{ \\ SETUP MENU \\ menuDef { name "setup_controls_menu" visible 0 fullscreen 0 rect 50 110 432 254 focusColor .49 .56 .27 1 tooltipbackcolor .49 .56 .27 1 tooltipforecolor .12 .14 .08 1 tooltipfont "hud" tooltipscale .43 tooltipdelay 500 onClose { uiScript saveControls } onOpen { hide misc_group; hide chat_group; hide weapon_group; hide move_group; hide default_group; hide mouse_group; show look_group; uiScript loadControls } itemDef { name look_button text "Look" type ITEM_TYPE_BUTTON style WINDOW_STYLE_FILLED rect 10 15 64 20 textfont "hud" textscale .43 textalign 0 textalignx 5 textaligny 1 forecolor .12 .14 .08 1 backcolor 0 0 0 0 visible 1 border 1 bordercolor 0 0 0 1 action { play "sound/misc/menus/select.wav" ; hide chat_group; hide misc_group; hide weapon_group; hide move_group; hide default_group; hide mouse_group; show look_group; } mouseEnter { play "sound/misc/menus/hilite1.wav" ; setitemcolor look_button backcolor .12 .14 .08 1 setitemcolor look_button forecolor .49 .56 .27 1 } mouseExit { setitemcolor look_button forecolor .12 .14 .08 1 setitemcolor look_button backcolor 0 0 0 0 } } itemDef { name move_button text "Move" type ITEM_TYPE_BUTTON style WINDOW_STYLE_FILLED rect 10 45 64 20 textfont "hud" textscale .43 textalign 0 textalignx 5 textaligny 1 forecolor .12 .14 .08 1 backcolor 0 0 0 0 visible 1 border 1 bordercolor 0 0 0 1 action { play "sound/misc/menus/select.wav" ; hide look_group; hide weapon_group; hide chat_group; hide misc_group; hide default_group; hide mouse_group; show move_group; } mouseEnter { play "sound/misc/menus/hilite1.wav" ; setitemcolor move_button backcolor .12 .14 .08 1 setitemcolor move_button forecolor .49 .56 .27 1 } mouseExit { setitemcolor move_button forecolor .12 .14 .08 1 setitemcolor move_button backcolor 0 0 0 0 } } itemDef { name weapon_button text "Weapon" type ITEM_TYPE_BUTTON style WINDOW_STYLE_FILLED rect 10 75 64 20 textfont "hud" textscale .43 textalign 0 textalignx 5 textaligny 1 forecolor .12 .14 .08 1 backcolor 0 0 0 0 visible 1 border 1 bordercolor 0 0 0 1 action { play "sound/misc/menus/select.wav" ; hide look_group; hide move_group; hide misc_group; hide chat_group; hide default_group; hide mouse_group; show weapon_group; } mouseEnter { play "sound/misc/menus/hilite1.wav" ; setitemcolor weapon_button backcolor .12 .14 .08 1 setitemcolor weapon_button forecolor .49 .56 .27 1 } mouseExit { setitemcolor weapon_button forecolor .12 .14 .08 1 setitemcolor weapon_button backcolor 0 0 0 0 } } itemDef { name misc_button text "Misc" type ITEM_TYPE_BUTTON style WINDOW_STYLE_FILLED rect 10 105 64 20 textfont "hud" textscale .43 textalign 0 textalignx 5 textaligny 1 forecolor .12 .14 .08 1 backcolor 0 0 0 0 visible 1 border 1 bordercolor 0 0 0 1 action { play "sound/misc/menus/select.wav" ; hide look_group; hide move_group; hide chat_group; hide weapon_group; hide default_group; hide mouse_group; show misc_group; } mouseEnter { play "sound/misc/menus/hilite1.wav" ; setitemcolor misc_button backcolor .12 .14 .08 1 setitemcolor misc_button forecolor .49 .56 .27 1 } mouseExit { setitemcolor misc_button forecolor .12 .14 .08 1 setitemcolor misc_button backcolor 0 0 0 0 } } itemDef { name chat_button text "Chat" type ITEM_TYPE_BUTTON style WINDOW_STYLE_FILLED rect 10 135 64 20 textfont "hud" textscale .43 textalign 0 textalignx 5 textaligny 1 forecolor .12 .14 .08 1 backcolor 0 0 0 0 visible 1 border 1 bordercolor 0 0 0 1 action { play "sound/misc/menus/select.wav" ; hide look_group; hide move_group; hide weapon_group; hide misc_group; hide default_group; hide mouse_group; show chat_group; } mouseEnter { play "sound/misc/menus/hilite1.wav" ; setitemcolor chat_button backcolor .12 .14 .08 1 setitemcolor chat_button forecolor .49 .56 .27 1 } mouseExit { setitemcolor chat_button forecolor .12 .14 .08 1 setitemcolor chat_button backcolor 0 0 0 0 } } itemDef { name mouse_button text "Mouse" type ITEM_TYPE_BUTTON style WINDOW_STYLE_FILLED rect 10 165 64 20 textfont "hud" textscale .43 textalign 0 textalignx 5 textaligny 1 forecolor .12 .14 .08 1 backcolor 0 0 0 0 visible 1 border 1 bordercolor 0 0 0 1 action { play "sound/misc/menus/select.wav" ; hide look_group; hide move_group; hide weapon_group; hide misc_group; hide chat_group; hide default_group; show mouse_group; } mouseEnter { play "sound/misc/menus/hilite1.wav" ; setitemcolor mouse_button backcolor .12 .14 .08 1 setitemcolor mouse_button forecolor .49 .56 .27 1 } mouseExit { setitemcolor mouse_button forecolor .12 .14 .08 1 setitemcolor mouse_button backcolor 0 0 0 0 } } itemDef { name default_button text "Defaults" type ITEM_TYPE_BUTTON style WINDOW_STYLE_FILLED rect 10 195 64 20 textfont "hud" textscale .43 textalign 0 textalignx 5 textaligny 1 forecolor .12 .14 .08 1 backcolor 0 0 0 0 visible 1 border 1 bordercolor 0 0 0 1 action { play "sound/misc/menus/select.wav" ; hide look_group; hide move_group; hide weapon_group; hide misc_group; hide chat_group; hide mouse_group; show