291 lines
6.1 KiB
C
291 lines
6.1 KiB
C
// Copyright (C) 2001-2002 Raven Software
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//
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// gameinfo.c
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#include "ui_local.h"
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//
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// arena and bot info
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//
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int ui_numBots;
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static char *ui_botInfos[MAX_BOTS];
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static int ui_numArenas;
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static char *ui_arenaInfos[MAX_ARENAS];
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/*
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===============
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UI_ParseInfos
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===============
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*/
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int UI_ParseInfos( const char *buf, int max, char *infos[] ) {
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char *token;
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int count;
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char key[MAX_TOKEN_CHARS];
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char info[MAX_INFO_STRING];
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count = 0;
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while ( 1 ) {
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token = COM_Parse( &buf );
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if ( !token[0] ) {
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break;
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}
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if ( strcmp( token, "{" ) ) {
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Com_Printf( "Missing { in info file\n" );
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break;
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}
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if ( count == max ) {
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Com_Printf( "Max infos exceeded\n" );
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break;
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}
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info[0] = '\0';
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while ( 1 ) {
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token = COM_ParseExt( &buf, qtrue );
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if ( !token[0] ) {
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Com_Printf( "Unexpected end of info file\n" );
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break;
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}
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if ( !strcmp( token, "}" ) ) {
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break;
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}
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Q_strncpyz( key, token, sizeof( key ) );
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token = COM_ParseExt( &buf, qfalse );
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if ( !token[0] ) {
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strcpy( token, "<NULL>" );
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}
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Info_SetValueForKey( info, key, token );
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}
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//NOTE: extra space for arena number
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infos[count] = trap_VM_LocalAlloc(strlen(info) + strlen("\\num\\") + strlen(va("%d", MAX_ARENAS)) + 1);
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if (infos[count]) {
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strcpy(infos[count], info);
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count++;
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}
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}
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return count;
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}
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/*
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===============
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UI_LoadArenasFromFile
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===============
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*/
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static void UI_LoadArenasFromFile( char *filename ) {
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int len;
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fileHandle_t f;
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char buf[MAX_ARENAS_TEXT];
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len = trap_FS_FOpenFile( filename, &f, FS_READ );
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if ( !f ) {
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trap_Print( va( S_COLOR_RED "file not found: %s\n", filename ) );
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return;
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}
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if ( len >= MAX_ARENAS_TEXT ) {
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trap_Print( va( S_COLOR_RED "file too large: %s is %i, max allowed is %i", filename, len, MAX_ARENAS_TEXT ) );
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trap_FS_FCloseFile( f );
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return;
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}
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trap_FS_Read( buf, len, f );
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buf[len] = 0;
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trap_FS_FCloseFile( f );
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ui_numArenas += UI_ParseInfos( buf, MAX_ARENAS - ui_numArenas, &ui_arenaInfos[ui_numArenas] );
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}
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/*
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===============
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UI_LoadArenas
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===============
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*/
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void UI_LoadArenas( void )
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{
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int numdirs;
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char filename[128];
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char dirlist[1024];
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char *dirptr;
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int i;
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int n;
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int dirlen;
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char *type;
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ui_numArenas = 0;
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uiInfo.mapCount = 0;
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// get all arenas from .arena files
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numdirs = trap_FS_GetFileList("scripts", ".arena", dirlist, 1024 );
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dirptr = dirlist;
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for (i = 0; i < numdirs; i++, dirptr += dirlen+1)
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{
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dirlen = strlen(dirptr);
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strcpy(filename, "scripts/");
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strcat(filename, dirptr);
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UI_LoadArenasFromFile(filename);
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}
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#ifdef _DEBUG
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Com_Printf ( "%i arenas parsed\n", ui_numArenas );
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#endif
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for( n = 0; n < ui_numArenas; n++ )
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{
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// determine type
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uiInfo.mapList[uiInfo.mapCount].cinematic = -1;
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uiInfo.mapList[uiInfo.mapCount].mapLoadName = String_Alloc(Info_ValueForKey(ui_arenaInfos[n], "map"));
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uiInfo.mapList[uiInfo.mapCount].mapName = String_Alloc(Info_ValueForKey(ui_arenaInfos[n], "longname"));
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uiInfo.mapList[uiInfo.mapCount].levelShot = -1;
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uiInfo.mapList[uiInfo.mapCount].imageName = String_Alloc(va("gfx/menus/levelshots/%s", uiInfo.mapList[uiInfo.mapCount].mapLoadName));
