1998-12-20 00:00:00 +00:00
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//-----------------------------------------------------------------------------
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//
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// $Logfile:: /Quake 2 Engine/Sin/code/game/q_shared.c $
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1999-03-20 00:00:00 +00:00
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// $Revision:: 31 $
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// $Author:: Markd $
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// $Date:: 1/26/99 5:45p $
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1998-12-20 00:00:00 +00:00
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//
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// Copyright (C) 1998 by Ritual Entertainment, Inc.
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// All rights reserved.
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//
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// This source is may not be distributed and/or modified without
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// expressly written permission by Ritual Entertainment, Inc.
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//
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// $Log:: /Quake 2 Engine/Sin/code/game/q_shared.c $
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//
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1999-03-20 00:00:00 +00:00
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// 31 1/26/99 5:45p Markd
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// Added TransformFromTriangle for 2015
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//
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1998-12-20 00:00:00 +00:00
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// 30 10/05/98 12:28a Jimdose
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// Added angledist
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//
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// 29 9/28/98 5:51p Markd
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//
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// 28 9/03/98 2:11p Aldie
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// Added checksums checks to .def files
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//
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// 27 8/22/98 8:48p Jimdose
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// Added support for alternate gravity axis
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//
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// 26 8/03/98 7:34p Markd
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// Added SURFACE_DamageMultiplier func
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//
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// 25 8/02/98 9:00p Markd
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// Merged code 3.17
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//
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// 24 7/21/98 9:06p Markd
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// Music Mood conversion stuff
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//
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// 23 7/10/98 6:13a Jimdose
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// Nearly lost the file because H: was full! :O
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//
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// 22 6/15/98 5:35p Markd
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// put in UnsignedShort stuff
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//
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// 21 5/27/98 8:06p Aldie
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// Made a SIN_Parse and SIN_GetToken, and it works like the old one.
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//
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// 20 5/26/98 12:34a Markd
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// Fixed RotateBounds function
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//
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// 19 5/24/98 6:49p Markd
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// Got rid of unused variables
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//
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// 18 5/24/98 6:29p Markd
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// Added CalculateRotatedBounds2
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//
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// 17 5/24/98 4:48p Jimdose
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// Made char *'s const
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//
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// 16 5/20/98 11:12a Markd
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// made certain functions take const char *'s instead of char *'s.
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//
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// 15 5/13/98 6:21p Markd
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// Added CalculateRotatedBounds
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//
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// 14 5/12/98 1:15p Aldie
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// Made Com_Parse substitute \n in an embedded string.
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//
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// 13 4/17/98 6:48p Markd
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// Put in /* support
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//
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// 12 3/30/98 11:07p Aldie
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// Updated COM_Parse to get strings within strings.
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//
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// 11 3/30/98 9:38p Markd
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// Made COM_GetToken handle Quoted-Double Quotes correctly
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//
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// 10 3/27/98 6:59p Markd
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// Changed Origin From Triangle and Transform From Triangle
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//
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// 9 3/24/98 9:58a Markd
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// Added TransformFromTriangle
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//
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// 8 3/18/98 9:03p Jimdose
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// Fixed assertion in BoxOnPlaneSide
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//
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// 7 3/04/98 2:08p Markd
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// Fixed bug in COM_GetToken it was returning null when it should have returned
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// ""
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//
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// 6 2/28/98 4:43p Aldie
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// Added Matrix4TransformVector
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//
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// 5 2/25/98 4:38p Markd
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// Added COM_GetToken
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//
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// 4 2/16/98 2:10p Jimdose
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// Added the following math utility functions: MatrixToEulerAngles,
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// TransposeMatrix, MatrixTransformVector, OrthoNormalize, QuatToMat,
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// MatToQuat, SlerpQuaternion, AnglesToMat, RotateAxis, MultQuat, EulerToQuat,
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// VectorsToEulerAngles
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//
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// 3 12/30/97 6:04p Jimdose
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// Added header text
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//
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// DESCRIPTION:
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1999-03-20 00:00:00 +00:00
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//
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#define SIN
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1998-12-20 00:00:00 +00:00
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#include "q_shared.h"
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#include "float.h"
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#define DEG2RAD( a ) ( a * M_PI ) / 180.0F
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vec3_t vec3_origin = {0,0,0};
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#ifdef SIN
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#define X 0
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#define Y 1
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#define Z 2
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#define W 3
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#define QUAT_EPSILON 0.00001
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const gravityaxis_t gravity_axis[ GRAVITY_NUM_AXIS ] =
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{
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{ X, Y, Z, 1 },
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{ Y, Z, X, 1 },
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{ Z, X, Y, 1 },
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{ X, Y, Z, -1 },
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{ Y, Z, X, -1 },
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{ Z, X, Y, -1 }
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};
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#endif
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//============================================================================
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#ifdef _WIN32
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#pragma optimize( "", off )
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#endif
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void RotatePointAroundVector( vec3_t dst, const vec3_t dir, const vec3_t point, float degrees )
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{
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float m[3][3];
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float im[3][3];
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float zrot[3][3];
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float tmpmat[3][3];
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float rot[3][3];
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int i;
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vec3_t vr, vup, vf;
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vf[0] = dir[0];
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vf[1] = dir[1];
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vf[2] = dir[2];
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PerpendicularVector( vr, dir );
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CrossProduct( vr, vf, vup );
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m[0][0] = vr[0];
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m[1][0] = vr[1];
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m[2][0] = vr[2];
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m[0][1] = vup[0];
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m[1][1] = vup[1];
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m[2][1] = vup[2];
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m[0][2] = vf[0];
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m[1][2] = vf[1];
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m[2][2] = vf[2];
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memcpy( im, m, sizeof( im ) );
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im[0][1] = m[1][0];
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im[0][2] = m[2][0];
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im[1][0] = m[0][1];
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im[1][2] = m[2][1];
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im[2][0] = m[0][2];
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im[2][1] = m[1][2];
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memset( zrot, 0, sizeof( zrot ) );
