diff --git a/reaction/game/g_local.h b/reaction/game/g_local.h index 8e641a08..3b8c08bf 100644 --- a/reaction/game/g_local.h +++ b/reaction/game/g_local.h @@ -5,6 +5,9 @@ //----------------------------------------------------------------------------- // // $Log$ +// Revision 1.95 2002/06/16 20:11:41 niceass +// unused cvar removed +// // Revision 1.94 2002/06/16 20:06:14 jbravo // Reindented all the source files with "indent -kr -ut -i8 -l120 -lc120 -sob -bad -bap" // @@ -1146,7 +1149,6 @@ extern vmCvar_t g_password; extern vmCvar_t g_needpass; extern vmCvar_t g_gravity; extern vmCvar_t g_speed; -extern vmCvar_t g_knockback; extern vmCvar_t g_quadfactor; extern vmCvar_t g_forcerespawn; extern vmCvar_t g_inactivity; diff --git a/reaction/game/g_main.c b/reaction/game/g_main.c index ff15f08f..479014cc 100644 --- a/reaction/game/g_main.c +++ b/reaction/game/g_main.c @@ -5,6 +5,9 @@ //----------------------------------------------------------------------------- // // $Log$ +// Revision 1.85 2002/06/16 20:11:18 niceass +// unused cvar removed +// // Revision 1.84 2002/06/16 20:06:14 jbravo // Reindented all the source files with "indent -kr -ut -i8 -l120 -lc120 -sob -bad -bap" // @@ -256,7 +259,6 @@ vmCvar_t g_dedicated; vmCvar_t g_speed; vmCvar_t g_gravity; vmCvar_t g_cheats; -vmCvar_t g_knockback; vmCvar_t g_quadfactor; vmCvar_t g_forcerespawn; vmCvar_t g_inactivity; @@ -399,7 +401,6 @@ static cvarTable_t gameCvarTable[] = { // Elder: slow down to 300? {&g_speed, "g_speed", "300", 0, 0, qtrue}, // was 320 {&g_gravity, "g_gravity", "800", CVAR_SYSTEMINFO, 0, qtrue}, // shared with client (cg_gravity) - {&g_knockback, "g_knockback", "1000", 0, 0, qtrue}, {&g_quadfactor, "g_quadfactor", "3", 0, 0, qtrue}, {&g_weaponRespawn, "g_weaponrespawn", "5", 0, 0, qtrue}, {&g_weaponTeamRespawn, "g_weaponTeamRespawn", "30", 0, 0, qtrue},