{ \\ Violence Options menu menuDef { name "violence_options_menu" visible 0 fullscreen 0 rect 50 50 432 293 focusColor .49 .56 .27 1 tooltipbackcolor .49 .56 .27 1 tooltipforecolor .12 .14 .08 1 tooltipfont "hud" tooltipscale .43 tooltipdelay 500 itemDef { name window rect 35 15 300 40 text "Violence Lock" textfont "hud" textscale .6 forecolor .12 .14 .08 1 visible 1 } itemDef { name window type ITEM_TYPE_MULTI rect 35 75 300 20 text "Blood :" textfont "hud" textscale .53 forecolor .12 .14 .08 1 visible 1 cvar "lock_blood" cvarFloatList { "Enabled" 0 "Locked out" 1 } action { play "sound/misc/menus/select.wav" ; UpdateViolence; } mouseEnter { play "sound/misc/menus/hilite1.wav" ; } } itemDef { name window rect 35 90 300 20 text "Allows player to view enemy bleeding" textfont "hud" textscale .43 forecolor 0 0 0 1 visible 1 decoration } itemDef { name window type ITEM_TYPE_MULTI rect 35 115 300 20 text "Death Animations :" textfont "hud" textscale .53 forecolor .12 .14 .08 1 visible 1 cvar "lock_deaths" cvarFloatList { "Enabled" 0 "Locked out" 1 } action { play "sound/misc/menus/select.wav" ; } mouseEnter { play "sound/misc/menus/hilite1.wav" ; } } itemDef { name window rect 35 130 300 20 text "Allows player to view violent animations" textfont "hud" textscale .43 forecolor 0 0 0 1 visible 1 decoration } itemDef { name window type ITEM_TYPE_MULTI rect 35 155 300 20 text "Dismembered Limbs :" textfont "hud" textscale .53 forecolor .12 .14 .08 1 visible 1 cvar "lock_sever" cvarFloatList { "Enabled" 0 "Locked out" 1 } action { play "sound/misc/menus/select.wav" ; } mouseEnter { play "sound/misc/menus/hilite1.wav" ; } } itemDef { name window rect 35 170 300 20 text "Allows player to remove limbs from enemies" textfont "hud" textscale .43 forecolor 0 0 0 1 visible 1 decoration } itemDef { name setpassword_button style WINDOW_STYLE_FILLED type ITEM_TYPE_BUTTON rect 35 250 150 25 text "Set Password" textfont "hud" textscale .53 textalignx 20 textaligny 3 forecolor .12 .14 .08 1 backcolor 0 0 0 0 visible 1 border 1 bordercolor 0 0 0 1 action { play "sound/misc/menus/select.wav" ; open "violence_setpassword_popmenu"; } mouseEnter { play "sound/misc/menus/hilite1.wav" ; setitemcolor setpassword_button backcolor .12 .14 .08 1 setitemcolor setpassword_button forecolor .49 .56 .27 1 } mouseExit { setitemcolor setpassword_button backcolor 0 0 0 0 setitemcolor setpassword_button forecolor .12 .14 .08 1 } } } }