stvoy-mp-sdk/Code-DM/ui/ui_main.c
2000-12-11 00:00:00 +00:00

260 lines
7.3 KiB
C

// Copyright (C) 1999-2000 Id Software, Inc.
//
/*
=======================================================================
USER INTERFACE MAIN
=======================================================================
*/
#include "ui_local.h"
/*
================
vmMain
This is the only way control passes into the module.
This must be the very first function compiled into the .qvm file
================
*/
int vmMain( int command, int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6 ) {
switch ( command ) {
case UI_GETAPIVERSION:
return UI_API_VERSION;
case UI_INIT:
UI_Init();
return 0;
case UI_SHUTDOWN:
UI_Shutdown();
return 0;
case UI_KEY_EVENT:
UI_KeyEvent( arg0 );
return 0;
case UI_MOUSE_EVENT:
UI_MouseEvent( arg0, arg1 );
return 0;
case UI_REFRESH:
UI_Refresh( arg0 );
return 0;
case UI_IS_FULLSCREEN:
return UI_IsFullscreen();
case UI_SET_ACTIVE_MENU:
UI_SetActiveMenu( arg0 );
return 0;
case UI_CONSOLE_COMMAND:
return UI_ConsoleCommand();
case UI_DRAW_CONNECT_SCREEN:
UI_DrawConnectScreen( arg0 );
return 0;
}
return -1;
}
/*
================
cvars
================
*/
typedef struct {
vmCvar_t *vmCvar;
char *cvarName;
char *defaultString;
int cvarFlags;
} cvarTable_t;
vmCvar_t ui_ffa_fraglimit;
vmCvar_t ui_ffa_timelimit;
vmCvar_t ui_tourney_fraglimit;
vmCvar_t ui_tourney_timelimit;
vmCvar_t ui_team_fraglimit;
vmCvar_t ui_team_timelimit;
vmCvar_t ui_team_friendly;
vmCvar_t ui_ctf_capturelimit;
vmCvar_t ui_ctf_timelimit;
vmCvar_t ui_ctf_friendly;
vmCvar_t ui_arenasFile;
vmCvar_t ui_botsFile;
vmCvar_t ui_botminplayers;
vmCvar_t ui_spScores1;
vmCvar_t ui_spScores2;
vmCvar_t ui_spScores3;
vmCvar_t ui_spScores4;
vmCvar_t ui_spScores5;
vmCvar_t ui_spAwards;
vmCvar_t ui_spVideos;
vmCvar_t ui_spSkill;
vmCvar_t ui_weaponrespawn;
vmCvar_t ui_speed;
vmCvar_t ui_gravity;
vmCvar_t ui_knockback;
vmCvar_t ui_quadfactor;
vmCvar_t ui_adaptRespawn;
vmCvar_t ui_holoIntro;
vmCvar_t ui_forcerespawn;
vmCvar_t ui_respawnGhostTime;
vmCvar_t ui_warmup;
vmCvar_t ui_dowarmup;
vmCvar_t ui_team_race_blue;
vmCvar_t ui_team_race_red;
vmCvar_t ui_spSelection;
vmCvar_t ui_browserMaster;
vmCvar_t ui_browserGameType;
vmCvar_t ui_browserSortKey;
vmCvar_t ui_browserShowFull;
vmCvar_t ui_browserShowEmpty;
vmCvar_t ui_brassTime;
vmCvar_t ui_drawCrosshair;
vmCvar_t ui_drawCrosshairNames;
vmCvar_t ui_marks;
vmCvar_t ui_server1;
vmCvar_t ui_server2;
vmCvar_t ui_server3;
vmCvar_t ui_server4;
vmCvar_t ui_server5;
vmCvar_t ui_server6;
vmCvar_t ui_server7;
vmCvar_t ui_server8;
vmCvar_t ui_server9;
vmCvar_t ui_server10;
vmCvar_t ui_server11;
vmCvar_t ui_server12;
vmCvar_t ui_server13;
vmCvar_t ui_server14;
vmCvar_t ui_server15;
vmCvar_t ui_server16;
vmCvar_t ui_cdkeychecked;
vmCvar_t ui_language;
vmCvar_t ui_s_language;
vmCvar_t ui_k_language;
cvarTable_t cvarTable[] = {
{ &ui_ffa_fraglimit, "ui_ffa_fraglimit", "20", CVAR_ARCHIVE },
{ &ui_ffa_timelimit, "ui_ffa_timelimit", "0", CVAR_ARCHIVE },
{ &ui_tourney_fraglimit, "ui_tourney_fraglimit", "0", CVAR_ARCHIVE },
{ &ui_tourney_timelimit, "ui_tourney_timelimit", "15", CVAR_ARCHIVE },
{ &ui_team_fraglimit, "ui_team_fraglimit", "0", CVAR_ARCHIVE },
{ &ui_team_timelimit, "ui_team_timelimit", "20", CVAR_ARCHIVE },
{ &ui_team_friendly, "ui_team_friendly", "1", CVAR_ARCHIVE },
{ &ui_ctf_capturelimit, "ui_ctf_capturelimit", "8", CVAR_ARCHIVE },
{ &ui_ctf_timelimit, "ui_ctf_timelimit", "30", CVAR_ARCHIVE },
{ &ui_ctf_friendly, "ui_ctf_friendly", "0", CVAR_ARCHIVE },
{ &ui_arenasFile, "g_arenasFile", "", CVAR_INIT|CVAR_ROM },
{ &ui_botsFile, "g_botsFile", "", CVAR_INIT|CVAR_ROM }, // Used to have CVAR_ARCHIVE.
