quake2-rogue/m_turret.h
1998-11-29 00:00:00 +00:00

22 lines
657 B
C

// G:\quake2\xpack\models/monsters/turret
// This file generated by qdata - Do NOT Modify
#define FRAME_stand01 0
#define FRAME_stand02 1
#define FRAME_active01 2
#define FRAME_active02 3
#define FRAME_active03 4
#define FRAME_active04 5
#define FRAME_active05 6
#define FRAME_active06 7
#define FRAME_run01 8
#define FRAME_run02 9
#define FRAME_pow01 10
#define FRAME_pow02 11
#define FRAME_pow03 12
#define FRAME_pow04 13
#define FRAME_death01 14
#define FRAME_death02 15
#define MODEL_SCALE 3.500000