//------------------------------------------------ // gamename.h -- Defines the name of the game. // // This file is included by q_shared.h, which happens // to be in the game dll directory. However, we want // the name of the game to be unique to each executable. // Hence, it is part of the Executable directory structure, // but lives at the executable dsp level. //------------------------------------------------ #define GAME_NAME "Elite Force II" #define GAME_EXE_VERSION "1.10"