diff --git a/reaction/ChangeLog b/reaction/ChangeLog index 2c83c261..ad2675bf 100644 --- a/reaction/ChangeLog +++ b/reaction/ChangeLog @@ -10,6 +10,7 @@ * Dropped cases stay on the map for 45 seconds now. (was 30 seconds) * SSG accuracy bug fixed. (It actually affects all weapons, just not noticably) * cg_tracerchance now can be adjusted. Anything above 0.4 is capped internally. For fo0d, basically. +* Fixed semi-auto pistol w/ predictweapons set to 0 bug. Also made predictweapons predict less when set to 0 (even more like Quake 2). # List fixes here for the 2.2 release