From 0fbc5770aa730d13d9313fde28f61f68a50adbf8 Mon Sep 17 00:00:00 2001 From: Andrei Drexler Date: Fri, 1 Mar 2002 18:50:26 +0000 Subject: [PATCH] Added CVAR_ARCHIVE flag to some g_RQ3 cvars --- reaction/game/g_main.c | 14 +++++++++----- 1 file changed, 9 insertions(+), 5 deletions(-) diff --git a/reaction/game/g_main.c b/reaction/game/g_main.c index 5eea3313..b47574ff 100644 --- a/reaction/game/g_main.c +++ b/reaction/game/g_main.c @@ -5,6 +5,9 @@ //----------------------------------------------------------------------------- // // $Log$ +// Revision 1.25 2002/03/01 18:50:26 makro +// Added CVAR_ARCHIVE flag to some g_RQ3 cvars +// // Revision 1.24 2002/02/24 18:12:19 jbravo // Added a cvar to control sniper behavior g_RQ3_sniperup. Def 0. if set yo 1 // it makes players spawn with the sniper up. @@ -249,11 +252,12 @@ static cvarTable_t gameCvarTable[] = { { &g_RQ3_messageBanTime, "sv_RQ3_messageBanTime", SAY_BAN_TIME, 0, 0, qfalse }, { &g_RQ3_messageProtect, "sv_RQ3_messageProtect", "1", CVAR_SERVERINFO, 0, qtrue}, // JBravo: still with the TP cvars - { &g_RQ3_roundlimit, "g_RQ3_roundlimit", "0", 0, 0, qtrue}, - { &g_RQ3_roundtimelimit, "g_RQ3_roundtimelimit", "2", 0, 0, qtrue}, - { &g_RQ3_tgren, "g_RQ3_tgren", "0", 0, 0, qtrue}, - { &g_RQ3_limchasecam, "g_RQ3_limchasecam", "0", 0, 0, qtrue}, - { &g_RQ3_sniperup, "g_RQ3_sniperup", "0", 0, 0, qtrue}, +// Makro - adding CVAR_ARCHIVE so these settings work when starting up the UI + { &g_RQ3_roundlimit, "g_RQ3_roundlimit", "0", CVAR_ARCHIVE, 0, qtrue}, + { &g_RQ3_roundtimelimit, "g_RQ3_roundtimelimit", "2", CVAR_ARCHIVE, 0, qtrue}, + { &g_RQ3_tgren, "g_RQ3_tgren", "0", CVAR_ARCHIVE, 0, qtrue}, + { &g_RQ3_limchasecam, "g_RQ3_limchasecam", "0", CVAR_ARCHIVE, 0, qtrue}, + { &g_RQ3_sniperup, "g_RQ3_sniperup", "0", CVAR_ARCHIVE, 0, qtrue}, { &RQ3_lca, "RQ3_lca", "0", CVAR_SYSTEMINFO, 0, qfalse}, //Slicer: Team Status Cvars for MM { &RQ3_team1, "RQ3_team1", "0", CVAR_SYSTEMINFO, 0, qfalse},