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zrot[0][0] = zrot[1][1] = zrot[2][2] = 1.0F;
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zrot[0][0] = cos( DEG2RAD( degrees ) );
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zrot[0][1] = sin( DEG2RAD( degrees ) );
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zrot[1][0] = -sin( DEG2RAD( degrees ) );
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zrot[1][1] = cos( DEG2RAD( degrees ) );
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R_ConcatRotations( m, zrot, tmpmat );
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R_ConcatRotations( tmpmat, im, rot );
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for ( i = 0; i < 3; i++ )
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{
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dst[i] = rot[i][0] * point[0] + rot[i][1] * point[1] + rot[i][2] * point[2];
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}
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}
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#ifdef _WIN32
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#pragma optimize( "", on )
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#endif
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void AngleVectors (vec3_t angles, vec3_t forward, vec3_t right, vec3_t up)
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{
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float angle;
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static float sr, sp, sy, cr, cp, cy;
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// static to help MS compiler fp bugs
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angle = angles[YAW] * (M_PI*2 / 360);
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sy = sin(angle);
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cy = cos(angle);
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angle = angles[PITCH] * (M_PI*2 / 360);
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sp = sin(angle);
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cp = cos(angle);
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angle = angles[ROLL] * (M_PI*2 / 360);
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sr = sin(angle);
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cr = cos(angle);
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if (forward)
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{
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forward[0] = cp*cy;
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forward[1] = cp*sy;
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forward[2] = -sp;
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}
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if (right)
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{
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right[0] = (-1*sr*sp*cy+-1*cr*-sy);
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right[1] = (-1*sr*sp*sy+-1*cr*cy);
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right[2] = -1*sr*cp;
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}
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if (up)
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{
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up[0] = (cr*sp*cy+-sr*-sy);
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up[1] = (cr*sp*sy+-sr*cy);
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up[2] = cr*cp;
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}
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}
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void ProjectPointOnPlane( vec3_t dst, const vec3_t p, const vec3_t normal )
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{
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float d;
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vec3_t n;
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float inv_denom;
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inv_denom = 1.0F / DotProduct( normal, normal );
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d = DotProduct( normal, p ) * inv_denom;
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n[0] = normal[0] * inv_denom;
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n[1] = normal[1] * inv_denom;
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n[2] = normal[2] * inv_denom;
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dst[0] = p[0] - d * n[0];
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dst[1] = p[1] - d * n[1];
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dst[2] = p[2] - d * n[2];
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}
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/*
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** assumes "src" is normalized
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*/
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void PerpendicularVector( vec3_t dst, const vec3_t src )
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{
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int pos;
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int i;
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float minelem = 1.0F;
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vec3_t tempvec;
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/*
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** find the smallest magnitude axially aligned vector
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*/
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for ( pos = 0, i = 0; i < 3; i++ )
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{
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if ( fabs( src[i] ) < minelem )
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{
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pos = i;
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minelem = fabs( src[i] );
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}
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}
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tempvec[0] = tempvec[1] = tempvec[2] = 0.0F;
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tempvec[pos] = 1.0F;
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/*
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** project the point onto the plane defined by src
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*/
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ProjectPointOnPlane( dst, tempvec, src );
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/*
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** normalize the result
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*/
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VectorNormalize( dst );
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}
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/*
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================
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R_ConcatRotations
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================
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*/
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void R_ConcatRotations (float in1[3][3], float in2[3][3], float out[3][3])
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{
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out[0][0] = in1[0][0] * in2[0][0] + in1[0][1] * in2[1][0] +
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in1[0][2] * in2[2][0];
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out[0][1] = in1[0][0] * in2[0][1] + in1[0][1] * in2[1][1] +
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in1[0][2] * in2[2][1];
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out[0][2] = in1[0][0] * in2[0][2] + in1[0][1] * in2[1][2] +
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in1[0][2] * in2[2][2];
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out[1][0] = in1[1][0] * in2[0][0] + in1[1][1] * in2[1][0] +
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in1[1][2] * in2[2][0];
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out[1][1] = in1[1][0] * in2[0][1] + in1[1][1] * in2[1][1] +
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in1[1][2] * in2[2][1];
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out[1][2] = in1[1][0] * in2[0][2] + in1[1][1] * in2[1][2] +
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in1[1][2] * in2[2][2];
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out[2][0] = in1[2][0] * in2[0][0] + in1[2][1] * in2[1][0] +
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in1[2][2] * in2[2][0];
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out[2][1] = in1[2][0] * in2[0][1] + in1[2][1] * in2[1][1] +
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in1[2][2] * in2[2][1];
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out[2][2] = in1[2][0] * in2[0][2] + in1[2][1] * in2[1][2] +
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in1[2][2] * in2[2][2];
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}
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/*
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================
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R_ConcatTransforms
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================
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*/
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void R_ConcatTransforms (float in1[3][4], float in2[3][4], float out[3][4])
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{
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out[0][0] = in1[0][0] * in2[0][0] + in1[0][1] * in2[1][0] +
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in1[0][2] * in2[2][0];
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out[0][1] = in1[0][0] * in2[0][1] + in1[0][1] * in2[1][1] +
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in1[0][2] * in2[2][1];
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out[0][2] = in1[0][0] * in2[0][2] + in1[0][1] * in2[1][2] +
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in1[0][2] * in2[2][2];
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out[0][3] = in1[0][0] * in2[0][3] + in1[0][1] * in2[1][3] +
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in1[0][2] * in2[2][3] + in1[0][3];
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out[1][0] = in1[1][0] * in2[0][0] + in1[1][1] * in2[1][0] +
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in1[1][2] * in2[2][0];
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out[1][1] = in1[1][0] * in2[0][1] + in1[1][1] * in2[1][1] +
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in1[1][2] * in2[2][1];
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out[1][2] = in1[1][0] * in2[0][2] + in1[1][1] * in2[1][2] +
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in1[1][2] * in2[2][2];
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out[1][3] = in1[1][0] * in2[0][3] + in1[1][1] * in2[1][3] +
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in1[1][2] * in2[2][3] + in1[1][3];
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out[2][0] = in1[2][0] * in2[0][0] + in1[2][1] * in2[1][0] +
|
|
|
|
in1[2][2] * in2[2][0];
|
|
|
|
out[2][1] = in1[2][0] * in2[0][1] + in1[2][1] * in2[1][1] +
|
|
|
|
in1[2][2] * in2[2][1];
|
|
|
|
out[2][2] = in1[2][0] * in2[0][2] + in1[2][1] * in2[1][2] +
|
|
|
|
in1[2][2] * in2[2][2];
|
|
|
|
out[2][3] = in1[2][0] * in2[0][3] + in1[2][1] * in2[1][3] +
|
|
|
|
in1[2][2] * in2[2][3] + in1[2][3];
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
//============================================================================
|
|
|
|
|
|
|
|
|
|
|
|
float Q_fabs (float f)
|
|
|
|
{
|
|
|
|
#if 0
|
|
|
|
if (f >= 0)
|
|
|
|
return f;
|
|
|
|
return -f;
|
|
|
|
#else
|
|
|
|
int tmp = * ( int * ) &f;
|
|
|
|
tmp &= 0x7FFFFFFF;
|
|
|
|
return * ( float * ) &tmp;
|
|
|
|
#endif
|
|
|
|
}
|
|
|
|
|
|
|
|
#if defined _M_IX86 && !defined C_ONLY
|
|
|
|
#pragma warning (disable:4035)
|
|
|
|
__declspec( naked ) long Q_ftol( float f )
|
|
|
|
{
|
|
|
|
static int tmp;
|
|
|
|
__asm fld dword ptr [esp+4]
|
|
|
|
__asm fistp tmp
|
|
|
|
__asm mov eax, tmp
|
|
|
|
__asm ret
|
|
|
|
}
|
|
|
|
#pragma warning (default:4035)
|
|
|
|
#endif
|
|
|
|
|
|
|
|
/*
|
|
|
|
===============
|
|
|
|
LerpAngle
|
|
|
|
|
|
|
|
===============
|
|
|
|
*/
|
|
|
|
float LerpAngle (float a2, float a1, float frac)
|
|
|
|
{
|
|
|
|
if (a1 - a2 > 180)
|
|
|
|
a1 -= 360;
|
|
|
|
if (a1 - a2 < -180)
|
|
|
|
a1 += 360;
|
|
|
|
return a2 + frac * (a1 - a2);
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
float anglemod(float a)
|
|
|
|
{
|
|
|
|
#if 0
|
|
|
|
if (a >= 0)
|
|
|
|
a -= 360*(int)(a/360);
|
|
|
|
else
|
|
|
|
a += 360*( 1 + (int)(-a/360) );
|
|
|
|
#endif
|
|
|
|
a = (360.0/65536) * ((int)(a*(65536/360.0)) & 65535);
