sof2-sdk/code/ui/ui_gameinfo.c

292 lines
6.1 KiB
C
Raw Normal View History

2002-05-24 00:00:00 +00:00
// Copyright (C) 2001-2002 Raven Software
//
// gameinfo.c
#include "ui_local.h"
//
// arena and bot info
//
int ui_numBots;
static char *ui_botInfos[MAX_BOTS];
static int ui_numArenas;
static char *ui_arenaInfos[MAX_ARENAS];
/*
===============
UI_ParseInfos
===============
*/
int UI_ParseInfos( const char *buf, int max, char *infos[] ) {
char *token;
int count;
char key[MAX_TOKEN_CHARS];
char info[MAX_INFO_STRING];
count = 0;
while ( 1 ) {
token = COM_Parse( &buf );
if ( !token[0] ) {
break;
}
if ( strcmp( token, "{" ) ) {
Com_Printf( "Missing { in info file\n" );
break;
}
if ( count == max ) {
Com_Printf( "Max infos exceeded\n" );
break;
}
info[0] = '\0';
while ( 1 ) {
token = COM_ParseExt( &buf, qtrue );
if ( !token[0] ) {
Com_Printf( "Unexpected end of info file\n" );
break;
}
if ( !strcmp( token, "}" ) ) {
break;
}
Q_strncpyz( key, token, sizeof( key ) );
token = COM_ParseExt( &buf, qfalse );
if ( !token[0] ) {
strcpy( token, "<NULL>" );
}
Info_SetValueForKey( info, key, token );
}
//NOTE: extra space for arena number
infos[count] = trap_VM_LocalAlloc(strlen(info) + strlen("\\num\\") + strlen(va("%d", MAX_ARENAS)) + 1);
if (infos[count]) {
strcpy(infos[count], info);
count++;
}
}
return count;
}
/*
===============
UI_LoadArenasFromFile
===============
*/
static void UI_LoadArenasFromFile( char *filename ) {
int len;
fileHandle_t f;
char buf[MAX_ARENAS_TEXT];
len = trap_FS_FOpenFile( filename, &f, FS_READ );
if ( !f ) {
trap_Print( va( S_COLOR_RED "file not found: %s\n", filename ) );
return;
}
if ( len >= MAX_ARENAS_TEXT ) {
trap_Print( va( S_COLOR_RED "file too large: %s is %i, max allowed is %i", filename, len, MAX_ARENAS_TEXT ) );
trap_FS_FCloseFile( f );
return;
}
trap_FS_Read( buf, len, f );
buf[len] = 0;
trap_FS_FCloseFile( f );
ui_numArenas += UI_ParseInfos( buf, MAX_ARENAS - ui_numArenas, &ui_arenaInfos[ui_numArenas] );
}
/*
===============
UI_LoadArenas
===============
*/
void UI_LoadArenas( void )
{
int numdirs;
char filename[128];
char dirlist[1024];
char *dirptr;
int i;
int n;
int dirlen;
char *type;
ui_numArenas = 0;
uiInfo.mapCount = 0;
// get all arenas from .arena files
numdirs = trap_FS_GetFileList("scripts", ".arena", dirlist, 1024 );
dirptr = dirlist;
for (i = 0; i < numdirs; i++, dirptr += dirlen+1)
{
dirlen = strlen(dirptr);
strcpy(filename, "scripts/");
strcat(filename, dirptr);
UI_LoadArenasFromFile(filename);
}
#ifdef _DEBUG
Com_Printf ( "%i arenas parsed\n", ui_numArenas );
#endif
for( n = 0; n < ui_numArenas; n++ )
{
// determine type
uiInfo.mapList[uiInfo.mapCount].cinematic = -1;
uiInfo.mapList[uiInfo.mapCount].mapLoadName = String_Alloc(Info_ValueForKey(ui_arenaInfos[n], "map"));
uiInfo.mapList[uiInfo.mapCount].mapName = String_Alloc(Info_ValueForKey(ui_arenaInfos[n], "longname"));