default_group; } mouseEnter { play "sound/misc/menus/hilite1.wav" ; setitemcolor default_button backcolor .12 .14 .08 1 setitemcolor default_button forecolor .49 .56 .27 1 } mouseExit { setitemcolor default_button forecolor .12 .14 .08 1 setitemcolor default_button backcolor 0 0 0 0 } } //////////////////////////////////////////////////////////////////////// // LOOK CONTROLS //////////////////////////////////////////////////////////////////////// itemDef { name lookup_bind group look_group style WINDOW_STYLE_FILLED type ITEM_TYPE_BIND text "Look Up:" cvar "+lookup" rect 90 19 330 15 textalign ITEM_ALIGN_RIGHT textalignx 120 textaligny 0 textfont "hud" textscale .43 backcolor 0 0 0 0 forecolor .12 .14 .08 1 visible 0 action { play "sound/misc/menus/select.wav" ; } mouseEnter { play "sound/misc/menus/hilite1.wav" ; setitemcolor lookup_bind backcolor .12 .14 .08 1 setitemcolor lookup_bind forecolor .49 .56 .27 1 } mouseExit { setitemcolor lookup_bind forecolor .12 .14 .08 1 setitemcolor lookup_bind backcolor 0 0 0 0 } } itemDef { name lookdown_bind group look_group style WINDOW_STYLE_FILLED type ITEM_TYPE_BIND text "Look Down:" cvar "+lookdown" rect 90 34 330 15 textalign ITEM_ALIGN_RIGHT textalignx 120 textaligny 0 textfont "hud" textscale .43 backcolor 0 0 0 0 forecolor .12 .14 .08 1 visible 0 action { play "sound/misc/menus/select.wav" ; } mouseEnter { play "sound/misc/menus/hilite1.wav" ; setitemcolor lookdown_bind backcolor .12 .14 .08 1 setitemcolor lookdown_bind forecolor .49 .56 .27 1 } mouseExit { setitemcolor lookdown_bind forecolor .12 .14 .08 1 setitemcolor lookdown_bind backcolor 0 0 0 0 } } itemDef { name mouselook_bind group look_group style WINDOW_STYLE_FILLED type ITEM_TYPE_BIND text "Mouse Look:" cvar "+mlook" rect 90 49 330 15 textalign ITEM_ALIGN_RIGHT textalignx 120 textaligny 0 textfont "hud" textscale .43 backcolor 0 0 0 0 forecolor .12 .14 .08 1 visible 0 action { play "sound/misc/menus/select.wav" ; } mouseEnter { play "sound/misc/menus/hilite1.wav" ; setitemcolor mouselook_bind backcolor .12 .14 .08 1 setitemcolor mouselook_bind forecolor .49 .56 .27 1 } mouseExit { setitemcolor mouselook_bind forecolor .12 .14 .08 1 setitemcolor mouselook_bind backcolor 0 0 0 0 } } itemDef { name centerview_bind group look_group style WINDOW_STYLE_FILLED type ITEM_TYPE_BIND text "Centerview:" cvar "centerview" rect 90 64 330 15 textalign ITEM_ALIGN_RIGHT textalignx 120 textaligny 0 textfont "hud" textscale .43 backcolor 0 0 0 0 forecolor .12 .14 .08 1 visible 0 action { play "sound/misc/menus/select.wav" ; } mouseEnter { play "sound/misc/menus/hilite1.wav" ; setitemcolor centerview_bind backcolor .12 .14 .08 1 setitemcolor centerview_bind forecolor .49 .56 .27 1 } mouseExit { setitemcolor centerview_bind forecolor .12 .14 .08 1 setitemcolor centerview_bind backcolor 0 0 0 0 } } itemDef { name lean_bind group look_group style WINDOW_STYLE_FILLED type ITEM_TYPE_BIND text "Lean:" cvar "+lean" rect 90 89 330 15 textalign ITEM_ALIGN_RIGHT textalignx 120 textaligny 0 textfont "hud" textscale .43 backcolor 0 0 0 0 forecolor .12 .14 .08 1 visible 0 action { play "sound/misc/menus/select.wav" ; } mouseEnter { play "sound/misc/menus/hilite1.wav" ; setitemcolor lean_bind backcolor .12 .14 .08 1 setitemcolor lean_bind forecolor .49 .56 .27 1 } mouseExit { setitemcolor lean_bind forecolor .12 .14 .08 1 setitemcolor lean_bind backcolor 0 0 0 0 } } itemDef { name leanleft_bind group look_group style WINDOW_STYLE_FILLED type ITEM_TYPE_BIND text "Lean Left:" cvar "+leanleft" rect 90 104 330 15 textalign ITEM_ALIGN_RIGHT textalignx 120 textaligny 0 textfont "hud" textscale .43 backcolor 0 0 0 0 forecolor .12 .14 .08 1 visible 0 action { play "sound/misc/menus/select.wav" ; } mouseEnter { play "sound/misc/menus/hilite1.wav" ; setitemcolor leanleft_bind backcolor .12 .14 .08 1 setitemcolor leanleft_bind forecolor .49 .56 .27 1 } mouseExit { setitemcolor leanleft_bind forecolor .12 .14 .08 1 setitemcolor leanleft_bind backcolor 0 0 0 0 } } itemDef { name leanright_bind group look_group style WINDOW_STYLE_FILLED type ITEM_TYPE_BIND text "Lean Right:" cvar "+leanright" rect 90 119 330 15 textalign ITEM_ALIGN_RIGHT textalignx 120 textaligny 0 textfont "hud" textscale .43 backcolor 0 0 0 0 forecolor .12 .14 .08 1 visible 0 action { play "sound/misc/menus/select.wav" ; } mouseEnter { play "sound/misc/menus/hilite1.wav" ; setitemcolor leanright_bind backcolor .12 .14 .08 1 setitemcolor leanright_bind forecolor .49 .56 .27 1 } mouseExit { setitemcolor leanright_bind forecolor .12 .14 .08 1 setitemcolor leanright_bind backcolor 0 0 0 0 } } itemDef { name automap_bind group look_group style WINDOW_STYLE_FILLED type ITEM_TYPE_BIND text "Automap:" cvar "+automap" rect 90 144 330 15 textalign ITEM_ALIGN_RIGHT textalignx 120 textaligny 0 textfont "hud" textscale .43 backcolor 0 0 0 0 forecolor .12 .14 .08 1 visible 0 action { play "sound/misc/menus/select.wav" ; } mouseEnter { play "sound/misc/menus/hilite1.wav" ; setitemcolor automap_bind backcolor .12 .14 .08 1 setitemcolor automap_bind forecolor .49 .56 .27 1 } mouseExit { setitemcolor automap_bind forecolor .12 .14 .08 1 setitemcolor automap_bind backcolor 0 0 0 0 } } itemDef { name venhance_bind group look_group style WINDOW_STYLE_FILLED type ITEM_TYPE_BIND text "Thermals/NV:" cvar "+goggles" rect 90 159 330 15 textalign ITEM_ALIGN_RIGHT textalignx 120 textaligny 0 textfont "hud" textscale .43 backcolor 0 0 0 0 forecolor .12 .14 .08 1 visible 0 action { play "sound/misc/menus/select.wav" ; } mouseEnter { play "sound/misc/menus/hilite1.wav" ; setitemcolor venhance_bind backcolor .12 .14 .08 1 setitemcolor venhance_bind forecolor .49 .56 .27 1 } mouseExit { setitemcolor venhance_bind forecolor .12 .14 .08 1 setitemcolor venhance_bind backcolor 0 0 0 0 } } //////////////////////////////////////////////////////////////////////// // MOVE CONTROLS //////////////////////////////////////////////////////////////////////// itemDef { name alwaysrun_yesno group move_group style WINDOW_STYLE_FILLED type ITEM_TYPE_YESNO text "Always Run:" cvar "cl_run" rect 90 19 330 15 textalign ITEM_ALIGN_RIGHT textalignx 120 textaligny 0 textfont "hud" textscale .43 backcolor 0 0 0 0 forecolor .12 .14 .08 1 visible 0 action { play "sound/misc/menus/select.wav" ; } mouseEnter { play "sound/misc/menus/hilite1.wav" ; setitemcolor alwaysrun_yesno backcolor .12 .14 .08 1 setitemcolor alwaysrun_yesno forecolor .49 .56 .27 1 } mouseExit { setitemcolor alwaysrun_yesno forecolor .12 .14 .08 1 setitemcolor alwaysrun_yesno backcolor 0 0 0 0 } } itemDef { name runwalk_bind group move_group style WINDOW_STYLE_FILLED type ITEM_TYPE_BIND text "Run / Walk:" cvar "+speed" rect 90 34 330 15 textalign ITEM_ALIGN_RIGHT textalignx 120 textaligny 0 textfont "hud" textscale .43 backcolor 0 0 0 0 forecolor .12 .14 .08 1 visible 0 action { play "sound/misc/menus/select.wav" ; } mouseEnter { play "sound/misc/menus/hilite1.wav" ; setitemcolor runwalk_bind backcolor .12 .14 .08 1 setitemcolor runwalk_bind forecolor .49 .56 .27 1 } mouseExit { setitemcolor runwalk_bind forecolor .12 .14 .08 1 setitemcolor runwalk_bind backcolor 0 0 0 0 } } itemDef { name forward_bind group move_group style WINDOW_STYLE_FILLED type ITEM_TYPE_BIND text "Forward:" cvar "+forward" rect 90 49 330 15 textalign ITEM_ALIGN_RIGHT textalignx 120 textaligny 0 textfont "hud" textscale .43 backcolor 0 0 0 0 forecolor .12 .14 .08 1 visible 0 action { play "sound/misc/menus/select.wav" ; } mouseEnter { play "sound/misc/menus/hilite1.wav" ; setitemcolor forward_bind backcolor .12 .14 .08 1 setitemcolor forward_bind forecolor .49 .56 .27 1 } mouseExit { setitemcolor forward_bind forecolor .12 .14 .08 1 setitemcolor forward_bind backcolor 0 0 0 0 } } itemDef { name back_bind group move_group style WINDOW_STYLE_FILLED type ITEM_TYPE_BIND text "Back:" cvar "+back" rect 90 64 330 15 textalign ITEM_ALIGN_RIGHT textalignx 120 textaligny 0 textfont "hud" textscale .43 backcolor 0 0 0 0 forecolor .12 .14 .08 1 visible 0 action { play "sound/misc/menus/select.wav" ; } mouseEnter { play "sound/misc/menus/hilite1.wav" ; setitemcolor back_bind backcolor .12 .14 .08 1 setitemcolor back_bind forecolor .49 .56 .27 1 } mouseExit { setitemcolor back_bind forecolor .12 .14 .08 1 setitemcolor back_bind backcolor 0 0 0 0 } } itemDef { name stepleft_bind group move_group style WINDOW_STYLE_FILLED type ITEM_TYPE_BIND text "Step Left:" cvar "+moveleft" rect 90 79 330 15 textalign ITEM_ALIGN_RIGHT textalignx 120 textaligny 0 textfont "hud" textscale .43 backcolor 0 0 0 0 forecolor .12 .14 .08 1 visible 0 action { play "sound/misc/menus/select.wav" ; } mouseEnter { play "sound/misc/menus/hilite1.wav" ; setitemcolor stepleft_bind backcolor .12 .14 .08 1 setitemcolor stepleft_bind forecolor .49 .56 .27 1 } mouseExit { setitemcolor stepleft_bind forecolor .12 .14 .08 1 setitemcolor stepleft_bind backcolor 0 0 0 0 } } itemDef { name stepright_bind group move_group style WINDOW_STYLE_FILLED type ITEM_TYPE_BIND text "Step Right:" cvar "+moveright" rect 90 94 330 15 textalign ITEM_ALIGN_RIGHT textalignx 120 textaligny 0 textfont "hud" textscale .43 backcolor 0 0 0 0 forecolor .12 .14 .08 1 visible 0 action { play "sound/misc/menus/select.wav" ; } mouseEnter { play "sound/misc/menus/hilite1.wav" ; setitemcolor stepright_bind backcolor .12 .14 .08 1 setitemcolor stepright_bind forecolor .49 .56 .27 1 } mouseExit { setitemcolor stepright_bind forecolor .12 .14 .08 1 setitemcolor stepright_bind backcolor 0 0 0 0 } } itemDef { name jump_bind group move_group style WINDOW_STYLE_FILLED type ITEM_TYPE_BIND text "Jump:" cvar "+moveup" rect 90 109 330 15 textalign ITEM_ALIGN_RIGHT textalignx 120 textaligny 0 textfont "hud" textscale .43 backcolor 0 0 0 0 forecolor .12 .14 .08 1 visible 0 action { play "sound/misc/menus/select.wav" ; } mouseEnter { play "sound/misc/menus/hilite1.wav" ; setitemcolor jump_bind backcolor .12 .14 .08 1 setitemcolor