2004-03-12 11:28:28 +00:00
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#include "ui/menudef.h"
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{
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menuDef {
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name "memory_popmenu"
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visible 0
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fullscreen 0
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rect 148 128 280 220
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focusColor RQ3_MAIN_FOCUSCOLOR // Menu focus color for text and items
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style WINDOW_STYLE_EMPTY
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border 0
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onOpen { play "sound/misc/menu1.wav" ; setfocus "now" }
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onClose { open main }
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onESC { close _self }
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popup
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itemDef {
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name "paper,fade_alpha"
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menuAnchor
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style WINDOW_STYLE_SHADER
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background UI_ASSETS"/paper_1"
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forecolor .94 .94 .82 1
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rect 0 0 280 220
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anglevectors 3 -86
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visible 1
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renderpoint
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decoration
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}
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2009-03-18 19:49:03 +00:00
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itemdef {
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renderpoint
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name "title,fade_alpha"
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text "WARNING"
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forecolor .25 0 0 1
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style WINDOW_STYLE_EMPTY
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textalign ITEM_ALIGN_CENTER
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textscale .3
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textalignx 120
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textaligny 24
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alignrect "paper" ITEM_ALIGN_CENTER -12 20 240 24
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visible 1
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autowrapped
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decoration
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}
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itemdef {
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renderpoint
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name "text,fade_alpha"
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text "Your memory settings are too\n"
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"low. You need to restart\n"
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"Reaction in order to correct\n"
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"this problem."
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forecolor 0 0 0 1
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style WINDOW_STYLE_EMPTY
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textalign ITEM_ALIGN_CENTER
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textscale .25
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textalignx 120
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textaligny 24
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alignrect "title" ITEM_ALIGN_CENTER 0 32 240 64
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visible 1
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autowrapped
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decoration
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}
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// Now //
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itemDef {
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name "now,fade_alpha"
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text "> ^_N^_ow <"
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shortcutKey "N"
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type ITEM_TYPE_BUTTON
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style WINDOW_STYLE_EMPTY
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textscale .25
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alignrect title ITEM_ALIGN_LEFT 32 128 48 16
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textalign ITEM_ALIGN_CENTER
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textalignx 24
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textaligny 12
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forecolor 0 0 .1 1
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visible 1
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action { uiScript "quit" }
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}
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// Later //
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itemDef {
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name "later,fade_alpha"
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text "^_L^_ater"
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shortcutKey "L"
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type ITEM_TYPE_BUTTON
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style WINDOW_STYLE_EMPTY
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textscale .25
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alignrect title ITEM_ALIGN_RIGHT 32 128 48 16
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textalign ITEM_ALIGN_CENTER
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textalignx 24
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textaligny 12
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forecolor 0 0 .1 1
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visible 1
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action { close _self }
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}
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}
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}
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