as released 2002-07-19

This commit is contained in:
archive 2002-07-19 00:00:00 +00:00
parent d5bbdc0fb0
commit a4cc9a51a3
7 changed files with 1127 additions and 140 deletions

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\widctlpar\aspalpha\aspnum\faauto\adjustright\rin0\lin0\itap0 \caps\f85\fs54\cf1\lang1033\langfe1033\cgrid\langnp1033\langfenp1033 {\b\f1\fs20 SOFTWARE LICENSE AGREEMENT
\par }\pard\plain \s17\ql \li0\ri0\sb29\widctlpar\aspalpha\aspnum\faauto\adjustright\rin0\lin0\itap0 \f12\fs18\cf1\lang1033\langfe1033\cgrid\langnp1033\langfenp1033 {\f1\fs20 IMPORTANT - READ CAREFULLY: YOUR USE OF THIS SOFTWARE (THE \'93PROGRAM\'94
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\par }}

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start spradiant .\sof2SP.qe4

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sof2sdk-101a.zip README:
Released: Friday, July 19th, 2002
This SDK release is a supplement to the sof2sdk-101.msi release.
It includes the following Single Player SDK files:
- EntitiesSP.def - Single Player Entities Definition File
- RadiantSP.bat - Batch file for running the single player QERadiant Editor
- sof2SP.qe4 - Project file for SOF2 single player QERadiant
- spradiant.exe - Single Player QERadiant Executable
Place these four files in your C:\SoF2SDK\bin (by default) folder with the rest of your 1.01 tools.
These tools are released "as is" and are unsupported by Raven Software or Activision technical support.
Enjoy!
- Raven Software
SOF2 Development Team

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{
"mapspath" ""
"basepath" "C:\SoF2SDK\base"
"rshcmd" ""
"remotebasepath" "C:\SoF2SDK\base"
"entitypath" "C:\SoF2SDK\bin\entitiesSP.def"
"texturepath" "C:\Program Files\Soldier of Fortune II - Double Helix\base\textures\"
"autosave" "C:\SoF2SDK\base\maps\autosave.map"
"confusedpath" "C:\SOF2SDK\confusEd\*.*"
"npcpath" "C:\SOF2SDK\npcs\*.*"
"bsp FullVis (1/2 LMs)" "C:\SoF2SDK\bin\sof2map -bsp -rename -samplesize 32 $ -class 4 && C:\SoF2SDK\bin\sof2map -vis $ -class 2 && C:\SoF2SDK\bin\sof2map -light -extra -samplesize 32 $"
"bsp FullVis" "C:\SoF2SDK\bin\sof2map -bsp -rename $ && C:\SoF2SDK\bin\sof2map -vis $ && C:\SoF2SDK\bin\sof2map -light $"
"bsp FullVis (extra)" "C:\SoF2SDK\bin\sof2map -bsp -rename $ && C:\SoF2SDK\bin\sof2map -vis $ && C:\SoF2SDK\bin\sof2map -light -extra $"
"bsp FullVis (nolight)" "C:\SoF2SDK\bin\sof2map -bsp -rename $ && C:\SoF2SDK\bin\sof2map -vis $"
"bsp FastVis (nolight)" "C:\SoF2SDK\bin\sof2map -bsp -rename $ && C:\SoF2SDK\bin\sof2map -vis -fast $"
"bsp FastVis" "C:\SoF2SDK\bin\sof2map -bsp -rename $ && C:\SoF2SDK\bin\sof2map -vis -fast $ && C:\SoF2SDK\bin\sof2map -light $"
"bsp NoVis" "C:\SoF2SDK\bin\localbatch\novis.bat $"
"bsp OnlyEnts" "C:\SoF2SDK\bin\sof2map -bsp -rename -onlyents $"
"bsp Info" "C:\SoF2SDK\bin\sof2map -info $"
"bsp Relight (extra)" "C:\SoF2SDK\bin\sof2map -bsp -rename -onlyents $ && C:\SoF2SDK\bin\sof2map -light -extra $"
"bsp Relight (1/2 LM)" "C:\SoF2SDK\bin\sof2map -bsp -rename -onlyents $ && C:\SoF2SDK\bin\sof2map -light -extra -samplesize 32 $"
"brush_primit" "0"
}

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