[Options] Game=0 Amplitude=128 Roughness=16 WaveLength=1024 Extents=-512,-512,512,512 CornerValues=0,0,0,0 TextureOffset=0,0 TextureScale=1,1 NH=0x0008 NV=0x0008 AddHints=0x0000 ArghRad2=0x0000 AutoOverwrite=0x0000 FixBorders=0x0001 HideBackFaces=0x0000 Plane=0x0000 Preview=0x0000 RandomSeed=0x0001 Skybox=0x0000 UseDetail=0x0000 UseLadder=0x0000 WaveType=0x0003 vid_x=0x01c7 vid_y=0x011c view_x=0x0500 view_y=0x0000 view_cx=0x0867 view_cy=0x0400 UsePatches=0x0000 SlantAngle=0x003c [Quake2] OutputDir= Texture=e1u1/grass1_4 Texture2= Texture3= TextureDir=c:\quake2\baseq2\textures\ UsePak=0x0000 PakFile= LastPakFile= GameDir= [Half-Life] OutputDir= Texture=OUT_GRND1 Texture2= Texture3= TextureDir= UsePak=0x0000 PakFile= LastPakFile= GameDir= [SiN] OutputDir= Texture=generic/floor_organic/fl_grass Texture2= Texture3= TextureDir= UsePak=0x0000 PakFile= LastPakFile= GameDir= [Heretic2] OutputDir= Texture=canyon/canyon05 Texture2= Texture3= TextureDir= UsePak=0x0000 PakFile= LastPakFile= GameDir= [Kingpin] OutputDir= Texture=bricks/s_sr_m3 Texture2= Texture3= TextureDir=c:\kingpin\main\textures\ UsePak=0x0000 PakFile= LastPakFile= GameDir= [Genesis3D] OutputDir= Texture=rock13 Texture2= Texture3= TextureDir= UsePak=0x0000 PakFile= LastPakFile= GameDir= [Quake3] OutputDir= Texture=organics/grass3 Texture2=common/caulk Texture3= TextureDir= UsePak=0x0000 PakFile= LastPakFile= GameDir= [Bitmap] Filename=S:\design\gensurf_images\col2.bmp DefaultPath=S:\design\gensurf_images\ BlackValue=0 WhiteValue=256 [Formula] Formula=256-radius/4+128*sin(radius/512)