From 1a076cc5551d041afc57139c9d8d88d427c7435d Mon Sep 17 00:00:00 2001 From: Bryce Hutchings Date: Sun, 8 Sep 2002 07:00:12 +0000 Subject: [PATCH] no message --- reaction/ChangeLog | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/reaction/ChangeLog b/reaction/ChangeLog index ecf03b25..2c83c261 100644 --- a/reaction/ChangeLog +++ b/reaction/ChangeLog @@ -8,8 +8,8 @@ * Added a scaling CTB respawn delay which is active when g_RQ3_ctb_respawndelay is 0 * Fixed a bug where players could get past the teamspawns in CTB by using the team command. * Dropped cases stay on the map for 45 seconds now. (was 30 seconds) -* SSG accuracy bug fixed. -* cg_tracerchance now can be adjusted. Anything above 0.4 is set to 0.4. For fo0d. +* SSG accuracy bug fixed. (It actually affects all weapons, just not noticably) +* cg_tracerchance now can be adjusted. Anything above 0.4 is capped internally. For fo0d, basically. # List fixes here for the 2.2 release