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This commit is contained in:
Bryce Hutchings 2002-09-08 23:26:02 +00:00
parent ac0cdb0b1c
commit 11521f1215

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@ -10,6 +10,7 @@
* Dropped cases stay on the map for 45 seconds now. (was 30 seconds)
* SSG accuracy bug fixed. (It actually affects all weapons, just not noticably)
* cg_tracerchance now can be adjusted. Anything above 0.4 is capped internally. For fo0d, basically.
* Fixed semi-auto pistol w/ predictweapons set to 0 bug. Also made predictweapons predict less when set to 0 (even more like Quake 2).
# List fixes here for the 2.2 release