quake-hipnotic-sdk/utils/qbsp/writebsp.c
1997-03-11 00:00:00 +00:00

523 lines
9.4 KiB
C

#include "bsp5.h"
int headclipnode;
int firstface;
//===========================================================================
/*
==================
findfinalplane
used to find plane index numbers for clip nodes read from child processes
==================
*/
int findfinalplane (dplane_t *p)
{
int i;
dplane_t *dplane;
for (i=0, dplane = dplanes ; i<numplanes ; i++, dplane++)
{
if (p->type != dplane->type)
continue;
if (p->dist != dplane->dist)
continue;
if (p->normal[0] != dplane->normal[0])
continue;
if (p->normal[1] != dplane->normal[1])
continue;
if (p->normal[2] != dplane->normal[2])
continue;
return i;
}
//
// new plane
//
if (numplanes == max_map_planes)
error ("numplanes == max_map_planes");
dplane = &dplanes[numplanes];
*dplane = *p;
numplanes++;
return numplanes - 1;
}
int planemapping[max_map_planes];
void writenodeplanes_r (node_t *node)
{
plane_t *plane;
dplane_t *dplane;
if (node->planenum == -1)
return;
if (planemapping[node->planenum] == -1)
{ // a new plane
planemapping[node->planenum] = numplanes;
if (numplanes == max_map_planes)
error ("numplanes == max_map_planes");
plane = &planes[node->planenum];
dplane = &dplanes[numplanes];
dplane->normal[0] = plane->normal[0];
dplane->normal[1] = plane->normal[1];
dplane->normal[2] = plane->normal[2];
dplane->dist = plane->dist;
dplane->type = plane->type;
numplanes++;
}
node->outputplanenum = planemapping[node->planenum];
writenodeplanes_r (node->children[0]);
writenodeplanes_r (node->children[1]);
}
/*
==================
writenodeplanes
==================
*/
void writenodeplanes (node_t *nodes)
{
memset (planemapping,-1, sizeof(planemapping));
writenodeplanes_r (nodes);
}
//===========================================================================
/*
==================
writeclipnodes_r
==================
*/
int writeclipnodes_r (node_t *node)
{
int i, c;
dclipnode_t *cn;
int num;
// fixme: free more stuff?
if (node->planenum == -1)
{
num = node->contents;
free (node);
return num;
}
// emit a clipnode
c = numclipnodes;
cn = &dclipnodes[numclipnodes];
numclipnodes++;
cn->planenum = node->outputplanenum;
for (i=0 ; i<2 ; i++)
cn->children[i] = writeclipnodes_r(node->children[i]);
free (node);
return c;
}
/*
==================
writeclipnodes
called after the clipping hull is completed. generates a disk format
representation and frees the original memory.
==================
*/
void writeclipnodes (node_t *nodes)
{
headclipnode = numclipnodes;
writeclipnodes_r (nodes);
}
//===========================================================================
/*
==================
writeleaf
==================
*/
void writeleaf (node_t *node)
{
face_t **fp, *f;
dleaf_t *leaf_p;
// emit a leaf
leaf_p = &dleafs[numleafs];
numleafs++;
leaf_p->contents = node->contents;
//
// write bounding box info
//
vectorcopy (node->mins, leaf_p->mins);
vectorcopy (node->maxs, leaf_p->maxs);
leaf_p->visofs = -1; // no vis info yet
//
// write the marksurfaces
//
leaf_p->firstmarksurface = nummarksurfaces;
for (fp=node->markfaces ; *fp ; fp++)
{
// emit a marksurface
if (nummarksurfaces == max_map_marksurfaces)
error ("nummarksurfaces == max_map_marksurfaces");
f = *fp;
do
{
dmarksurfaces[nummarksurfaces] = f->outputnumber;
nummarksurfaces++;
f=f->original; // grab tjunction split faces
} while (f);
}
leaf_p->nummarksurfaces = nummarksurfaces - leaf_p->firstmarksurface;
}
/*
==================
writedrawnodes_r
==================
*/
void writedrawnodes_r (node_t *node)
{
dnode_t *n;
int i;
// emit a node
if (numnodes == max_map_nodes)
error ("numnodes == max_map_nodes");
n = &dnodes[numnodes];
numnodes++;
vectorcopy (node->mins, n->mins);
vectorcopy (node->maxs, n->maxs);
n->planenum = node->outputplanenum;
n->firstface = node->firstface;
n->numfaces = node->numfaces;
//
// recursively output the other nodes
//
for (i=0 ; i<2 ; i++)
{
if (node->children[i]->planenum == -1)
{
if (node->children[i]->contents == contents_solid)
n->children[i] = -1;
else
{
n->children[i] = -(numleafs + 1);
writeleaf (node->children[i]);
}
}
else
{
n->children[i] = numnodes;
writedrawnodes_r (node->children[i]);
}
}
}
/*
==================
writedrawnodes
==================
*/
void writedrawnodes (node_t *headnode)
{
int i;
int start;
dmodel_t *bm;
#if 0
if (headnode->contents < 0)
error ("finishbspmodel: empty model");
#endif
// emit a model
if (nummodels == max_map_models)
error ("nummodels == max_map_models");
bm = &dmodels[nummodels];
nummodels++;
bm->headnode[0] = numnodes;
bm->firstface = firstface;
bm->numfaces = numfaces - firstface;
firstface = numfaces;
start = numleafs;
if (headnode->contents < 0)
writeleaf (headnode);
else
writedrawnodes_r (headnode);
bm->visleafs = numleafs - start;
for (i=0 ; i<3 ; i++)
{
bm->mins[i] = headnode->mins[i] + sidespace + 1; // remove the padding
bm->maxs[i] = headnode->maxs[i] - sidespace - 1;
}
// fixme: are all the children decendant of padded nodes?
