mirror of
https://github.com/ReactionQuake3/reaction.git
synced 2024-11-23 20:52:16 +00:00
no message
This commit is contained in:
parent
ac0cdb0b1c
commit
11521f1215
1 changed files with 1 additions and 0 deletions
|
@ -10,6 +10,7 @@
|
|||
* Dropped cases stay on the map for 45 seconds now. (was 30 seconds)
|
||||
* SSG accuracy bug fixed. (It actually affects all weapons, just not noticably)
|
||||
* cg_tracerchance now can be adjusted. Anything above 0.4 is capped internally. For fo0d, basically.
|
||||
* Fixed semi-auto pistol w/ predictweapons set to 0 bug. Also made predictweapons predict less when set to 0 (even more like Quake 2).
|
||||
|
||||
|
||||
# List fixes here for the 2.2 release
|
||||
|
|
Loading…
Reference in a new issue