{ \\ INGAME TEAM MENU menuDef { name "ingame_team" visible 0 fullScreen 0 rect 0 0 640 480 focusColor 1 .75 0 1 disablecolor .12 .14 .08 .5 onOpen { } onESC { close ingame_team; } itemDef { style WINDOW_STYLE_FILLED type ITEM_TYPE_BUTTON rect 0 0 640 480 backcolor 0 0 0 .75 visible 0 decoration } //////////////////////////////////////////////////////////////////////// // Dialog frame //////////////////////////////////////////////////////////////////////// itemDef { name window style WINDOW_STYLE_SHADER rect 130 70 380 350 background "gfx/menus/ingame/background.png" backcolor 1 1 1 1 visible 1 decoration } itemDef { name window style WINDOW_STYLE_SHADER rect 124 65 8 8 background "gfx/menus/ingame/frame_topleft.png" visible 1 decoration } itemDef { name window style WINDOW_STYLE_SHADER rect 130 65 380 8 background "gfx/menus/ingame/frame_top.png" visible 1 decoration } itemDef { name window style WINDOW_STYLE_SHADER rect 510 65 8 8 background "gfx/menus/ingame/frame_topright.png" visible 1 decoration } itemDef { name window style WINDOW_STYLE_SHADER rect 124 420 8 8 background "gfx/menus/ingame/frame_bottomleft.png" visible 1 decoration } itemDef { name window style WINDOW_STYLE_SHADER rect 130 420 380 8 background "gfx/menus/ingame/frame_bottom.png" visible 1 decoration } itemDef { name window style WINDOW_STYLE_SHADER rect 510 420 8 8 background "gfx/menus/ingame/frame_bottomright.png" visible 1 decoration } itemDef { name window style WINDOW_STYLE_SHADER rect 510 70 8 350 background "gfx/menus/ingame/frame_right.png" visible 1 decoration } itemDef { name window style WINDOW_STYLE_SHADER rect 124 70 8 350 background "gfx/menus/ingame/frame_left.png" visible 1 decoration } //////////////////////////////////////////////////////////////////////// // Title //////////////////////////////////////////////////////////////////////// itemDef { style WINDOW_STYLE_FILLED rect 130 70 378 30 forecolor 0 0 0 1 backcolor 0 0 0 .25 visible 1 border 1 bordercolor 0 0 0 1 textalignx 190 textaligny 5 textalign 1 textfont "hud" textscale .54 text "SELECT TEAM" decoration } /////////////////////////////////////////////////////////////////////// // HELP TEXT /////////////////////////////////////////////////////////////////////// itemDef { rect 150 110 340 15 text "Select the team you wish to join. Take careful note of the current" textfont "hud" textscale .35 forecolor 0 0 0 1 visible 1 decoration } itemDef { rect 150 125 340 15 text "number of players and score of each team before choosing. If you " textfont "hud" textscale .35 forecolor 0 0 0 1 visible 1 decoration } itemDef { rect 150 140 340 15 text "would like to join the team that needs you the most hit the" textfont "hud" textscale .35 forecolor 0 0 0 1 visible 1 decoration } itemDef { rect 150 155 340 15 text "'Auto Join' button at the bottom." textfont "hud" textscale .35 forecolor 0 0 0 1 visible 1 decoration } /////////////////////////////////////////////////////////////////////// // TEAMS /////////////////////////////////////////////////////////////////////// itemDef { name "team_blue" type ITEM_TYPE_BUTTON style WINDOW_STYLE_FILLED rect 145 175 170 180 border 1 bordercolor 0 0 0 1 visible 1 backcolor 0 0 0 0 mouseEnter { play "sound/misc/menus/hilite1.wav" ; setitemcolor team_blue backcolor 0 0 0 .25; } mouseExit { setitemcolor team_blue backcolor 0 0 0 0; } action { play "sound/misc/menus/select.wav" ; close ingame_team; open ingame_identity_blue; } } itemDef { name "team_red" type ITEM_TYPE_BUTTON style WINDOW_STYLE_FILLED rect 322 175 170 180 border 1 bordercolor 0 0 0 1 visible 1 backcolor 0 0 0 0 mouseEnter { play "sound/misc/menus/hilite1.wav" ; setitemcolor team_red backcolor 0 0 0 .25; } mouseExit { setitemcolor