272 lines
8.3 KiB
C
272 lines
8.3 KiB
C
// Copyright (C) 1999-2000 Id Software, Inc.
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//
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//
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// ui_team.c
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//
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#include "ui_local.h"
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#define ID_INGAMEMENU 50
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#define ID_JOINRED 100
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#define ID_JOINBLUE 101
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#define ID_JOINGAME 102
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#define ID_SPECTATE 103
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typedef struct
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{
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menuframework_s menu;
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menubitmap_s ingamemenu;
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menubitmap_s joinred;
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menubitmap_s joinblue;
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menubitmap_s joingame;
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menubitmap_s spectate;
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} teammain_t;
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static teammain_t s_teammain;
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static menuframework_s s_teammain_menu;
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static menuaction_s s_teammain_orders;
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static menuaction_s s_teammain_voice;
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static menuaction_s s_teammain_joinred;
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static menuaction_s s_teammain_joinblue;
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static menuaction_s s_teammain_joingame;
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static menuaction_s s_teammain_spectate;
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/*
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===============
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TeamMain_MenuEvent
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===============
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*/
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static void TeamMain_MenuEvent( void* ptr, int event )
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{
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if( event != QM_ACTIVATED )
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{
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return;
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}
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switch( ((menucommon_s*)ptr)->id )
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{
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case ID_INGAMEMENU:
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UI_PopMenu();
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break;
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case ID_JOINRED:
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trap_Cmd_ExecuteText( EXEC_APPEND, "cmd team red\n" );
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UI_ForceMenuOff();
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break;
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case ID_JOINBLUE:
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trap_Cmd_ExecuteText( EXEC_APPEND, "cmd team blue\n" );
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UI_ForceMenuOff();
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break;
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case ID_JOINGAME:
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trap_Cmd_ExecuteText( EXEC_APPEND, "cmd team free\n" );
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UI_ForceMenuOff();
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break;
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case ID_SPECTATE:
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trap_Cmd_ExecuteText( EXEC_APPEND, "cmd team spectator\n" );
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UI_ForceMenuOff();
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break;
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}
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}
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/*
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=================
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UI_TeamMainMenu_Draw
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=================
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*/
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static void UI_TeamMainMenu_Draw( void )
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{
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UI_MenuFrame(&s_teammain.menu);
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trap_R_SetColor( colorTable[CT_LTBROWN1]);
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UI_DrawHandlePic(30,203, 47, 186, uis.whiteShader); // Long left column square on bottom 3rd
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// Left rounded ends for buttons
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trap_R_SetColor( colorTable[CT_DKPURPLE1]);
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UI_DrawHandlePic(s_teammain.joinred.generic.x - 14, s_teammain.joinred.generic.y,
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MENU_BUTTON_MED_HEIGHT, MENU_BUTTON_MED_HEIGHT, uis.graphicButtonLeftEnd);
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UI_DrawHandlePic(s_teammain.joinblue.generic.x - 14, s_teammain.joinblue.generic.y,
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MENU_BUTTON_MED_HEIGHT, MENU_BUTTON_MED_HEIGHT, uis.graphicButtonLeftEnd);
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UI_DrawHandlePic(s_teammain.joingame.generic.x - 14, s_teammain.joingame.generic.y,
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MENU_BUTTON_MED_HEIGHT, MENU_BUTTON_MED_HEIGHT, uis.graphicButtonLeftEnd);
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UI_DrawHandlePic(s_teammain.spectate.generic.x - 14, s_teammain.spectate.generic.y,
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MENU_BUTTON_MED_HEIGHT, MENU_BUTTON_MED_HEIGHT, uis.graphicButtonLeftEnd);
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// standard menu drawing