jump_bind forecolor .49 .56 .27 1 } mouseExit { setitemcolor jump_bind forecolor .12 .14 .08 1 setitemcolor jump_bind backcolor 0 0 0 0 } } itemDef { name crouch_bind group move_group style WINDOW_STYLE_FILLED type ITEM_TYPE_BIND text "Down / Crouch:" cvar "+movedown" rect 90 124 330 15 textalign ITEM_ALIGN_RIGHT textalignx 120 textaligny 0 textfont "hud" textscale .43 backcolor 0 0 0 0 forecolor .12 .14 .08 1 visible 0 action { play "sound/misc/menus/select.wav" ; } mouseEnter { play "sound/misc/menus/hilite1.wav" ; setitemcolor crouch_bind backcolor .12 .14 .08 1 setitemcolor crouch_bind forecolor .49 .56 .27 1 } mouseExit { setitemcolor crouch_bind forecolor .12 .14 .08 1 setitemcolor crouch_bind backcolor 0 0 0 0 } } itemDef { name turnleft_bind group move_group style WINDOW_STYLE_FILLED type ITEM_TYPE_BIND text "Turn Left:" cvar "+left" rect 90 139 330 15 textalign ITEM_ALIGN_RIGHT textalignx 120 textaligny 0 textfont "hud" textscale .43 backcolor 0 0 0 0 forecolor .12 .14 .08 1 visible 0 action { play "sound/misc/menus/select.wav" ; } mouseEnter { play "sound/misc/menus/hilite1.wav" ; setitemcolor turnleft_bind backcolor .12 .14 .08 1 setitemcolor turnleft_bind forecolor .49 .56 .27 1 } mouseExit { setitemcolor turnleft_bind forecolor .12 .14 .08 1 setitemcolor turnleft_bind backcolor 0 0 0 0 } } itemDef { name turnright_bind group move_group style WINDOW_STYLE_FILLED type ITEM_TYPE_BIND text "Turn Right:" cvar "+right" rect 90 154 330 15 textalign ITEM_ALIGN_RIGHT textalignx 120 textaligny 0 textfont "hud" textscale .43 backcolor 0 0 0 0 forecolor .12 .14 .08 1 visible 0 action { play "sound/misc/menus/select.wav" ; } mouseEnter { play "sound/misc/menus/hilite1.wav" ; setitemcolor turnright_bind backcolor .12 .14 .08 1 setitemcolor turnright_bind forecolor .49 .56 .27 1 } mouseExit { setitemcolor turnright_bind forecolor .12 .14 .08 1 setitemcolor turnright_bind backcolor 0 0 0 0 } } itemDef { name strafe_bind group move_group style WINDOW_STYLE_FILLED type ITEM_TYPE_BIND text "Strafe:" cvar "+strafe" rect 90 169 330 15 textalign ITEM_ALIGN_RIGHT textalignx 120 textaligny 0 textfont "hud" textscale .43 backcolor 0 0 0 0 forecolor .12 .14 .08 1 visible 0 action { play "sound/misc/menus/select.wav" ; } mouseEnter { play "sound/misc/menus/hilite1.wav" ; setitemcolor strafe_bind backcolor .12 .14 .08 1 setitemcolor strafe_bind forecolor .49 .56 .27 1 } mouseExit { setitemcolor strafe_bind forecolor .12 .14 .08 1 setitemcolor strafe_bind backcolor 0 0 0 0 } } itemDef { name autorun_bind group move_group style WINDOW_STYLE_FILLED type ITEM_TYPE_BIND text "Autorun:" cvar "+autorun" rect 90 184 330 15 textalign ITEM_ALIGN_RIGHT textalignx 120 textaligny 0 textfont "hud" textscale .43 backcolor 0 0 0 0 forecolor .12 .14 .08 1 visible 0 action { play "sound/misc/menus/select.wav" ; } mouseEnter { play "sound/misc/menus/hilite1.wav" ; setitemcolor autorun_bind backcolor .12 .14 .08 1 setitemcolor autorun_bind forecolor .49 .56 .27 1 } mouseExit { setitemcolor autorun_bind forecolor .12 .14 .08 1 setitemcolor autorun_bind backcolor 0 0 0 0 } } //////////////////////////////////////////////////////////////////////// // WEAPON CONTROLS //////////////////////////////////////////////////////////////////////// itemDef { name attack_bind group weapon_group style WINDOW_STYLE_FILLED type ITEM_TYPE_BIND text "Attack:" cvar "+attack" rect 90 19 330 15 textalign ITEM_ALIGN_RIGHT textalignx 120 textaligny 0 textfont "hud" textscale .43 backcolor 0 0 0 0 forecolor .12 .14 .08 1 visible 0 action { play "sound/misc/menus/select.wav" ; } mouseEnter { play "sound/misc/menus/hilite1.wav" ; setitemcolor attack_bind backcolor .12 .14 .08 1 setitemcolor attack_bind forecolor .49 .56 .27 1 } mouseExit { setitemcolor attack_bind forecolor .12 .14 .08 1 setitemcolor attack_bind backcolor 0 0 0 0 } } itemDef { name altattack_bind group weapon_group style WINDOW_STYLE_FILLED type ITEM_TYPE_BIND text "Alternate Attack:" cvar "+altattack" rect 90 34 330 15 textalign ITEM_ALIGN_RIGHT textalignx 120 textaligny 0 textfont "hud" textscale .43 backcolor 0 0 0 0 forecolor .12 .14 .08 1 visible 0 action { play "sound/misc/menus/select.wav" ; } mouseEnter { play "sound/misc/menus/hilite1.wav" ; setitemcolor altattack_bind backcolor .12 .14 .08 1 setitemcolor altattack_bind forecolor .49 .56 .27 1 } mouseExit { setitemcolor altattack_bind forecolor .12 .14 .08 1 setitemcolor altattack_bind backcolor 0 0 0 0 } } itemDef { name prevweap_bind group weapon_group style WINDOW_STYLE_FILLED type ITEM_TYPE_BIND text "Previous Weapon:" cvar "weapprev" rect 90 49 330 15 textalign ITEM_ALIGN_RIGHT textalignx 120 textaligny 0 textfont "hud" textscale .43 backcolor 0 0 0 0 forecolor .12 .14 .08 1 visible 0 action { play "sound/misc/menus/select.wav" ; } mouseEnter { play "sound/misc/menus/hilite1.wav" ; setitemcolor prevweap_bind backcolor .12 .14 .08 1 setitemcolor prevweap_bind forecolor .49 .56 .27 1 } mouseExit { setitemcolor