reaction/code/game/ai_cmd.h

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//-----------------------------------------------------------------------------
//
// $Id$
//
//-----------------------------------------------------------------------------
//
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// $Log$
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// Revision 1.6 2002/07/19 04:31:39 niceass
// misc fixes/ctb changes
//
// Revision 1.5 2002/06/16 20:06:13 jbravo
// Reindented all the source files with "indent -kr -ut -i8 -l120 -lc120 -sob -bad -bap"
//
// Revision 1.4 2002/01/11 19:48:29 jbravo
// Formatted the source in non DOS format.
//
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// Revision 1.3 2001/12/31 16:28:41 jbravo
// I made a Booboo with the Log tag.
//
//
//-----------------------------------------------------------------------------
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// Copyright (C) 1999-2000 Id Software, Inc.
//
/*****************************************************************************
* name: ai_cmd.h
*
* desc: Quake3 bot AI
*
* $Archive: /source/code/botai/ai_chat.c $
* $Author$
* $Revision$
* $Modtime: 11/10/99 3:30p $
* $Date$
*
*****************************************************************************/
extern int notleader[MAX_CLIENTS];
int BotMatchMessage(bot_state_t * bs, char *message);
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//#ifdef DEBUG
void BotPrintTeamGoal(bot_state_t * bs);
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//#endif