sof2-sdk/ui/setup_controls.menu
2002-07-15 00:00:00 +00:00

2371 lines
52 KiB
Text

{
\\ SETUP MENU \\
menuDef
{
name "setup_controls_menu"
visible 0
fullscreen 0
rect 50 110 432 254
focusColor .49 .56 .27 1
tooltipbackcolor .49 .56 .27 1
tooltipforecolor .12 .14 .08 1
tooltipfont "hud"
tooltipscale .43
tooltipdelay 500
onClose
{
uiScript saveControls
}
onOpen
{
hide misc_group;
hide chat_group;
hide weapon_group;
hide move_group;
hide default_group;
hide mouse_group;
show look_group;
uiScript loadControls
}
itemDef
{
name look_button
text "Look"
type ITEM_TYPE_BUTTON
style WINDOW_STYLE_FILLED
rect 10 15 64 20
textfont "hud"
textscale .43
textalign 0
textalignx 5
textaligny 1
forecolor .12 .14 .08 1
backcolor 0 0 0 0
visible 1
border 1
bordercolor 0 0 0 1
action
{
play "sound/misc/menus/select.wav" ;
hide chat_group;
hide misc_group;
hide weapon_group;
hide move_group;
hide default_group;
hide mouse_group;
show look_group;
}
mouseEnter
{
play "sound/misc/menus/hilite1.wav" ;
setitemcolor look_button backcolor .12 .14 .08 1
setitemcolor look_button forecolor .49 .56 .27 1
}
mouseExit
{
setitemcolor look_button forecolor .12 .14 .08 1
setitemcolor look_button backcolor 0 0 0 0
}
}
itemDef
{
name move_button
text "Move"
type ITEM_TYPE_BUTTON
style WINDOW_STYLE_FILLED
rect 10 45 64 20
textfont "hud"
textscale .43
textalign 0
textalignx 5
textaligny 1
forecolor .12 .14 .08 1
backcolor 0 0 0 0
visible 1
border 1
bordercolor 0 0 0 1
action
{
play "sound/misc/menus/select.wav" ;
hide look_group;
hide weapon_group;
hide chat_group;
hide misc_group;
hide default_group;
hide mouse_group;
show move_group;
}
mouseEnter
{
play "sound/misc/menus/hilite1.wav" ;
setitemcolor move_button backcolor .12 .14 .08 1
setitemcolor move_button forecolor .49 .56 .27 1
}
mouseExit
{
setitemcolor move_button forecolor .12 .14 .08 1
setitemcolor move_button backcolor 0 0 0 0
}
}
itemDef
{
name weapon_button
text "Weapon"
type ITEM_TYPE_BUTTON
style WINDOW_STYLE_FILLED
rect 10 75 64 20
textfont "hud"
textscale .43
textalign 0
textalignx 5
textaligny 1
forecolor .12 .14 .08 1
backcolor 0 0 0 0
visible 1
border 1
bordercolor 0 0 0 1
action
{
play "sound/misc/menus/select.wav" ;
hide look_group;
hide move_group;
hide misc_group;
hide chat_group;
hide default_group;
hide mouse_group;
show weapon_group;
}
mouseEnter
{
play "sound/misc/menus/hilite1.wav" ;
setitemcolor weapon_button backcolor .12 .14 .08 1
setitemcolor weapon_button forecolor .49 .56 .27 1
}
mouseExit
{
setitemcolor weapon_button forecolor .12 .14 .08 1
setitemcolor weapon_button backcolor 0 0 0 0
}
}
itemDef
{
name misc_button
text "Misc"
type ITEM_TYPE_BUTTON
style WINDOW_STYLE_FILLED
rect 10 105 64 20
textfont "hud"
textscale .43
textalign 0
textalignx 5
textaligny 1
forecolor .12 .14 .08 1
backcolor 0 0 0 0
visible 1
border 1
bordercolor 0 0 0 1
action
{
play "sound/misc/menus/select.wav" ;
hide look_group;
hide move_group;
hide chat_group;
hide weapon_group;
hide default_group;
hide mouse_group;
show misc_group;
}
mouseEnter
{
play "sound/misc/menus/hilite1.wav" ;
setitemcolor misc_button backcolor .12 .14 .08 1
setitemcolor misc_button forecolor .49 .56 .27 1
}
mouseExit
{
setitemcolor misc_button forecolor .12 .14 .08 1
setitemcolor misc_button backcolor 0 0 0 0
}
}
itemDef
{
name chat_button
text "Chat"
type ITEM_TYPE_BUTTON
style WINDOW_STYLE_FILLED
rect 10 135 64 20
textfont "hud"
textscale .43
textalign 0
textalignx 5
textaligny 1
forecolor .12 .14 .08 1
backcolor 0 0 0 0
visible 1
border 1
bordercolor 0 0 0 1
action
{
play "sound/misc/menus/select.wav" ;
hide look_group;
hide move_group;
hide weapon_group;
hide misc_group;
hide default_group;
hide mouse_group;
show chat_group;
}
mouseEnter
{
play "sound/misc/menus/hilite1.wav" ;
setitemcolor chat_button backcolor .12 .14 .08 1
setitemcolor chat_button forecolor .49 .56 .27 1
}
mouseExit
{
setitemcolor chat_button forecolor .12 .14 .08 1
setitemcolor chat_button backcolor 0 0 0 0
}
}
itemDef
{
name mouse_button
text "Mouse"
type ITEM_TYPE_BUTTON
style WINDOW_STYLE_FILLED
rect 10 165 64 20
textfont "hud"
textscale .43
textalign 0
textalignx 5
textaligny 1
forecolor .12 .14 .08 1
backcolor 0 0 0 0
visible 1
border 1
bordercolor 0 0 0 1
action
{
play "sound/misc/menus/select.wav" ;
hide look_group;
hide move_group;
hide weapon_group;
hide misc_group;
hide chat_group;
hide default_group;
show mouse_group;
}
mouseEnter
{
play "sound/misc/menus/hilite1.wav" ;
setitemcolor mouse_button backcolor .12 .14 .08 1
setitemcolor mouse_button forecolor .49 .56 .27 1
}
mouseExit
{
setitemcolor mouse_button forecolor .12 .14 .08 1
setitemcolor mouse_button backcolor 0 0 0 0
}
}
itemDef
{
name default_button
text "Defaults"
type ITEM_TYPE_BUTTON
style WINDOW_STYLE_FILLED
rect 10 195 64 20
textfont "hud"
textscale .43
textalign 0
textalignx 5
textaligny 1
forecolor .12 .14 .08 1
backcolor 0 0 0 0
visible 1
border 1
bordercolor 0 0 0 1
action
{
play "sound/misc/menus/select.wav" ;
hide look_group;
hide move_group;
hide weapon_group;
hide misc_group;
hide chat_group;
hide mouse_group;
show default_group;
}
mouseEnter
{
play "sound/misc/menus/hilite1.wav" ;
setitemcolor default_button backcolor .12 .14 .08 1
setitemcolor default_button forecolor .49 .56 .27 1
}
mouseExit
