sof2-sdk/base/scripts/kam6/el_downb.txt

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//Generated by BehavEd
rem ( "opens elevator doors and lowers the elevator" );
affect ( "door_left2", /*@AFFECT_TYPE*/ FLUSH )
{
rem ( "left2 moving out and down" );
//$"moveBy"@4
set ( "SET_MOVE_BY", "56.0 0.0 0.0 1000.0" );
wait ( 1000.000 );
//$"moveBy"@3
set ( "SET_MOVE_BY", "0.0 0.0 -1760.0 19000.0" );
wait ( 19000.000 );
//$"moveBy"@1
set ( "SET_MOVE_BY", "-56.0 0.0 0.0 1000.0" );
affect ( "door_left1", /*@AFFECT_TYPE*/ FLUSH )
{
rem ( "second half of left door moving out and down" );
//$"moveBy"@4
set ( "SET_MOVE_BY", "24.0 0.0 0.0 1000.0" );
wait ( 1000.000 );
//$"moveBy"@3
set ( "SET_MOVE_BY", "0.0 0.0 -1760.0 19000.0" );
wait ( 19000.000 );
//$"moveBy"@1
set ( "SET_MOVE_BY", "-24.0 0.0 0.0 1000.0" );
affect ( "door_right2", /*@AFFECT_TYPE*/ FLUSH )
{
rem ( "right2 moving out and down" );
//$"moveBy"@4
set ( "SET_MOVE_BY", "-56.0 0.0 0.0 1000.0" );
wait ( 1000.000 );
//$"moveBy"@3
set ( "SET_MOVE_BY", "0.0 0.0 -1760.0 19000.0" );
wait ( 19000.000 );
//$"moveBy"@1
set ( "SET_MOVE_BY", "56.0 0.0 0.0 1000.0" );
affect ( "door_right1", /*@AFFECT_TYPE*/ FLUSH )
{
rem ( "second half of right door moving out and down" );
//$"moveBy"@4
set ( "SET_MOVE_BY", "-24.0 0.0 0.0 1000.0" );
wait ( 1000.000 );
//$"moveBy"@3
set ( "SET_MOVE_BY", "0.0 0.0 -1760.0 19000.0" );
wait ( 19000.000 );
//$"moveBy"@1
set ( "SET_MOVE_BY", "24.0 0.0 0.0 1000.0" );
affect ( "elevator", /*@AFFECT_TYPE*/ FLUSH )
{
rem ( "elevator moving" );
sound ( /*@CHANNELS*/ CHAN_AUTO, "sound/misc/events/elevator_run.mp3" );
//$"moveBy"@2
wait ( 1000.000 );
set ( "SET_MOVE_BY", "0.0 0.0 -1760.0 19000.0" );
}
}
}
}
}