team_red backcolor 0 0 0 0; } action { play "sound/misc/menus/select.wav" ; close ingame_team; open ingame_identity_red; } } itemDef { rect 230 185 0 0 text "TEAM COLOR" textfont "hud" textscale .34 forecolor 0 0 0 .75 visible 1 decoration } itemDef { rect 230 195 0 0 text "BLUE" textfont "hud" textscale .43 forecolor 0 0 0 1 visible 1 decoration } itemDef { rect 410 185 0 0 text "TEAM COLOR" textfont "hud" textalign 2 textscale .34 forecolor 0 0 0 .75 visible 1 decoration } itemDef { rect 410 195 0 0 text "RED" textfont "hud" textalign 2 textscale .43 forecolor 0 0 0 1 visible 1 decoration } itemDef { rect 410 225 0 0 text "IDENTITY" textfont "hud" textalign 2 textscale .34 forecolor 0 0 0 .75 visible 1 decoration } itemDef { rect 410 235 0 0 cvar "ui_info_redteam" textfont "hud" textalign 2 textscale .43 forecolor 0 0 0 1 visible 1 decoration } itemDef { rect 230 225 0 0 text "IDENTITY" textfont "hud" textscale .34 forecolor 0 0 0 .75 visible 1 decoration } itemDef { rect 230 235 0 0 cvar "ui_info_blueteam" textfont "hud" textscale .43 forecolor 0 0 0 1 visible 1 decoration } itemDef { rect 410 265 0 0 text "PLAYERS" textfont "hud" textalign 2 textscale .34 forecolor 0 0 0 .75 visible 1 decoration } itemDef { rect 410 275 0 0 cvar ui_info_redcount textfont "hud" textalign 2 textscale .43 forecolor 0 0 0 1 visible 1 decoration } itemDef { rect 230 265 0 0 text "PLAYERS" textfont "hud" textscale .34 forecolor 0 0 0 .75 visible 1 decoration } itemDef { rect 230 275 0 0 cvar ui_info_bluecount textfont "hud" textscale .43 forecolor 0 0 0 1 visible 1 decoration } itemDef { rect 410 305 0 0 text "SCORE" textfont "hud" textalign 2 textscale .34 forecolor 0 0 0 .75 visible 1 decoration } itemDef { rect 410 315 0 0 cvar ui_info_redscore textfont "hud" textalign 2 textscale .43 forecolor 0 0 0 1 visible 1 decoration } itemDef { rect 230 305 0 0 text "SCORE" textfont "hud" textscale .34 forecolor 0 0 0 .75 visible 1 decoration } itemDef { rect 230 315 0 0 cvar ui_info_bluescore textfont "hud" textscale .43 forecolor 0 0 0 1 visible 1 decoration } itemDef { rect 155 180 68 142 border 0 bordercolor 0 0 0 1 visible 1 ownerdraw UI_BLUETEAM_IDENTITY ownerdrawparam 0 decoration } itemDef { rect 417 180 68 142 border 0 bordercolor 0 0 0 1 visible 1 ownerdraw UI_REDTEAM_IDENTITY ownerdrawparam 0 decoration } /////////////////////////////////////////////////////////////////////// // BUTTONS /////////////////////////////////////////////////////////////////////// itemDef { name autoteam_button text "Auto Join" type 1 textfont "hud" textscale .53 type ITEM_TYPE_BUTTON style WINDOW_STYLE_FILLED rect 210 370 100 26 textalignx 10 textaligny 4 forecolor 0 0 0 1 backcolor 0 0 0 0 border 1 bordercolor 0 0 0 1 visible 1 action { play "sound/misc/menus/select.wav" ; uiScript autoTeamJoin ingame_identity_red ingame_identity_blue ; close "ingame_team" ; } mouseEnter { play "sound/misc/menus/hilite1.wav" ; setitemcolor autoteam_button backcolor .12 .14 .08 1 setitemcolor autoteam_button forecolor .49 .56 .27 1 } mouseExit { setitemcolor autoteam_button backcolor 0 0 0 0 setitemcolor autoteam_button forecolor 0 0 0 1 } } itemDef { name spec_button text "Spectate" type 1 textfont "hud" textscale .53 type ITEM_TYPE_BUTTON style WINDOW_STYLE_FILLED rect 325 370 100 26 textalignx 15 textaligny 4 forecolor 0 0 0 1 backcolor 0 0 0 0 border 1 bordercolor 0 0 0 1 visible 1 action { play "sound/misc/menus/select.wav" ; exec "cmd team s" ; close "ingame_team" ; } mouseEnter { play "sound/misc/menus/hilite1.wav" ; setitemcolor spec_button backcolor .12 .14 .08 1 setitemcolor spec_button forecolor .49 .56 .27 1 } mouseExit { setitemcolor spec_button backcolor 0 0 0 0 setitemcolor spec_button forecolor 0 0 0 1 } } } }