{
setitemcolor default_button forecolor .12 .14 .08 1
setitemcolor default_button backcolor 0 0 0 0
}
}
////////////////////////////////////////////////////////////////////////
// LOOK CONTROLS
////////////////////////////////////////////////////////////////////////
itemDef
{
name lookup_bind
group look_group
style WINDOW_STYLE_FILLED
type ITEM_TYPE_BIND
text "Look Up:"
cvar "+lookup"
rect 90 19 330 15
textalign ITEM_ALIGN_RIGHT
textalignx 120
textaligny 0
textfont "hud"
textscale .43
backcolor 0 0 0 0
forecolor .12 .14 .08 1
visible 0
action
{
play "sound/misc/menus/select.wav" ;
}
mouseEnter
{
play "sound/misc/menus/hilite1.wav" ;
setitemcolor lookup_bind backcolor .12 .14 .08 1
setitemcolor lookup_bind forecolor .49 .56 .27 1
}
mouseExit
{
setitemcolor lookup_bind forecolor .12 .14 .08 1
setitemcolor lookup_bind backcolor 0 0 0 0
}
}
itemDef
{
name lookdown_bind
group look_group
style WINDOW_STYLE_FILLED
type ITEM_TYPE_BIND
text "Look Down:"
cvar "+lookdown"
rect 90 34 330 15
textalign ITEM_ALIGN_RIGHT
textalignx 120
textaligny 0
textfont "hud"
textscale .43
backcolor 0 0 0 0
forecolor .12 .14 .08 1
visible 0
action
{
play "sound/misc/menus/select.wav" ;
}
mouseEnter
{
play "sound/misc/menus/hilite1.wav" ;
setitemcolor lookdown_bind backcolor .12 .14 .08 1
setitemcolor lookdown_bind forecolor .49 .56 .27 1
}
mouseExit
{
setitemcolor lookdown_bind forecolor .12 .14 .08 1
setitemcolor lookdown_bind backcolor 0 0 0 0
}
}
itemDef
{
name mouselook_bind
group look_group
style WINDOW_STYLE_FILLED
type ITEM_TYPE_BIND
text "Mouse Look:"
cvar "+mlook"
rect 90 49 330 15
textalign ITEM_ALIGN_RIGHT
textalignx 120
textaligny 0
textfont "hud"
textscale .43
backcolor 0 0 0 0
forecolor .12 .14 .08 1
visible 0
action
{
play "sound/misc/menus/select.wav" ;
}
mouseEnter
{
play "sound/misc/menus/hilite1.wav" ;
setitemcolor mouselook_bind backcolor .12 .14 .08 1
setitemcolor mouselook_bind forecolor .49 .56 .27 1
}
mouseExit
{
setitemcolor mouselook_bind forecolor .12 .14 .08 1
setitemcolor mouselook_bind backcolor 0 0 0 0
}
}
itemDef
{
name centerview_bind
group look_group
style WINDOW_STYLE_FILLED
type ITEM_TYPE_BIND
text "Centerview:"
cvar "centerview"
rect 90 64 330 15
textalign ITEM_ALIGN_RIGHT
textalignx 120
textaligny 0
textfont "hud"
textscale .43
backcolor 0 0 0 0
forecolor .12 .14 .08 1
visible 0
action
{
play "sound/misc/menus/select.wav" ;
}
mouseEnter
{
play "sound/misc/menus/hilite1.wav" ;
setitemcolor centerview_bind backcolor .12 .14 .08 1
setitemcolor centerview_bind forecolor .49 .56 .27 1
}
mouseExit
{
setitemcolor centerview_bind forecolor .12 .14 .08 1
setitemcolor centerview_bind backcolor 0 0 0 0
}
}
itemDef
{
name lean_bind
group look_group
style WINDOW_STYLE_FILLED
type ITEM_TYPE_BIND
text "Lean:"
cvar "+lean"
rect 90 89 330 15
textalign ITEM_ALIGN_RIGHT
textalignx 120
textaligny 0
textfont "hud"
textscale .43
backcolor 0 0 0 0
forecolor .12 .14 .08 1
visible 0
action
{
play "sound/misc/menus/select.wav" ;
}
mouseEnter
{
play "sound/misc/menus/hilite1.wav" ;
setitemcolor lean_bind backcolor .12 .14 .08 1
setitemcolor lean_bind forecolor .49 .56 .27 1
}
mouseExit
{
setitemcolor lean_bind forecolor .12 .14 .08 1
setitemcolor lean_bind backcolor 0 0 0 0
}
}
itemDef
{
name leanleft_bind
group look_group
style WINDOW_STYLE_FILLED
type ITEM_TYPE_BIND
text "Lean Left:"
cvar "+leanleft"
rect 90 104 330 15
textalign ITEM_ALIGN_RIGHT
textalignx 120
textaligny 0
textfont "hud"
textscale .43
backcolor 0 0 0 0
forecolor .12 .14 .08 1
visible 0
action
{
play "sound/misc/menus/select.wav" ;
}
mouseEnter
{
play "sound/misc/menus/hilite1.wav" ;
setitemcolor leanleft_bind backcolor .12 .14 .08 1
setitemcolor leanleft_bind forecolor .49 .56 .27 1
}
mouseExit
{
setitemcolor leanleft_bind forecolor .12 .14 .08 1
setitemcolor leanleft_bind backcolor 0 0 0 0
}
}
itemDef
{
name leanright_bind
group look_group
style WINDOW_STYLE_FILLED
type ITEM_TYPE_BIND
text "Lean Right:"
cvar "+leanright"
rect 90 119 330 15
textalign ITEM_ALIGN_RIGHT
textalignx 120
textaligny 0
textfont "hud"
textscale .43
backcolor 0 0 0 0
forecolor .12 .14 .08 1
visible 0
action
{
play "sound/misc/menus/select.wav" ;
}
mouseEnter
{
play "sound/misc/menus/hilite1.wav" ;
setitemcolor leanright_bind backcolor .12 .14 .08 1
setitemcolor leanright_bind forecolor .49 .56 .27 1
}
mouseExit
{
setitemcolor leanright_bind forecolor .12 .14 .08 1
setitemcolor leanright_bind backcolor 0 0 0 0
}
}
itemDef
{
name automap_bind
group look_group
style WINDOW_STYLE_FILLED
type ITEM_TYPE_BIND
text "Automap:"
cvar "+automap"
rect 90 144 330 15
textalign ITEM_ALIGN_RIGHT
textalignx 120
textaligny 0
textfont "hud"
textscale .43
backcolor 0 0 0 0
forecolor .12 .14 .08 1
visible 0
action
{
play "sound/misc/menus/select.wav" ;
}
mouseEnter
{
play "sound/misc/menus/hilite1.wav" ;
setitemcolor automap_bind backcolor .12 .14 .08 1
setitemcolor automap_bind forecolor .49 .56 .27 1
}
mouseExit
{
setitemcolor automap_bind forecolor .12 .14 .08 1
setitemcolor automap_bind backcolor 0 0 0 0
}
}
itemDef
{
name venhance_bind
group look_group
style WINDOW_STYLE_FILLED
type ITEM_TYPE_BIND
text "Thermals/NV:"
cvar "+goggles"
rect 90 159 330 15
textalign ITEM_ALIGN_RIGHT
textalignx 120
textaligny 0
textfont "hud"
textscale .43