|
|
|
|
return a;
|
|
|
|
}
|
|
|
|
|
|
|
|
float angledist( float ang )
|
|
|
|
{
|
|
|
|
float a;
|
|
|
|
|
|
|
|
a = anglemod( ang );
|
|
|
|
if ( a > 180 )
|
|
|
|
{
|
|
|
|
a -= 360;
|
|
|
|
}
|
|
|
|
|
|
|
|
return a;
|
|
|
|
}
|
|
|
|
|
|
|
|
int i;
|
|
|
|
vec3_t corners[2];
|
|
|
|
|
|
|
|
|
|
|
|
// this is the slow, general version
|
|
|
|
int BoxOnPlaneSide2 (vec3_t emins, vec3_t emaxs, struct cplane_s *p)
|
|
|
|
{
|
|
|
|
int i;
|
|
|
|
float dist1, dist2;
|
|
|
|
int sides;
|
|
|
|
vec3_t corners[2];
|
|
|
|
|
|
|
|
for (i=0 ; i<3 ; i++)
|
|
|
|
{
|
|
|
|
if (p->normal[i] < 0)
|
|
|
|
{
|
|
|
|
corners[0][i] = emins[i];
|
|
|
|
corners[1][i] = emaxs[i];
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
corners[1][i] = emins[i];
|
|
|
|
corners[0][i] = emaxs[i];
|
|
|
|
}
|
|
|
|
}
|
|
|
|
dist1 = DotProduct (p->normal, corners[0]) - p->dist;
|
|
|
|
dist2 = DotProduct (p->normal, corners[1]) - p->dist;
|
|
|
|
sides = 0;
|
|
|
|
if (dist1 >= 0)
|
|
|
|
sides = 1;
|
|
|
|
if (dist2 < 0)
|
|
|
|
sides |= 2;
|
|
|
|
|
|
|
|
return sides;
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
==================
|
|
|
|
BoxOnPlaneSide
|
|
|
|
|
|
|
|
Returns 1, 2, or 1 + 2
|
|
|
|
==================
|
|
|
|
*/
|
|
|
|
#if !id386 || defined __linux__
|
|
|
|
int BoxOnPlaneSide (vec3_t emins, vec3_t emaxs, struct cplane_s *p)
|
|
|
|
{
|
|
|
|
float dist1, dist2;
|
|
|
|
int sides;
|
|
|
|
|
|
|
|
// fast axial cases
|
|
|
|
if (p->type < 3)
|
|
|
|
{
|
|
|
|
if (p->dist <= emins[p->type])
|
|
|
|
return 1;
|
|
|
|
if (p->dist >= emaxs[p->type])
|
|
|
|
return 2;
|
|
|
|
return 3;
|
|
|
|
}
|
|
|
|
|
|
|
|
// general case
|
|
|
|
switch (p->signbits)
|
|
|
|
{
|
|
|
|
case 0:
|
|
|
|
dist1 = p->normal[0]*emaxs[0] + p->normal[1]*emaxs[1] + p->normal[2]*emaxs[2];
|
|
|
|
dist2 = p->normal[0]*emins[0] + p->normal[1]*emins[1] + p->normal[2]*emins[2];
|
|
|
|
break;
|
|
|
|
case 1:
|
|
|
|
dist1 = p->normal[0]*emins[0] + p->normal[1]*emaxs[1] + p->normal[2]*emaxs[2];
|
|
|
|
dist2 = p->normal[0]*emaxs[0] + p->normal[1]*emins[1] + p->normal[2]*emins[2];
|
|
|
|
break;
|
|
|
|
case 2:
|
|
|
|
dist1 = p->normal[0]*emaxs[0] + p->normal[1]*emins[1] + p->normal[2]*emaxs[2];
|
|
|
|
dist2 = p->normal[0]*emins[0] + p->normal[1]*emaxs[1] + p->normal[2]*emins[2];
|
|
|
|
break;
|
|
|
|
case 3:
|
|
|
|
dist1 = p->normal[0]*emins[0] + p->normal[1]*emins[1] + p->normal[2]*emaxs[2];
|
|
|
|
dist2 = p->normal[0]*emaxs[0] + p->normal[1]*emaxs[1] + p->normal[2]*emins[2];
|
|
|
|
break;
|
|
|
|
case 4:
|
|
|
|
dist1 = p->normal[0]*emaxs[0] + p->normal[1]*emaxs[1] + p->normal[2]*emins[2];
|
|
|
|
dist2 = p->normal[0]*emins[0] + p->normal[1]*emins[1] + p->normal[2]*emaxs[2];
|
|
|
|
break;
|
|
|
|
case 5:
|
|
|
|
dist1 = p->normal[0]*emins[0] + p->normal[1]*emaxs[1] + p->normal[2]*emins[2];
|
|
|
|
dist2 = p->normal[0]*emaxs[0] + p->normal[1]*emins[1] + p->normal[2]*emaxs[2];
|
|
|
|
break;
|
|
|
|
case 6:
|
|
|
|
dist1 = p->normal[0]*emaxs[0] + p->normal[1]*emins[1] + p->normal[2]*emins[2];
|
|
|
|
dist2 = p->normal[0]*emins[0] + p->normal[1]*emaxs[1] + p->normal[2]*emaxs[2];
|
|
|
|
break;
|
|
|
|
case 7:
|
|
|
|
dist1 = p->normal[0]*emins[0] + p->normal[1]*emins[1] + p->normal[2]*emins[2];
|
|
|
|
dist2 = p->normal[0]*emaxs[0] + p->normal[1]*emaxs[1] + p->normal[2]*emaxs[2];
|
|
|
|
break;
|
|
|
|
default:
|
|
|
|
dist1 = dist2 = 0; // shut up compiler
|
|
|
|
#ifdef SIN
|
|
|
|
// assert( 1 ) doesn't do jack shit
|
|
|
|
assert( 0 );
|
|
|
|
#else
|
|
|
|
assert( 1 );
|
|
|
|
#endif
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
sides = 0;
|
|
|
|
if (dist1 >= p->dist)
|
|
|
|
sides = 1;
|
|
|
|
if (dist2 < p->dist)
|
|
|
|
sides |= 2;
|
|
|
|
|
|
|
|
assert( sides != 0 );
|
|
|
|
|
|
|
|
return sides;
|
|
|
|
}
|
|
|
|
#else
|
|
|
|
#pragma warning( disable: 4035 )
|
|
|
|
|
|
|
|
__declspec( naked ) int BoxOnPlaneSide (vec3_t emins, vec3_t emaxs, struct cplane_s *p)
|
|
|
|
{
|
|
|
|
static int bops_initialized;
|
|
|
|
static int Ljmptab[8];
|
|
|
|
|
|
|
|
__asm {
|
|
|
|
|
|
|
|
push ebx
|
|
|
|
|
|
|
|
cmp bops_initialized, 1
|
|
|
|
je initialized
|
|
|
|
mov bops_initialized, 1
|
|
|
|
|
|
|
|
mov Ljmptab[0*4], offset Lcase0
|
|
|
|
mov Ljmptab[1*4], offset Lcase1
|
|
|
|
mov Ljmptab[2*4], offset Lcase2
|
|
|
|
mov Ljmptab[3*4], offset Lcase3
|
|
|
|
mov Ljmptab[4*4], offset Lcase4
|
|
|
|
mov Ljmptab[5*4], offset Lcase5
|
|
|
|
mov Ljmptab[6*4], offset Lcase6
|
|
|
|
mov Ljmptab[7*4], offset Lcase7
|
|
|
|
|
|
|
|
initialized:
|
|
|
|
|
|
|
|
mov edx,ds:dword ptr[4+12+esp]
|
|
|
|
mov ecx,ds:dword ptr[4+4+esp]
|
|
|
|
xor eax,eax
|
|
|
|
mov ebx,ds:dword ptr[4+8+esp]
|
|
|
|
mov al,ds:byte ptr[17+edx]
|
|
|
|
cmp al,8
|
|
|
|
jge Lerror
|
|
|
|
fld ds:dword ptr[0+edx]
|
|
|
|
fld st(0)
|
|
|
|
jmp dword ptr[Ljmptab+eax*4]
|
|
|
|
Lcase0:
|
|
|
|
fmul ds:dword ptr[ebx]
|
|
|
|
fld ds:dword ptr[0+4+edx]
|
|
|
|
fxch st(2)
|
|
|
|
fmul ds:dword ptr[ecx]
|
|
|
|
fxch st(2)
|
|
|
|
fld st(0)
|
|
|
|
fmul ds:dword ptr[4+ebx]
|
|
|
|
fld ds:dword ptr[0+8+edx]
|
|
|
|
fxch st(2)
|
|
|
|
fmul ds:dword ptr[4+ecx]
|
|
|
|
fxch st(2)
|
|
|
|
fld st(0)
|
|
|
|
fmul ds:dword ptr[8+ebx]
|
|
|
|
fxch st(5)
|
|
|
|
faddp st(3),st(0)
|
|
|
|
fmul ds:dword ptr[8+ecx]
|
|
|
|
fxch st(1)
|
|
|
|
faddp st(3),st(0)
|
|
|
|
fxch st(3)
|
|
|
|
faddp st(2),st(0)
|
|
|
|
jmp LSetSides
|
|
|
|
Lcase1:
|
|
|
|
fmul ds:dword ptr[ecx]
|
|
|
|
fld ds:dword ptr[0+4+edx]
|
|
|
|
fxch st(2)
|
|
|
|
fmul ds:dword ptr[ebx]
|
|
|
|
fxch st(2)
|
|
|
|
fld st(0)
|
|
|
|
fmul ds:dword ptr[4+ebx]
|
|
|
|
fld ds:dword ptr[0+8+edx]
|
|
|
|
fxch st(2)
|
|
|
|
fmul ds:dword ptr[4+ecx]
|
|
|
|
fxch st(2)
|
|
|
|
fld st(0)
|
|
|
|
fmul ds:dword ptr[8+ebx]
|
|
|
|
fxch st(5)
|
|
|
|
faddp st(3),st(0)
|
|
|
|
fmul ds:dword ptr[8+ecx]
|
|
|
|
fxch st(1)
|
|
|
|
faddp st(3),st(0)
|
|
|
|
fxch st(3)
|
|
|
|
faddp st(2),st(0)
|
|
|
|
jmp LSetSides
|
|
|
|
Lcase2:
|
|
|
|
fmul ds:dword ptr[ebx]
|
|
|
|
fld ds:dword ptr[0+4+edx]
|
|
|
|
fxch st(2)
|
|
|
|
fmul ds:dword ptr[ecx]
|
|
|
|
fxch st(2)
|
|
|
|
fld st(0)
|
|
|
|
fmul ds:dword ptr[4+ecx]
|
|
|
|
fld ds:dword ptr[0+8+edx]
|
|
|
|
fxch st(2)
|
|
|
|
fmul ds:dword ptr[4+ebx]
|
|
|
|
fxch st(2)
|
|
|
|
fld st(0)
|
|
|
|
fmul ds:dword ptr[8+ebx]
|
|
|
|
fxch st(5)
|
|
|
|
faddp st(3),st(0)
|
|
|
|
fmul ds:dword ptr[8+ecx]
|
|
|
|
fxch st(1)
|
|
|
|
faddp st(3),st(0)
|
|
|
|
fxch st(3)
|
|
|
|
faddp st(2),st(0)
|
|
|
|
jmp LSetSides
|
|
|
|
Lcase3:
|
|
|
|
fmul ds:dword ptr[ecx]
|
|
|
|
fld ds:dword ptr[0+4+edx]
|
|
|
|
fxch st(2)
|
|
|
|
fmul ds:dword ptr[ebx]
|
|
|
|
fxch st(2)
|
|
|
|
fld st(0)
|
|
|
|
fmul ds:dword ptr[4+ecx]
|
|
|
|
fld ds:dword ptr[0+8+edx]
|
|
|
|
fxch st(2)
|
|
|
|
fmul ds:dword ptr[4+ebx]
|
|
|
|
fxch st(2)
|
|
|
|
fld st(0)
|
|
|
|
fmul ds:dword ptr[8+ebx]
|
|
|
|
fxch st(5)
|
|
|
|
faddp st(3),st(0)
|
|
|
|
fmul ds:dword ptr[8+ecx]
|
|
|
|
fxch st(1)
|
|
|
|
faddp st(3),st(0)
|
|
|
|
fxch st(3)
|
|
|
|
faddp st(2),st(0)
|
|
|
|
jmp LSetSides
|
|
|
|
Lcase4:
|
|
|
|
fmul ds:dword ptr[ebx]
|
|
|
|
fld ds:dword ptr[0+4+edx]
|
|
|
|
fxch st(2)
|
|
|
|
fmul ds:dword ptr[ecx]
|
|
|
|
fxch st(2)
|
|
|
|
fld st(0)
|
|
|
|
fmul ds:dword ptr[4+ebx]
|
|
|
|
fld ds:dword ptr[0+8+edx]
|
|
|
|
fxch st(2)
|
|
|
|
fmul ds:dword ptr[4+ecx]
|
|
|
|
fxch st(2)
|
|
|
|
fld st(0)
|
|
|
|
fmul ds:dword ptr[8+ecx]
|
|
|
|
fxch st(5)
|
|
|
|
faddp st(3),st(0)
|
|
|
|
fmul ds:dword ptr[8+ebx]
|
|
|
|
fxch st(1)
|
|
|
|
faddp st(3),st(0)
|
|
|
|
fxch st(3)
|
|
|
|
faddp st(2),st(0)
|
|
|
|
jmp LSetSides
|
|
|
|
Lcase5:
|
|
|
|
fmul ds:dword ptr[ecx]
|
|
|
|
fld ds:dword ptr[0+4+edx]
|
|
|
|
fxch st(2)
|
|
|
|
fmul ds:dword ptr[ebx]
|
|
|
|
fxch st(2)
|
|
|
|
fld st(0)
|
|
|
|
fmul ds:dword ptr[4+ebx]
|
|
|
|
fld ds:dword ptr[0+8+edx]
|
|
|
|
fxch st(2)
|
|
|
|
fmul ds:dword ptr[4+ecx]
|
|
|
|
fxch st(2)
|
|
|
|
fld st(0)
|
|
|
|
fmul ds:dword ptr[8+ecx]
|
|
|
|
fxch st(5)
|
|
|
|
faddp st(3),st(0)
|
|
|
|
fmul ds:dword ptr[8+ebx]
|
|
|
|
fxch st(1)
|
|
|
|
faddp st(3),st(0)
|
|
|
|
fxch st(3)
|
|
|
|
faddp st(2),st(0)
|
|
|
|
jmp LSetSides
|
|
|
|
Lcase6:
|
|
|
|
fmul ds:dword ptr[ebx]
|
|
|
|
fld ds:dword ptr[0+4+edx]
|
|
|
|
fxch st(2)
|
|
|
|
fmul ds:dword ptr[ecx]
|
|
|
|
fxch st(2)
|
|
|
|
fld st(0)
|
|
|
|
fmul ds:dword ptr[4+ecx]
|
|
|
|
fld ds:dword ptr[0+8+edx]
|
|
|
|
fxch st(2)
|
|
|
|
fmul ds:dword ptr[4+ebx]
|
|
|
|
fxch st(2)
|
|
|
|
fld st(0)
|
|
|
|
fmul ds:dword ptr[8+ecx]
|
|
|
|
fxch st(5)
|
|
|
|
faddp st(3),st(0)
|
|
|
|
fmul ds:dword ptr[8+ebx]
|
|
|
|
fxch st(1)
|
|
|
|
faddp st(3),st(0)
|
|
|
|
fxch st(3)
|
|
|
|
faddp st(2),st(0)
|
|
|
|
jmp LSetSides
|
|
|
|
Lcase7:
|
|
|
|
fmul ds:dword ptr[ecx]
|
|
|
|
fld ds:dword ptr[0+4+edx]
|
|
|
|
fxch st(2)
|
|
|
|
fmul ds:dword ptr[ebx]
|
|
|
|
fxch st(2)
|
|
|
|
fld st(0)
|
|
|
|
fmul ds:dword ptr[4+ecx]
|
|
|
|
fld ds:dword ptr[0+8+edx]
|
|
|
|
fxch st(2)
|
|
|
|
fmul ds:dword ptr[4+ebx]
|
|
|
|
fxch st(2)
|
|
|
|
fld st(0)
|
|
|
|
fmul ds:dword ptr[8+ecx]
|
|
|
|
fxch st(5)
|
|
|
|
faddp st(3),st(0)
|
|
|
|
fmul ds:dword ptr[8+ebx]
|
|
|
|
fxch st(1)
|
|
|
|
faddp st(3),st(0)
|
|
|
|
fxch st(3)
|
|
|
|
faddp st(2),st(0)
|
|
|
|
LSetSides:
|
|
|
|
faddp st(2),st(0)
|
|
|
|
fcomp ds:dword ptr[12+edx]
|
|
|
|
xor ecx,ecx
|
|
|
|
fnstsw ax
|
|
|
|
fcomp ds:dword ptr[12+edx]
|
|
|
|
and ah,1
|
|
|
|
xor ah,1
|
|
|
|
add cl,ah
|
|
|
|
fnstsw ax
|
|
|
|
and ah,1
|
|
|
|
add ah,ah
|
|
|
|
add cl,ah
|
|
|
|
pop ebx
|
|
|
|
mov eax,ecx
|
|
|
|
ret
|
|
|
|
Lerror:
|
|
|
|
int 3
|
|
|
|
}
|
|
|
|
}
|
|
|
|
#pragma warning( default: 4035 )
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
|
|
void ClearBounds (vec3_t mins, vec3_t maxs)
|
|
|
|
{
|
|
|
|
mins[0] = mins[1] = mins[2] = 99999;
|
|
|
|
maxs[0] = maxs[1] = maxs[2] = -99999;
|
|
|
|
}
|
|
|
|
|
|
|
|
void AddPointToBounds (vec3_t v, vec3_t mins, vec3_t maxs)
|
|
|
|
{
|
|
|
|
int i;
|
|
|
|
vec_t val;
|
|
|
|
|
|
|
|
for (i=0 ; i<3 ; i++)
|
|
|
|
{
|
|
|
|
val = v[i];
|
|
|
|
if (val < mins[i])
|
|
|
|
mins[i] = val;
|
|
|
|
if (val > maxs[i])
|
|
|
|
maxs[i] = val;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
int VectorCompare (vec3_t v1, vec3_t v2)
|
|
|
|
{
|
|
|
|
if (v1[0] != v2[0] || v1[1] != v2[1] || v1[2] != v2[2])
|
|
|
|
return 0;
|
|
|
|
|
|
|
|
return 1;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
vec_t VectorNormalize (vec3_t v)
|
|
|
|
{
|
|
|
|
float length, ilength;
|
|
|
|
|
|
|
|
length = v[0]*v[0] + v[1]*v[1] + v[2]*v[2];
|
|
|
|
length = sqrt (length); // FIXME
|
|
|
|
|
|
|
|
if (length)
|
|
|
|
{
|
|
|
|
ilength = 1/length;
|
|
|
|
v[0] *= ilength;
|
|
|
|
v[1] *= ilength;
|
|
|
|
v[2] *= ilength;
|
|
|
|
}
|
|
|
|
|
|
|
|
return length;
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
vec_t VectorNormalize2 (vec3_t v, vec3_t out)
|
|
|
|
{
|
|
|
|
float length, ilength;
|
|
|
|
|
|
|
|
length = v[0]*v[0] + v[1]*v[1] + v[2]*v[2];
|
|
|
|
length = sqrt (length); // FIXME
|
|
|
|
|
|
|
|
if (length)
|
|
|
|
{
|
|
|
|
ilength = 1/length;
|
|
|
|
out[0] = v[0]*ilength;
|
|
|
|
out[1] = v[1]*ilength;
|
|
|
|
out[2] = v[2]*ilength;
|
|
|
|
}
|
|
|
|
|
|
|
|
return length;
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
void VectorMA (vec3_t veca, float scale, vec3_t vecb, vec3_t vecc)
|
|
|
|
{
|
|
|
|
vecc[0] = veca[0] + scale*vecb[0];
|
|
|
|
vecc[1] = veca[1] + scale*vecb[1];
|
|
|
|
vecc[2] = veca[2] + scale*vecb[2];
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
vec_t _DotProduct (vec3_t v1, vec3_t v2)
|
|
|
|
{
|
|
|
|
return v1[0]*v2[0] + v1[1]*v2[1] + v1[2]*v2[2];
|
|
|
|
}
|
|
|
|
|
|
|
|
void _VectorSubtract (vec3_t veca, vec3_t vecb, vec3_t out)
|
|
|
|
{
|
|
|
|
out[0] = veca[0]-vecb[0];
|
|
|
|
out[1] = veca[1]-vecb[1];
|
|
|
|
out[2] = veca[2]-vecb[2];
|
|
|
|
}
|
|
|
|
|
|
|
|
void _VectorAdd (vec3_t veca, vec3_t vecb, vec3_t out)
|
|
|
|
{
|
|
|
|
out[0] = veca[0]+vecb[0];
|
|
|
|
out[1] = veca[1]+vecb[1];
|
|
|
|
out[2] = veca[2]+vecb[2];
|
|
|
|
}
|
|
|
|
|
|
|
|
void _VectorCopy (vec3_t in, vec3_t out)
|
|
|
|
{
|
|
|
|
out[0] = in[0];
|
|
|
|
out[1] = in[1];
|
|
|
|
out[2] = in[2];
|
|
|
|
}
|
|
|
|
|
|
|
|
void CrossProduct (vec3_t v1, vec3_t v2, vec3_t cross)
|
|
|
|
{
|
|
|
|
cross[0] = v1[1]*v2[2] - v1[2]*v2[1];
|
|
|
|
cross[1] = v1[2]*v2[0] - v1[0]*v2[2];
|
|
|
|
cross[2] = v1[0]*v2[1] - v1[1]*v2[0];
|
|
|
|
}
|
|
|
|
|
|
|
|
double sqrt(double x);
|
|
|
|
|
|
|
|
vec_t VectorLength(vec3_t v)
|
|
|
|
{
|
|
|
|
int i;
|
|
|
|
float length;
|
|
|
|
|
|
|
|
length = 0;
|
|
|
|
for (i=0 ; i< 3 ; i++)
|
|
|
|
length += v[i]*v[i];
|
|
|
|
length = sqrt (length); // FIXME
|
|
|
|
|
|
|
|
return length;
|
|
|
|
}
|
|
|
|
|
|
|
|
void VectorInverse (vec3_t v)
|
|
|
|
{
|
|
|
|
v[0] = -v[0];
|
|
|
|
v[1] = -v[1];
|
|
|
|
v[2] = -v[2];
|
|
|
|
}
|
|
|
|
|
|
|
|
void VectorScale (vec3_t in, vec_t scale, vec3_t out)
|
|
|
|
{
|
|
|
|
out[0] = in[0]*scale;
|
|
|
|
out[1] = in[1]*scale;
|
|
|
|
out[2] = in[2]*scale;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