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Menu_Draw( &s_teammain.menu );
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}
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/*
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===============
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TeamMain_MenuInit
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===============
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*/
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void TeamMain_MenuInit( void )
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{
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int y,pad,x;
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int gametype;
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char info[MAX_INFO_STRING];
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memset( &s_teammain, 0, sizeof(s_teammain) );
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TeamMain_Cache();
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s_teammain.menu.wrapAround = qtrue;
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s_teammain.menu.fullscreen = qtrue;
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s_teammain.menu.descX = MENU_DESC_X;
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s_teammain.menu.descY = MENU_DESC_Y;
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s_teammain.menu.draw = UI_TeamMainMenu_Draw;
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s_teammain.menu.titleX = MENU_TITLE_X;
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s_teammain.menu.titleY = MENU_TITLE_Y;
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s_teammain.menu.titleI = MNT_TEAMMENU_TITLE;
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s_teammain.menu.footNoteEnum = MNT_TEAM_MENU;
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s_teammain.ingamemenu.generic.type = MTYPE_BITMAP;
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s_teammain.ingamemenu.generic.flags = QMF_HIGHLIGHT_IF_FOCUS;
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s_teammain.ingamemenu.generic.x = 482;
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s_teammain.ingamemenu.generic.y = 136;
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s_teammain.ingamemenu.generic.name = BUTTON_GRAPHIC_LONGRIGHT;
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s_teammain.ingamemenu.generic.id = ID_INGAMEMENU;
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s_teammain.ingamemenu.generic.callback = TeamMain_MenuEvent;
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s_teammain.ingamemenu.width = MENU_BUTTON_MED_WIDTH;
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s_teammain.ingamemenu.height = MENU_BUTTON_MED_HEIGHT;
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s_teammain.ingamemenu.color = CT_DKPURPLE1;
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s_teammain.ingamemenu.color2 = CT_LTPURPLE1;
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s_teammain.ingamemenu.textX = 5;
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s_teammain.ingamemenu.textY = 2;
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s_teammain.ingamemenu.textEnum = MBT_INGAMEMENU;
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s_teammain.ingamemenu.textcolor = CT_BLACK;
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s_teammain.ingamemenu.textcolor2 = CT_WHITE;
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y = 220;
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x = 290;
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s_teammain.joinred.generic.type = MTYPE_BITMAP;
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s_teammain.joinred.generic.flags = QMF_HIGHLIGHT_IF_FOCUS;
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s_teammain.joinred.generic.x = x;
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s_teammain.joinred.generic.y = y;
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s_teammain.joinred.generic.name = GRAPHIC_SQUARE;
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s_teammain.joinred.generic.id = ID_JOINRED;
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s_teammain.joinred.generic.callback = TeamMain_MenuEvent;
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s_teammain.joinred.width = MENU_BUTTON_MED_WIDTH;
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s_teammain.joinred.height = MENU_BUTTON_MED_HEIGHT;
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s_teammain.joinred.color = CT_DKPURPLE1;
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s_teammain.joinred.color2 = CT_LTPURPLE1;
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s_teammain.joinred.textX = MENU_BUTTON_TEXT_X;
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s_teammain.joinred.textY = MENU_BUTTON_TEXT_Y;
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s_teammain.joinred.textEnum = MBT_REDTEAM;
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s_teammain.joinred.textcolor = CT_BLACK;
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s_teammain.joinred.textcolor2 = CT_WHITE;
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pad = 40;
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y += pad;
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s_teammain.joinblue.generic.type = MTYPE_BITMAP;
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s_teammain.joinblue.generic.flags = QMF_HIGHLIGHT_IF_FOCUS;
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s_teammain.joinblue.generic.x = x;
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s_teammain.joinblue.generic.y = y;
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s_teammain.joinblue.generic.name = GRAPHIC_SQUARE;
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s_teammain.joinblue.generic.id = ID_JOINBLUE;
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s_teammain.joinblue.generic.callback = TeamMain_MenuEvent;
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s_teammain.joinblue.width = MENU_BUTTON_MED_WIDTH;
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s_teammain.joinblue.height = MENU_BUTTON_MED_HEIGHT;
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s_teammain.joinblue.color = CT_DKPURPLE1;
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s_teammain.joinblue.color2 = CT_LTPURPLE1;
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s_teammain.joinblue.textX = MENU_BUTTON_TEXT_X;
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s_teammain.joinblue.textY = MENU_BUTTON_TEXT_Y;
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s_teammain.joinblue.textEnum = MBT_BLUETEAM;