{ &ui_botminplayers, "bot_minplayers","0", CVAR_SERVERINFO },
{ &ui_spScores1, "g_spScores1", "", CVAR_ARCHIVE | CVAR_ROM },
{ &ui_spScores2, "g_spScores2", "", CVAR_ARCHIVE | CVAR_ROM },
{ &ui_spScores3, "g_spScores3", "", CVAR_ARCHIVE | CVAR_ROM },
{ &ui_spScores4, "g_spScores4", "", CVAR_ARCHIVE | CVAR_ROM },
{ &ui_spScores5, "g_spScores5", "", CVAR_ARCHIVE | CVAR_ROM },
{ &ui_spAwards, "g_spAwards", "", CVAR_ARCHIVE | CVAR_ROM },
{ &ui_spVideos, "g_spVideos", "", CVAR_ARCHIVE | CVAR_ROM },
{ &ui_spSkill, "g_spSkill", "2", CVAR_ARCHIVE | CVAR_LATCH },
{ &ui_weaponrespawn, "g_weaponrespawn", "5", CVAR_ARCHIVE},
{ &ui_speed, "g_speed", "250", CVAR_ARCHIVE},
{ &ui_gravity, "g_gravity", "800", CVAR_ARCHIVE},
{ &ui_knockback, "g_knockback", "500", CVAR_ARCHIVE},
{ &ui_quadfactor, "g_quadfactor", "3", CVAR_ARCHIVE},
{ &ui_adaptRespawn, "g_adaptrespawn", "1", CVAR_ARCHIVE},
{ &ui_holoIntro, "g_holoIntro", "1", CVAR_ARCHIVE},
{ &ui_forcerespawn, "g_forcerespawn", "0", CVAR_ARCHIVE },
{ &ui_respawnGhostTime, "g_ghostRespawn", "5", CVAR_ARCHIVE },
{ &ui_dowarmup, "g_dowarmup", "0", CVAR_ARCHIVE },
{ &ui_warmup, "g_warmup", "20", CVAR_ARCHIVE },
{ &ui_team_race_blue, "g_team_group_blue", "", CVAR_LATCH}, // Used to have CVAR_ARCHIVE
{ &ui_team_race_red, "g_team_group_red", "", CVAR_LATCH}, // Used to have CVAR_ARCHIVE
{ &ui_spSelection, "ui_spSelection", "", CVAR_ROM },
{ &ui_browserMaster, "ui_browserMaster", "0", CVAR_ARCHIVE },
{ &ui_browserGameType, "ui_browserGameType", "0", CVAR_ARCHIVE },
{ &ui_browserSortKey, "ui_browserSortKey", "4", CVAR_ARCHIVE },
{ &ui_browserShowFull, "ui_browserShowFull", "1", CVAR_ARCHIVE },
{ &ui_browserShowEmpty, "ui_browserShowEmpty", "1", CVAR_ARCHIVE },
{ &ui_drawCrosshair, "cg_drawCrosshair", "1", CVAR_ARCHIVE },
{ &ui_drawCrosshairNames, "cg_drawCrosshairNames", "1", CVAR_ARCHIVE },
{ &ui_marks, "cg_marks", "1", CVAR_ARCHIVE },
{ &ui_server1, "server1", "", CVAR_ARCHIVE },
{ &ui_server2, "server2", "", CVAR_ARCHIVE },
{ &ui_server3, "server3", "", CVAR_ARCHIVE },
{ &ui_server4, "server4", "", CVAR_ARCHIVE },
{ &ui_server5, "server5", "", CVAR_ARCHIVE },
{ &ui_server6, "server6", "", CVAR_ARCHIVE },
{ &ui_server7, "server7", "", CVAR_ARCHIVE },
{ &ui_server8, "server8", "", CVAR_ARCHIVE },
{ &ui_server9, "server9", "", CVAR_ARCHIVE },
{ &ui_server10, "server10", "", CVAR_ARCHIVE },
{ &ui_server11, "server11", "", CVAR_ARCHIVE },
{ &ui_server12, "server12", "", CVAR_ARCHIVE },
{ &ui_server13, "server13", "", CVAR_ARCHIVE },
{ &ui_server14, "server14", "", CVAR_ARCHIVE },
{ &ui_server15, "server15", "", CVAR_ARCHIVE },
{ &ui_server16, "server16", "", CVAR_ARCHIVE },
{ &ui_cdkeychecked, "ui_cdkeychecked", "0", CVAR_ARCHIVE | CVAR_NORESTART},
{ &ui_language, "g_language", "", CVAR_ARCHIVE | CVAR_NORESTART},
{ &ui_s_language, "s_language", "", CVAR_ARCHIVE | CVAR_NORESTART},
{ &ui_k_language, "k_language", "", CVAR_ARCHIVE | CVAR_NORESTART},
};
int cvarTableSize = sizeof(cvarTable) / sizeof(cvarTable[0]);
/*
=================
UI_RegisterCvars
=================
*/
void UI_RegisterCvars( void ) {
int i;
cvarTable_t *cv;
for ( i = 0, cv = cvarTable ; i < cvarTableSize ; i++, cv++ ) {
trap_Cvar_Register( cv->vmCvar, cv->cvarName, cv->defaultString, cv->cvarFlags );
}
}
/*
=================
UI_UpdateCvars
=================
*/
void UI_UpdateCvars( void ) {
int i;
cvarTable_t *cv;
for ( i = 0, cv = cvarTable ; i < cvarTableSize ; i++, cv++ ) {
trap_Cvar_Update( cv->vmCvar );
}
}