backcolor 0 0 0 0
forecolor .12 .14 .08 1
visible 0
action
{
play "sound/misc/menus/select.wav" ;
}
mouseEnter
{
play "sound/misc/menus/hilite1.wav" ;
setitemcolor venhance_bind backcolor .12 .14 .08 1
setitemcolor venhance_bind forecolor .49 .56 .27 1
}
mouseExit
{
setitemcolor venhance_bind forecolor .12 .14 .08 1
setitemcolor venhance_bind backcolor 0 0 0 0
}
}
////////////////////////////////////////////////////////////////////////
// MOVE CONTROLS
////////////////////////////////////////////////////////////////////////
itemDef
{
name alwaysrun_yesno
group move_group
style WINDOW_STYLE_FILLED
type ITEM_TYPE_YESNO
text "Always Run:"
cvar "cl_run"
rect 90 19 330 15
textalign ITEM_ALIGN_RIGHT
textalignx 120
textaligny 0
textfont "hud"
textscale .43
backcolor 0 0 0 0
forecolor .12 .14 .08 1
visible 0
action
{
play "sound/misc/menus/select.wav" ;
}
mouseEnter
{
play "sound/misc/menus/hilite1.wav" ;
setitemcolor alwaysrun_yesno backcolor .12 .14 .08 1
setitemcolor alwaysrun_yesno forecolor .49 .56 .27 1
}
mouseExit
{
setitemcolor alwaysrun_yesno forecolor .12 .14 .08 1
setitemcolor alwaysrun_yesno backcolor 0 0 0 0
}
}
itemDef
{
name runwalk_bind
group move_group
style WINDOW_STYLE_FILLED
type ITEM_TYPE_BIND
text "Run / Walk:"
cvar "+speed"
rect 90 34 330 15
textalign ITEM_ALIGN_RIGHT
textalignx 120
textaligny 0
textfont "hud"
textscale .43
backcolor 0 0 0 0
forecolor .12 .14 .08 1
visible 0
action
{
play "sound/misc/menus/select.wav" ;
}
mouseEnter
{
play "sound/misc/menus/hilite1.wav" ;
setitemcolor runwalk_bind backcolor .12 .14 .08 1
setitemcolor runwalk_bind forecolor .49 .56 .27 1
}
mouseExit
{
setitemcolor runwalk_bind forecolor .12 .14 .08 1
setitemcolor runwalk_bind backcolor 0 0 0 0
}
}
itemDef
{
name forward_bind
group move_group
style WINDOW_STYLE_FILLED
type ITEM_TYPE_BIND
text "Forward:"
cvar "+forward"
rect 90 49 330 15
textalign ITEM_ALIGN_RIGHT
textalignx 120
textaligny 0
textfont "hud"
textscale .43
backcolor 0 0 0 0
forecolor .12 .14 .08 1
visible 0
action
{
play "sound/misc/menus/select.wav" ;
}
mouseEnter
{
play "sound/misc/menus/hilite1.wav" ;
setitemcolor forward_bind backcolor .12 .14 .08 1
setitemcolor forward_bind forecolor .49 .56 .27 1
}
mouseExit
{
setitemcolor forward_bind forecolor .12 .14 .08 1
setitemcolor forward_bind backcolor 0 0 0 0
}
}
itemDef
{
name back_bind
group move_group
style WINDOW_STYLE_FILLED
type ITEM_TYPE_BIND
text "Back:"
cvar "+back"
rect 90 64 330 15
textalign ITEM_ALIGN_RIGHT
textalignx 120
textaligny 0
textfont "hud"
textscale .43
backcolor 0 0 0 0
forecolor .12 .14 .08 1
visible 0
action
{
play "sound/misc/menus/select.wav" ;
}
mouseEnter
{
play "sound/misc/menus/hilite1.wav" ;
setitemcolor back_bind backcolor .12 .14 .08 1
setitemcolor back_bind forecolor .49 .56 .27 1
}
mouseExit
{
setitemcolor back_bind forecolor .12 .14 .08 1
setitemcolor back_bind backcolor 0 0 0 0
}
}
itemDef
{
name stepleft_bind
group move_group
style WINDOW_STYLE_FILLED
type ITEM_TYPE_BIND
text "Step Left:"
cvar "+moveleft"
rect 90 79 330 15
textalign ITEM_ALIGN_RIGHT
textalignx 120
textaligny 0
textfont "hud"
textscale .43
backcolor 0 0 0 0
forecolor .12 .14 .08 1
visible 0
action
{
play "sound/misc/menus/select.wav" ;
}
mouseEnter
{
play "sound/misc/menus/hilite1.wav" ;
setitemcolor stepleft_bind backcolor .12 .14 .08 1
setitemcolor stepleft_bind forecolor .49 .56 .27 1
}
mouseExit
{
setitemcolor stepleft_bind forecolor .12 .14 .08 1
setitemcolor stepleft_bind backcolor 0 0 0 0
}
}
itemDef
{
name stepright_bind
group move_group
style WINDOW_STYLE_FILLED
type ITEM_TYPE_BIND
text "Step Right:"
cvar "+moveright"
rect 90 94 330 15
textalign ITEM_ALIGN_RIGHT
textalignx 120
textaligny 0
textfont "hud"
textscale .43
backcolor 0 0 0 0
forecolor .12 .14 .08 1
visible 0
action
{
play "sound/misc/menus/select.wav" ;
}
mouseEnter
{
play "sound/misc/menus/hilite1.wav" ;
setitemcolor stepright_bind backcolor .12 .14 .08 1
setitemcolor stepright_bind forecolor .49 .56 .27 1
}
mouseExit
{
setitemcolor stepright_bind forecolor .12 .14 .08 1
setitemcolor stepright_bind backcolor 0 0 0 0
}
}
itemDef
{
name jump_bind
group move_group
style WINDOW_STYLE_FILLED
type ITEM_TYPE_BIND
text "Jump:"
cvar "+moveup"
rect 90 109 330 15
textalign ITEM_ALIGN_RIGHT
textalignx 120
textaligny 0
textfont "hud"
textscale .43
backcolor 0 0 0 0
forecolor .12 .14 .08 1
visible 0
action
{
play "sound/misc/menus/select.wav" ;
}
mouseEnter
{
play "sound/misc/menus/hilite1.wav" ;
setitemcolor jump_bind backcolor .12 .14 .08 1
setitemcolor jump_bind forecolor .49 .56 .27 1
}
mouseExit
{
setitemcolor jump_bind forecolor .12 .14 .08 1
setitemcolor jump_bind backcolor 0 0 0 0
}
}
itemDef
{
name crouch_bind
group move_group
style WINDOW_STYLE_FILLED
type ITEM_TYPE_BIND
text "Down / Crouch:"
cvar "+movedown"
rect 90 124 330 15
textalign ITEM_ALIGN_RIGHT
textalignx 120
textaligny 0
textfont "hud"
textscale .43
backcolor 0 0 0 0
forecolor .12 .14 .08 1
visible 0
action
{
play "sound/misc/menus/select.wav" ;
}
mouseEnter
{
play "sound/misc/menus/hilite1.wav" ;
setitemcolor crouch_bind backcolor .12 .14 .08 1
setitemcolor crouch_bind forecolor .49 .56 .27 1
}
mouseExit
{
setitemcolor crouch_bind forecolor .12 .14 .08 1
setitemcolor crouch_bind backcolor 0 0 0 0
}
