mirror of
https://github.com/ReactionQuake3/reaction.git
synced 2024-12-11 21:30:54 +00:00
482 lines
9.5 KiB
Text
482 lines
9.5 KiB
Text
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#include "ui/menudef.h"
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{
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\\ SETUP MENU \\
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menuDef {
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name "ingame_orders"
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visible 0
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fullscreen 0
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rect 45 30 200 240
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outOfBoundsClick // this closes the window if it gets a click out of the rectangle
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focusColor 1 .75 0 1
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style 1
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border 1
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disableColor .5 .5 .5 1
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onopen { hide grpicon ; show attack }
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itemDef {
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name window
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rect 10 15 180 225
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style 1
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backcolor 0 .1 0 1
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visible 1
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decoration
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}
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// FRAME //
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itemDef {
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name window
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rect 0 10 64 64
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style 3
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background "ui/assets/ingameleftcorner.tga"
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visible 1
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decoration
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}
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itemDef {
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name window
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rect 136 10 64 64
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style 3
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background "ui/assets/ingamerightcorner.tga"
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visible 1
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decoration
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}
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itemDef {
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name window
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rect 64 0 72 16
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style 3
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background "ui/assets/ingameconnection.tga"
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visible 1
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decoration
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}
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itemDef {
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name window
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rect 0 177 64 64
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style 3
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background "ui/assets/ingameleftcornerb.tga"
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visible 1
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decoration
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}
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itemDef {
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name window
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rect 136 177 64 64
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style 3
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background "ui/assets/ingamerightcornerb.tga"
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visible 1
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decoration
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}
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itemDef {
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name window
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rect 0 64 16 64
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style 3
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background "ui/assets/ingameleft.tga"
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visible 1
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decoration
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}
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itemDef {
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name window
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rect 0 128 16 64
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style 3
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background "ui/assets/ingameleft.tga"
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visible 1
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decoration
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}
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itemDef {
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name window
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rect 184 64 16 64
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style 3
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background "ui/assets/ingameright.tga"
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visible 1
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decoration
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}
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itemDef {
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name window
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rect 184 128 16 64
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style 3
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background "ui/assets/ingameright.tga"
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visible 1
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decoration
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}
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itemDef {
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name window
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rect 64 233 96 8
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style 3
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background "ui/assets/ingamebottom.tga"
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visible 1
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decoration
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}
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itemDef {
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name orders
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group grporders
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text "Name:"
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style 0
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ownerdraw UI_SELECTEDPLAYER
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// As cycle through playerlist selected player in HUD cycles //
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rect 10 20 200 20
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textalign 0
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textalignx 10
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textaligny 17
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textscale .25
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forecolor 1 1 1 1
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visible 1
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}
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// COMMAND ICONS //
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itemDef {
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name attack
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group grpicon
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style 3
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rect 84 45 32 32
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background "ui/assets/statusbar/assault.tga"
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visible 0
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}
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itemDef {
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name defend
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group grpicon
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style 3
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rect 84 45 32 32
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background "ui/assets/statusbar/defend.tga"
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visible 0
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}
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itemDef {
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name patrol
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group grpicon
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style 3
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rect 84 45 32 32
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background "ui/assets/statusbar/patrol.tga"
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visible 0
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}
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itemDef {
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name follow
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group grpicon
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style 3
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rect 84 45 32 32
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background "ui/assets/statusbar/follow.tga"
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visible 0
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}
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itemDef {