prevweap_bind forecolor .12 .14 .08 1 setitemcolor prevweap_bind backcolor 0 0 0 0 } } itemDef { name nextweap_bind group weapon_group style WINDOW_STYLE_FILLED type ITEM_TYPE_BIND text "Next Weapon:" cvar "weapnext" rect 90 64 330 15 textalign ITEM_ALIGN_RIGHT textalignx 120 textaligny 0 textfont "hud" textscale .43 backcolor 0 0 0 0 forecolor .12 .14 .08 1 visible 0 action { play "sound/misc/menus/select.wav" ; } mouseEnter { play "sound/misc/menus/hilite1.wav" ; setitemcolor nextweap_bind backcolor .12 .14 .08 1 setitemcolor nextweap_bind forecolor .49 .56 .27 1 } mouseExit { setitemcolor nextweap_bind forecolor .12 .14 .08 1 setitemcolor nextweap_bind backcolor 0 0 0 0 } } itemDef { name lastweap_bind group weapon_group style WINDOW_STYLE_FILLED type ITEM_TYPE_BIND text "Last Weapon:" cvar "weaplast" rect 90 79 330 15 textalign ITEM_ALIGN_RIGHT textalignx 120 textaligny 0 textfont "hud" textscale .43 backcolor 0 0 0 0 forecolor .12 .14 .08 1 visible 0 action { play "sound/misc/menus/select.wav" ; } mouseEnter { play "sound/misc/menus/hilite1.wav" ; setitemcolor lastweap_bind backcolor .12 .14 .08 1 setitemcolor lastweap_bind forecolor .49 .56 .27 1 } mouseExit { setitemcolor lastweap_bind forecolor .12 .14 .08 1 setitemcolor lastweap_bind backcolor 0 0 0 0 } } itemDef { name reload_bind group weapon_group style WINDOW_STYLE_FILLED type ITEM_TYPE_BIND text "Reload:" cvar "+reload" rect 90 99 330 15 textalign ITEM_ALIGN_RIGHT textalignx 120 textaligny 0 textfont "hud" textscale .43 backcolor 0 0 0 0 forecolor .12 .14 .08 1 visible 0 action { play "sound/misc/menus/select.wav" ; } mouseEnter { play "sound/misc/menus/hilite1.wav" ; setitemcolor reload_bind backcolor .12 .14 .08 1 setitemcolor reload_bind forecolor .49 .56 .27 1 } mouseExit { setitemcolor reload_bind forecolor .12 .14 .08 1 setitemcolor reload_bind backcolor 0 0 0 0 } } itemDef { name mode_bind group weapon_group style WINDOW_STYLE_FILLED type ITEM_TYPE_BIND text "Fire Mode:" cvar "+firemode" rect 90 114 330 15 textalign ITEM_ALIGN_RIGHT textalignx 120 textaligny 0 textfont "hud" textscale .43 backcolor 0 0 0 0 forecolor .12 .14 .08 1 visible 0 action { play "sound/misc/menus/select.wav" ; } mouseEnter { play "sound/misc/menus/hilite1.wav" ; setitemcolor mode_bind backcolor .12 .14 .08 1 setitemcolor mode_bind forecolor .49 .56 .27 1 } mouseExit { setitemcolor mode_bind forecolor .12 .14 .08 1 setitemcolor mode_bind backcolor 0 0 0 0 } } itemDef { name zoomin_bind group weapon_group style WINDOW_STYLE_FILLED type ITEM_TYPE_BIND text "Zoom In:" cvar "+zoomin" rect 90 129 330 15 textalign ITEM_ALIGN_RIGHT textalignx 120 textaligny 0 textfont "hud" textscale .43 backcolor 0 0 0 0 forecolor .12 .14 .08 1 visible 0 action { play "sound/misc/menus/select.wav" ; } mouseEnter { play "sound/misc/menus/hilite1.wav" ; setitemcolor zoomin_bind backcolor .12 .14 .08 1 setitemcolor zoomin_bind forecolor .49 .56 .27 1 } mouseExit { setitemcolor zoomin_bind forecolor .12 .14 .08 1 setitemcolor zoomin_bind backcolor 0 0 0 0 } } itemDef { name zoomout_bind group weapon_group style WINDOW_STYLE_FILLED type ITEM_TYPE_BIND text "Zoom Out:" cvar "+zoomout" rect 90 144 330 15 textalign ITEM_ALIGN_RIGHT textalignx 120 textaligny 0 textfont "hud" textscale .43 backcolor 0 0 0 0 forecolor .12 .14 .08 1 visible 0 action { play "sound/misc/menus/select.wav" ; } mouseEnter { play "sound/misc/menus/hilite1.wav" ; setitemcolor zoomout_bind backcolor .12 .14 .08 1 setitemcolor zoomout_bind forecolor .49 .56 .27 1 } mouseExit { setitemcolor zoomout_bind forecolor .12 .14 .08 1 setitemcolor zoomout_bind backcolor 0 0 0 0 } } itemDef { name drop_bind group weapon_group style WINDOW_STYLE_FILLED type ITEM_TYPE_BIND text "Drop Weapon:" cvar "drop" rect 90 159 330 15 textalign ITEM_ALIGN_RIGHT textalignx 120 textaligny 0 textfont "hud" textscale .43 backcolor 0 0 0 0 forecolor .12 .14 .08 1 visible 0 action { play "sound/misc/menus/select.wav" ; } mouseEnter { play "sound/misc/menus/hilite1.wav" ; setitemcolor drop_bind backcolor .12 .14 .08 1 setitemcolor drop_bind forecolor .49 .56 .27 1 } mouseExit { setitemcolor drop_bind forecolor .12 .14 .08 1 setitemcolor drop_bind backcolor 0 0 0 0 } } //////////////////////////////////////////////////////////////////////// // MISC CONTROLS //////////////////////////////////////////////////////////////////////// /* itemDef { name use_bind group misc_group type ITEM_TYPE_BIND style WINDOW_STYLE_FILLED text "Use:" cvar "+use" rect 90 19 330 15 textalign ITEM_ALIGN_RIGHT textalignx 120 textaligny 0 textfont "hud" textscale .43 backcolor 0 0 0 0 forecolor .12 .14 .08 1 visible 0 action { play "sound/misc/menus/select.wav" ; } mouseEnter { play "sound/misc/menus/hilite1.wav" ; setitemcolor use_bind backcolor .12 .14 .08 1 setitemcolor use_bind forecolor .49 .56 .27 1 } mouseExit { setitemcolor use_bind forecolor .12 .14 .08 1 setitemcolor use_bind backcolor 0 0 0 0 } } */ itemDef { name scores_bind group