}
itemDef
{
name turnleft_bind
group move_group
style WINDOW_STYLE_FILLED
type ITEM_TYPE_BIND
text "Turn Left:"
cvar "+left"
rect 90 139 330 15
textalign ITEM_ALIGN_RIGHT
textalignx 120
textaligny 0
textfont "hud"
textscale .43
backcolor 0 0 0 0
forecolor .12 .14 .08 1
visible 0
action
{
play "sound/misc/menus/select.wav" ;
}
mouseEnter
{
play "sound/misc/menus/hilite1.wav" ;
setitemcolor turnleft_bind backcolor .12 .14 .08 1
setitemcolor turnleft_bind forecolor .49 .56 .27 1
}
mouseExit
{
setitemcolor turnleft_bind forecolor .12 .14 .08 1
setitemcolor turnleft_bind backcolor 0 0 0 0
}
}
itemDef
{
name turnright_bind
group move_group
style WINDOW_STYLE_FILLED
type ITEM_TYPE_BIND
text "Turn Right:"
cvar "+right"
rect 90 154 330 15
textalign ITEM_ALIGN_RIGHT
textalignx 120
textaligny 0
textfont "hud"
textscale .43
backcolor 0 0 0 0
forecolor .12 .14 .08 1
visible 0
action
{
play "sound/misc/menus/select.wav" ;
}
mouseEnter
{
play "sound/misc/menus/hilite1.wav" ;
setitemcolor turnright_bind backcolor .12 .14 .08 1
setitemcolor turnright_bind forecolor .49 .56 .27 1
}
mouseExit
{
setitemcolor turnright_bind forecolor .12 .14 .08 1
setitemcolor turnright_bind backcolor 0 0 0 0
}
}
itemDef
{
name strafe_bind
group move_group
style WINDOW_STYLE_FILLED
type ITEM_TYPE_BIND
text "Strafe:"
cvar "+strafe"
rect 90 169 330 15
textalign ITEM_ALIGN_RIGHT
textalignx 120
textaligny 0
textfont "hud"
textscale .43
backcolor 0 0 0 0
forecolor .12 .14 .08 1
visible 0
action
{
play "sound/misc/menus/select.wav" ;
}
mouseEnter
{
play "sound/misc/menus/hilite1.wav" ;
setitemcolor strafe_bind backcolor .12 .14 .08 1
setitemcolor strafe_bind forecolor .49 .56 .27 1
}
mouseExit
{
setitemcolor strafe_bind forecolor .12 .14 .08 1
setitemcolor strafe_bind backcolor 0 0 0 0
}
}
itemDef
{
name autorun_bind
group move_group
style WINDOW_STYLE_FILLED
type ITEM_TYPE_BIND
text "Autorun:"
cvar "+autorun"
rect 90 184 330 15
textalign ITEM_ALIGN_RIGHT
textalignx 120
textaligny 0
textfont "hud"
textscale .43
backcolor 0 0 0 0
forecolor .12 .14 .08 1
visible 0
action
{
play "sound/misc/menus/select.wav" ;
}
mouseEnter
{
play "sound/misc/menus/hilite1.wav" ;
setitemcolor autorun_bind backcolor .12 .14 .08 1
setitemcolor autorun_bind forecolor .49 .56 .27 1
}
mouseExit
{
setitemcolor autorun_bind forecolor .12 .14 .08 1
setitemcolor autorun_bind backcolor 0 0 0 0
}
}
////////////////////////////////////////////////////////////////////////
// WEAPON CONTROLS
////////////////////////////////////////////////////////////////////////
itemDef
{
name attack_bind
group weapon_group
style WINDOW_STYLE_FILLED
type ITEM_TYPE_BIND
text "Attack:"
cvar "+attack"
rect 90 19 330 15
textalign ITEM_ALIGN_RIGHT
textalignx 120
textaligny 0
textfont "hud"
textscale .43
backcolor 0 0 0 0
forecolor .12 .14 .08 1
visible 0
action
{
play "sound/misc/menus/select.wav" ;
}
mouseEnter
{
play "sound/misc/menus/hilite1.wav" ;
setitemcolor attack_bind backcolor .12 .14 .08 1
setitemcolor attack_bind forecolor .49 .56 .27 1
}
mouseExit
{
setitemcolor attack_bind forecolor .12 .14 .08 1
setitemcolor attack_bind backcolor 0 0 0 0
}
}
itemDef
{
name altattack_bind
group weapon_group
style WINDOW_STYLE_FILLED
type ITEM_TYPE_BIND
text "Alternate Attack:"
cvar "+altattack"
rect 90 34 330 15
textalign ITEM_ALIGN_RIGHT
textalignx 120
textaligny 0
textfont "hud"
textscale .43
backcolor 0 0 0 0
forecolor .12 .14 .08 1
visible 0
action
{
play "sound/misc/menus/select.wav" ;
}
mouseEnter
{
play "sound/misc/menus/hilite1.wav" ;
setitemcolor altattack_bind backcolor .12 .14 .08 1
setitemcolor altattack_bind forecolor .49 .56 .27 1
}
mouseExit
{
setitemcolor altattack_bind forecolor .12 .14 .08 1
setitemcolor altattack_bind backcolor 0 0 0 0
}
}
itemDef
{
name prevweap_bind
group weapon_group
style WINDOW_STYLE_FILLED
type ITEM_TYPE_BIND
text "Previous Weapon:"
cvar "weapprev"
rect 90 49 330 15
textalign ITEM_ALIGN_RIGHT
textalignx 120
textaligny 0
textfont "hud"
textscale .43
backcolor 0 0 0 0
forecolor .12 .14 .08 1
visible 0
action
{
play "sound/misc/menus/select.wav" ;
}
mouseEnter
{
play "sound/misc/menus/hilite1.wav" ;
setitemcolor prevweap_bind backcolor .12 .14 .08 1
setitemcolor prevweap_bind forecolor .49 .56 .27 1
}
mouseExit
{
setitemcolor prevweap_bind forecolor .12 .14 .08 1
setitemcolor prevweap_bind backcolor 0 0 0 0
}
}
itemDef
{
name nextweap_bind
group weapon_group
style WINDOW_STYLE_FILLED
type ITEM_TYPE_BIND
text "Next Weapon:"
cvar "weapnext"
rect 90 64 330 15
textalign ITEM_ALIGN_RIGHT
textalignx 120
textaligny 0
textfont "hud"
textscale .43
backcolor 0 0 0 0
forecolor .12 .14 .08 1
visible 0
action
{
play "sound/misc/menus/select.wav" ;
}
mouseEnter
{
play "sound/misc/menus/hilite1.wav" ;
setitemcolor nextweap_bind backcolor .12 .14 .08 1
setitemcolor nextweap_bind forecolor .49 .56 .27 1
}
mouseExit
{
setitemcolor nextweap_bind forecolor .12 .14 .08 1
setitemcolor nextweap_bind backcolor 0 0 0 0
}
}
itemDef
{
name lastweap_bind
group weapon_group
style WINDOW_STYLE_FILLED
type ITEM_TYPE_BIND
text "Last Weapon:"
cvar "weaplast"
rect 90 79 330 15
textalign ITEM_ALIGN_RIGHT
textalignx 120
textaligny 0
textfont "hud"
textscale .43
backcolor 0 0 0 0
forecolor .12 .14 .08 1
visible 0
action
{