int Q_log2(int val)
|
|
|
|
{
|
|
|
|
int answer=0;
|
|
|
|
while (val>>=1)
|
|
|
|
answer++;
|
|
|
|
return answer;
|
|
|
|
}
|
|
|
|
|
|
|
|
#ifdef SIN
|
|
|
|
|
|
|
|
/*
|
|
|
|
=================
|
|
|
|
CalculateRotatedBounds
|
|
|
|
=================
|
|
|
|
*/
|
|
|
|
void CalculateRotatedBounds( vec3_t angles, vec3_t mins, vec3_t maxs )
|
|
|
|
{
|
|
|
|
int i;
|
|
|
|
vec3_t forward,right,up;
|
|
|
|
vec3_t rotmins, rotmaxs;
|
|
|
|
float trans[3][3];
|
|
|
|
|
|
|
|
AngleVectors( angles, forward, right, up );
|
|
|
|
for (i=0 ; i<3 ; i++)
|
|
|
|
{
|
|
|
|
trans[i][0] = forward[i];
|
|
|
|
trans[i][1] = -right[i];
|
|
|
|
trans[i][2] = up[i];
|
|
|
|
}
|
|
|
|
ClearBounds( rotmins, rotmaxs );
|
|
|
|
for ( i = 0; i < 8; i++ )
|
|
|
|
{
|
|
|
|
vec3_t tmp, rottemp;
|
|
|
|
|
|
|
|
if ( i & 1 )
|
|
|
|
tmp[0] = mins[0];
|
|
|
|
else
|
|
|
|
tmp[0] = maxs[0];
|
|
|
|
|
|
|
|
if ( i & 2 )
|
|
|
|
tmp[1] = mins[1];
|
|
|
|
else
|
|
|
|
tmp[1] = maxs[1];
|
|
|
|
|
|
|
|
if ( i & 4 )
|
|
|
|
tmp[2] = mins[2];
|
|
|
|
else
|
|
|
|
tmp[2] = maxs[2];
|
|
|
|
|
|
|
|
MatrixTransformVector( tmp, trans, rottemp );
|
|
|
|
AddPointToBounds( rottemp, rotmins, rotmaxs );
|
|
|
|
}
|
|
|
|
VectorCopy( rotmins, mins );
|
|
|
|
VectorCopy( rotmaxs, maxs );
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
=================
|
|
|
|
CalculateRotatedBounds2
|
|
|
|
=================
|
|
|
|
*/
|
|
|
|
void CalculateRotatedBounds2( float trans[3][3], vec3_t mins, vec3_t maxs )
|
|
|
|
{
|
|
|
|
int i;
|
|
|
|
vec3_t rotmins, rotmaxs;
|
|
|
|
|
|
|
|
ClearBounds( rotmins, rotmaxs );
|
|
|
|
for ( i = 0; i < 8; i++ )
|
|
|
|
{
|
|
|
|
vec3_t tmp, rottemp;
|
|
|
|
|
|
|
|
if ( i & 1 )
|
|
|
|
tmp[0] = mins[0];
|
|
|
|
else
|
|
|
|
tmp[0] = maxs[0];
|
|
|
|
|
|
|
|
if ( i & 2 )
|
|
|
|
tmp[1] = mins[1];
|
|
|
|
else
|
|
|
|
tmp[1] = maxs[1];
|
|
|
|
|
|
|
|
if ( i & 4 )
|
|
|
|
tmp[2] = mins[2];
|
|
|
|
else
|
|
|
|
tmp[2] = maxs[2];
|
|
|
|
|
|
|
|
MatrixTransformVector( tmp, trans, rottemp );
|
|
|
|
AddPointToBounds( rottemp, rotmins, rotmaxs );
|
|
|
|
}
|
|
|
|
VectorCopy( rotmins, mins );
|
|
|
|
VectorCopy( rotmaxs, maxs );
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
=================
|
|
|
|
OriginFromTriangle
|
|
|
|
=================
|
|
|
|
*/
|
|
|
|
// coordinate system at center
|
|
|
|
void OriginFromTriangle( const float tri[3][3], vec3_t pos )
|
|
|
|
{
|
|
|
|
int i;
|
|
|
|
|
|
|
|
VectorClear( pos );
|
|
|
|
for (i=0;i<3;i++)
|
|
|
|
pos[i] = (tri[0][i] + tri[1][i] + tri[2][i])/3;
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
=================
|
|
|
|
TransformFromTriangle
|
|
|
|
=================
|
|
|
|
*/
|
|
|
|
// 0
|
|
|
|
// /\
|
|
|
|
// / \
|
|
|
|
// 0 / \ 2
|
|
|
|
// / \
|
|
|
|
// / \
|
|
|
|
// /----------\
|
|
|
|
// 1 1 2
|
|
|
|
//
|
|
|
|
// ((type>>2)&0x3)
|
|
|
|
// 0 - edge 0 is first edge
|
|
|
|
// 1 - edge 1 is first edge
|
|
|
|
// 2 - edge 2 is first edge
|
|
|
|
//
|
|
|
|
// (type>>4)
|
|
|
|
// 0 - forward is perpendicular, up is first edge, right is on the same plane as the triangle
|
|
|
|
// 1 - forward is perpendicular, up is first edge, right is on the same plane as the triangle(inverted)
|
|
|
|
// 2 - forward is first edge, up is on the same plane as the triangle, up is perpendicular
|
|
|
|
// 3 - forward is first edge, up is on the same plane as the triangle(inverted), up is perpendicular
|
|
|
|
// 4 - forward is perpendicular to first edge, up is perpendicular, right is first edge
|
|
|
|
// 5 - forward is perpendicular to first edge, up is perpendicular, right is first edge(inverted)
|
|
|
|
// 6 - forward is perpendicular, up is first edge, right is on the same plane as the triangle
|
|
|
|
// 7 - forward is perpendicular, up is first edge, right is on the same plane as the triangle(inverted)
|
|
|
|
//
|
|
|
|
void TransformFromTriangle( const float tri[3][3], float trans[3][3], vec3_t pos )
|
|
|
|
{
|
|
|
|
vec3_t edge[2];
|
|
|
|
vec3_t cross;
|
|
|
|
vec3_t other;
|
|
|
|
vec3_t forward, right, up;
|
|
|
|
|
|
|
|
OriginFromTriangle( tri, pos );
|
|
|
|
|
|
|
|
VectorSubtract( tri[2], tri[0], edge[0] );
|
|
|
|
VectorSubtract( tri[1], tri[0], edge[1] );
|
|
|
|
|
|
|
|
VectorNormalize( edge[0] );
|
|
|
|
VectorNormalize( edge[1] );
|
|
|
|
CrossProduct( edge[1], edge[0], cross );
|
|
|
|
CrossProduct( edge[1], cross, other );
|
|
|
|
|
|
|
|
VectorCopy( cross, forward );
|
|
|
|
VectorCopy( other, right );
|
|
|
|
VectorNegate( edge[1], up );
|
|
|
|
|
|
|
|
VectorCopy( forward, trans[0] );
|
|
|
|
VectorCopy( right, trans[1] );
|
|
|
|
VectorCopy( up, trans[2] );
|
1999-03-20 00:00:00 +00:00
|
|
|
|
1998-12-20 00:00:00 +00:00
|
|
|
/*
|
|
|
|
switch( (type>>2)&0x3 )
|
|
|
|
{
|
|
|
|
case 0:
|
|
|
|
VectorSubtract( tri[2], tri[0], edge[0] );
|
|
|
|
VectorSubtract( tri[1], tri[0], edge[1] );
|
|
|
|
break;
|
|
|
|
case 1:
|
|
|
|
VectorSubtract( tri[0], tri[1], edge[0] );
|
|
|
|
VectorSubtract( tri[2], tri[1], edge[1] );
|
|
|
|
break;
|
|
|
|
case 2:
|
|
|
|
VectorSubtract( tri[1], tri[2], edge[0] );
|
|
|
|
VectorSubtract( tri[0], tri[2], edge[1] );
|
|
|
|
break;
|
|
|
|
default:
|
|
|
|
VectorSubtract( tri[2], tri[0], edge[0] );
|
|
|
|
VectorSubtract( tri[1], tri[0], edge[1] );
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
VectorNormalize( edge[0] );
|
|
|
|
VectorNormalize( edge[1] );
|
|
|
|
CrossProduct( edge[1], edge[0], cross );
|
|
|
|
CrossProduct( edge[1], cross, other );
|
|
|
|
switch( type>>4 )
|
|
|
|
{
|
|
|
|
case 0:
|
|
|
|
VectorCopy( cross, forward );
|
|
|
|
VectorCopy( other, right );
|
|
|
|
VectorNegate( edge[1], up );
|
|
|
|
break;
|
|
|
|
case 1:
|
|
|
|
VectorCopy( cross, forward );
|
|
|
|
VectorCopy( other, right );
|
|
|
|
VectorCopy( edge[1], up );
|
|
|
|
break;
|
|
|
|
case 2:
|
|
|
|
VectorCopy( cross, forward );
|
|
|
|
VectorCopy( other, right );
|
|
|
|
VectorNegate( edge[0], up );
|
|
|
|
break;
|
|
|
|
case 3:
|
|
|
|
VectorCopy( cross, forward );
|
|
|
|
VectorCopy( other, right );
|
|
|
|
VectorCopy( edge[0], up );
|
|
|
|
break;
|
|
|
|
case 4:
|
|
|
|
VectorCopy( edge[0], forward );
|
|
|
|
VectorNegate( other, up );
|
|
|
|
VectorCopy( cross, right );
|
|
|
|
break;
|
|
|
|
case 5:
|
|
|
|
VectorCopy( edge[0], forward );
|
|
|
|
VectorCopy( other, up );
|
|
|
|
VectorCopy( cross, right );
|
|
|
|
break;
|
|
|
|
case 6:
|
|
|
|
VectorCopy( other, forward );
|
|
|
|
VectorNegate( edge[0], right );
|
|
|
|
VectorCopy( cross, up );
|
|
|
|
break;
|
|
|
|
case 7:
|
|
|
|
VectorCopy( other, forward );
|
|
|
|
VectorCopy( edge[0], right );
|
|
|
|
VectorCopy( cross, up );
|
|
|
|
break;
|
|
|
|
case 8:
|
|
|
|
VectorCopy( edge[0], forward );
|
|
|
|
VectorNegate( other, right );
|
|
|
|
VectorCopy( cross, up );
|
|
|
|
break;
|
|
|
|
case 9:
|
|
|
|
VectorCopy( edge[0], forward );
|
|
|
|
VectorCopy( other, right );
|
|
|
|
VectorCopy( cross, up );
|
|
|
|
break;
|
|
|
|
default:
|
|
|
|
VectorCopy( edge[0], forward );
|
|
|
|
VectorNegate( other, right );
|
|
|
|
VectorCopy( cross, up );
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
// fill in the matrix
|
|
|
|
VectorCopy( forward, trans[0] );
|
|
|
|
VectorCopy( right, trans[1] );
|
|
|
|
VectorCopy( up, trans[2] );
|
|
|
|
*/
|
|
|
|
}
|
|
|
|
|
1999-03-20 00:00:00 +00:00
|
|
|
// 2015 code
|
|
|
|
void TransformFromTriangle_2015(const float tri[3][3], float trans[3][3], vec3_t pos)
|
|
|
|
{
|
|
|
|
vec3_t edge[2];
|
|
|
|
vec3_t cross;
|
|
|
|
vec3_t other;
|
|
|
|
vec3_t forward, right, up;
|
|
|
|
|
|
|
|
OriginFromTriangle( tri, pos );
|
|
|
|
|
|
|
|
VectorSubtract( tri[2], tri[0], edge[0] );
|
|
|
|
VectorSubtract( tri[1], tri[0], edge[1] );
|
|
|
|
|
|
|
|
VectorNormalize( edge[0] );
|
|
|
|
VectorNormalize( edge[1] );
|
|
|
|
CrossProduct( edge[1], edge[0], cross );
|
|
|
|
VectorNormalize( cross ); //
|
|
|
|
CrossProduct( edge[1], cross, other );
|
|
|
|
VectorNormalize( other ); //
|
|
|
|
|
|
|
|
VectorCopy( cross, forward );
|
|
|
|
VectorCopy( other, right );
|
|
|
|
// VectorNegate( edge[1], up );
|
|
|
|
VectorCopy( edge[1], up );
|
|
|
|
|
|
|
|
VectorCopy( forward, trans[0] );
|
|
|
|
VectorCopy( right, trans[1] );
|
|
|
|
VectorCopy( up, trans[2] );
|
|
|
|
}
|
|
|
|
|
1998-12-20 00:00:00 +00:00
|
|
|
static char musicmoods[ mood_totalnumber ][ 16 ] =
|
|
|
|
{
|
|
|
|
"none",
|
|
|
|
"normal",
|
|
|
|
"action",
|
|
|
|
"suspense",
|
|
|
|
"mystery",
|
|
|
|
"success",
|
|
|
|
"failure",
|
|
|
|
"surprise",
|
|
|
|
"special",
|
|
|
|
"aux1",
|
|
|
|
"aux2",
|
|
|
|
"aux3",
|
|
|
|
"aux4",
|
|
|
|
"aux5",
|
|
|
|
"aux6",
|
|
|
|
"aux7"
|
|
|
|
};
|
|
|
|
|
|
|
|
/*
|
|
|
|
=================
|
|
|
|
MusicMood_NameToNum
|
|
|
|
=================
|
|
|
|
*/
|
|
|
|
int MusicMood_NameToNum( const char * name )
|
|
|
|
{
|
|
|
|
int i;
|
|
|
|
|
|
|
|
if ( !name )
|
|
|
|
return -1;
|
|
|
|
|
|
|
|
for ( i = 0; i < mood_totalnumber; i++ )
|
|
|
|
{
|
|
|
|
if ( !strcmpi( name, musicmoods[ i ] ) )
|
|
|
|
{
|
|
|
|
return i;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
=================
|
|
|
|
MusicMood_NumToName
|
|
|
|
=================
|
|
|
|
*/
|
|
|
|
const char * MusicMood_NumToName( int num )
|
|
|
|
{
|
|
|
|
if ( ( num < 0 ) || ( num >= mood_totalnumber ) )
|
|
|
|
return "";
|
|
|
|
else
|
|
|
|
return musicmoods[ num ];
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
===============
|
|
|
|
SURFACE_DamageMultiplier
|
|
|
|
===============
|
|
|
|
*/
|
|
|
|
float SURFACE_DamageMultiplier( int flags )
|
|
|
|
{
|
|
|
|
float mult;
|
|
|
|
|
|
|
|
mult = 0;
|
|
|
|
switch ( flags )
|
|
|
|
{
|
|
|
|
case SURF_TYPE_FLESH:
|
|
|
|
case SURF_TYPE_FABRIC:
|
|
|
|
case SURF_TYPE_VEGETATION:
|
|
|
|
case SURF_TYPE_WATER:
|
|
|
|
case SURF_TYPE_PAPER:
|
|
|
|
mult = 0;
|
|
|
|
break;
|
|
|
|
case SURF_TYPE_DIRT:
|
|
|
|
mult = 0.2;
|
|
|
|
break;
|
|
|
|
case SURF_TYPE_WOOD:
|
|
|
|
mult = 0.5;
|
|
|
|
break;
|
|
|
|
case SURF_TYPE_METAL:
|
|
|
|
case SURF_TYPE_DUCT:
|
|
|
|
case SURF_TYPE_GRILL:
|
|
|
|
mult = 1;
|
|
|
|
break;
|
|
|
|
case SURF_TYPE_GRAVEL:
|
|
|
|
case SURF_TYPE_STONE:
|
|
|
|
case SURF_TYPE_CONCRETE:
|
|
|
|
mult = 1.5;
|
|
|
|
break;
|
|
|
|
case SURF_TYPE_GLASS:
|
|
|
|
case SURF_TYPE_MONITOR:
|
|
|
|
mult = 3;
|
|
|
|
break;
|
|
|
|
default:
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
return mult;
|
|
|
|
}
|
|
|
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
//====================================================================================
|
|
|
|
|
|
|
|
/*
|
|
|
|
============
|
|
|
|
COM_SkipPath
|
|
|
|
============
|
|
|
|
*/
|
|
|
|
#ifdef SIN
|
|
|
|
const char *COM_SkipPath (const char *pathname)
|
|
|
|
{
|
|
|
|
const char *last;
|
|
|
|
#else
|
|
|
|
char *COM_SkipPath (char *pathname)
|
|
|
|
{
|
|
|
|
char *last;
|
|
|
|
#endif
|
|
|
|
|
|
|
|
last = pathname;
|
|
|
|
while (*pathname)
|
|
|
|
{
|
|
|
|
if (*pathname=='/')
|
|
|
|
last = pathname+1;
|
|
|
|
pathname++;
|
|
|
|
}
|
|
|
|
return last;
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
============
|
|
|
|
COM_ParseHex
|
|
|
|
============
|
|
|
|
*/
|
|
|
|
int COM_ParseHex (const char *hex)
|
|
|
|
{
|
|
|
|
const char *str;
|
|
|
|
int num;
|
|
|
|
|
|
|
|
num = 0;
|
|
|
|
str = hex;
|
|
|
|
|
|
|
|
while (*str)
|
|
|
|
{
|
|
|
|
num <<= 4;
|
|
|
|
if (*str >= '0' && *str <= '9')
|
|
|
|
num += *str-'0';
|
|
|
|
else if (*str >= 'a' && *str <= 'f')
|
|
|
|
num += 10 + *str-'a';
|
|
|
|
else if (*str >= 'A' && *str <= 'F')
|
|
|
|
num += 10 + *str-'A';
|
|
|
|
else
|
|
|
|
Com_Printf("Bad hex number: %s",hex);
|
|
|
|
str++;
|
|
|
|
}
|
|
|
|
|
|
|
|
return num;
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
============
|
|
|
|
COM_StripExtension
|
|
|
|
============
|
|
|
|
*/
|
|
|
|
#ifdef SIN
|
|
|
|
void COM_StripExtension (const char *in, char *out)
|
|
|
|
#else
|
|
|
|
void COM_StripExtension (char *in, char *out)
|
|
|
|
#endif
|
|
|
|
{
|
|
|
|
while (*in && *in != '.')
|
|
|
|
*out++ = *in++;
|
|
|
|
*out = 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
============
|
|
|
|
COM_FileExtension
|
|
|
|
============
|
|
|
|
*/
|
|
|
|
#ifdef SIN
|
|
|
|
char *COM_FileExtension (const char *in)
|
|
|
|
#else
|
|
|
|
char *COM_FileExtension (char *in)
|
|
|
|
#endif
|
|
|
|
{
|
|
|
|
static char exten[8];
|
|
|
|
int i;
|
|
|
|
|
|
|
|
while (*in && *in != '.')
|
|
|
|
in++;
|
|
|
|
if (!*in)
|
|
|
|
return "";
|
|
|
|
in++;
|
|
|
|
for (i=0 ; i<7 && *in ; i++,in++)
|
|
|
|
exten[i] = *in;
|
|
|
|
exten[i] = 0;
|
|
|
|
return exten;
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
============
|
|
|
|
COM_FileBase
|
|
|
|
============
|
|
|
|
*/
|
|
|
|
#ifdef SIN
|
|
|
|
void COM_FileBase (const char *in, char *out)
|
|
|
|
{
|
|
|
|
const char *s;
|
|
|
|
const char *s2;
|
|
|
|
#else
|
|
|
|
void COM_FileBase (char *in, char *out)
|
|
|
|
{
|
|
|
|
char *s, *s2;
|
|
|
|
#endif
|
|
|
|
|
|
|
|
s = in + strlen(in) - 1;
|
|
|
|
|
|
|
|
while (s != in && *s != '.')