}
/*
==================
bumpmodel
used by the clipping hull processes that only need to store headclipnode
==================
*/
void bumpmodel (int hullnum)
{
dmodel_t *bm;
// emit a model
if (nummodels == max_map_models)
error ("nummodels == max_map_models");
bm = &dmodels[nummodels];
nummodels++;
bm->headnode[hullnum] = headclipnode;
}
//=============================================================================
typedef struct
{
char identification[4]; // should be wad2
int numlumps;
int infotableofs;
} wadinfo_t;
typedef struct
{
int filepos;
int disksize;
int size; // uncompressed
char type;
char compression;
char pad1, pad2;
char name[16]; // must be null terminated
} lumpinfo_t;
file *texfile;
wadinfo_t wadinfo;
lumpinfo_t *lumpinfo;
void cleanupname (char *in, char *out)
{
int i;
for (i=0 ; i< 16 ; i++ )
{
if (!in[i])
break;
out[i] = toupper(in[i]);
}
for ( ; i< 16 ; i++ )
out[i] = 0;
}
/*
=================
tex_initfromwad
=================
*/
void tex_initfromwad (char *path)
{
int i;
texfile = safeopenread (path);
saferead (texfile, &wadinfo, sizeof(wadinfo));
if (strncmp (wadinfo.identification, "wad2", 4))
error ("tex_initfromwad: %s isn't a wadfile",path);
wadinfo.numlumps = littlelong(wadinfo.numlumps);
wadinfo.infotableofs = littlelong(wadinfo.infotableofs);
fseek (texfile, wadinfo.infotableofs, seek_set);
lumpinfo = malloc(wadinfo.numlumps*sizeof(lumpinfo_t));
saferead (texfile, lumpinfo, wadinfo.numlumps*sizeof(lumpinfo_t));
for (i=0 ; i<wadinfo.numlumps ; i++)
{
cleanupname (lumpinfo[i].name, lumpinfo[i].name);
lumpinfo[i].filepos = littlelong(lumpinfo[i].filepos);
lumpinfo[i].disksize = littlelong(lumpinfo[i].disksize);
}
}
/*
==================
loadlump
==================
*/
int loadlump (char *name, byte *dest)
{
int i;
char cname[16];
cleanupname (name, cname);
for (i=0 ; i<wadinfo.numlumps ; i++)
{
if (!strcmp(cname, lumpinfo[i].name))
{
fseek (texfile, lumpinfo[i].filepos, seek_set);
saferead (texfile, dest, lumpinfo[i].disksize);
return lumpinfo[i].disksize;
}
}
printf ("warning: texture %s not found\n", name);
return 0;
}
/*
==================
addanimatingtextures
==================
*/
void addanimatingtextures (void)
{
int base;
int i, j, k;
char name[32];
base = nummiptex;
for (i=0 ; i<base ; i++)
{
if (miptex[i][0] != '+')
continue;
strcpy (name, miptex[i]);
for (j=0 ; j<20 ; j++)
{
if (j < 10)
name[1] = '0'+j;
else
name[1] = 'a'+j-10; // alternate animation
// see if this name exists in the wadfile
for (k=0 ; k<wadinfo.numlumps ; k++)
if (!strcmp(name, lumpinfo[k].name))
{
findmiptex (name); // add to the miptex list
break;
}
}
}
printf ("added %i texture frames\n", nummiptex - base);
}
/*
==================
writemiptex
==================
*/
void writemiptex (void)
{
int i, len;
byte *data;
dmiptexlump_t *l;
char *path;
char fullpath[1024];
path = valueforkey (&entities[0], "_wad");
if (!path || !path[0])
{
path = valueforkey (&entities[0], "wad");
if (!path || !path[0])
{
printf ("warning: no wadfile specified\n");
texdatasize = 0;
return;
}
}
sprintf (fullpath, "%s/%s", gamedir, path);
tex_initfromwad (fullpath);
addanimatingtextures ();
l = (dmiptexlump_t *)dtexdata;
data = (byte *)&l->dataofs[nummiptex];
l->nummiptex = nummiptex;
for (i=0 ; i<nummiptex ; i++)
{
l->dataofs[i] = data - (byte *)l;
len = loadlump (miptex[i], data);
if (data + len - dtexdata >= max_map_miptex)
error ("textures exceeded max_map_miptex");
if (!len)
l->dataofs[i] = -1; // didn't find the texture
data += len;
}
texdatasize = data - dtexdata;
}
//===========================================================================
/*
==================
beginbspfile
==================
*/
void beginbspfile (void)
{
// edge 0 is not used, because 0 can't be negated
numedges = 1;
// leaf 0 is common solid with no faces
numleafs = 1;
dleafs[0].contents = contents_solid;
firstface = 0;
}
/*
==================
finishbspfile
==================
*/
void finishbspfile (void)
{
printf ("--- finishbspfile ---\n");
printf ("writebspfile: %s\n", bspfilename);
writemiptex ();
printbspfilesizes ();
writebspfile (bspfilename);
}