play "sound/misc/menus/select.wav" ;
}
mouseEnter
{
play "sound/misc/menus/hilite1.wav" ;
setitemcolor lastweap_bind backcolor .12 .14 .08 1
setitemcolor lastweap_bind forecolor .49 .56 .27 1
}
mouseExit
{
setitemcolor lastweap_bind forecolor .12 .14 .08 1
setitemcolor lastweap_bind backcolor 0 0 0 0
}
}
itemDef
{
name reload_bind
group weapon_group
style WINDOW_STYLE_FILLED
type ITEM_TYPE_BIND
text "Reload:"
cvar "+reload"
rect 90 99 330 15
textalign ITEM_ALIGN_RIGHT
textalignx 120
textaligny 0
textfont "hud"
textscale .43
backcolor 0 0 0 0
forecolor .12 .14 .08 1
visible 0
action
{
play "sound/misc/menus/select.wav" ;
}
mouseEnter
{
play "sound/misc/menus/hilite1.wav" ;
setitemcolor reload_bind backcolor .12 .14 .08 1
setitemcolor reload_bind forecolor .49 .56 .27 1
}
mouseExit
{
setitemcolor reload_bind forecolor .12 .14 .08 1
setitemcolor reload_bind backcolor 0 0 0 0
}
}
itemDef
{
name mode_bind
group weapon_group
style WINDOW_STYLE_FILLED
type ITEM_TYPE_BIND
text "Fire Mode:"
cvar "+firemode"
rect 90 114 330 15
textalign ITEM_ALIGN_RIGHT
textalignx 120
textaligny 0
textfont "hud"
textscale .43
backcolor 0 0 0 0
forecolor .12 .14 .08 1
visible 0
action
{
play "sound/misc/menus/select.wav" ;
}
mouseEnter
{
play "sound/misc/menus/hilite1.wav" ;
setitemcolor mode_bind backcolor .12 .14 .08 1
setitemcolor mode_bind forecolor .49 .56 .27 1
}
mouseExit
{
setitemcolor mode_bind forecolor .12 .14 .08 1
setitemcolor mode_bind backcolor 0 0 0 0
}
}
itemDef
{
name zoomin_bind
group weapon_group
style WINDOW_STYLE_FILLED
type ITEM_TYPE_BIND
text "Zoom In:"
cvar "+zoomin"
rect 90 129 330 15
textalign ITEM_ALIGN_RIGHT
textalignx 120
textaligny 0
textfont "hud"
textscale .43
backcolor 0 0 0 0
forecolor .12 .14 .08 1
visible 0
action
{
play "sound/misc/menus/select.wav" ;
}
mouseEnter
{
play "sound/misc/menus/hilite1.wav" ;
setitemcolor zoomin_bind backcolor .12 .14 .08 1
setitemcolor zoomin_bind forecolor .49 .56 .27 1
}
mouseExit
{
setitemcolor zoomin_bind forecolor .12 .14 .08 1
setitemcolor zoomin_bind backcolor 0 0 0 0
}
}
itemDef
{
name zoomout_bind
group weapon_group
style WINDOW_STYLE_FILLED
type ITEM_TYPE_BIND
text "Zoom Out:"
cvar "+zoomout"
rect 90 144 330 15
textalign ITEM_ALIGN_RIGHT
textalignx 120
textaligny 0
textfont "hud"
textscale .43
backcolor 0 0 0 0
forecolor .12 .14 .08 1
visible 0
action
{
play "sound/misc/menus/select.wav" ;
}
mouseEnter
{
play "sound/misc/menus/hilite1.wav" ;
setitemcolor zoomout_bind backcolor .12 .14 .08 1
setitemcolor zoomout_bind forecolor .49 .56 .27 1
}
mouseExit
{
setitemcolor zoomout_bind forecolor .12 .14 .08 1
setitemcolor zoomout_bind backcolor 0 0 0 0
}
}
itemDef
{
name drop_bind
group weapon_group
style WINDOW_STYLE_FILLED
type ITEM_TYPE_BIND
text "Drop Weapon:"
cvar "drop"
rect 90 159 330 15
textalign ITEM_ALIGN_RIGHT
textalignx 120
textaligny 0
textfont "hud"
textscale .43
backcolor 0 0 0 0
forecolor .12 .14 .08 1
visible 0
action
{
play "sound/misc/menus/select.wav" ;
}
mouseEnter
{
play "sound/misc/menus/hilite1.wav" ;
setitemcolor drop_bind backcolor .12 .14 .08 1
setitemcolor drop_bind forecolor .49 .56 .27 1
}
mouseExit
{
setitemcolor drop_bind forecolor .12 .14 .08 1
setitemcolor drop_bind backcolor 0 0 0 0
}
}
////////////////////////////////////////////////////////////////////////
// MISC CONTROLS
////////////////////////////////////////////////////////////////////////
itemDef
{
name scores_bind
group misc_group
type ITEM_TYPE_BIND
style WINDOW_STYLE_FILLED
text "Show Scores:"
cvar "+scores"
rect 90 19 330 15
textalign ITEM_ALIGN_RIGHT
textalignx 120
textaligny 0
textfont "hud"
textscale .43
backcolor 0 0 0 0
forecolor .12 .14 .08 1
visible 0
action
{
play "sound/misc/menus/select.wav" ;
}
mouseEnter
{
play "sound/misc/menus/hilite1.wav" ;
setitemcolor scores_bind backcolor .12 .14 .08 1
setitemcolor scores_bind forecolor .49 .56 .27 1
}
mouseExit
{
setitemcolor scores_bind forecolor .12 .14 .08 1
setitemcolor scores_bind backcolor 0 0 0 0
}
}
itemDef
{
name team_bind
group misc_group
type ITEM_TYPE_BIND
style WINDOW_STYLE_FILLED
text "Select Team:"
cvar "ui_team"
rect 90 34 330 15
textalign ITEM_ALIGN_RIGHT
textalignx 120
textaligny 0
textfont "hud"
textscale .43
backcolor 0 0 0 0
forecolor .12 .14 .08 1
visible 0
action
{
play "sound/misc/menus/select.wav" ;
}
mouseEnter
{
play "sound/misc/menus/hilite1.wav" ;
setitemcolor team_bind backcolor .12 .14 .08 1
setitemcolor team_bind forecolor .49 .56 .27 1
}
mouseExit
{
setitemcolor team_bind forecolor .12 .14 .08 1
setitemcolor team_bind backcolor 0 0 0 0
}
}
itemDef
{
name buy_bind
group misc_group
type ITEM_TYPE_BIND
style WINDOW_STYLE_FILLED
text "Outfitting:"
cvar "ui_outfitting"
rect 90 49 330 15
textalign ITEM_ALIGN_RIGHT
textalignx 120
textaligny 0
textfont "hud"
textscale .43
backcolor 0 0 0 0
forecolor .12 .14 .08 1
visible 0
action
{
play "sound/misc/menus/select.wav" ;
}
mouseEnter
{
play "sound/misc/menus/hilite1.wav" ;
setitemcolor buy_bind backcolor .12 .14 .08 1
setitemcolor buy_bind forecolor .49 .56 .27 1
}
mouseExit
{
setitemcolor buy_bind forecolor .12 .14 .08 1
setitemcolor buy_bind backcolor 0 0 0 0
}
}
itemDef
{
name objectives_bind
group misc_group
type ITEM_TYPE_BIND
style WINDOW_STYLE_FILLED
text "Objectives:"
cvar "ui_objectives"
