 4 ---- 2 files changed, 1 insertion(+), 31 deletions(-) diff --git a/reaction/code/qcommon/files.c b/reaction/code/qcommon/files.c index 7cec4d43..daadf34a 100644 --- a/reaction/code/qcommon/files.c +++ b/reaction/code/qcommon/files.c @@ -1222,14 +1222,13 @@ long FS_FOpenFileReadDir(const char *filename, searchpath_t *search, fileHandle_ !FS_IsExt(filename, ".bot", len) && !FS_IsExt(filename, ".arena", len) && !FS_IsExt(filename, ".menu", len) && + Q_stricmp(filename, "qagame.qvm") != 0 && !strstr(filename, "levelshots")) { pak->referenced |= FS_GENERAL_REF; } } - if(strstr(filename, "qagame.qvm")) - pak->referenced |= FS_QAGAME_REF; if(strstr(filename, "cgame.qvm")) pak->referenced |= FS_CGAME_REF; if(strstr(filename, "ui.qvm")) @@ -3437,31 +3436,6 @@ static void FS_CheckPak0( void ) } #endif -/* -===================== -FS_GamePureChecksum - -Returns the checksum of the pk3 from which the server loaded the qagame.qvm -===================== -*/ -const char *FS_GamePureChecksum( void ) { - static char info[MAX_STRING_TOKENS]; - searchpath_t *search; - - info[0] = 0; - - for ( search = fs_searchpaths ; search ; search = search->next ) { - // is the element a pak file? - if ( search->pack ) { - if (search->pack->referenced & FS_QAGAME_REF) { - Com_sprintf(info, sizeof(info), "%d", search->pack->checksum); - } - } - } - - return info; -} - /* ===================== FS_LoadedPakChecksums diff --git a/reaction/code/qcommon/qcommon.h b/reaction/code/qcommon/qcommon.h index ea0dd9f7..555938f9 100644 --- a/reaction/code/qcommon/qcommon.h +++ b/reaction/code/qcommon/qcommon.h @@ -591,7 +591,6 @@ issues. #define FS_GENERAL_REF 0x01 #define FS_UI_REF 0x02 #define FS_CGAME_REF 0x04 -#define FS_QAGAME_REF 0x08 // number of id paks that will never be autodownloaded from baseq3/missionpack #define NUM_ID_PAKS 9 #define NUM_TA_PAKS 4 @@ -700,9 +699,6 @@ int FS_Seek( fileHandle_t f, long offset, int origin ); qboolean FS_FilenameCompare( const char *s1, const char *s2 ); -const char *FS_GamePureChecksum( void ); -// Returns the checksum of the pk3 from which the server loaded the qagame.qvm - const char *FS_LoadedPakNames( void ); const char *FS_LoadedPakChecksums( void ); const char *FS_LoadedPakPureChecksums( void );