misc_group type ITEM_TYPE_BIND style WINDOW_STYLE_FILLED text "Show Scores:" cvar "+scores" rect 90 19 330 15 textalign ITEM_ALIGN_RIGHT textalignx 120 textaligny 0 textfont "hud" textscale .43 backcolor 0 0 0 0 forecolor .12 .14 .08 1 visible 0 action { play "sound/misc/menus/select.wav" ; } mouseEnter { play "sound/misc/menus/hilite1.wav" ; setitemcolor scores_bind backcolor .12 .14 .08 1 setitemcolor scores_bind forecolor .49 .56 .27 1 } mouseExit { setitemcolor scores_bind forecolor .12 .14 .08 1 setitemcolor scores_bind backcolor 0 0 0 0 } } itemDef { name team_bind group misc_group type ITEM_TYPE_BIND style WINDOW_STYLE_FILLED text "Select Team:" cvar "ui_team" rect 90 34 330 15 textalign ITEM_ALIGN_RIGHT textalignx 120 textaligny 0 textfont "hud" textscale .43 backcolor 0 0 0 0 forecolor .12 .14 .08 1 visible 0 action { play "sound/misc/menus/select.wav" ; } mouseEnter { play "sound/misc/menus/hilite1.wav" ; setitemcolor team_bind backcolor .12 .14 .08 1 setitemcolor team_bind forecolor .49 .56 .27 1 } mouseExit { setitemcolor team_bind forecolor .12 .14 .08 1 setitemcolor team_bind backcolor 0 0 0 0 } } itemDef { name buy_bind group misc_group type ITEM_TYPE_BIND style WINDOW_STYLE_FILLED text "Outfitting:" cvar "ui_outfitting" rect 90 49 330 15 textalign ITEM_ALIGN_RIGHT textalignx 120 textaligny 0 textfont "hud" textscale .43 backcolor 0 0 0 0 forecolor .12 .14 .08 1 visible 0 action { play "sound/misc/menus/select.wav" ; } mouseEnter { play "sound/misc/menus/hilite1.wav" ; setitemcolor buy_bind backcolor .12 .14 .08 1 setitemcolor buy_bind forecolor .49 .56 .27 1 } mouseExit { setitemcolor buy_bind forecolor .12 .14 .08 1 setitemcolor buy_bind backcolor 0 0 0 0 } } itemDef { name objectives_bind group misc_group type ITEM_TYPE_BIND style WINDOW_STYLE_FILLED text "Objectives:" cvar "ui_objectives" rect 90 64 330 15 textalign ITEM_ALIGN_RIGHT textalignx 120 textaligny 0 textfont "hud" textscale .43 backcolor 0 0 0 0 forecolor .12 .14 .08 1 visible 0 action { play "sound/misc/menus/select.wav" ; } mouseEnter { play "sound/misc/menus/hilite1.wav" ; setitemcolor objectives_bind backcolor .12 .14 .08 1 setitemcolor objectives_bind forecolor .49 .56 .27 1 } mouseExit { setitemcolor objectives_bind forecolor .12 .14 .08 1 setitemcolor objectives_bind backcolor 0 0 0 0 } } itemDef { name weapgroup1_bind group misc_group type ITEM_TYPE_BIND style WINDOW_STYLE_FILLED text "Inventory Group 1:" cvar "weapon 1" rect 90 84 330 15 textalign ITEM_ALIGN_RIGHT textalignx 120 textaligny 0 textfont "hud" textscale .43 backcolor 0 0 0 0 forecolor .12 .14 .08 1 visible 0 action { play "sound/misc/menus/select.wav" ; } mouseEnter { play "sound/misc/menus/hilite1.wav" ; setitemcolor weapgroup1_bind backcolor .12 .14 .08 1 setitemcolor weapgroup1_bind forecolor .49 .56 .27 1 } mouseExit { setitemcolor weapgroup1_bind forecolor .12 .14 .08 1 setitemcolor weapgroup1_bind backcolor 0 0 0 0 } } itemDef { name weapgroup2_bind group misc_group type ITEM_TYPE_BIND style WINDOW_STYLE_FILLED text "Inventory Group 2:" cvar "weapon 2" rect 90 97 330 15 textalign ITEM_ALIGN_RIGHT textalignx 120 textaligny 0 textfont "hud" textscale .43 backcolor 0 0 0 0 forecolor .12 .14 .08 1 visible 0 action { play "sound/misc/menus/select.wav" ; } mouseEnter { play "sound/misc/menus/hilite1.wav" ; setitemcolor weapgroup2_bind backcolor .12 .14 .08 1 setitemcolor weapgroup2_bind forecolor .49 .56 .27 1 } mouseExit { setitemcolor weapgroup2_bind forecolor .12 .14 .08 1 setitemcolor weapgroup2_bind backcolor 0 0 0 0 } } itemDef { name weapgroup3_bind group misc_group type ITEM_TYPE_BIND style WINDOW_STYLE_FILLED text "Inventory Group 3:" cvar "weapon 3" rect 90 110 330 15 textalign ITEM_ALIGN_RIGHT textalignx 120 textaligny 0 textfont "hud" textscale .43 backcolor 0 0 0 0 forecolor .12 .14 .08 1 visible 0 action { play "sound/misc/menus/select.wav" ; } mouseEnter { play "sound/misc/menus/hilite1.wav" ; setitemcolor weapgroup3_bind backcolor .12 .14 .08 1 setitemcolor weapgroup3_bind forecolor .49 .56 .27 1 } mouseExit { setitemcolor weapgroup3_bind forecolor .12 .14 .08 1 setitemcolor weapgroup3_bind backcolor 0 0 0 0 } } itemDef { name weapgroup4_bind group misc_group type ITEM_TYPE_BIND style WINDOW_STYLE_FILLED text "Inventory Group 4:" cvar "weapon 4" rect 90 123 330 15 textalign ITEM_ALIGN_RIGHT textalignx 120 textaligny 0 textfont "hud" textscale .43 backcolor 0 0 0 0 forecolor .12 .14 .08 1 visible 0 action { play "sound/misc/menus/select.wav" ; } mouseEnter { play "sound/misc/menus/hilite1.wav" ; setitemcolor weapgroup4_bind backcolor .12 .14 .08 1 setitemcolor weapgroup4_bind forecolor .49 .56 .27 1 } mouseExit { setitemcolor weapgroup4_bind forecolor .12 .14 .08 1 setitemcolor weapgroup4_bind backcolor 0 0 0 0 } } itemDef { name weapgroup5_bind group misc_group type ITEM_TYPE_BIND style WINDOW_STYLE_FILLED text "Inventory Group 5:" cvar "weapon 5" rect 90 136 330 15 textalign ITEM_ALIGN_RIGHT textalignx 