rect 90 64 330 15
textalign ITEM_ALIGN_RIGHT
textalignx 120
textaligny 0
textfont "hud"
textscale .43
backcolor 0 0 0 0
forecolor .12 .14 .08 1
visible 0
action
{
play "sound/misc/menus/select.wav" ;
}
mouseEnter
{
play "sound/misc/menus/hilite1.wav" ;
setitemcolor objectives_bind backcolor .12 .14 .08 1
setitemcolor objectives_bind forecolor .49 .56 .27 1
}
mouseExit
{
setitemcolor objectives_bind forecolor .12 .14 .08 1
setitemcolor objectives_bind backcolor 0 0 0 0
}
}
itemDef
{
name use_bind
group misc_group
type ITEM_TYPE_BIND
style WINDOW_STYLE_FILLED
text "Use:"
cvar "+use"
rect 90 84 330 15
textalign ITEM_ALIGN_RIGHT
textalignx 120
textaligny 0
textfont "hud"
textscale .43
backcolor 0 0 0 0
forecolor .12 .14 .08 1
visible 0
action
{
play "sound/misc/menus/select.wav" ;
}
mouseEnter
{
play "sound/misc/menus/hilite1.wav" ;
setitemcolor use_bind backcolor .12 .14 .08 1
setitemcolor use_bind forecolor .49 .56 .27 1
}
mouseExit
{
setitemcolor use_bind forecolor .12 .14 .08 1
setitemcolor use_bind backcolor 0 0 0 0
}
}
itemDef
{
name dropitem_bind
group misc_group
type ITEM_TYPE_BIND
style WINDOW_STYLE_FILLED
text "Drop Item:"
cvar "dropitem"
rect 90 99 330 15
textalign ITEM_ALIGN_RIGHT
textalignx 120
textaligny 0
textfont "hud"
textscale .43
backcolor 0 0 0 0
forecolor .12 .14 .08 1
visible 0
action
{
play "sound/misc/menus/select.wav" ;
}
mouseEnter
{
play "sound/misc/menus/hilite1.wav" ;
setitemcolor dropitem_bind backcolor .12 .14 .08 1
setitemcolor dropitem_bind forecolor .49 .56 .27 1
}
mouseExit
{
setitemcolor dropitem_bind forecolor .12 .14 .08 1
setitemcolor dropitem_bind backcolor 0 0 0 0
}
}
itemDef
{
name weapgroup1_bind
group misc_group
type ITEM_TYPE_BIND
style WINDOW_STYLE_FILLED
text "Inventory Group 1:"
cvar "weapon 1"
rect 90 119 330 15
textalign ITEM_ALIGN_RIGHT
textalignx 120
textaligny 0
textfont "hud"
textscale .43
backcolor 0 0 0 0
forecolor .12 .14 .08 1
visible 0
action
{
play "sound/misc/menus/select.wav" ;
}
mouseEnter
{
play "sound/misc/menus/hilite1.wav" ;
setitemcolor weapgroup1_bind backcolor .12 .14 .08 1
setitemcolor weapgroup1_bind forecolor .49 .56 .27 1
}
mouseExit
{
setitemcolor weapgroup1_bind forecolor .12 .14 .08 1
setitemcolor weapgroup1_bind backcolor 0 0 0 0
}
}
itemDef
{
name weapgroup2_bind
group misc_group
type ITEM_TYPE_BIND
style WINDOW_STYLE_FILLED
text "Inventory Group 2:"
cvar "weapon 2"
rect 90 132 330 15
textalign ITEM_ALIGN_RIGHT
textalignx 120
textaligny 0
textfont "hud"
textscale .43
backcolor 0 0 0 0
forecolor .12 .14 .08 1
visible 0
action
{
play "sound/misc/menus/select.wav" ;
}
mouseEnter
{
play "sound/misc/menus/hilite1.wav" ;
setitemcolor weapgroup2_bind backcolor .12 .14 .08 1
setitemcolor weapgroup2_bind forecolor .49 .56 .27 1
}
mouseExit
{
setitemcolor weapgroup2_bind forecolor .12 .14 .08 1
setitemcolor weapgroup2_bind backcolor 0 0 0 0
}
}
itemDef
{
name weapgroup3_bind
group misc_group
type ITEM_TYPE_BIND
style WINDOW_STYLE_FILLED
text "Inventory Group 3:"
cvar "weapon 3"
rect 90 145 330 15
textalign ITEM_ALIGN_RIGHT
textalignx 120
textaligny 0
textfont "hud"
textscale .43
backcolor 0 0 0 0
forecolor .12 .14 .08 1
visible 0
action
{
play "sound/misc/menus/select.wav" ;
}
mouseEnter
{
play "sound/misc/menus/hilite1.wav" ;
setitemcolor weapgroup3_bind backcolor .12 .14 .08 1
setitemcolor weapgroup3_bind forecolor .49 .56 .27 1
}
mouseExit
{
setitemcolor weapgroup3_bind forecolor .12 .14 .08 1
setitemcolor weapgroup3_bind backcolor 0 0 0 0
}
}
itemDef
{
name weapgroup4_bind
group misc_group
type ITEM_TYPE_BIND
style WINDOW_STYLE_FILLED
text "Inventory Group 4:"
cvar "weapon 4"
rect 90 158 330 15
textalign ITEM_ALIGN_RIGHT
textalignx 120
textaligny 0
textfont "hud"
textscale .43
backcolor 0 0 0 0
forecolor .12 .14 .08 1
visible 0
action
{
play "sound/misc/menus/select.wav" ;
}
mouseEnter
{
play "sound/misc/menus/hilite1.wav" ;
setitemcolor weapgroup4_bind backcolor .12 .14 .08 1
setitemcolor weapgroup4_bind forecolor .49 .56 .27 1
}
mouseExit
{
setitemcolor weapgroup4_bind forecolor .12 .14 .08 1
setitemcolor weapgroup4_bind backcolor 0 0 0 0
}
}
itemDef
{
name weapgroup5_bind
group misc_group
type ITEM_TYPE_BIND
style WINDOW_STYLE_FILLED
text "Inventory Group 5:"
cvar "weapon 5"
rect 90 171 330 15
textalign ITEM_ALIGN_RIGHT
textalignx 120
textaligny 0
textfont "hud"
textscale .43
backcolor 0 0 0 0
forecolor .12 .14 .08 1
visible 0
action
{
play "sound/misc/menus/select.wav" ;
}
mouseEnter
{
play "sound/misc/menus/hilite1.wav" ;
setitemcolor weapgroup5_bind backcolor .12 .14 .08 1
setitemcolor weapgroup5_bind forecolor .49 .56 .27 1
}
mouseExit
{
setitemcolor weapgroup5_bind forecolor .12 .14 .08 1
setitemcolor weapgroup5_bind backcolor 0 0 0 0
}
}
itemDef
{
name weapgroup6_bind
group misc_group
type ITEM_TYPE_BIND
style WINDOW_STYLE_FILLED
text "Inventory Group 6:"
cvar "weapon 6"
rect 90 184 330 15
textalign ITEM_ALIGN_RIGHT
textalignx 120
textaligny 0
textfont "hud"
textscale .43
backcolor 0 0 0 0
forecolor .12 .14 .08 1
visible 0
action
{
play "sound/misc/menus/select.wav" ;
}
mouseEnter
{
play "sound/misc/menus/hilite1.wav" ;
setitemcolor weapgroup6_bind backcolor .12 .14 .08 1
setitemcolor weapgroup6_bind forecolor .49 .56 .27 1
}
mouseExit
{
setitemcolor weapgroup6_bind forecolor .12 .14 .08 1
