40 lines
1.1 KiB
C++
40 lines
1.1 KiB
C++
//-----------------------------------------------------------------------------
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//
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// $Logfile:: /Quake 2 Engine/Sin/code/game/shotgun.h $
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// $Revision:: 4 $
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// $Author:: Jimdose $
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// $Date:: 4/04/98 6:12p $
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//
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// Copyright (C) 1998 by Ritual Entertainment, Inc.
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// All rights reserved.
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//
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// This source is may not be distributed and/or modified without
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// expressly written permission by Ritual Entertainment, Inc.
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//
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// $Log:: /Quake 2 Engine/Sin/code/game/shotgun.h $
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//
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// 4 4/04/98 6:12p Jimdose
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// Created file
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//
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// DESCRIPTION:
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// Shotgun
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//
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#ifndef __SHOTGUN_H__
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#define __SHOTGUN_H__
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#include "g_local.h"
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#include "item.h"
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#include "weapon.h"
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#include "bullet.h"
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class EXPORT_FROM_DLL Shotgun : public BulletWeapon
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{
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public:
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CLASS_PROTOTYPE( Shotgun );
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Shotgun();
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virtual void Shoot( Event *ev );
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};
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#endif /* shotgun.h */
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