//----------------------------------------------------------------------------- // // $Logfile:: /Quake 2 Engine/Sin/code/game/genericrocket.h $ // $Revision:: 3 $ // $Author:: Markd $ // $Date:: 10/04/98 10:26p $ // // Copyright (C) 1998 by Ritual Entertainment, Inc. // All rights reserved. // // This source may not be distributed and/or modified without // expressly written permission by Ritual Entertainment, Inc. // // $Log:: /Quake 2 Engine/Sin/code/game/genericrocket.h $ // // 3 10/04/98 10:26p Markd // Made it a subclass of RocketLauncher // // 2 9/15/98 6:47p Aldie // Generic rocket for pinphat // // DESCRIPTION: // Generic Rocket Launcher - to be used on monsters that have rocket launchers // shown in their models #ifndef __GENERIC_ROCKET_H__ #define __GENERIC_ROCKET_H__ #include "g_local.h" #include "item.h" #include "weapon.h" #include "rocketlauncher.h" class EXPORT_FROM_DLL GenericRocket : public RocketLauncher { public: CLASS_PROTOTYPE( GenericRocket ); GenericRocket::GenericRocket(); virtual void Shoot( Event *ev ); }; #endif /* genericrocket.h */