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unused cvar removed
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d4674eb827
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2 changed files with 6 additions and 3 deletions
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@ -5,6 +5,9 @@
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//-----------------------------------------------------------------------------
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//-----------------------------------------------------------------------------
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//
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//
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// $Log$
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// $Log$
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// Revision 1.95 2002/06/16 20:11:41 niceass
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// unused cvar removed
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//
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// Revision 1.94 2002/06/16 20:06:14 jbravo
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// Revision 1.94 2002/06/16 20:06:14 jbravo
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// Reindented all the source files with "indent -kr -ut -i8 -l120 -lc120 -sob -bad -bap"
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// Reindented all the source files with "indent -kr -ut -i8 -l120 -lc120 -sob -bad -bap"
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//
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//
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@ -1146,7 +1149,6 @@ extern vmCvar_t g_password;
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extern vmCvar_t g_needpass;
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extern vmCvar_t g_needpass;
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extern vmCvar_t g_gravity;
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extern vmCvar_t g_gravity;
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extern vmCvar_t g_speed;
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extern vmCvar_t g_speed;
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extern vmCvar_t g_knockback;
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extern vmCvar_t g_quadfactor;
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extern vmCvar_t g_quadfactor;
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extern vmCvar_t g_forcerespawn;
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extern vmCvar_t g_forcerespawn;
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extern vmCvar_t g_inactivity;
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extern vmCvar_t g_inactivity;
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@ -5,6 +5,9 @@
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//-----------------------------------------------------------------------------
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//-----------------------------------------------------------------------------
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//
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//
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// $Log$
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// $Log$
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// Revision 1.85 2002/06/16 20:11:18 niceass
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// unused cvar removed
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//
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// Revision 1.84 2002/06/16 20:06:14 jbravo
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// Revision 1.84 2002/06/16 20:06:14 jbravo
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// Reindented all the source files with "indent -kr -ut -i8 -l120 -lc120 -sob -bad -bap"
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// Reindented all the source files with "indent -kr -ut -i8 -l120 -lc120 -sob -bad -bap"
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//
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//
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@ -256,7 +259,6 @@ vmCvar_t g_dedicated;
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vmCvar_t g_speed;
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vmCvar_t g_speed;
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vmCvar_t g_gravity;
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vmCvar_t g_gravity;
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vmCvar_t g_cheats;
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vmCvar_t g_cheats;
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vmCvar_t g_knockback;
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vmCvar_t g_quadfactor;
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vmCvar_t g_quadfactor;
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vmCvar_t g_forcerespawn;
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vmCvar_t g_forcerespawn;
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vmCvar_t g_inactivity;
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vmCvar_t g_inactivity;
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@ -399,7 +401,6 @@ static cvarTable_t gameCvarTable[] = {
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// Elder: slow down to 300?
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// Elder: slow down to 300?
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{&g_speed, "g_speed", "300", 0, 0, qtrue}, // was 320
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{&g_speed, "g_speed", "300", 0, 0, qtrue}, // was 320
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{&g_gravity, "g_gravity", "800", CVAR_SYSTEMINFO, 0, qtrue}, // shared with client (cg_gravity)
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{&g_gravity, "g_gravity", "800", CVAR_SYSTEMINFO, 0, qtrue}, // shared with client (cg_gravity)
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{&g_knockback, "g_knockback", "1000", 0, 0, qtrue},
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{&g_quadfactor, "g_quadfactor", "3", 0, 0, qtrue},
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{&g_quadfactor, "g_quadfactor", "3", 0, 0, qtrue},
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{&g_weaponRespawn, "g_weaponrespawn", "5", 0, 0, qtrue},
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{&g_weaponRespawn, "g_weaponrespawn", "5", 0, 0, qtrue},
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{&g_weaponTeamRespawn, "g_weaponTeamRespawn", "30", 0, 0, qtrue},
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{&g_weaponTeamRespawn, "g_weaponTeamRespawn", "30", 0, 0, qtrue},
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