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name camp
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group grpicon
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style 3
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rect 84 45 32 32
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background "ui/assets/statusbar/camp.tga"
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visible 0
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}
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itemDef {
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name leader
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group grpicon
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style 3
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rect 84 45 32 32
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background "ui/assets/statusbar/team_leader.tga"
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visible 0
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}
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itemDef {
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name retrieve
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group grpicon
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style 3
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rect 84 45 32 32
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background "ui/assets/statusbar/retrieve.tga"
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visible 0
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}
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itemDef {
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name escort
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group grpicon
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style 3
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rect 84 45 32 32
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background "ui/assets/statusbar/escort.tga"
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visible 0
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}
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// GIVE ORDERS TO OTHERS //
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itemDef {
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name orders
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group grporders
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text "Attack Enemy Base"
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rect 0 80 200 20
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type 1
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textalign 1
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textalignx 100
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textaligny 17
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textscale .25
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forecolor 1 1 1 1
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visible 1
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mouseenter { hide grpicon ; show attack }
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action {
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uiScript voiceOrders "cmd vtell %d offense; +button7; wait; -button7"
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uiScript voiceOrdersTeam "cmd vsay_team offense; +button7; wait; -button7"
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}
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ownerdrawflag UI_SHOW_LEADER
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}
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itemDef {
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name orders
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group grporders
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type 1
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text "Defend Our Base"
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rect 0 100 200 20
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textalign 1
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textalignx 100
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textaligny 17
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textscale .25
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forecolor 1 1 1 1
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visible 1
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mouseenter { hide grpicon ; show defend }
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action {
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uiScript voiceOrders "cmd vtell %d defend; +button8; wait; -button8"
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uiScript voiceOrdersTeam "cmd vsay_team defend; +button8; wait; -button8"
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}
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ownerdrawflag UI_SHOW_LEADER
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}
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itemDef {
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name orders
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group grporders
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type 1
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text "Patrol"
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rect 0 120 200 20
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textalign 1
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textalignx 100
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textaligny 17
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textscale .25
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forecolor 1 1 1 1
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visible 1
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mouseenter { hide grpicon ; show patrol }
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action {
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uiScript voiceOrders "cmd vtell %d patrol; +button9; wait; -button9"
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uiScript voiceOrdersTeam "cmd vsay_team patrol; +button9; wait; -button9"
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}
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ownerdrawflag UI_SHOW_LEADER
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}
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itemDef {
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name orders
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group grporders
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type 1
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text "Follow Me"
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rect 0 140 200 20
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textalign 1
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textalignx 100
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textaligny 17
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textscale .25
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forecolor 1 1 1 1
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visible 1
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mouseenter { hide grpicon ; show follow }
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action {
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uiScript voiceOrders "cmd vtell %d followme; +button10; wait; -button10"
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uiScript voiceOrdersTeam "cmd vsay_team followme; +button10; wait; -button10"
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}
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ownerdrawflag UI_SHOW_LEADER
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}
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itemDef {
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name orders
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group grporders
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text "Camp Here"
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type 1
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rect 0 160 200 20
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textalign 1
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textalignx 100
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textaligny 17
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textscale .25
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forecolor 1 1 1 1
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visible 1
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mouseenter { hide grpicon ; show camp }
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action {
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uiScript voiceOrders "cmd vtell %d camp"
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uiScript voiceOrdersTeam "cmd vsay_team camp"
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}
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ownerdrawflag UI_SHOW_LEADER
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}
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itemDef {
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name orders
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group grporders
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type 1
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text "Escort the Carrier"
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rect 0 180 200 20
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textalign 1
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textalignx 100
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textaligny 17
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textscale .25
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forecolor 1 1 1 1
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visible 1
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cvarTest "g_gametype"
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hideCvar { "6" ; "7" }
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mouseenter { hide grpicon ; show escort }
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action {
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uiScript voiceOrders "cmd vtell %d followflagcarrier"
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uiScript voiceOrdersTeam "cmd vsay_team followflagcarrier"