|
|
|
|
s--;
|
|
|
|
|
|
|
|
for (s2 = s ; s2 != in && *s2 != '/' ; s2--)
|
|
|
|
;
|
|
|
|
|
|
|
|
if (s-s2 < 2)
|
|
|
|
out[0] = 0;
|
|
|
|
else
|
|
|
|
{
|
|
|
|
s--;
|
|
|
|
strncpy (out,s2+1, s-s2);
|
|
|
|
out[s-s2] = 0;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
============
|
|
|
|
COM_FilePath
|
|
|
|
|
|
|
|
Returns the path up to, but not including the last /
|
|
|
|
============
|
|
|
|
*/
|
|
|
|
#ifdef SIN
|
|
|
|
void COM_FilePath (const char *in, char *out)
|
|
|
|
{
|
|
|
|
const char *s;
|
|
|
|
#else
|
|
|
|
void COM_FilePath (char *in, char *out)
|
|
|
|
{
|
|
|
|
char *s;
|
|
|
|
#endif
|
|
|
|
|
|
|
|
s = in + strlen(in) - 1;
|
|
|
|
|
|
|
|
while (s != in && *s != '/')
|
|
|
|
s--;
|
|
|
|
|
|
|
|
strncpy (out,in, s-in);
|
|
|
|
out[s-in] = 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
==================
|
|
|
|
COM_DefaultExtension
|
|
|
|
==================
|
|
|
|
*/
|
|
|
|
#ifdef SIN
|
|
|
|
void COM_DefaultExtension (char *path, const char *extension)
|
|
|
|
#else
|
|
|
|
void COM_DefaultExtension (char *path, char *extension)
|
|
|
|
#endif
|
|
|
|
{
|
|
|
|
char *src;
|
|
|
|
//
|
|
|
|
// if path doesn't have a .EXT, append extension
|
|
|
|
// (extension should include the .)
|
|
|
|
//
|
|
|
|
src = path + strlen(path) - 1;
|
|
|
|
|
|
|
|
while (*src != '/' && src != path)
|
|
|
|
{
|
|
|
|
if (*src == '.')
|
|
|
|
return; // it has an extension
|
|
|
|
src--;
|
|
|
|
}
|
|
|
|
|
|
|
|
strcat (path, extension);
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
============================================================================
|
|
|
|
|
|
|
|
BYTE ORDER FUNCTIONS
|
|
|
|
|
|
|
|
============================================================================
|
|
|
|
*/
|
|
|
|
|
|
|
|
qboolean bigendien;
|
|
|
|
|
|
|
|
// can't just use function pointers, or dll linkage can
|
|
|
|
// mess up when qcommon is included in multiple places
|
|
|
|
short (*_BigShort) (short l);
|
|
|
|
short (*_LittleShort) (short l);
|
|
|
|
int (*_BigLong) (int l);
|
|
|
|
int (*_LittleLong) (int l);
|
|
|
|
float (*_BigFloat) (float l);
|
|
|
|
float (*_LittleFloat) (float l);
|
|
|
|
#ifdef SIN
|
|
|
|
unsigned short (*_BigUnsignedShort) (unsigned short l);
|
|
|
|
unsigned short (*_LittleUnsignedShort) (unsigned short l);
|
|
|
|
#endif
|
|
|
|
|
|
|
|
short BigShort(short l){return _BigShort(l);}
|
|
|
|
short LittleShort(short l) {return _LittleShort(l);}
|
|
|
|
int BigLong (int l) {return _BigLong(l);}
|
|
|
|
int LittleLong (int l) {return _LittleLong(l);}
|
|
|
|
float BigFloat (float l) {return _BigFloat(l);}
|
|
|
|
float LittleFloat (float l) {return _LittleFloat(l);}
|
|
|
|
#ifdef SIN
|
|
|
|
unsigned short BigUnsignedShort(unsigned short l){return _BigUnsignedShort(l);}
|
|
|
|
unsigned short LittleUnsignedShort(unsigned short l) {return _LittleUnsignedShort(l);}
|
|
|
|
#endif
|
|
|
|
|
|
|
|
short ShortSwap (short l)
|
|
|
|
{
|
|
|
|
byte b1,b2;
|
|
|
|
|
|
|
|
b1 = l&255;
|
|
|
|
b2 = (l>>8)&255;
|
|
|
|
|
|
|
|
return (b1<<8) + b2;
|
|
|
|
}
|
|
|
|
|
|
|
|
short ShortNoSwap (short l)
|
|
|
|
{
|
|
|
|
return l;
|
|
|
|
}
|
|
|
|
|
|
|
|
#ifdef SIN
|
|
|
|
|
|
|
|
unsigned short UnsignedShortSwap (unsigned short l)
|
|
|
|
{
|
|
|
|
byte b1,b2;
|
|
|
|
|
|
|
|
b1 = l&255;
|
|
|
|
b2 = (l>>8)&255;
|
|
|
|
|
|
|
|
return (b1<<8) + b2;
|
|
|
|
}
|
|
|
|
|
|
|
|
unsigned short UnsignedShortNoSwap (unsigned short l)
|
|
|
|
{
|
|
|
|
return l;
|
|
|
|
}
|
|
|
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
int LongSwap (int l)
|
|
|
|
{
|
|
|
|
byte b1,b2,b3,b4;
|
|
|
|
|
|
|
|
b1 = l&255;
|
|
|
|
b2 = (l>>8)&255;
|
|
|
|
b3 = (l>>16)&255;
|
|
|
|
b4 = (l>>24)&255;
|
|
|
|
|
|
|
|
return ((int)b1<<24) + ((int)b2<<16) + ((int)b3<<8) + b4;
|
|
|
|
}
|
|
|
|
|
|
|
|
int LongNoSwap (int l)
|
|
|
|
{
|
|
|
|
return l;
|
|
|
|
}
|
|
|
|
|
|
|
|
float FloatSwap (float f)
|
|
|
|
{
|
|
|
|
union
|
|
|
|
{
|
|
|
|
float f;
|
|
|
|
byte b[4];
|
|
|
|
} dat1, dat2;
|
|
|
|
|
|
|
|
|
|
|
|
dat1.f = f;
|
|
|
|
dat2.b[0] = dat1.b[3];
|
|
|
|
dat2.b[1] = dat1.b[2];
|
|
|
|
dat2.b[2] = dat1.b[1];
|
|
|
|
dat2.b[3] = dat1.b[0];
|
|
|
|
return dat2.f;
|
|
|
|
}
|
|
|
|
|
|
|
|
float FloatNoSwap (float f)
|
|
|
|
{
|
|
|
|
return f;
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
================
|
|
|
|
Swap_Init
|
|
|
|
================
|
|
|
|
*/
|
|
|
|
void Swap_Init (void)
|
|
|
|
{
|
|
|
|
byte swaptest[2] = {1,0};
|
|
|
|
|
|
|
|
// set the byte swapping variables in a portable manner
|
|
|
|
if ( *(short *)swaptest == 1)
|
|
|
|
{
|
|
|
|
bigendien = false;
|
|
|
|
_BigShort = ShortSwap;
|
|
|
|
_LittleShort = ShortNoSwap;
|
|
|
|
_BigLong = LongSwap;
|
|
|
|
_LittleLong = LongNoSwap;
|
|
|
|
_BigFloat = FloatSwap;
|
|
|
|
_LittleFloat = FloatNoSwap;
|
|
|
|
#ifdef SIN
|
|
|
|
_BigUnsignedShort = UnsignedShortSwap;
|
|
|
|
_LittleUnsignedShort = UnsignedShortNoSwap;
|
|
|
|
#endif
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
bigendien = true;
|
|
|
|
_BigShort = ShortNoSwap;
|
|
|
|
_LittleShort = ShortSwap;
|
|
|
|
_BigLong = LongNoSwap;
|
|
|
|
_LittleLong = LongSwap;
|
|
|
|
_BigFloat = FloatNoSwap;
|
|
|
|
_LittleFloat = FloatSwap;
|
|
|
|
#ifdef SIN
|
|
|
|
_BigUnsignedShort = UnsignedShortNoSwap;
|
|
|
|
_LittleUnsignedShort = UnsignedShortSwap;
|
|
|
|
#endif
|
|
|
|
}
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
============
|
|
|
|
va
|
|
|
|
|
|
|
|
does a varargs printf into a temp buffer, so I don't need to have
|
|
|
|
varargs versions of all text functions.
|
|
|
|
FIXME: make this buffer size safe someday
|
|
|
|
============
|
|
|
|
*/
|
|
|
|
#ifdef SIN
|
|
|
|
const char *va(const char *format, ...)
|
|
|
|
#else
|
|
|
|
char *va(char *format, ...)
|
|
|
|
#endif
|
|
|
|
{
|
|
|
|
va_list argptr;
|
|
|
|
static char string[1024];
|
|
|
|
|
|
|
|
va_start (argptr, format);
|
|
|
|
vsprintf (string, format,argptr);
|
|
|
|
va_end (argptr);
|
|
|
|
|
|
|
|
return string;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
char com_token[MAX_STRING_CHARS];
|
|
|
|
|
|
|
|
#ifdef SIN
|
|
|
|
/*
|
|
|
|
==============
|
|
|
|
COM_GetToken
|
|
|
|
|
|
|
|
Parse a token out of a string
|
|
|
|
==============
|
|
|
|
*/
|
|
|
|
const char *COM_GetToken(const char **data_p, qboolean crossline)
|
|
|
|
{
|
|
|
|
int c;
|
|
|
|
int len;
|
|
|
|
const char *data;
|
|
|
|
|
|
|
|
data = *data_p;
|
|
|
|
len = 0;
|
|
|
|
com_token[0] = 0;
|
|
|
|
|
|
|
|
if (!data)
|
|
|
|
{
|
|
|
|
*data_p = NULL;
|
|
|
|
return "";
|
|
|
|
}
|
|
|
|
|
|
|
|
// skip whitespace
|
|
|
|
skipwhite:
|
|
|
|
while ( (c = *data) <= ' ')
|
|
|
|
{
|
|
|
|
#ifdef SIN
|
|
|
|
if (c == '\n' && !crossline)
|
|
|
|
{
|
|
|
|
*data_p = data;
|
|
|
|
return "";
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
if (c == 0)
|
|
|
|
{
|
|
|
|
*data_p = NULL;
|
|
|
|
return "";
|
|
|
|
}
|
|
|
|
data++;
|
|
|
|
}
|
|
|
|
|
|
|
|
// skip // comments
|
|
|
|
if (c=='/' && data[1] == '/')
|
|
|
|
{
|
|
|
|
while (*data && *data != '\n')
|
|
|
|
data++;
|
|
|
|
goto skipwhite;
|
|
|
|
}
|
|
|
|
|
|
|
|
// skip /* comments
|
|
|
|
if (c=='/' && data[1] == '*')
|
|
|
|
{
|
|
|
|
data++;
|
|
|
|
while (*data)
|
|
|
|
{
|
|
|
|
if ( (*(data-1)=='*') && (*data == '/') )
|
|
|
|
break;
|
|
|
|
data++;
|
|
|
|
}
|
|
|
|
while (*data && *data != '\n')
|
|
|
|
data++;
|
|
|
|
goto skipwhite;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// handle quoted strings specially
|
|
|
|
if (c == '\"')
|
|
|
|
{
|
|
|
|
data++;
|
|
|
|
while (1)
|
|
|
|
{
|
|
|
|
c = *data++;
|
|
|
|
if (c == '\\' && *data == '\"')
|
|
|
|
{
|
|
|
|
if (len < MAX_STRING_CHARS)
|
|
|
|
{
|
|
|
|
com_token[len] = '\"';
|
|
|
|
len++;
|
|
|
|
}
|
|
|
|
data++;
|
|
|
|
}
|
|
|
|
else if (c=='\"' || !c)
|
|
|
|
{
|
|
|
|
com_token[len] = 0;
|
|
|
|
*data_p = data;
|
|
|
|
return com_token;
|
|
|
|
}
|
|
|
|
else if (len < MAX_STRING_CHARS)
|
|
|
|
{
|
|
|
|
#ifdef SIN
|
|
|
|
if (c == '\\' && *data == 'n')
|
|
|
|
{
|
|
|
|
com_token[len] = '\n';
|
|
|
|
data++;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
com_token[len] = c;
|
|
|
|
}
|
|
|
|
len++;
|
|
|
|
#else
|
|
|
|
com_token[len] = c;
|
|
|
|
len++;
|
|
|
|
#endif
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// parse a regular word
|
|
|
|
do
|
|
|
|
{
|
|
|
|
if (len < MAX_STRING_CHARS)
|
|
|
|
{
|
|
|
|
com_token[len] = c;
|
|
|
|
len++;
|
|
|
|
}
|
|
|
|
data++;
|
|
|
|
c = *data;
|
|
|
|
} while (c>32);
|
|
|
|
|
|
|
|
if (len == MAX_STRING_CHARS)
|
|
|
|
{
|
|
|
|
// Com_Printf ("Token exceeded %i chars, discarded.\n", MAX_STRING_CHARS);
|
|
|
|
len = 0;
|
|
|
|
}
|
|
|
|
com_token[len] = 0;
|
|
|
|
|
|
|
|
*data_p = data;
|
|
|
|
return com_token;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
#ifdef SIN
|
|
|
|
/*
|
|
|
|
==============
|
|
|
|
SIN_GetToken
|
|
|
|
|
|
|
|
Parse a token out of a string
|
|
|
|
==============
|
|
|
|
*/
|
|
|
|
const char *SIN_GetToken(const char **data_p, qboolean crossline)
|
|
|
|
{
|
|
|
|
int c;
|
|
|
|
int len;
|
|
|
|
const char *data;
|
|
|
|
|
|
|
|
data = *data_p;
|
|
|
|
len = 0;
|
|
|
|