uiInfo.mapList[uiInfo.mapCount].levelShot = -1;
uiInfo.mapList[uiInfo.mapCount].imageName = String_Alloc(va("gfx/menus/levelshots/%s", uiInfo.mapList[uiInfo.mapCount].mapLoadName));
uiInfo.mapList[uiInfo.mapCount].typeBits = 0;
type = Info_ValueForKey( ui_arenaInfos[n], "type" );
// if no type specified, it will be treated as all
if( *type )
{
int gametype;
for ( gametype = 0; gametype < bg_gametypeCount; gametype ++ )
{
if ( strstr ( type, bg_gametypeData[gametype].name ) )
{
uiInfo.mapList[uiInfo.mapCount].typeBits |= (1 << gametype);
}
}
}
else
{
uiInfo.mapList[uiInfo.mapCount].typeBits = 0xFFFFFFFF;
}
uiInfo.mapCount++;
if (uiInfo.mapCount >= MAX_MAPS)
{
break;
}
}
}
/*
===============
UI_LoadBotsFromFile
===============
*/
static void UI_LoadBotsFromFile( char *filename )
{
int len;
fileHandle_t f;
char buf[MAX_BOTS_TEXT];
len = trap_FS_FOpenFile( filename, &f, FS_READ );
if ( !f ) {
trap_Print( va( S_COLOR_RED "file not found: %s\n", filename ) );
return;
}
if ( len >= MAX_BOTS_TEXT ) {
trap_Print( va( S_COLOR_RED "file too large: %s is %i, max allowed is %i", filename, len, MAX_BOTS_TEXT ) );
trap_FS_FCloseFile( f );
return;
}
trap_FS_Read( buf, len, f );
buf[len] = 0;
trap_FS_FCloseFile( f );
COM_Compress(buf);
ui_numBots += UI_ParseInfos( buf, MAX_BOTS - ui_numBots, &ui_botInfos[ui_numBots] );
}
/*
===============
UI_LoadBots
===============
*/
void UI_LoadBots( void )
{
vmCvar_t botsFile;
int numdirs;
char filename[128];
char dirlist[1024];
char* dirptr;
int i;
int dirlen;
ui_numBots = 0;
trap_Cvar_Register( &botsFile, "g_botsFile", "", CVAR_INIT|CVAR_ROM, 0.0, 0.0 );
if( *botsFile.string )
{
UI_LoadBotsFromFile(botsFile.string);
}
else
{
UI_LoadBotsFromFile("botfiles/bots.txt");
}
// get all bots from .bot files
numdirs = trap_FS_GetFileList("scripts", ".bot", dirlist, 1024 );
dirptr = dirlist;
for (i = 0; i < numdirs; i++, dirptr += dirlen+1)
{
dirlen = strlen(dirptr);
strcpy(filename, "scripts/");
strcat(filename, dirptr);
UI_LoadBotsFromFile(filename);
}
trap_Print( va( "%i bots parsed\n", ui_numBots ) );
}
/*
===============
UI_GetBotInfoByNumber
===============
*/
char *UI_GetBotInfoByNumber( int num ) {
if( num < 0 || num >= ui_numBots ) {
trap_Print( va( S_COLOR_RED "Invalid bot number: %i\n", num ) );
return NULL;
}
return ui_botInfos[num];
}
/*
===============
UI_GetBotInfoByName
===============
*/
char *UI_GetBotInfoByName( const char *name ) {
int n;
char *value;
for ( n = 0; n < ui_numBots ; n++ ) {
value = Info_ValueForKey( ui_botInfos[n], "name" );
if ( !Q_stricmp( value, name ) ) {
return ui_botInfos[n];
}
}
return NULL;
}
int UI_GetNumBots() {
return ui_numBots;
}
char *UI_GetBotNameByNumber( int num ) {
char *info = UI_GetBotInfoByNumber(num);
if (info) {
return Info_ValueForKey( info, "name" );
}
return "Sarge";
}