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    Build Log

    --------------------Configuration: ui - Win32 Release TA--------------------

    Command Lines
    Creating temporary file "D:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP23.tmp" with contents
    [
    /nologo /G6 /ML /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "UI_EXPORTS" /Fp"Release_TA/ui.pch" /YX /Fo"Release_TA/" /Fd"Release_TA/" /FD /c
    "C:\Games\Quake3\Source\Code\ui\ui_main.c"
    ]
    Creating command line "cl.exe @D:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP23.tmp"
    Creating temporary file "D:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP24.tmp" with contents
    [
    /nologo /base:"0x40000000" /dll /incremental:no /pdb:"Release_TA/uix86.pdb" /map:"Release_TA/uix86.map" /machine:I386 /def:".\ui.def" /out:"../../uix86.dll" /implib:"Release_TA/uix86.lib"
    .\Release_TA\bg_misc.obj
    .\Release_TA\q_math.obj
    .\Release_TA\q_shared.obj
    .\Release_TA\ui_atoms.obj
    .\Release_TA\ui_gameinfo.obj
    .\Release_TA\ui_main.obj
    .\Release_TA\ui_players.obj
    .\Release_TA\ui_shared.obj
    .\Release_TA\ui_syscalls.obj
    .\Release_TA\ui_util.obj
    ]
    Creating command line "link.exe @D:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP24.tmp"
    Output Window
    Compiling...
    ui_main.c
    Linking...
       Creating library Release_TA/uix86.lib and object Release_TA/uix86.exp

    Results
    uix86.dll - 0 error(s), 0 warning(s)