com_token[0] = 0;
|
|
|
|
|
|
|
|
if (!data)
|
|
|
|
{
|
|
|
|
*data_p = NULL;
|
|
|
|
return "";
|
|
|
|
}
|
|
|
|
|
|
|
|
// skip whitespace
|
|
|
|
skipwhite:
|
|
|
|
while ( (c = *data) <= ' ')
|
|
|
|
{
|
|
|
|
#ifdef SIN
|
|
|
|
if (c == '\n' && !crossline)
|
|
|
|
{
|
|
|
|
*data_p = data;
|
|
|
|
return "";
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
if (c == 0)
|
|
|
|
{
|
|
|
|
*data_p = NULL;
|
|
|
|
return "";
|
|
|
|
}
|
|
|
|
data++;
|
|
|
|
}
|
|
|
|
|
|
|
|
// skip // comments
|
|
|
|
if (c=='/' && data[1] == '/')
|
|
|
|
{
|
|
|
|
while (*data && *data != '\n')
|
|
|
|
data++;
|
|
|
|
goto skipwhite;
|
|
|
|
}
|
|
|
|
|
|
|
|
// skip /* comments
|
|
|
|
if (c=='/' && data[1] == '*')
|
|
|
|
{
|
|
|
|
data++;
|
|
|
|
while (*data)
|
|
|
|
{
|
|
|
|
if ( (*(data-1)=='*') && (*data == '/') )
|
|
|
|
break;
|
|
|
|
data++;
|
|
|
|
}
|
|
|
|
while (*data && *data != '\n')
|
|
|
|
data++;
|
|
|
|
goto skipwhite;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// handle quoted strings specially
|
|
|
|
if (c == '\"')
|
|
|
|
{
|
|
|
|
data++;
|
|
|
|
while (1)
|
|
|
|
{
|
|
|
|
c = *data++;
|
|
|
|
if (c == '\\' && *data == '\"')
|
|
|
|
{
|
|
|
|
if (len < MAX_STRING_CHARS)
|
|
|
|
{
|
|
|
|
com_token[len] = '\"';
|
|
|
|
len++;
|
|
|
|
}
|
|
|
|
data++;
|
|
|
|
}
|
|
|
|
else if (c=='\"' || !c)
|
|
|
|
{
|
|
|
|
com_token[len] = 0;
|
|
|
|
*data_p = data;
|
|
|
|
return com_token;
|
|
|
|
}
|
|
|
|
else if (len < MAX_STRING_CHARS)
|
|
|
|
{
|
|
|
|
com_token[len] = c;
|
|
|
|
len++;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// parse a regular word
|
|
|
|
do
|
|
|
|
{
|
|
|
|
if (len < MAX_STRING_CHARS)
|
|
|
|
{
|
|
|
|
com_token[len] = c;
|
|
|
|
len++;
|
|
|
|
}
|
|
|
|
data++;
|
|
|
|
c = *data;
|
|
|
|
} while (c>32);
|
|
|
|
|
|
|
|
if (len == MAX_STRING_CHARS)
|
|
|
|
{
|
|
|
|
// Com_Printf ("Token exceeded %i chars, discarded.\n", MAX_STRING_CHARS);
|
|
|
|
len = 0;
|
|
|
|
}
|
|
|
|
com_token[len] = 0;
|
|
|
|
|
|
|
|
*data_p = data;
|
|
|
|
return com_token;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
const char *SIN_Parse (const char **data_p)
|
|
|
|
{
|
|
|
|
return SIN_GetToken( data_p, true );
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
|
|
|
|
/*
|
|
|
|
==============
|
|
|
|
COM_Parse
|
|
|
|
|
|
|
|
Parse a token out of a string
|
|
|
|
==============
|
|
|
|
*/
|
|
|
|
#ifdef SIN
|
|
|
|
const char *COM_Parse (const char **data_p)
|
|
|
|
#else
|
|
|
|
char *COM_Parse (char **data_p)
|
|
|
|
#endif
|
|
|
|
{
|
|
|
|
return COM_GetToken( data_p, true );
|
|
|
|
}
|
|
|
|
#else
|
|
|
|
/*
|
|
|
|
==============
|
|
|
|
COM_Parse
|
|
|
|
|
|
|
|
Parse a token out of a string
|
|
|
|
==============
|
|
|
|
*/
|
|
|
|
char *COM_Parse (char **data_p)
|
|
|
|
{
|
|
|
|
int c;
|
|
|
|
int len;
|
|
|
|
char *data;
|
|
|
|
|
|
|
|
data = *data_p;
|
|
|
|
len = 0;
|
|
|
|
com_token[0] = 0;
|
|
|
|
|
|
|
|
if (!data)
|
|
|
|
{
|
|
|
|
*data_p = NULL;
|
|
|
|
return "";
|
|
|
|
}
|
|
|
|
|
|
|
|
// skip whitespace
|
|
|
|
skipwhite:
|
|
|
|
while ( (c = *data) <= ' ')
|
|
|
|
{
|
|
|
|
if (c == 0)
|
|
|
|
{
|
|
|
|
*data_p = NULL;
|
|
|
|
return "";
|
|
|
|
}
|
|
|
|
data++;
|
|
|
|
}
|
|
|
|
|
|
|
|
// skip // comments
|
|
|
|
if (c=='/' && data[1] == '/')
|
|
|
|
{
|
|
|
|
while (*data && *data != '\n')
|
|
|
|
data++;
|
|
|
|
goto skipwhite;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// handle quoted strings specially
|
|
|
|
if (c == '\"')
|
|
|
|
{
|
|
|
|
data++;
|
|
|
|
while (1)
|
|
|
|
{
|
|
|
|
c = *data++;
|
|
|
|
if (c=='\"' || !c)
|
|
|
|
{
|
|
|
|
com_token[len] = 0;
|
|
|
|
*data_p = data;
|
|
|
|
return com_token;
|
|
|
|
}
|
|
|
|
if (len < MAX_TOKEN_CHARS)
|
|
|
|
{
|
|
|
|
com_token[len] = c;
|
|
|
|
len++;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// parse a regular word
|
|
|
|
do
|
|
|
|
{
|
|
|
|
if (len < MAX_TOKEN_CHARS)
|
|
|
|
{
|
|
|
|
com_token[len] = c;
|
|
|
|
len++;
|
|
|
|
}
|
|
|
|
data++;
|
|
|
|
c = *data;
|
|
|
|
} while (c>32);
|
|
|
|
|
|
|
|
if (len == MAX_TOKEN_CHARS)
|
|
|
|
{
|
|
|
|
// Com_Printf ("Token exceeded %i chars, discarded.\n", MAX_TOKEN_CHARS);
|
|
|
|
len = 0;
|
|
|
|
}
|
|
|
|
com_token[len] = 0;
|
|
|
|
|
|
|
|
*data_p = data;
|
|
|
|
return com_token;
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
===============
|
|
|
|
Com_PageInMemory
|
|
|
|
|
|
|
|
===============
|
|
|
|
*/
|
|
|
|
int paged_total;
|
|
|
|
|
|
|
|
void Com_PageInMemory (byte *buffer, int size)
|
|
|
|
{
|
|
|
|
int i;
|
|
|
|
|
|
|
|
for (i=size-1 ; i>0 ; i-=4096)
|
|
|
|
paged_total += buffer[i];
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
============================================================================
|
|
|
|
|
|
|
|
LIBRARY REPLACEMENT FUNCTIONS
|
|
|
|
|
|
|
|
============================================================================
|
|
|
|
*/
|
|
|
|
|
|
|
|
// FIXME: replace all Q_stricmp with Q_strcasecmp
|
|
|
|
int Q_stricmp (const char *s1, const char *s2)
|
|
|
|
{
|
|
|
|
#if defined(WIN32)
|
|
|
|
return _stricmp (s1, s2);
|
|
|
|
#else
|
|
|
|
return strcasecmp (s1, s2);
|
|
|
|
#endif
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
int Q_strncasecmp (const char *s1, const char *s2, int n)
|
|
|
|
{
|
|
|
|
int c1, c2;
|
|
|
|
|
|
|
|
do
|
|
|
|
{
|
|
|
|
c1 = *s1++;
|
|
|
|
c2 = *s2++;
|
|
|
|
|
|
|
|
if (!n--)
|
|
|
|
return 0; // strings are equal until end point
|
|
|
|
|
|
|
|
if (c1 != c2)
|
|
|
|
{
|
|
|
|
if (c1 >= 'a' && c1 <= 'z')
|
|
|
|
c1 -= ('a' - 'A');
|
|
|
|
if (c2 >= 'a' && c2 <= 'z')
|
|
|
|
c2 -= ('a' - 'A');
|
|
|
|
if (c1 != c2)
|
|
|
|
return -1; // strings not equal
|
|
|
|
}
|
|
|
|
} while (c1);
|
|
|
|
|
|
|
|
return 0; // strings are equal
|
|
|
|
}
|
|
|
|
|
|
|
|
int Q_strcasecmp (const char *s1, const char *s2)
|
|
|
|
{
|
|
|
|
return Q_strncasecmp (s1, s2, 99999);
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
#ifdef SIN
|
|
|
|
void Com_sprintf (char *dest, int size, const char *fmt, ...)
|
|
|
|
#else
|
|
|
|
void Com_sprintf (char *dest, int size, char *fmt, ...)
|
|
|
|
#endif
|
|
|
|
{
|
|
|
|
char bigbuffer[0x10000];
|
|
|
|
int len;
|
|
|
|
va_list argptr;
|
|
|
|
|
|
|
|
va_start (argptr,fmt);
|
|
|
|
len = vsprintf (bigbuffer,fmt,argptr);
|
|
|
|
va_end (argptr);
|
|
|
|
if (len >= size)
|
|
|
|
Com_Printf ("Com_sprintf: overflow of %i in %i\n", len, size);
|
|
|
|
strncpy (dest, bigbuffer, size-1);
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
=====================================================================
|
|
|
|
|
|
|
|
INFO STRINGS
|
|
|
|
|
|
|
|
=====================================================================
|
|
|
|
*/
|
|
|
|
|
|
|
|
/*
|
|
|
|
===============
|
|
|
|
Info_ValueForKey
|
|
|
|
|
|
|
|
Searches the string for the given
|
|
|
|
key and returns the associated value, or an empty string.
|
|
|
|
===============
|
|
|
|
*/
|
|
|
|
#ifdef SIN
|
|
|
|
const char *Info_ValueForKey (const char *s, const char *key)
|
|
|
|
#else
|
|
|
|
char *Info_ValueForKey (char *s, char *key)
|
|
|
|
#endif
|
|
|
|
{
|
|
|
|
char pkey[512];
|
|
|
|
static char value[2][512]; // use two buffers so compares
|
|
|
|
// work without stomping on each other
|
|
|
|
static int valueindex;
|
|
|
|
char *o;
|
|
|
|
|
|
|
|
valueindex ^= 1;
|
|
|
|
if (*s == '\\')
|
|
|
|
s++;
|
|
|
|
while (1)
|
|
|
|
{
|
|
|
|
o = pkey;
|
|
|
|
while (*s != '\\')
|
|
|
|
{
|
|
|
|
if (!*s)
|
|
|
|
return "";
|
|
|
|
*o++ = *s++;
|
|
|
|
}
|
|
|
|
*o = 0;
|
|
|
|
s++;
|
|
|
|
|
|
|
|
o = value[valueindex];
|
|
|
|
|
|
|
|
while (*s != '\\' && *s)
|
|
|
|
{
|
|
|
|
if (!*s)
|
|
|
|
return "";
|
|
|
|
*o++ = *s++;
|
|
|
|
}
|
|
|
|
*o = 0;
|
|
|
|
|
|
|
|
if (!strcmp (key, pkey) )
|
|
|
|
return value[valueindex];
|
|
|
|
|
|
|
|
if (!*s)
|
|
|
|
return "";
|
|
|
|
s++;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
#ifdef SIN
|
|
|
|
void Info_RemoveKey (char *s, const char *key)
|
|
|
|
#else
|
|
|
|
void Info_RemoveKey (char *s, char *key)
|
|
|
|
#endif
|
|
|
|
{
|
|
|
|
char *start;
|
|
|
|
char pkey[512];
|
|
|
|
char value[512];
|
|
|
|
char *o;
|
|
|
|
|
|
|
|
if (strstr (key, "\\"))
|
|
|
|
{
|
|
|
|
// Com_Printf ("Can't use a key with a \\\n");
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
while (1)
|
|
|
|
{
|
|
|
|
start = s;
|
|
|
|
if (*s == '\\')
|
|
|
|
s++;
|
|
|
|
o = pkey;
|
|
|
|
while (*s != '\\')
|
|
|
|
{
|
|
|
|
if (!*s)
|
|
|
|
return;
|
|
|
|
*o++ = *s++;
|
|
|
|
}
|
|
|
|
*o = 0;
|
|
|
|
s++;
|
|
|
|
|
|
|
|
o = value;
|
|
|
|
while (*s != '\\' && *s)
|
|
|
|
{
|
|
|
|
if (!*s)
|
|
|
|
return;
|
|
|
|
*o++ = *s++;
|
|
|
|
}
|
|
|
|
*o = 0;
|
|
|
|
|
|
|
|
if (!strcmp (key, pkey) )
|
|
|
|
{
|
|
|
|
strcpy (start, s); // remove this part
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (!*s)
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
==================
|
|
|
|
Info_Validate
|
|
|
|
|
|
|
|
Some characters are illegal in info strings because they
|
|
|
|
can mess up the server's parsing
|
|
|
|
==================
|
|
|
|
*/
|
|
|
|
#ifdef SIN
|
|
|
|
qboolean Info_Validate (const char *s)
