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Fixing compiler warnings
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1 changed files with 2 additions and 2 deletions
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@ -1223,8 +1223,8 @@ void CG_AddLensFlare(qboolean sun)
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ent.renderfx = RF_SUNFLARE;
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ent.shaderRGBA[0] = cgs.flareFadeFactor * cgs.sunAlpha * 255;
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ent.shaderRGBA[1] = cgs.sunAlpha * 255;
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ent.shaderRGBA[2] = 0.f;
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ent.shaderRGBA[3] = 0.f;
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ent.shaderRGBA[2] = 0;
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ent.shaderRGBA[3] = 0;
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trap_R_AddRefEntityToScene(&ent);
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}
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//speed hack
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