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s_teammain.joinblue.textcolor = CT_BLACK;
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s_teammain.joinblue.textcolor2 = CT_WHITE;
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y += pad;
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s_teammain.joingame.generic.type = MTYPE_BITMAP;
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s_teammain.joingame.generic.flags = QMF_HIGHLIGHT_IF_FOCUS;
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s_teammain.joingame.generic.x = x;
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s_teammain.joingame.generic.y = y;
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s_teammain.joingame.generic.id = ID_JOINGAME;
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s_teammain.joingame.generic.name = GRAPHIC_SQUARE;
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s_teammain.joingame.generic.callback = TeamMain_MenuEvent;
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s_teammain.joingame.width = MENU_BUTTON_MED_WIDTH;
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s_teammain.joingame.height = MENU_BUTTON_MED_HEIGHT;
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s_teammain.joingame.color = CT_DKPURPLE1;
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s_teammain.joingame.color2 = CT_LTPURPLE1;
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s_teammain.joingame.textX = MENU_BUTTON_TEXT_X;
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s_teammain.joingame.textY = MENU_BUTTON_TEXT_Y;
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s_teammain.joingame.textEnum = MBT_JOINMATCH;
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s_teammain.joingame.textcolor = CT_BLACK;
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s_teammain.joingame.textcolor2 = CT_WHITE;
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y += pad;
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s_teammain.spectate.generic.type = MTYPE_BITMAP;
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s_teammain.spectate.generic.flags = QMF_HIGHLIGHT_IF_FOCUS;
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s_teammain.spectate.generic.x = x;
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s_teammain.spectate.generic.y = y;
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s_teammain.spectate.generic.id = ID_SPECTATE;
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s_teammain.spectate.generic.name = GRAPHIC_SQUARE;
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s_teammain.spectate.generic.callback = TeamMain_MenuEvent;
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s_teammain.spectate.width = MENU_BUTTON_MED_WIDTH;
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s_teammain.spectate.height = MENU_BUTTON_MED_HEIGHT;
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s_teammain.spectate.color = CT_DKPURPLE1;
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s_teammain.spectate.color2 = CT_LTPURPLE1;
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s_teammain.spectate.textX = MENU_BUTTON_TEXT_X;
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s_teammain.spectate.textY = MENU_BUTTON_TEXT_Y;
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s_teammain.spectate.textEnum = MBT_OBSERVER;
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s_teammain.spectate.textcolor = CT_BLACK;
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s_teammain.spectate.textcolor2 = CT_WHITE;
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trap_GetConfigString(CS_SERVERINFO, info, MAX_INFO_STRING);
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gametype = atoi( Info_ValueForKey( info,"g_gametype" ) );
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// set initial states
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switch( gametype )
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{
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case GT_SINGLE_PLAYER:
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case GT_FFA:
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case GT_TOURNAMENT:
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s_teammain.joinred.generic.flags |= QMF_GRAYED;
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s_teammain.joinblue.generic.flags |= QMF_GRAYED;
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break;
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default:
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case GT_TEAM:
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case GT_CTF:
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s_teammain.joingame.generic.flags |= QMF_GRAYED;
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break;
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}
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Menu_AddItem( &s_teammain.menu, (void*) &s_teammain.ingamemenu );
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Menu_AddItem( &s_teammain.menu, (void*) &s_teammain.joinred );
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Menu_AddItem( &s_teammain.menu, (void*) &s_teammain.joinblue );
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Menu_AddItem( &s_teammain.menu, (void*) &s_teammain.joingame );
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Menu_AddItem( &s_teammain.menu, (void*) &s_teammain.spectate );
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}
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/*
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===============
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TeamMain_Cache
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===============
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*/
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void TeamMain_Cache( void )
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{
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}
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/*
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===============
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UI_TeamMainMenu
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===============
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*/
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void UI_TeamMainMenu( void )
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{
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TeamMain_MenuInit();
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UI_PushMenu ( &s_teammain.menu );
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}
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