|
|
|
|
#else
|
|
|
|
qboolean Info_Validate (char *s)
|
|
|
|
#endif
|
|
|
|
{
|
|
|
|
if (strstr (s, "\""))
|
|
|
|
return false;
|
|
|
|
if (strstr (s, ";"))
|
|
|
|
return false;
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
#ifdef SIN
|
|
|
|
void Info_SetValueForKey (char *s, const char *key, const char *value)
|
|
|
|
#else
|
|
|
|
void Info_SetValueForKey (char *s, char *key, char *value)
|
|
|
|
#endif
|
|
|
|
{
|
|
|
|
char newi[MAX_INFO_STRING], *v;
|
|
|
|
int c;
|
|
|
|
int maxsize = MAX_INFO_STRING;
|
|
|
|
|
|
|
|
if (strstr (key, "\\") || strstr (value, "\\") )
|
|
|
|
{
|
|
|
|
Com_Printf ("Can't use keys or values with a \\\n");
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (strstr (key, ";") )
|
|
|
|
{
|
|
|
|
Com_Printf ("Can't use keys or values with a semicolon\n");
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (strstr (key, "\"") || strstr (value, "\"") )
|
|
|
|
{
|
|
|
|
Com_Printf ("Can't use keys or values with a \"\n");
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (strlen(key) > MAX_INFO_KEY-1 || strlen(value) > MAX_INFO_KEY-1)
|
|
|
|
{
|
|
|
|
Com_Printf ("Keys and values must be < 64 characters.\n");
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
Info_RemoveKey (s, key);
|
|
|
|
if (!value || !strlen(value))
|
|
|
|
return;
|
|
|
|
|
|
|
|
Com_sprintf (newi, sizeof(newi), "\\%s\\%s", key, value);
|
|
|
|
|
|
|
|
if (strlen(newi) + strlen(s) > maxsize)
|
|
|
|
{
|
|
|
|
Com_Printf ("Info string length exceeded\n");
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
// only copy ascii values
|
|
|
|
s += strlen(s);
|
|
|
|
v = newi;
|
|
|
|
while (*v)
|
|
|
|
{
|
|
|
|
c = *v++;
|
|
|
|
c &= 127; // strip high bits
|
|
|
|
if (c >= 32 && c < 127)
|
|
|
|
*s++ = c;
|
|
|
|
}
|
|
|
|
*s = 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
//====================================================================
|
|
|
|
|
|
|
|
|
|
|
|
void MatrixTransformVector
|
|
|
|
(
|
|
|
|
vec3_t in,
|
|
|
|
float mat[ 3 ][ 3 ],
|
|
|
|
vec3_t out
|
|
|
|
)
|
|
|
|
|
|
|
|
{
|
|
|
|
out[ 0 ] = in[ 0 ] * mat[ 0 ][ 0 ] + in[ 1 ] * mat[ 1 ][ 0 ] + in[ 2 ] * mat[ 2 ][ 0 ];
|
|
|
|
out[ 1 ] = in[ 0 ] * mat[ 0 ][ 1 ] + in[ 1 ] * mat[ 1 ][ 1 ] + in[ 2 ] * mat[ 2 ][ 1 ];
|
|
|
|
out[ 2 ] = in[ 0 ] * mat[ 0 ][ 2 ] + in[ 1 ] * mat[ 1 ][ 2 ] + in[ 2 ] * mat[ 2 ][ 2 ];
|
|
|
|
}
|
|
|
|
|
|
|
|
void Matrix4TransformVector
|
|
|
|
(
|
|
|
|
vec3_t in,
|
|
|
|
float mat[ 4 ][ 4 ],
|
|
|
|
vec3_t out
|
|
|
|
)
|
|
|
|
|
|
|
|
{
|
|
|
|
out[ 0 ] = in[ 0 ] * mat[ 0 ][ 0 ] + in[ 1 ] * mat[ 1 ][ 0 ] + in[ 2 ] * mat[ 2 ][ 0 ] + mat[ 3 ][ 0 ];
|
|
|
|
out[ 1 ] = in[ 0 ] * mat[ 0 ][ 1 ] + in[ 1 ] * mat[ 1 ][ 1 ] + in[ 2 ] * mat[ 2 ][ 1 ] + mat[ 3 ][ 1 ];
|
|
|
|
out[ 2 ] = in[ 0 ] * mat[ 0 ][ 2 ] + in[ 1 ] * mat[ 1 ][ 2 ] + in[ 2 ] * mat[ 2 ][ 2 ] + mat[ 3 ][ 2 ];
|
|
|
|
}
|
|
|
|
|
|
|
|
void VectorsToEulerAngles
|
|
|
|
(
|
|
|
|
vec3_t forward,
|
|
|
|
vec3_t right,
|
|
|
|
vec3_t up,
|
|
|
|
vec3_t ang
|
|
|
|
)
|
|
|
|
|
|
|
|
{
|
|
|
|
double theta;
|
|
|
|
double cp;
|
|
|
|
double sp;
|
|
|
|
|
|
|
|
sp = forward[ 2 ];
|
|
|
|
|
|
|
|
// cap off our sin value so that we don't get any NANs
|
|
|
|
if ( sp > 1.0 )
|
|
|
|
{
|
|
|
|
sp = 1.0;
|
|
|
|
}
|
|
|
|
if ( sp < -1.0 )
|
|
|
|
{
|
|
|
|
sp = -1.0;
|
|
|
|
}
|
|
|
|
|
|
|
|
theta = -asin( sp );
|
|
|
|
cp = cos( theta );
|
|
|
|
|
|
|
|
if ( cp > 8192 * FLT_EPSILON )
|
|
|
|
{
|
|
|
|
ang[ 0 ] = theta * 180 / M_PI;
|
|
|
|
ang[ 1 ] = atan2( forward[ 1 ], forward[ 0 ] ) * 180 / M_PI;
|
|
|
|
ang[ 2 ] = atan2( -right[ 2 ], up[ 2 ] ) * 180 / M_PI;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
ang[ 0 ] = theta * 180 / M_PI;
|
|
|
|
ang[ 1 ] = -atan2( right[ 0 ], right[ 1 ] ) * 180 / M_PI;
|
|
|
|
ang[ 2 ] = 0;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void MatrixToEulerAngles
|
|
|
|
(
|
|
|
|
float mat[ 3 ][ 3 ],
|
|
|
|
vec3_t ang
|
|
|
|
)
|
|
|
|
|
|
|
|
{
|
|
|
|
double theta;
|
|
|
|
double cp;
|
|
|
|
double sp;
|
|
|
|
|
|
|
|
sp = mat[ 0 ][ 2 ];
|
|
|
|
|
|
|
|
// cap off our sin value so that we don't get any NANs
|
|
|
|
if ( sp > 1.0 )
|
|
|
|
{
|
|
|
|
sp = 1.0;
|
|
|
|
}
|
|
|
|
if ( sp < -1.0 )
|
|
|
|
{
|
|
|
|
sp = -1.0;
|
|
|
|
}
|
|
|
|
|
|
|
|
theta = -asin( sp );
|
|
|
|
cp = cos( theta );
|
|
|
|
|
|
|
|
if ( cp > 8192 * FLT_EPSILON )
|
|
|
|
{
|
|
|
|
ang[ 0 ] = theta * 180 / M_PI;
|
|
|
|
ang[ 1 ] = atan2( mat[ 0 ][ 1 ], mat[ 0 ][ 0 ] ) * 180 / M_PI;
|
|
|
|
ang[ 2 ] = atan2( mat[ 1 ][ 2 ], mat[ 2 ][ 2 ] ) * 180 / M_PI;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
ang[ 0 ] = theta * 180 / M_PI;
|
|
|
|
ang[ 1 ] = -atan2( mat[ 1 ][ 0 ], mat[ 1 ][ 1 ] ) * 180 / M_PI;
|
|
|
|
ang[ 2 ] = 0;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void TransposeMatrix
|
|
|
|
(
|
|
|
|
float in[ 3 ][ 3 ],
|
|
|
|
float out[ 3 ][ 3 ]
|
|
|
|
)
|
|
|
|
|
|
|
|
{
|
|
|
|
out[ 0 ][ 0 ] = in[ 0 ][ 0 ];
|
|
|
|
out[ 0 ][ 1 ] = in[ 1 ][ 0 ];
|
|
|
|
out[ 0 ][ 2 ] = in[ 2 ][ 0 ];
|
|
|
|
out[ 1 ][ 0 ] = in[ 0 ][ 1 ];
|
|
|
|
out[ 1 ][ 1 ] = in[ 1 ][ 1 ];
|
|
|
|
out[ 1 ][ 2 ] = in[ 2 ][ 1 ];
|
|
|
|
out[ 2 ][ 0 ] = in[ 0 ][ 2 ];
|
|
|
|
out[ 2 ][ 1 ] = in[ 1 ][ 2 ];
|
|
|
|
out[ 2 ][ 2 ] = in[ 2 ][ 2 ];
|
|
|
|
}
|
|
|
|
|
|
|
|
void OrthoNormalize
|
|
|
|
(
|
|
|
|
float mat[3][3]
|
|
|
|
)
|
|
|
|
|
|
|
|
{
|
|
|
|
VectorNormalize( mat[ 0 ] );
|
|
|
|
CrossProduct( mat[ 0 ], mat[ 1 ], mat[ 2 ] );
|
|
|
|
VectorNormalize( mat[ 2 ] );
|
|
|
|
CrossProduct( mat[ 2 ], mat[ 0 ], mat[ 1 ] );
|
|
|
|
VectorNormalize( mat[ 1 ] );
|
|
|
|
}
|
|
|
|
|
|
|
|
float NormalizeQuat
|
|
|
|
(
|
|
|
|
float q[ 4 ]
|
|
|
|
)
|
|
|
|
|
|
|
|
{
|
|
|
|
float length, ilength;
|
|
|
|
|
|
|
|
length = q[ 0 ] * q[ 0 ] + q[ 1 ] * q[ 1 ] + q[ 2 ] * q[ 2 ] + q[ 3 ] * q[ 3 ];
|
|
|
|
length = sqrt( length );
|
|
|
|
|
|
|
|
if ( length )
|
|
|
|
{
|
|
|
|
ilength = 1 / length;
|
|
|
|
q[ 0 ] *= ilength;
|
|
|
|
q[ 1 ] *= ilength;
|
|
|
|
q[ 2 ] *= ilength;
|
|
|
|
q[ 3 ] *= ilength;
|
|
|
|
}
|
|
|
|
|
|
|
|
return length;
|
|
|
|
}
|
|
|
|
|
|
|
|
void MatToQuat
|
|
|
|
(
|
|
|
|
float srcMatrix[ 3 ][ 3 ],
|
|
|
|
float destQuat[ 4 ]
|
|
|
|
)
|
|
|
|
|
|
|
|
{
|
|
|
|
double trace, s;
|
|
|
|
int i, j, k;
|
|
|
|
static int next[3] = {Y, Z, X};
|
|
|
|
|
|
|
|
trace = srcMatrix[X][X] + srcMatrix[Y][Y]+ srcMatrix[Z][Z];
|
|
|
|
|
|
|
|
if (trace > 0.0)
|
|
|
|
{
|
|
|
|
s = sqrt(trace + 1.0);
|
|
|
|
destQuat[W] = s * 0.5;
|
|
|
|
s = 0.5 / s;
|
|
|
|
|
|
|
|
destQuat[X] = (srcMatrix[Z][Y] - srcMatrix[Y][Z]) * s;
|
|
|
|
destQuat[Y] = (srcMatrix[X][Z] - srcMatrix[Z][X]) * s;
|
|
|
|
destQuat[Z] = (srcMatrix[Y][X] - srcMatrix[X][Y]) * s;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
i = X;
|
|
|
|
if (srcMatrix[Y][Y] > srcMatrix[X][X])
|
|
|
|
i = Y;
|
|
|
|
if (srcMatrix[Z][Z] > srcMatrix[i][i])
|
|
|
|
i = Z;
|
|
|
|
j = next[i];
|
|
|
|
k = next[j];
|
|
|
|
|
|
|
|
s = sqrt( (srcMatrix[i][i] - (srcMatrix[j][j]+srcMatrix[k][k])) + 1.0 );
|
|
|
|
destQuat[i] = s * 0.5;
|
|
|
|
|
|
|
|
s = 0.5 / s;
|
|
|
|
|
|
|
|
destQuat[W] = (srcMatrix[k][j] - srcMatrix[j][k]) * s;
|
|
|
|
destQuat[j] = (srcMatrix[j][i] + srcMatrix[i][j]) * s;
|
|
|
|
destQuat[k] = (srcMatrix[k][i] + srcMatrix[i][k]) * s;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void AnglesToMat
|
|
|
|
(
|
|
|
|
float ang[ 3 ],
|
|
|
|
float mat[ 3 ][ 3 ]
|
|
|
|
)
|
|
|
|
|
|
|
|
{
|
|
|
|
AngleVectors( ang, mat[ 0 ], mat[ 1 ], mat[ 2 ] );
|
|
|
|
VectorNegate( mat[ 1 ], mat[ 1 ] );
|
|
|
|
}
|
|
|
|
|
|
|
|
void RotateAxis
|
|
|
|
(
|
|
|
|
float axis[ 3 ],
|
|
|
|
float angle,
|
|
|
|
float q[ 4 ]
|
|
|
|
)
|
|
|
|
|
|
|
|
{
|
|
|
|
float sin_a;
|
|
|
|
float inv_sin_a;
|
|
|
|
float cos_a;
|
|
|
|
float r;
|
|
|
|
|
|
|
|
r = angle * M_PI / 360;
|
|
|
|
|
|
|
|
sin_a = sin( r );
|
|
|
|
if ( fabs( sin_a ) > 0.00000001 )
|
|
|
|
{
|
|
|
|
inv_sin_a = 1 / sin_a;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
inv_sin_a = 0;
|
|
|
|
}
|
|
|
|
cos_a = cos( r );
|
|
|
|
|
|
|
|
q[ X ] = axis[ 0 ] * inv_sin_a;
|
|
|
|
q[ Y ] = axis[ 1 ] * inv_sin_a;
|
|
|
|
q[ Z ] = axis[ 2 ] * inv_sin_a;
|
|
|
|
q[ W ] = cos_a;
|
|
|
|
}
|
|
|
|
|
|
|
|
void MultQuat
|
|
|
|
(
|
|
|
|
float q1[ 4 ],
|
|
|
|
float q2[ 4 ],
|
|
|
|
float out[ 4 ]
|
|
|
|
)
|
|
|
|
|
|
|
|
{
|
|
|
|
out[ 0 ] = q1[X]*q2[X] - q1[Y]*q2[Y] - q1[Z]*q2[Z] - q1[W]*q2[W];
|
|
|
|
out[ 1 ] = q1[X]*q2[Y] + q1[Y]*q2[X] + q1[Z]*q2[W] - q1[W]*q2[Z];
|
|
|
|
out[ 2 ] = q1[X]*q2[Z] - q1[Y]*q2[W] + q1[Z]*q2[X] + q1[W]*q2[Y];
|
|
|
|
out[ 3 ] = q1[X]*q2[W] + q1[Y]*q2[Z] - q1[Z]*q2[Y] + q1[W]*q2[X];
|
|
|
|
}
|
|
|
|
|
|
|
|
void QuatToMat
|
|
|
|
(
|
|
|
|
float q[ 4 ],
|
|
|
|
float m[ 3 ][ 3 ]
|
|
|
|
)
|
|
|
|
|
|
|
|
{
|
|
|
|
float wx, wy, wz;
|
|
|
|
float xx, yy, yz;
|
|
|
|
float xy, xz, zz;
|
|
|
|
float x2, y2, z2;
|
|
|
|
|
|
|
|
x2 = q[ X ] + q[ X ];
|
|
|
|
y2 = q[ Y ] + q[ Y ];
|
|
|
|
z2 = q[ Z ] + q[ Z ];
|
|
|
|
|
|
|
|
xx = q[ X ] * x2;
|
|
|
|
xy = q[ X ] * y2;
|
|
|
|
xz = q[ X ] * z2;
|
|
|
|
|
|
|
|
yy = q[ Y ] * y2;
|
|
|
|
yz = q[ Y ] * z2;
|
|
|
|
zz = q[ Z ] * z2;
|
|
|
|
|
|
|
|