setitemcolor weapgroup6_bind backcolor 0 0 0 0
}
}
itemDef
{
name weapgroup7_bind
group misc_group
type ITEM_TYPE_BIND
style WINDOW_STYLE_FILLED
text "Inventory Group 7:"
cvar "weapon 7"
rect 90 197 330 15
textalign ITEM_ALIGN_RIGHT
textalignx 120
textaligny 0
textfont "hud"
textscale .43
backcolor 0 0 0 0
forecolor .12 .14 .08 1
visible 0
action
{
play "sound/misc/menus/select.wav" ;
}
mouseEnter
{
play "sound/misc/menus/hilite1.wav" ;
setitemcolor weapgroup7_bind backcolor .12 .14 .08 1
setitemcolor weapgroup7_bind forecolor .49 .56 .27 1
}
mouseExit
{
setitemcolor weapgroup7_bind forecolor .12 .14 .08 1
setitemcolor weapgroup7_bind backcolor 0 0 0 0
}
}
itemDef
{
name weapgroup8_bind
group misc_group
type ITEM_TYPE_BIND
style WINDOW_STYLE_FILLED
text "Inventory Group 8:"
cvar "weapon 8"
rect 90 210 330 15
textalign ITEM_ALIGN_RIGHT
textalignx 120
textaligny 0
textfont "hud"
textscale .43
backcolor 0 0 0 0
forecolor .12 .14 .08 1
visible 0
action
{
play "sound/misc/menus/select.wav" ;
}
mouseEnter
{
play "sound/misc/menus/hilite1.wav" ;
setitemcolor weapgroup8_bind backcolor .12 .14 .08 1
setitemcolor weapgroup8_bind forecolor .49 .56 .27 1
}
mouseExit
{
setitemcolor weapgroup8_bind forecolor .12 .14 .08 1
setitemcolor weapgroup8_bind backcolor 0 0 0 0
}
}
////////////////////////////////////////////////////////////////////////
// CHAT CONTROLS
////////////////////////////////////////////////////////////////////////
itemDef
{
name chat_bind
group chat_group
type ITEM_TYPE_BIND
style WINDOW_STYLE_FILLED
text "Chat:"
cvar "messagemode"
rect 90 19 330 15
textalign ITEM_ALIGN_RIGHT
textalignx 120
textaligny 0
textfont "hud"
textscale .43
backcolor 0 0 0 0
forecolor .12 .14 .08 1
visible 0
action
{
play "sound/misc/menus/select.wav" ;
}
mouseEnter
{
play "sound/misc/menus/hilite1.wav" ;
setitemcolor chat_bind backcolor .12 .14 .08 1
setitemcolor chat_bind forecolor .49 .56 .27 1
}
mouseExit
{
setitemcolor chat_bind forecolor .12 .14 .08 1
setitemcolor chat_bind backcolor 0 0 0 0
}
}
itemDef
{
name teamchat_bind
group chat_group
type ITEM_TYPE_BIND
style WINDOW_STYLE_FILLED
text "Team Chat:"
cvar "messagemode2"
rect 90 34 330 15
textalign ITEM_ALIGN_RIGHT
textalignx 120
textaligny 0
textfont "hud"
textscale .43
backcolor 0 0 0 0
forecolor .12 .14 .08 1
visible 0
action
{
play "sound/misc/menus/select.wav" ;
}
mouseEnter
{
play "sound/misc/menus/hilite1.wav" ;
setitemcolor teamchat_bind backcolor .12 .14 .08 1
setitemcolor teamchat_bind forecolor .49 .56 .27 1
}
mouseExit
{
setitemcolor teamchat_bind forecolor .12 .14 .08 1
setitemcolor teamchat_bind backcolor 0 0 0 0
}
}
itemDef
{
name targetchat_bind
group chat_group
type ITEM_TYPE_BIND
style WINDOW_STYLE_FILLED
text "Target Chat:"
cvar "messagemode3"
rect 90 49 330 15
textalign ITEM_ALIGN_RIGHT
textalignx 120
textaligny 0
textfont "hud"
textscale .43
backcolor 0 0 0 0
forecolor .12 .14 .08 1
visible 0
action
{
play "sound/misc/menus/select.wav" ;
}
mouseEnter
{
play "sound/misc/menus/hilite1.wav" ;
setitemcolor targetchat_bind backcolor .12 .14 .08 1
setitemcolor targetchat_bind forecolor .49 .56 .27 1
}
mouseExit
{
setitemcolor targetchat_bind forecolor .12 .14 .08 1
setitemcolor targetchat_bind backcolor 0 0 0 0
}
}
itemDef
{
name radio_bind
group chat_group
type ITEM_TYPE_BIND
style WINDOW_STYLE_FILLED
text "Radio Message:"
cvar "ui_radio"
rect 90 69 330 15
textalign ITEM_ALIGN_RIGHT
textalignx 120
textaligny 0
textfont "hud"
textscale .43
backcolor 0 0 0 0
forecolor .12 .14 .08 1
visible 0
action
{
play "sound/misc/menus/select.wav" ;
}
mouseEnter
{
play "sound/misc/menus/hilite1.wav" ;
setitemcolor radio_bind backcolor .12 .14 .08 1
setitemcolor radio_bind forecolor .49 .56 .27 1
}
mouseExit
{
setitemcolor radio_bind forecolor .12 .14 .08 1
setitemcolor radio_bind backcolor 0 0 0 0
}
}
itemDef
{
name voteyes_bind
group chat_group
type ITEM_TYPE_BIND
style WINDOW_STYLE_FILLED
text "Vote Yes:"
cvar "vote yes"
rect 90 89 330 15
textalign ITEM_ALIGN_RIGHT
textalignx 120
textaligny 0
textfont "hud"
textscale .43
backcolor 0 0 0 0
forecolor .12 .14 .08 1
visible 0
action
{
play "sound/misc/menus/select.wav" ;
}
mouseEnter
{
play "sound/misc/menus/hilite1.wav" ;
setitemcolor voteyes_bind backcolor .12 .14 .08 1
setitemcolor voteyes_bind forecolor .49 .56 .27 1
}
mouseExit
{
setitemcolor voteyes_bind forecolor .12 .14 .08 1
setitemcolor voteyes_bind backcolor 0 0 0 0
}
}
itemDef
{
name voteno_bind
group chat_group
type ITEM_TYPE_BIND
style WINDOW_STYLE_FILLED
text "Vote No:"
cvar "vote no"
rect 90 104 330 15
textalign ITEM_ALIGN_RIGHT
textalignx 120
textaligny 0
textfont "hud"
textscale .43
backcolor 0 0 0 0
forecolor .12 .14 .08 1
visible 0
action
{
play "sound/misc/menus/select.wav" ;
}
mouseEnter
{
play "sound/misc/menus/hilite1.wav" ;
setitemcolor voteno_bind backcolor .12 .14 .08 1
setitemcolor voteno_bind forecolor .49 .56 .27 1
}
mouseExit
{
setitemcolor voteno_bind forecolor .12 .14 .08 1
setitemcolor voteno_bind backcolor 0 0 0 0
}
}
////////////////////////////////////////////////////////////////////////
// DEFAULT CONTROLS
////////////////////////////////////////////////////////////////////////
itemDef
{
name window_text1
group default_group
text "WARNING!!!"