120 textaligny 0 textfont "hud" textscale .43 backcolor 0 0 0 0 forecolor .12 .14 .08 1 visible 0 action { play "sound/misc/menus/select.wav" ; } mouseEnter { play "sound/misc/menus/hilite1.wav" ; setitemcolor weapgroup5_bind backcolor .12 .14 .08 1 setitemcolor weapgroup5_bind forecolor .49 .56 .27 1 } mouseExit { setitemcolor weapgroup5_bind forecolor .12 .14 .08 1 setitemcolor weapgroup5_bind backcolor 0 0 0 0 } } itemDef { name weapgroup6_bind group misc_group type ITEM_TYPE_BIND style WINDOW_STYLE_FILLED text "Inventory Group 6:" cvar "weapon 6" rect 90 149 330 15 textalign ITEM_ALIGN_RIGHT textalignx 120 textaligny 0 textfont "hud" textscale .43 backcolor 0 0 0 0 forecolor .12 .14 .08 1 visible 0 action { play "sound/misc/menus/select.wav" ; } mouseEnter { play "sound/misc/menus/hilite1.wav" ; setitemcolor weapgroup6_bind backcolor .12 .14 .08 1 setitemcolor weapgroup6_bind forecolor .49 .56 .27 1 } mouseExit { setitemcolor weapgroup6_bind forecolor .12 .14 .08 1 setitemcolor weapgroup6_bind backcolor 0 0 0 0 } } itemDef { name weapgroup7_bind group misc_group type ITEM_TYPE_BIND style WINDOW_STYLE_FILLED text "Inventory Group 7:" cvar "weapon 7" rect 90 162 330 15 textalign ITEM_ALIGN_RIGHT textalignx 120 textaligny 0 textfont "hud" textscale .43 backcolor 0 0 0 0 forecolor .12 .14 .08 1 visible 0 action { play "sound/misc/menus/select.wav" ; } mouseEnter { play "sound/misc/menus/hilite1.wav" ; setitemcolor weapgroup7_bind backcolor .12 .14 .08 1 setitemcolor weapgroup7_bind forecolor .49 .56 .27 1 } mouseExit { setitemcolor weapgroup7_bind forecolor .12 .14 .08 1 setitemcolor weapgroup7_bind backcolor 0 0 0 0 } } itemDef { name weapgroup8_bind group misc_group type ITEM_TYPE_BIND style WINDOW_STYLE_FILLED text "Inventory Group 8:" cvar "weapon 8" rect 90 175 330 15 textalign ITEM_ALIGN_RIGHT textalignx 120 textaligny 0 textfont "hud" textscale .43 backcolor 0 0 0 0 forecolor .12 .14 .08 1 visible 0 action { play "sound/misc/menus/select.wav" ; } mouseEnter { play "sound/misc/menus/hilite1.wav" ; setitemcolor weapgroup8_bind backcolor .12 .14 .08 1 setitemcolor weapgroup8_bind forecolor .49 .56 .27 1 } mouseExit { setitemcolor weapgroup8_bind forecolor .12 .14 .08 1 setitemcolor weapgroup8_bind backcolor 0 0 0 0 } } //////////////////////////////////////////////////////////////////////// // CHAT CONTROLS //////////////////////////////////////////////////////////////////////// itemDef { name chat_bind group chat_group type ITEM_TYPE_BIND style WINDOW_STYLE_FILLED text "Chat:" cvar "messagemode" rect 90 19 330 15 textalign ITEM_ALIGN_RIGHT textalignx 120 textaligny 0 textfont "hud" textscale .43 backcolor 0 0 0 0 forecolor .12 .14 .08 1 visible 0 action { play "sound/misc/menus/select.wav" ; } mouseEnter { play "sound/misc/menus/hilite1.wav" ; setitemcolor chat_bind backcolor .12 .14 .08 1 setitemcolor chat_bind forecolor .49 .56 .27 1 } mouseExit { setitemcolor chat_bind forecolor .12 .14 .08 1 setitemcolor chat_bind backcolor 0 0 0 0 } } itemDef { name teamchat_bind group chat_group type ITEM_TYPE_BIND style WINDOW_STYLE_FILLED text "Team Chat:" cvar "messagemode2" rect 90 34 330 15 textalign ITEM_ALIGN_RIGHT textalignx 120 textaligny 0 textfont "hud" textscale .43 backcolor 0 0 0 0 forecolor .12 .14 .08 1 visible 0 action { play "sound/misc/menus/select.wav" ; } mouseEnter { play "sound/misc/menus/hilite1.wav" ; setitemcolor teamchat_bind backcolor .12 .14 .08 1 setitemcolor teamchat_bind forecolor .49 .56 .27 1 } mouseExit { setitemcolor teamchat_bind forecolor .12 .14 .08 1 setitemcolor teamchat_bind backcolor 0 0 0 0 } } itemDef { name targetchat_bind group chat_group type ITEM_TYPE_BIND style WINDOW_STYLE_FILLED text "Target Chat:" cvar "messagemode3" rect 90 49 330 15 textalign ITEM_ALIGN_RIGHT textalignx 120 textaligny 0 textfont "hud" textscale .43 backcolor 0 0 0 0 forecolor .12 .14 .08 1 visible 0 action { play "sound/misc/menus/select.wav" ; } mouseEnter { play "sound/misc/menus/hilite1.wav" ; setitemcolor targetchat_bind backcolor .12 .14 .08 1 setitemcolor targetchat_bind forecolor .49 .56 .27 1 } mouseExit { setitemcolor targetchat_bind forecolor .12 .14 .08 1 setitemcolor targetchat_bind backcolor 0 0 0 0 } } itemDef { name radio_bind group chat_group type ITEM_TYPE_BIND style WINDOW_STYLE_FILLED text "Radio Message:" cvar "ui_radio" rect 90 69 330 15 textalign ITEM_ALIGN_RIGHT textalignx 120 textaligny 0 textfont "hud" textscale .43 backcolor 0 0 0 0 forecolor .12 .14 .08 1 visible 0 action { play "sound/misc/menus/select.wav" ; } mouseEnter { play "sound/misc/menus/hilite1.wav" ; setitemcolor radio_bind backcolor .12 .14 .08 1 setitemcolor radio_bind forecolor .49 .56 .27 1 } mouseExit { setitemcolor radio_bind forecolor .12 .14 .08 1 setitemcolor radio_bind backcolor 0 0 0 0 } } itemDef { name voteyes_bind group chat_group type ITEM_TYPE_BIND style WINDOW_STYLE_FILLED text "Vote Yes:" cvar "vote yes" rect 90 89 330 15 textalign ITEM_ALIGN_RIGHT textalignx 