329 lines
No EOL
6.5 KiB
Text
329 lines
No EOL
6.5 KiB
Text
{
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\\ INGAME_PLAYER MENU
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menuDef
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{
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name "ingame_player"
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visible 1
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fullScreen 0
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rect 105 50 188 138
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disableColor .36 .42 .24 1
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////////////////////////////////////////////////////////////////////////
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// Dialog frame
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////////////////////////////////////////////////////////////////////////
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itemDef
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{
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name window
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style WINDOW_STYLE_SHADER
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rect -6 -6 194 144
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background "gfx/menus/ingame/background.png"
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backcolor 1 1 1 1
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visible 1
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decoration
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}
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itemDef
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{
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name window
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style WINDOW_STYLE_SHADER
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rect -12 -10 8 8
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background "gfx/menus/ingame/frame_topleft.png"
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visible 1
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decoration
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}
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itemDef
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{
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name window
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style WINDOW_STYLE_SHADER
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rect -6 -10 194 8
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background "gfx/menus/ingame/frame_top.png"
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visible 1
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decoration
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}
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itemDef
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{
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name window
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style WINDOW_STYLE_SHADER
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rect 188 -10 8 8
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background "gfx/menus/ingame/frame_topright.png"
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visible 1
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decoration
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}
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itemDef
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{
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name window
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style WINDOW_STYLE_SHADER
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rect -12 138 8 8
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background "gfx/menus/ingame/frame_bottomleft.png"
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visible 1
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decoration
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}
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itemDef
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{
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name window
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style WINDOW_STYLE_SHADER
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rect -6 138 194 8
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background "gfx/menus/ingame/frame_bottom.png"
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visible 1
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decoration
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}
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itemDef
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{
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name window
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style WINDOW_STYLE_SHADER
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rect 188 138 8 8
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background "gfx/menus/ingame/frame_bottomright.png"
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visible 1
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decoration
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}
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itemDef
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{
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name window
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style WINDOW_STYLE_SHADER
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rect 188 -6 8 144
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background "gfx/menus/ingame/frame_right.png"
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visible 1
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decoration
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}
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itemDef
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{
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name window
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style WINDOW_STYLE_SHADER
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rect -12 -6 8 144
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background "gfx/menus/ingame/frame_left.png"
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visible 1
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decoration
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}
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////////////////////////////////////////////////////////////////////////
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// Buttons
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////////////////////////////////////////////////////////////////////////
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itemDef
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{
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name joingame_button
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style WINDOW_STYLE_FILLED
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type ITEM_TYPE_BUTTON
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rect 10 10 160 26
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text "Join Game"
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textalign 1
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textalignx 80
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textaligny 6
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textfont "hud"
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textscale .43
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forecolor .12 .14 .08 1
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backcolor 0 0 0 0
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visible 1
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border 1
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bordercolor 0 0 0 1
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cvarTest "ui_info_teamgame"
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hideCvar
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{
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"1" ;
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}
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action
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{
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play "sound/misc/menus/select.wav" ;
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exec "cmd team free" ;
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uiScript closeingame
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}
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mouseEnter
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{
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play "sound/misc/menus/hilite1.wav" ;
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setitemcolor joingame_button backcolor .12 .14 .08 1;
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setitemcolor joingame_button forecolor .49 .56 .27 1;
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}
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mouseExit
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{
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setitemcolor joingame_button backcolor 0 0 0 0;
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setitemcolor joingame_button forecolor .12 .14 .08 1;
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}
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}
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itemDef
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{
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name joingame_button
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style WINDOW_STYLE_FILLED
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type ITEM_TYPE_BUTTON
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rect 10 10 160 26
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text "Select Team"
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textalign 1
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textalignx 80
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textaligny 6
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textfont "hud"
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textscale .43
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forecolor .12 .14 .08 1
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backcolor 0 0 0 0
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visible 1
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border 1
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bordercolor 0 0 0 1
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cvarTest "ui_info_teamgame"
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showCvar
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{
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"1" ;
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}
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action
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{
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play "sound/misc/menus/select.wav" ;
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exec "ui_team" ;
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uiScript closeingame
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}
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mouseEnter
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{
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play "sound/misc/menus/hilite1.wav" ;
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setitemcolor joingame_button backcolor .12 .14 .08 1;
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setitemcolor joingame_button forecolor .49 .56 .27 1;
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}
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mouseExit
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{
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setitemcolor joingame_button backcolor 0 0 0 0;
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setitemcolor joingame_button forecolor .12 .14 .08 1;
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}
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}
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itemDef
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{
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name blueteam_button
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type ITEM_TYPE_BUTTON
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style WINDOW_STYLE_FILLED
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rect 10 40 160 26
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text "Spectate"
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textalign 1
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textalignx 80
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textaligny 6
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textfont "hud"
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textscale .43
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forecolor .12 .14 .08 1
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backcolor 0 0 0 0
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visible 1
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border 1
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bordercolor 0 0 0 1
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action
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{
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play "sound/misc/menus/select.wav" ;
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exec "cmd team s" ;
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uiScript closeingame
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}
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mouseEnter
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{
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play "sound/misc/menus/hilite1.wav" ;
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setitemcolor blueteam_button backcolor .12 .14 .08 1;
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setitemcolor blueteam_button forecolor .49 .56 .27 1;
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}
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mouseExit
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{
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setitemcolor blueteam_button backcolor 0 0 0 0;
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setitemcolor blueteam_button forecolor .12 .14 .08 1;
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}
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}
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itemDef
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{
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name autoteam_button
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type ITEM_TYPE_BUTTON
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style WINDOW_STYLE_FILLED
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rect 10 70 160 26
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text "Outfitting"
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textalign 1
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textalignx 80
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textaligny 6
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textfont "hud"
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textscale .43
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forecolor .12 .14 .08 1
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backcolor 0 0 0 0
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visible 1
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border 1
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bordercolor 0 0 0 1
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cvarTest "ui_info_pickupsdisabled"
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disableCvar
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{
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"0" ;
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}
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action
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{
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play "sound/misc/menus/select.wav" ;
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exec "ui_outfitting" ;
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uiScript closeingame
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}
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mouseEnter
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{
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play "sound/misc/menus/hilite1.wav" ;
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setitemcolor autoteam_button backcolor .12 .14 .08 1;
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setitemcolor autoteam_button forecolor .49 .56 .27 1;
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}
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mouseExit
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{
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setitemcolor autoteam_button backcolor 0 0 0 0;
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setitemcolor autoteam_button forecolor .12 .14 .08 1;
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}
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}
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itemDef
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{
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name specteam_button
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type ITEM_TYPE_BUTTON
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style WINDOW_STYLE_FILLED
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rect 10 100 160 26
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text "Objectives"
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textalign 1
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textalignx 80
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textaligny 6
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textfont "hud"
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textscale .43
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forecolor .12 .14 .08 1
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backcolor 0 0 0 0
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visible 1
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border 1
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bordercolor 0 0 0 1
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cvarTest "ui_info_showobjectives"
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disableCvar
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{
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"0" ;
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}
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action
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{
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play "sound/misc/menus/select.wav" ;
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exec "ui_objectives" ;
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uiScript closeingame
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}
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mouseEnter
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{
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play "sound/misc/menus/hilite1.wav" ;
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setitemcolor specteam_button backcolor .12 .14 .08 1;
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setitemcolor specteam_button forecolor .49 .56 .27 1;
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}
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mouseExit
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{
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setitemcolor specteam_button backcolor 0 0 0 0;
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setitemcolor specteam_button forecolor .12 .14 .08 1;
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}
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}
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}
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} |