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This commit is contained in:
Bryce Hutchings 2002-09-08 07:00:12 +00:00
parent f2888a784d
commit 1a076cc555

View file

@ -8,8 +8,8 @@
* Added a scaling CTB respawn delay which is active when g_RQ3_ctb_respawndelay is 0
* Fixed a bug where players could get past the teamspawns in CTB by using the team command.
* Dropped cases stay on the map for 45 seconds now. (was 30 seconds)
* SSG accuracy bug fixed.
* cg_tracerchance now can be adjusted. Anything above 0.4 is set to 0.4. For fo0d.
* SSG accuracy bug fixed. (It actually affects all weapons, just not noticably)
* cg_tracerchance now can be adjusted. Anything above 0.4 is capped internally. For fo0d, basically.
# List fixes here for the 2.2 release