wx = q[ W ] * x2;
|
|
|
|
wy = q[ W ] * y2;
|
|
|
|
wz = q[ W ] * z2;
|
|
|
|
|
|
|
|
m[ 0 ][ 0 ] = 1.0 - ( yy + zz );
|
|
|
|
m[ 0 ][ 1 ] = xy - wz;
|
|
|
|
m[ 0 ][ 2 ] = xz + wy;
|
|
|
|
|
|
|
|
m[ 1 ][ 0 ] = xy + wz;
|
|
|
|
m[ 1 ][ 1 ] = 1.0 - ( xx + zz );
|
|
|
|
m[ 1 ][ 2 ] = yz - wx;
|
|
|
|
|
|
|
|
m[ 2 ][ 0 ] = xz - wy;
|
|
|
|
m[ 2 ][ 1 ] = yz + wx;
|
|
|
|
m[ 2 ][ 2 ] = 1.0 - ( xx + yy );
|
|
|
|
}
|
|
|
|
|
|
|
|
#define DELTA 1e-6
|
|
|
|
|
|
|
|
void SlerpQuaternion
|
|
|
|
(
|
|
|
|
float from[ 4 ],
|
|
|
|
float to[ 4 ],
|
|
|
|
float t,
|
|
|
|
float res[ 4 ]
|
|
|
|
)
|
|
|
|
|
|
|
|
{
|
|
|
|
float to1[ 4 ];
|
|
|
|
double omega, cosom, sinom, scale0, scale1;
|
|
|
|
|
|
|
|
cosom = from[ X ] * to[ X ] + from[ Y ] * to[ Y ] + from[ Z ] * to[ Z ] + from[ W ] * to [ W ];
|
|
|
|
if ( cosom < 0.0 )
|
|
|
|
{
|
|
|
|
cosom = -cosom;
|
|
|
|
to1[ X ] = -to[ X ];
|
|
|
|
to1[ Y ] = -to[ Y ];
|
|
|
|
to1[ Z ] = -to[ Z ];
|
|
|
|
to1[ W ] = -to[ W ];
|
|
|
|
}
|
|
|
|
else if
|
|
|
|
(
|
|
|
|
( from[ X ] == to[ X ] ) &&
|
|
|
|
( from[ Y ] == to[ Y ] ) &&
|
|
|
|
( from[ Z ] == to[ Z ] ) &&
|
|
|
|
( from[ W ] == to[ W ] )
|
|
|
|
)
|
|
|
|
{
|
|
|
|
// equal case, early exit
|
|
|
|
res[ X ] = to[ X ];
|
|
|
|
res[ Y ] = to[ Y ];
|
|
|
|
res[ Z ] = to[ Z ];
|
|
|
|
res[ W ] = to[ W ];
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
to1[ X ] = to[ X ];
|
|
|
|
to1[ Y ] = to[ Y ];
|
|
|
|
to1[ Z ] = to[ Z ];
|
|
|
|
to1[ W ] = to[ W ];
|
|
|
|
}
|
|
|
|
|
|
|
|
if ( ( 1.0 - cosom ) > DELTA )
|
|
|
|
{
|
|
|
|
omega = acos( cosom );
|
|
|
|
sinom = sin( omega );
|
|
|
|
scale0 = sin( ( 1.0 - t ) * omega ) / sinom;
|
|
|
|
scale1 = sin( t * omega ) / sinom;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
scale0 = 1.0 - t;
|
|
|
|
scale1 = t;
|
|
|
|
}
|
|
|
|
|
|
|
|
res[ X ] = scale0 * from[ X ] + scale1 * to1[ X ];
|
|
|
|
res[ Y ] = scale0 * from[ Y ] + scale1 * to1[ Y ];
|
|
|
|
res[ Z ] = scale0 * from[ Z ] + scale1 * to1[ Z ];
|
|
|
|
res[ W ] = scale0 * from[ W ] + scale1 * to1[ W ];
|
|
|
|
}
|
|
|
|
|
|
|
|
#if 0
|
|
|
|
|
|
|
|
void EulerToQuat
|
|
|
|
(
|
|
|
|
float ang[ 3 ],
|
|
|
|
float q[ 4 ]
|
|
|
|
)
|
|
|
|
|
|
|
|
{
|
|
|
|
float cr, cp, cy;
|
|
|
|
float sr, sp, sy;
|
|
|
|
float cpcy, spsy;
|
|
|
|
float spcy, cpsy;
|
|
|
|
float r;
|
|
|
|
|
|
|
|
r = M_PI / 360;
|
|
|
|
|
|
|
|
// calculate trig identities
|
|
|
|
|
|
|
|
cr = cos( -ang[ ROLL ] * r );
|
|
|
|
cp = cos( -ang[ PITCH ] * r );
|
|
|
|
cy = cos( -ang[ YAW ] * r );
|
|
|
|
|
|
|
|
sr = sin( -ang[ ROLL ] * r );
|
|
|
|
sp = sin( -ang[ PITCH ] * r );
|
|
|
|
sy = sin( -ang[ YAW ] * r );
|
|
|
|
|
|
|
|
cpcy = cp * cy;
|
|
|
|
spsy = sp * sy;
|
|
|
|
spcy = sp * cy;
|
|
|
|
cpsy = cp * sy;
|
|
|
|
|
|
|
|
q[ W ] = cr * cpcy + sr * spsy;
|
|
|
|
q[ X ] = sr * cpcy - cr * spsy;
|
|
|
|
q[ Y ] = cr * spcy + sr * cpsy;
|
|
|
|
q[ Z ] = cr * cpsy - sr * spcy;
|
|
|
|
}
|
|
|
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
#if 0
|
|
|
|
|
|
|
|
float x_axis[ 3 ] = { 1, 0, 0 };
|
|
|
|
float y_axis[ 3 ] = { 0, 1, 0 };
|
|
|
|
float z_axis[ 3 ] = { 0, 0, 1 };
|
|
|
|
|
|
|
|
void EulerToQuat
|
|
|
|
(
|
|
|
|
float ang[ 3 ],
|
|
|
|
float q[ 4 ]
|
|
|
|
)
|
|
|
|
|
|
|
|
{
|
|
|
|
float qx[ 4 ];
|
|
|
|
float qy[ 4 ];
|
|
|
|
float qz[ 4 ];
|
|
|
|
|
|
|
|
RotateAxis( x_axis, ang[ 0 ], qx );
|
|
|
|
RotateAxis( y_axis, ang[ 1 ], qy );
|
|
|
|
RotateAxis( z_axis, ang[ 2 ], qz );
|
|
|
|
|
|
|
|
//MultQuat( qx, qy, q );
|
|
|
|
//MultQuat( qz, q, q );
|
|
|
|
NormalizeQuat( q );
|
|
|
|
|
|
|
|
RotateAxis( y_axis, ang[ 0 ], q );
|
|
|
|
NormalizeQuat( q );
|
|
|
|
}
|
|
|
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
#if 0
|
|
|
|
|
|
|
|
#define EulFrmS 0
|
|
|
|
#define EulFrmR 1
|
|
|
|
#define EulFrm(ord) ( ( unsigned )( ord ) & 1 )
|
|
|
|
#define EulRepNo 0
|
|
|
|
#define EulRepYes 1
|
|
|
|
#define EulRep(ord) ( ( ( unsigned )( ord ) >> 1 ) & 1 )
|
|
|
|
#define EulParEven 0
|
|
|
|
#define EulParOdd 1
|
|
|
|
#define EulPar(ord) ( ( ( unsigned )( ord ) >> 2 ) & 1 )
|
|
|
|
#define EulSafe "\000\001\002\000"
|
|
|
|
#define EulNext "\001\002\000\001"
|
|
|
|
#define EulGetOrd( ord, i, j, k, h, n, s, f ) \
|
|
|
|
{ \
|
|
|
|
unsigned o = ord; \
|
|
|
|
\
|
|
|
|
f = o & 1; \
|
|
|
|
o >>=1; \
|
|
|
|
s = o & 1; \
|
|
|
|
o >>= 1; \
|
|
|
|
n = o & 1; \
|
|
|
|
o >>= 1; \
|
|
|
|
i = EulSafe[ o & 3 ]; \
|
|
|
|
j = EulNext[ i + n ]; \
|
|
|
|
k = EulNext[ i + 1 - n ]; \
|
|
|
|
h = s ? k : i; \
|
|
|
|
}
|
|
|
|
|
|
|
|
#define EulOrd( i, p, r, f ) (((((((i)<<1)+(p))<<1)+(r))<<1)+(f))
|
|
|
|
|
|
|
|
void EulFromMatrix
|
|
|
|
(
|
|
|
|
float m[ 3 ][ 3 ],
|
|
|
|
vec3_t ea
|
|
|
|
)
|
|
|
|
|
|
|
|
{
|
|
|
|
int i, j, k, h, n, s, f;
|
|
|
|
int order;
|
|
|
|
|
|
|
|
order = EulOrd( X, EulParOdd, EulRepYES, EulFrmS );
|
|
|
|
|
|
|
|
EulGetOrd( order, i, j, k, h, n, s, f );
|
|
|
|
if ( s == EulRepYes )
|
|
|
|
{
|
|
|
|
double sy;
|
|
|
|
|
|
|
|
sy = sqrt( m[ i ][ j ] * m[ i ][ j ] + m[ i ][ k ] * m[ i ][ k ] );
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|
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if ( sy > 16 * FLT_EPSILON )
|
|
|
|
{
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|
ea[ 0 ] = atan2( m[ i ][ j ], m[ i ][ k ] );
|
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|
ea[ 1 ] = atan2( sy, m[ i ][ i ] );
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|
ea[ 2 ] = atan2( m[ j ][ i ], -m[ k ][ i ] );
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}
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else
|
|
|
|
{
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|
|
ea[ 0 ] = atan2( -m[ j ][ k ], m[ j ][ j ] );
|
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|
ea[ 1 ] = atan2( sy, m[ i ][ i ] );
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|
ea[ 2 ] = 0;
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}
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}
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else
|
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|
|
{
|
|
|
|
double cy;
|
|
|
|
|
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|
|
cy = sqrt( m[ i ][ i ] * m[ i ][ i ] + m[ j ][ i ] * m[ j ][ i ] );
|
|
|
|
if ( cy > 16 * FLT_EPSILON )
|
|
|
|
{
|
|
|
|
ea[ 0 ] = atan2( m[ k ][ j ], m[ k ][ k ] );
|
|
|
|
ea[ 1 ] = atan2( -m[ k ][ i ], cy );
|
|
|
|
ea[ 2 ] = atan2( m[ j ][ i ], m[ i ][ i ] );
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
ea[ 0 ] = atan2( -m[ j ][ k ], m[ j ][ j ] );
|
|
|
|
ea[ 1 ] = atan2( -m[ k ][ i ], cy );
|
|
|
|
ea[ 2 ] = 0;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if ( n == EulParOdd )
|
|
|
|
{
|
|
|
|
ea[ 0 ] = -ea[ 0 ];
|
|
|
|
ea[ 1 ] = -ea[ 1 ];
|
|
|
|
ea[ 2 ] = -ea[ 2 ];
|
|
|
|
}
|
|
|
|
|
|
|
|
if ( f = EulFrmR )
|
|
|
|
{
|
|
|
|
float t;
|
|
|
|
|
|
|
|
t = ea[ 0 ];
|
|
|
|
ea[ 0 ] = ea[ 2 ];
|
|
|
|
ea[ 2 ] = t;
|
|
|
|
}
|
|
|
|
|
|
|
|
ea[ 0 ] *= 180 / M_PI;
|
|
|
|
ea[ 1 ] *= 180 / M_PI;
|
|
|
|
ea[ 2 ] *= 180 / M_PI;
|
|
|
|
}
|
|
|
|
|
|
|
|
void EulerToQuat
|
|
|
|
(
|
|
|
|
float angles[ 3 ],
|
|
|
|
float q[ 4 ]
|
|
|
|
)
|
|
|
|
|
|
|
|
{
|
|
|
|
float ang[ 3 ];
|
|
|
|
float ti, tj, th;
|
|
|
|
float ci, cj, ch;
|
|
|
|
float si, sj, sh;
|
|
|
|
float cc, cs, sc, ss;
|
|
|
|
float r;
|
|
|
|
int i, j, k, h, n, s, f, w;
|
|
|
|
|
|
|
|
//w = EulOrd( X, EulParOdd, EulRepNo, EulFrmR );
|
|
|
|
//w = EulOrd( Y, EulParOdd, EulRepNo, EulFrmR );
|
|
|
|
w = EulOrd( Z, EulParOdd, EulRepNo, EulFrmR );
|
|
|
|
//w = EulOrd( Z, EulParOdd, EulRepNo, EulFrmS );
|
|
|
|
|
|
|
|
EulGetOrd( w, i, j, k, h, n, s, f );
|
|
|
|
|
|
|
|
ang[ 0 ] = angles[ 0 ];
|
|
|
|
ang[ 1 ] = angles[ 1 ];
|
|
|
|
ang[ 2 ] = angles[ 2 ];
|
|
|
|
|
|
|
|
if ( f == EulFrmR )
|
|
|
|
{
|
|
|
|
float t;
|
|
|
|
|
|
|
|
t = ang[ X ];
|
|
|
|
ang[ X ] = ang[ Z ];
|
|
|
|
ang[ Z ] = t;
|
|
|
|
}
|
|
|
|
|
|
|
|
if ( n == EulParOdd )
|
|
|
|
{
|
|
|
|
ang[ Y ] = -ang[ Y ];
|
|
|
|
}
|
|
|
|
|
|
|
|
r = M_PI / 360;
|
|
|
|
|
|
|
|
ti = ang[ 0 ] * r;
|
|
|
|
tj = ang[ 1 ] * r;
|
|
|
|
th = ang[ 2 ] * r;
|
|
|
|
|
|
|
|
ci = cos( ti ); cj = cos( tj ); ch = cos( th );
|
|
|
|
si = sin( ti ); sj = sin( tj ); sh = sin( th );
|
|
|
|
|
|
|
|
cc = ci * ch; cs = ci * sh; sc = si * sh; ss = si * sh;
|
|
|
|
|
|
|
|
if ( s == EulRepYes )
|
|
|
|
{
|
|
|
|
q[ X ] = cj * ( cs + sc );
|
|
|
|
q[ Y ] = cj * ( cc + ss );
|
|
|
|
q[ Z ] = cj * ( cs - sc );
|
|
|
|
q[ W ] = cj * ( cc - ss );
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
q[ X ] = cj * sc - sj * cs;
|
|
|
|
q[ Y ] = cj * ss + sj * cc;
|
|
|
|
q[ Z ] = cj * cs - sj * sc;
|
|
|
|
q[ W ] = cj * cc + sj * ss;
|
|
|
|
}
|
|
|
|
|
|
|
|
if ( n == EulParOdd )
|
|
|
|
{
|
|
|
|
q[ j ] = -q[ j ];
|
|
|
|
}
|
|
|
|
|
|
|
|
NormalizeQuat( q );
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
|
|
|
|
#if 1
|
|
|
|
|
|
|
|
void EulerToQuat
|
|
|
|
(
|
|
|
|
float ang[ 3 ],
|
|
|
|
float q[ 4 ]
|
|
|
|
)
|
|
|
|
|
|
|
|
{
|
|
|
|
float mat[ 3 ][ 3 ];
|
|
|
|
|
|
|
|
AnglesToMat( ang, mat );
|
|
|
|
MatToQuat( mat, q );
|
|
|
|
}
|
|
|
|
|
|
|
|
#endif
|