From 08d16d1b019d003a541fd7813b677d488008c596 Mon Sep 17 00:00:00 2001 From: Richard Allen Date: Thu, 4 Oct 2012 14:58:45 +0000 Subject: [PATCH] IOQ3 commit 2265 --- reaction/code/game/g_spawn.c | 2 +- reaction/code/game/g_syscalls.c | 1 - 2 files changed, 1 insertion(+), 2 deletions(-) diff --git a/reaction/code/game/g_spawn.c b/reaction/code/game/g_spawn.c index cf35413b..07e2fc2f 100644 --- a/reaction/code/game/g_spawn.c +++ b/reaction/code/game/g_spawn.c @@ -784,7 +784,7 @@ char *G_AddSpawnVarToken(const char *string) l = strlen(string); if (level.numSpawnVarChars + l + 1 > MAX_SPAWN_VARS_CHARS) { - G_Error("G_AddSpawnVarToken: MAX_SPAWN_VARS"); + G_Error("G_AddSpawnVarToken: MAX_SPAWN_VARS_CHARS"); } dest = level.spawnVarChars + level.numSpawnVarChars; diff --git a/reaction/code/game/g_syscalls.c b/reaction/code/game/g_syscalls.c index 8dae40b4..62ae6df8 100644 --- a/reaction/code/game/g_syscalls.c +++ b/reaction/code/game/g_syscalls.c @@ -273,7 +273,6 @@ int trap_RealTime(qtime_t * qtime) void trap_SnapVector(float *v) { syscall(G_SNAPVECTOR, v); - return; } // BotLib traps start here