textfont "hud"
textscale .53
rect 105 30 240 33
textalign 1
textalignx 125
textaligny 8
forecolor .12 .14 .08 1
backcolor 0 0 0 .25
visible 1
decoration
}
itemDef
{
name window_text2
group default_group
text "This will reset ALL options and controls to their default settings."
textfont "hud"
textscale .53
rect 130 70 200 33
textaligny 8
forecolor .12 .14 .08 1
backcolor 0 0 0 0
visible 1
decoration
autowrapped
}
itemDef
{
name continue_button
group default_group
text "Continue"
type ITEM_TYPE_BUTTON
style WINDOW_STYLE_FILLED
rect 186 150 80 26
textfont "hud"
textscale .53
textalign 0
textalignx 6
textaligny 3
forecolor .12 .14 .08 1
backcolor 0 0 0 0
visible 1
border 1
bordercolor 0 0 0 1
action
{
play "sound/misc/menus/select.wav" ;
uiScript resetDefaults ;
}
mouseEnter
{
play "sound/misc/menus/hilite1.wav" ;
setitemcolor continue_button backcolor .12 .14 .08 1
setitemcolor continue_button forecolor .49 .56 .27 1
}
mouseExit
{
setitemcolor continue_button backcolor 0 0 0 0
setitemcolor continue_button forecolor .12 .14 .08 1
}
}
////////////////////////////////////////////////////////////////////////
// MOUSE CONTROLS
////////////////////////////////////////////////////////////////////////
itemDef
{
name sensitivity_slider
group mouse_group
style WINDOW_STYLE_FILLED
text "Mouse Sensitivity"
rect 130 29 135 15
forecolor .12 .14 .08 1
backcolor 0 0 0 0
textaligny 0
textalignx 10
textfont "hud"
textscale .43
visible 1
decoration
}
itemDef
{
group mouse_group
type ITEM_TYPE_SLIDER
text ""
cvarfloat "sensitivity" 5 1 30
rect 130 49 128 40
visible 1
action
{
play "sound/misc/menus/select.wav" ;
}
mouseEnter
{
play "sound/misc/menus/hilite1.wav" ;
setitemcolor sensitivity_slider backcolor .12 .14 .08 1
setitemcolor sensitivity_slider forecolor .49 .56 .27 1
}
mouseExit
{
setitemcolor sensitivity_slider forecolor .12 .14 .08 1
setitemcolor sensitivity_slider backcolor 0 0 0 0
}
}
itemDef
{
name invertmouse_yesno
group mouse_group
style WINDOW_STYLE_FILLED
type ITEM_TYPE_YESNO
text "Invert Mouse:"
cvar "ui_mousePitch"
rect 90 109 170 20
textalign ITEM_ALIGN_RIGHT
textalignx 120
textaligny 2
textfont "hud"
textscale .43
forecolor .12 .14 .08 1
visible 1
action
{
play "sound/misc/menus/select.wav" ;
uiScript update ui_mousePitch
}
mouseEnter
{
play "sound/misc/menus/hilite1.wav" ;
setitemcolor invertmouse_yesno backcolor .12 .14 .08 1
setitemcolor invertmouse_yesno forecolor .49 .56 .27 1
}
mouseExit
{
setitemcolor invertmouse_yesno forecolor .12 .14 .08 1
setitemcolor invertmouse_yesno backcolor 0 0 0 0
}
}
itemDef
{
name smoothmouse_yesno
group mouse_group
style WINDOW_STYLE_FILLED
type ITEM_TYPE_YESNO
text "Smooth Mouse:"
cvar "m_filter"
rect 90 129 170 20
textalign ITEM_ALIGN_RIGHT
textalignx 120
textaligny 2
textfont "hud"
textscale .43
forecolor .12 .14 .08 1
visible 1
action
{
play "sound/misc/menus/select.wav" ;
}
mouseEnter
{
play "sound/misc/menus/hilite1.wav" ;
setitemcolor smoothmouse_yesno backcolor .12 .14 .08 1
setitemcolor smoothmouse_yesno forecolor .49 .56 .27 1
}
mouseExit
{
setitemcolor smoothmouse_yesno forecolor .12 .14 .08 1
setitemcolor smoothmouse_yesno backcolor 0 0 0 0
}
}
itemDef
{
name freelook_yesno
group mouse_group
style WINDOW_STYLE_FILLED
type ITEM_TYPE_YESNO
text "Free Look:"
cvar "cl_freelook"
rect 90 149 170 20
textalign ITEM_ALIGN_RIGHT
textalignx 120
textaligny 2
textfont "hud"
textscale .43
forecolor .12 .14 .08 1
visible 1
action
{
play "sound/misc/menus/select.wav" ;
}
mouseEnter
{
play "sound/misc/menus/hilite1.wav" ;
setitemcolor freelook_yesno backcolor .12 .14 .08 1
setitemcolor freelook_yesno forecolor .49 .56 .27 1
}
mouseExit
{
setitemcolor freelook_yesno forecolor .12 .14 .08 1
setitemcolor freelook_yesno backcolor 0 0 0 0
}
}
}
}