mirror of
https://github.com/ReactionQuake3/reaction.git
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319 lines
4.2 KiB
Text
319 lines
4.2 KiB
Text
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#include "ui/menudef.h"
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{
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\\ END OF GAME \\
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menuDef {
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name "error_popmenu"
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visible 0
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fullscreen 0
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rect 158 80 320 320
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focusColor 1 .75 0 1
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style 1
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border 1
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popup
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onClose { uiScript clearError }
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onOpen { }
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onESC { close error_popmenu ; open main }
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itemDef {
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name window
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rect 10 15 300 320
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style 1
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backcolor .8 .66 .15 1
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forecolor 0 0 0 1
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visible 1
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decoration
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}
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itemDef {
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name window
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rect 10 15 300 320
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style 3
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background "warning"
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forecolor 0 0 0 1
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visible 1
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decoration
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}
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itemDef {
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name window
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rect 10 15 300 10
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style 1
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backcolor 0 0 0 .25
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forecolor 0 0 0 1
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visible 1
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decoration
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}
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itemDef {
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name window
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rect 30 35 250 270
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style 1
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backcolor .5 .41 .09 1
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forecolor 0 0 0 1
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border 1
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bordercolor 0 0 0 1
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bordersize 5
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visible 1
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decoration
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}
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// FRAME //
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itemDef {
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name window
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rect 0 10 64 64
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style 3
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background "ui/assets/ingameleftcorner.tga"
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visible 1
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decoration
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}
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itemDef {
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name window
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rect 64 10 64 8
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style 3
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background "ui/assets/ingametop.tga"
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visible 1
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decoration
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}
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itemDef {
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name window
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rect 184 10 96 8
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style 3
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background "ui/assets/ingametop.tga"
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visible 1
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decoration
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}
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itemDef {
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name window
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rect 256 10 64 64
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style 3
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background "ui/assets/ingamerightcorner.tga"
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visible 1
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decoration
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}
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itemDef {
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name window
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rect 128 10 64 8
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style 3
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background "ui/assets/ingametop.tga"
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visible 1
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decoration
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}
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itemDef {
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name window
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rect 0 274 64 64
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style 3
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background "ui/assets/ingameleftcornerb.tga"
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visible 1
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decoration
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}
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itemDef {
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name window
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rect 256 274 64 64
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style 3
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background "ui/assets/ingamerightcornerb.tga"
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visible 1
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decoration
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}
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itemDef {
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name window
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rect 0 64 16 64
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style 3
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background "ui/assets/ingameleft.tga"
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visible 1
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decoration
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}
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itemDef {
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name window
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rect 0 128 16 64
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style 3
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background "ui/assets/ingameleft.tga"
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visible 1
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decoration
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}
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itemDef {
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name window
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rect 0 192 16 96
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style 3
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background "ui/assets/ingameleft.tga"
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visible 1
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decoration
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}
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itemDef {
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name window
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rect 304 64 16 64
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style 3
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background "ui/assets/ingameright.tga"
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visible 1
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decoration
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}
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itemDef {
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name window
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rect 304 128 16 64
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style 3
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background "ui/assets/ingameright.tga"
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visible 1
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decoration
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}
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itemDef {
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name window
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rect 304 192 16 96
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style 3
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background "ui/assets/ingameright.tga"
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visible 1
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decoration
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}
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itemDef {
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name window
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rect 64 330 64 8
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style 3
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background "ui/assets/ingamebottom.tga"
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visible 1
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decoration
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}
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itemDef {
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name window
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rect 128 330 98 8
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style 3
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background "ui/assets/ingamebottom.tga"
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visible 1
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decoration
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}
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itemDef {
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name window
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rect 172 330 98 8
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style 3
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background "ui/assets/ingamebottom.tga"
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visible 1
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decoration
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}
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itemDef {
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name errorinfo
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rect 0 50 320 20
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text "Error:"
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textalign 1
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textstyle 6
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textscale .333
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textalignx 160
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textaligny 23
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forecolor 1 1 1 1
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visible 1
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decoration
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}
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itemDef {
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name errorinfo
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rect 60 80 200 270
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type ITEM_TYPE_TEXT
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style 1
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textstyle 3
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autowrapped
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cvar "com_errorMessage"
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textalign ITEM_ALIGN_CENTER
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textalignx 100
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textaligny 23
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textscale .25
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forecolor 1 1 1 1
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visible 1
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decoration
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}
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// BUTTON //
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itemDef {
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name exit
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text "Exit"
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type 1
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textscale .25
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group grpControlbutton
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type ITEM_TYPE_BUTTON
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style WINDOW_STYLE_FILLED
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background "ui/assets/button_back.tga"
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rect 138 295 45 26
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textalign 1
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textalignx 22
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textaligny 20
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forecolor 1 1 1 1
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backcolor .37 .1 .1 1
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visible 1
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action { play "sound/misc/nomenu.wav" ;
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close error_popmenu ;
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open main }
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mouseEnter { setitemcolor exit backcolor .1 .37 .1 1 }
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mouseExit { setitemcolor exit backcolor .37 .1 .1 1 }
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}
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itemDef {
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name exit
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group grpControlbutton
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style WINDOW_STYLE_SHADER
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background "ui/assets/framebutton.tga"
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rect 138 295 45 26
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visible 1
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forecolor 1 1 1 1
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decoration
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}
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itemDef {
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name exit
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group grpControlbutton
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style WINDOW_STYLE_SHADER
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background "ui/assets/leftbutton.tga"
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rect 126 295 13 26
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visible 1
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forecolor 1 1 1 1
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decoration
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}
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itemDef {
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name exit
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group grpControlbutton
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style WINDOW_STYLE_SHADER
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background "ui/assets/rightbutton.tga"
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rect 182 295 13 26
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visible 1
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forecolor 1 1 1 1
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decoration
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}
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}
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}
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