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uiInfo.mapList[uiInfo.mapCount].typeBits = 0;
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type = Info_ValueForKey( ui_arenaInfos[n], "type" );
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// if no type specified, it will be treated as all
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if( *type )
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{
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int gametype;
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for ( gametype = 0; gametype < bg_gametypeCount; gametype ++ )
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{
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if ( strstr ( type, bg_gametypeData[gametype].name ) )
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{
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uiInfo.mapList[uiInfo.mapCount].typeBits |= (1 << gametype);
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}
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}
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}
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else
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{
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uiInfo.mapList[uiInfo.mapCount].typeBits = 0xFFFFFFFF;
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}
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uiInfo.mapCount++;
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if (uiInfo.mapCount >= MAX_MAPS)
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{
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break;
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}
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}
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}
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/*
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===============
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UI_LoadBotsFromFile
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===============
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*/
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static void UI_LoadBotsFromFile( char *filename )
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{
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int len;
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fileHandle_t f;
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char buf[MAX_BOTS_TEXT];
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len = trap_FS_FOpenFile( filename, &f, FS_READ );
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if ( !f ) {
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trap_Print( va( S_COLOR_RED "file not found: %s\n", filename ) );
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return;
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}
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if ( len >= MAX_BOTS_TEXT ) {
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trap_Print( va( S_COLOR_RED "file too large: %s is %i, max allowed is %i", filename, len, MAX_BOTS_TEXT ) );
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trap_FS_FCloseFile( f );
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return;
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}
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trap_FS_Read( buf, len, f );
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buf[len] = 0;
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trap_FS_FCloseFile( f );
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COM_Compress(buf);
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ui_numBots += UI_ParseInfos( buf, MAX_BOTS - ui_numBots, &ui_botInfos[ui_numBots] );
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}
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/*
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===============
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UI_LoadBots
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===============
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*/
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void UI_LoadBots( void )
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{
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vmCvar_t botsFile;
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int numdirs;
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char filename[128];
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char dirlist[1024];
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char* dirptr;
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int i;
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int dirlen;
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ui_numBots = 0;
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trap_Cvar_Register( &botsFile, "g_botsFile", "", CVAR_INIT|CVAR_ROM, 0.0, 0.0 );
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if( *botsFile.string )
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{
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UI_LoadBotsFromFile(botsFile.string);
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}
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else
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{
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UI_LoadBotsFromFile("botfiles/bots.txt");
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}
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// get all bots from .bot files
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numdirs = trap_FS_GetFileList("scripts", ".bot", dirlist, 1024 );
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dirptr = dirlist;
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for (i = 0; i < numdirs; i++, dirptr += dirlen+1)
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{
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dirlen = strlen(dirptr);
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strcpy(filename, "scripts/");
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strcat(filename, dirptr);
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UI_LoadBotsFromFile(filename);
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}
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trap_Print( va( "%i bots parsed\n", ui_numBots ) );
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}
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/*
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===============
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UI_GetBotInfoByNumber
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===============
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*/
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char *UI_GetBotInfoByNumber( int num ) {
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if( num < 0 || num >= ui_numBots ) {
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trap_Print( va( S_COLOR_RED "Invalid bot number: %i\n", num ) );
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return NULL;
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}
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return ui_botInfos[num];
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}
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/*
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===============
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UI_GetBotInfoByName
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===============
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*/
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char *UI_GetBotInfoByName( const char *name ) {
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int n;
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char *value;
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for ( n = 0; n < ui_numBots ; n++ ) {
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value = Info_ValueForKey( ui_botInfos[n], "name" );
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if ( !Q_stricmp( value, name ) ) {
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return ui_botInfos[n];
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}
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}
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return NULL;
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}
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int UI_GetNumBots() {
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return ui_numBots;
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}
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char *UI_GetBotNameByNumber( int num ) {
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char *info = UI_GetBotInfoByNumber(num);
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if (info) {
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return Info_ValueForKey( info, "name" );
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}
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return "Sarge";
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}
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