// G:\quake2\baseq2\models/monsters/mutant // This file generated by ModelGen - Do NOT Modify #define FRAME_attack01 0 #define FRAME_attack02 1 #define FRAME_attack03 2 #define FRAME_attack04 3 #define FRAME_attack05 4 #define FRAME_attack06 5 #define FRAME_attack07 6 #define FRAME_attack08 7 #define FRAME_attack09 8 #define FRAME_attack10 9 #define FRAME_attack11 10 #define FRAME_attack12 11 #define FRAME_attack13 12 #define FRAME_attack14 13 #define FRAME_attack15 14 #define FRAME_death101 15 #define FRAME_death102 16 #define FRAME_death103 17 #define FRAME_death104 18 #define FRAME_death105 19 #define FRAME_death106 20 #define FRAME_death107 21 #define FRAME_death108 22 #define FRAME_death109 23 #define FRAME_death201 24 #define FRAME_death202 25 #define FRAME_death203 26 #define FRAME_death204 27 #define FRAME_death205 28 #define FRAME_death206 29 #define FRAME_death207 30 #define FRAME_death208 31 #define FRAME_death209 32 #define FRAME_death210 33 #define FRAME_pain101 34 #define FRAME_pain102 35 #define FRAME_pain103 36 #define FRAME_pain104 37 #define FRAME_pain105 38 #define FRAME_pain201 39 #define FRAME_pain202 40 #define FRAME_pain203 41 #define FRAME_pain204 42 #define FRAME_pain205 43 #define FRAME_pain206 44 #define FRAME_pain301 45 #define FRAME_pain302 46 #define FRAME_pain303 47 #define FRAME_pain304 48 #define FRAME_pain305 49 #define FRAME_pain306 50 #define FRAME_pain307 51 #define FRAME_pain308 52 #define FRAME_pain309 53 #define FRAME_pain310 54 #define FRAME_pain311 55 #define FRAME_run03 56 #define FRAME_run04 57 #define FRAME_run05 58 #define FRAME_run06 59 #define FRAME_run07 60 #define FRAME_run08 61 #define FRAME_stand101 62 #define FRAME_stand102 63 #define FRAME_stand103 64 #define FRAME_stand104 65 #define FRAME_stand105 66 #define FRAME_stand106 67 #define FRAME_stand107 68 #define FRAME_stand108 69 #define FRAME_stand109 70 #define FRAME_stand110 71 #define FRAME_stand111 72 #define FRAME_stand112 73 #define FRAME_stand113 74 #define FRAME_stand114 75 #define FRAME_stand115 76 #define FRAME_stand116 77 #define FRAME_stand117 78 #define FRAME_stand118 79 #define FRAME_stand119 80 #define FRAME_stand120 81 #define FRAME_stand121 82 #define FRAME_stand122 83 #define FRAME_stand123 84 #define FRAME_stand124 85 #define FRAME_stand125 86 #define FRAME_stand126 87 #define FRAME_stand127 88 #define FRAME_stand128 89 #define FRAME_stand129 90 #define FRAME_stand130 91 #define FRAME_stand131 92 #define FRAME_stand132 93 #define FRAME_stand133 94 #define FRAME_stand134 95 #define FRAME_stand135 96 #define FRAME_stand136 97 #define FRAME_stand137 98 #define FRAME_stand138 99 #define FRAME_stand139 100 #define FRAME_stand140 101 #define FRAME_stand141 102 #define FRAME_stand142 103 #define FRAME_stand143 104 #define FRAME_stand144 105 #define FRAME_stand145 106 #define FRAME_stand146 107 #define FRAME_stand147 108 #define FRAME_stand148 109 #define FRAME_stand149 110 #define FRAME_stand150 111 #define FRAME_stand151 112 #define FRAME_stand152 113 #define FRAME_stand153 114 #define FRAME_stand154 115 #define FRAME_stand155 116 #define FRAME_stand156 117 #define FRAME_stand157 118 #define FRAME_stand158 119 #define FRAME_stand159 120 #define FRAME_stand160 121 #define FRAME_stand161 122 #define FRAME_stand162 123 #define FRAME_stand163 124 #define FRAME_stand164 125 #define FRAME_walk01 126 #define FRAME_walk02 127 #define FRAME_walk03 128 #define FRAME_walk04 129 #define FRAME_walk05 130 #define FRAME_walk06 131 #define FRAME_walk07 132 #define FRAME_walk08 133 #define FRAME_walk09 134 #define FRAME_walk10 135 #define FRAME_walk11 136 #define FRAME_walk12 137 #define FRAME_walk13 138 #define FRAME_walk14 139 #define FRAME_walk15 140 #define FRAME_walk16 141 #define FRAME_walk17 142 #define FRAME_walk18 143 #define FRAME_walk19 144 #define FRAME_walk20 145 #define FRAME_walk21 146 #define FRAME_walk22 147 #define FRAME_walk23 148 #define FRAME_jump01 149 #define FRAME_jump02 150 #define FRAME_jump03 151 #define FRAME_jump04 152 #define FRAME_jump05 153 #define MODEL_SCALE 1.000000