120 textaligny 0 textfont "hud" textscale .43 backcolor 0 0 0 0 forecolor .12 .14 .08 1 visible 0 action { play "sound/misc/menus/select.wav" ; } mouseEnter { play "sound/misc/menus/hilite1.wav" ; setitemcolor voteyes_bind backcolor .12 .14 .08 1 setitemcolor voteyes_bind forecolor .49 .56 .27 1 } mouseExit { setitemcolor voteyes_bind forecolor .12 .14 .08 1 setitemcolor voteyes_bind backcolor 0 0 0 0 } } itemDef { name voteno_bind group chat_group type ITEM_TYPE_BIND style WINDOW_STYLE_FILLED text "Vote No:" cvar "vote no" rect 90 104 330 15 textalign ITEM_ALIGN_RIGHT textalignx 120 textaligny 0 textfont "hud" textscale .43 backcolor 0 0 0 0 forecolor .12 .14 .08 1 visible 0 action { play "sound/misc/menus/select.wav" ; } mouseEnter { play "sound/misc/menus/hilite1.wav" ; setitemcolor voteno_bind backcolor .12 .14 .08 1 setitemcolor voteno_bind forecolor .49 .56 .27 1 } mouseExit { setitemcolor voteno_bind forecolor .12 .14 .08 1 setitemcolor voteno_bind backcolor 0 0 0 0 } } //////////////////////////////////////////////////////////////////////// // DEFAULT CONTROLS //////////////////////////////////////////////////////////////////////// itemDef { name window_text1 group default_group text "WARNING!!!" textfont "hud" textscale .53 rect 105 30 240 33 textalign 1 textalignx 125 textaligny 8 forecolor .12 .14 .08 1 backcolor 0 0 0 .25 visible 1 decoration } itemDef { name window_text2 group default_group text "This will reset ALL options and controls to their default settings." textfont "hud" textscale .53 rect 130 70 200 33 textaligny 8 forecolor .12 .14 .08 1 backcolor 0 0 0 0 visible 1 decoration autowrapped } itemDef { name continue_button group default_group text "Continue" type ITEM_TYPE_BUTTON style WINDOW_STYLE_FILLED rect 186 150 80 26 textfont "hud" textscale .53 textalign 0 textalignx 6 textaligny 3 forecolor .12 .14 .08 1 backcolor 0 0 0 0 visible 1 border 1 bordercolor 0 0 0 1 action { play "sound/misc/menus/select.wav" ; uiScript resetDefaults ; } mouseEnter { play "sound/misc/menus/hilite1.wav" ; setitemcolor continue_button backcolor .12 .14 .08 1 setitemcolor continue_button forecolor .49 .56 .27 1 } mouseExit { setitemcolor continue_button backcolor 0 0 0 0 setitemcolor continue_button forecolor .12 .14 .08 1 } } //////////////////////////////////////////////////////////////////////// // MOUSE CONTROLS //////////////////////////////////////////////////////////////////////// itemDef { name sensitivity_slider group mouse_group style WINDOW_STYLE_FILLED text "Mouse Sensitivity" rect 130 29 135 15 forecolor .12 .14 .08 1 backcolor 0 0 0 0 textaligny 0 textalignx 10 textfont "hud" textscale .43 visible 1 decoration } itemDef { group mouse_group type ITEM_TYPE_SLIDER text "" cvarfloat "sensitivity" 5 1 30 rect 130 49 128 40 visible 1 action { play "sound/misc/menus/select.wav" ; } mouseEnter { play "sound/misc/menus/hilite1.wav" ; setitemcolor sensitivity_slider backcolor .12 .14 .08 1 setitemcolor sensitivity_slider forecolor .49 .56 .27 1 } mouseExit { setitemcolor sensitivity_slider forecolor .12 .14 .08 1 setitemcolor sensitivity_slider backcolor 0 0 0 0 } } itemDef { name invertmouse_yesno group mouse_group style WINDOW_STYLE_FILLED type ITEM_TYPE_YESNO text "Invert Mouse:" cvar "ui_mousePitch" rect 90 109 170 20 textalign ITEM_ALIGN_RIGHT textalignx 120 textaligny 2 textfont "hud" textscale .43 forecolor .12 .14 .08 1 visible 1 action { play "sound/misc/menus/select.wav" ; uiScript update ui_mousePitch } mouseEnter { play "sound/misc/menus/hilite1.wav" ; setitemcolor invertmouse_yesno backcolor .12 .14 .08 1 setitemcolor invertmouse_yesno forecolor .49 .56 .27 1 } mouseExit { setitemcolor invertmouse_yesno forecolor .12 .14 .08 1 setitemcolor invertmouse_yesno backcolor 0 0 0 0 } } itemDef { name smoothmouse_yesno group mouse_group style WINDOW_STYLE_FILLED type ITEM_TYPE_YESNO text "Smooth Mouse:" cvar "m_filter" rect 90 129 170 20 textalign ITEM_ALIGN_RIGHT textalignx 120 textaligny 2 textfont "hud" textscale .43 forecolor .12 .14 .08 1 visible 1 action { play "sound/misc/menus/select.wav" ; } mouseEnter { play "sound/misc/menus/hilite1.wav" ; setitemcolor smoothmouse_yesno backcolor .12 .14 .08 1 setitemcolor smoothmouse_yesno forecolor .49 .56 .27 1 } mouseExit { setitemcolor smoothmouse_yesno forecolor .12 .14 .08 1 setitemcolor smoothmouse_yesno backcolor 0 0 0 0 } } itemDef { name freelook_yesno group mouse_group style WINDOW_STYLE_FILLED type ITEM_TYPE_YESNO text "Free Look:" cvar "cl_freelook" rect 90 149 170 20 textalign ITEM_ALIGN_RIGHT textalignx 120 textaligny 2 textfont "hud" textscale .43 forecolor .12 .14 .08 1 visible 1 action { play "sound/misc/menus/select.wav" ; } mouseEnter { play "sound/misc/menus/hilite1.wav" ; setitemcolor freelook_yesno backcolor .12 .14 .08 1 setitemcolor freelook_yesno forecolor .49 .56 .27 1 } mouseExit { setitemcolor freelook_yesno forecolor .12 .14 .08 1 setitemcolor freelook_yesno backcolor 0 0 0 0 } } } }