Fix warnings that vars might not be initialized in CG_MissileHitWall

This commit is contained in:
Zack Middleton 2015-09-22 21:49:53 -05:00
parent fae13f9671
commit 0126b6abbb

View file

@ -2444,7 +2444,10 @@ void CG_MissileHitWall(int weapon, int clientNum, vec3_t origin,
qboolean alphaFade, isSprite;
mod = 0;
mark = 0;
shader = 0;
sfx = 0;
radius = 0;
light = 0;
lightColor[0] = 1;
lightColor[1] = 1;