//----------------------------------------------------------------------------- // // $Logfile:: /Quake 2 Engine/Sin/code/game/shotgun.h $ // $Revision:: 4 $ // $Author:: Jimdose $ // $Date:: 4/04/98 6:12p $ // // Copyright (C) 1998 by Ritual Entertainment, Inc. // All rights reserved. // // This source is may not be distributed and/or modified without // expressly written permission by Ritual Entertainment, Inc. // // $Log:: /Quake 2 Engine/Sin/code/game/shotgun.h $ // // 4 4/04/98 6:12p Jimdose // Created file // // DESCRIPTION: // Shotgun // #ifndef __SHOTGUN_H__ #define __SHOTGUN_H__ #include "g_local.h" #include "item.h" #include "weapon.h" #include "bullet.h" class EXPORT_FROM_DLL Shotgun : public BulletWeapon { public: CLASS_PROTOTYPE( Shotgun ); Shotgun(); virtual void Shoot( Event *ev ); }; #endif /* shotgun.h */