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}
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ownerdrawflag UI_SHOW_LEADER
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}
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itemDef {
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name orders
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group grporders
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type 1
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text "Retrieve Our Flag"
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rect 0 200 200 20
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textalign 1
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textalignx 100
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textaligny 17
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textscale .25
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forecolor 1 1 1 1
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visible 1
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cvarTest "g_gametype"
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hideCvar { "5" ; "6" ; "7" }
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mouseenter { hide grpicon ; show retrieve }
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action {
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uiScript voiceOrders "cmd vtell %d returnflag"
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uiScript voiceOrdersTeam "cmd vsay_team returnflag"
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}
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ownerdrawflag UI_SHOW_LEADER
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}
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// CHANGE YOUR STATUS //
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itemDef {
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name orders
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group grporders
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text "I'M ATTACKING"
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rect 0 80 200 20
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textalign 1
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textalignx 100
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type 1
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textaligny 17
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textscale .25
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forecolor 1 1 1 1
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visible 1
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mouseenter { hide grpicon ; show attack }
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action { exec "teamtask 1 ; cmd vsay_team onoffense" ; uiScript closeingame }
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ownerdrawflag UI_SHOW_NOTLEADER
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}
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itemDef {
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name orders
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group grporders
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text "I'M DEFENDING"
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type 1
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rect 0 100 200 20
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textalign 1
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textalignx 100
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textaligny 17
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textscale .25
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forecolor 1 1 1 1
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visible 1
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mouseenter { hide grpicon ; show defend }
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action { exec "teamtask 2 ; cmd vsay_team ondefense" ; uiScript closeingame }
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ownerdrawflag UI_SHOW_NOTLEADER
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}
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itemDef {
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name orders
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group grporders
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type 1
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text "I'M PATROLLING"
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rect 0 120 200 20
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textalign 1
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textalignx 100
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textaligny 17
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textscale .25
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forecolor 1 1 1 1
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visible 1
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mouseenter { hide grpicon ; show patrol }
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action { exec "teamtask 3 ; cmd vsay_team onpatrol" ; uiScript closeingame }
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ownerdrawflag UI_SHOW_NOTLEADER
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}
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itemDef {
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name orders
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group grporders
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text "I'M FOLLOWING"
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type 1
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rect 0 140 200 20
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textalign 1
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textalignx 100
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textaligny 17
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textscale .25
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forecolor 1 1 1 1
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visible 1
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mouseenter { hide grpicon ; show follow }
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action { exec "teamtask 4 ; cmd vsay_team onfollow" ; uiScript closeingame }
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ownerdrawflag UI_SHOW_NOTLEADER
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}
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itemDef {
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name orders
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group grporders
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text "I'M CAMPING"
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rect 0 160 200 20
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type 1
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textalign 1
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textalignx 100
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textaligny 17
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textscale .25
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forecolor 1 1 1 1
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visible 1
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mouseenter { hide grpicon ; show camp }
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action { exec "teamtask 7 ; cmd vsay_team oncamp" ; uiScript closeingame }
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ownerdrawflag UI_SHOW_NOTLEADER
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}
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itemDef {
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name orders
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group grporders
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text "I'M ESCORTING"
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type 1
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rect 0 180 200 20
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textalign 1
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textalignx 100
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textaligny 17
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textscale .25
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forecolor 1 1 1 1
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cvarTest "g_gametype"
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hideCvar { "6" ; "7" }
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visible 1
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mouseenter { hide grpicon ; show retrieve }
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action { exec "teamtask 6 ; cmd vsay_team onfollowcarrier" ; uiScript closeingame }
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ownerdrawflag UI_SHOW_NOTLEADER
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}
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itemDef {
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name orders
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group grporders
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text "I'M RETRIEVING"
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type 1
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rect 0 200 200 20
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textalign 1
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textalignx 100
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textaligny 17
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textscale .25
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forecolor 1 1 1 1
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visible 1
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cvarTest "g_gametype"
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hideCvar { "5" ; "6" ; "7" }
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mouseenter { hide grpicon ; show escort }
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action { exec "teamtask 5 ; cmd vsay_team onreturnflag" ; uiScript closeingame }
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ownerdrawflag UI_SHOW_NOTLEADER
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}
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}
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}
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