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    Build Log

    --------------------Configuration: game - Win32 Debug--------------------

    Command Lines
    Creating temporary file "C:\DOCUME~1\ADMINI~1\LOCALS~1\Temp\RSP132.tmp" with contents
    [
    /nologo /G5 /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "BUILDING_REF_GL" /D "DEBUG" /FR"c:\reactionoutput/" /Fp"c:\reactionoutput/game.pch" /YX /Fo"c:\reactionoutput/" /Fd"c:\reactionoutput/" /FD /c
    "c:\reaction\game\g_active.c"
    ]
    Creating command line "cl.exe @C:\DOCUME~1\ADMINI~1\LOCALS~1\Temp\RSP132.tmp"
    Creating temporary file "C:\DOCUME~1\ADMINI~1\LOCALS~1\Temp\RSP133.tmp" with contents
    [
    kernel32.lib user32.lib winmm.lib /nologo /base:"0x20000000" /subsystem:windows /dll /incremental:yes /pdb:"c:\reactionoutput/qagamex86.pdb" /map:"c:\reactionoutput/qagamex86.map" /debug /machine:I386 /def:".\game.def" /out:"..\Debug/qagamex86.dll" /implib:"c:\reactionoutput/qagamex86.lib"
    \reactionoutput\ai_chat.obj
    \reactionoutput\ai_cmd.obj
    \reactionoutput\ai_dmnet.obj
    \reactionoutput\ai_dmq3.obj
    \reactionoutput\ai_main.obj
    \reactionoutput\ai_team.obj
    \reactionoutput\ai_vcmd.obj
    \reactionoutput\bg_misc.obj
    \reactionoutput\bg_pmove.obj
    \reactionoutput\bg_slidemove.obj
    \reactionoutput\g_active.obj
    \reactionoutput\g_arenas.obj
    \reactionoutput\g_bot.obj
    \reactionoutput\g_client.obj
    \reactionoutput\g_cmds.obj
    \reactionoutput\g_combat.obj
    \reactionoutput\g_fileio.obj
    \reactionoutput\g_items.obj
    \reactionoutput\g_main.obj
    \reactionoutput\g_mem.obj
    \reactionoutput\g_misc.obj
    \reactionoutput\g_missile.obj
    \reactionoutput\g_mover.obj
    \reactionoutput\g_session.obj
    \reactionoutput\g_spawn.obj
    \reactionoutput\g_svcmds.obj
    \reactionoutput\g_syscalls.obj
    \reactionoutput\g_target.obj
    \reactionoutput\g_team.obj
    \reactionoutput\g_trigger.obj
    \reactionoutput\g_utils.obj
    \reactionoutput\g_weapon.obj
    \reactionoutput\q_math.obj
    \reactionoutput\q_shared.obj
    \reactionoutput\rxn_game.obj
    ]
    Creating command line "link.exe @C:\DOCUME~1\ADMINI~1\LOCALS~1\Temp\RSP133.tmp"
    Output Window
    Compiling...
    g_active.c
    c:\reaction\game\g_active.c(726) : warning C4047: '!=' : 'int ' differs in levels of indirection from 'void *'
    Linking...

    Results
    qagamex86.dll - 0 error(s), 1 warning(s)