sof2-sdk/code/all.bat

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@set include=
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@del /q debug\base\mp\vm
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@cd game
call game.bat
@cd ..\cgame
call cgame.bat
@cd ..\ui
call ui.bat
@cd ..\gametype\gt_ctf
call gt_ctf.bat
@cd ..\gt_inf
call gt_inf.bat
@cd ..\gt_elim
call gt_elim.bat
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@cd ..\gt_dem
call gt_dem.bat
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@cd ..\gt_dm
call gt_dm.bat
@cd ..\gt_tdm
call gt_tdm.bat
@cd ..\..
@echo off
echo .
echo .
set bad = 0
if not exist "game\vm\sof2mp_game.qvm" goto badGame
:testcgame
if not exist "cgame\vm\sof2mp_cgame.qvm" goto badCGame
:testui
if not exist "ui\vm\sof2mp_ui.qvm" goto badUI
:testdm
if not exist "gametype\gt_dm\vm\gt_dm.qvm" goto badDM
:testtdm
if not exist "gametype\gt_tdm\vm\gt_tdm.qvm" goto badTDM
:testctf
if not exist "gametype\gt_ctf\vm\gt_ctf.qvm" goto badCTF
:testinf
if not exist "gametype\gt_inf\vm\gt_inf.qvm" goto badINF
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:testdem
if not exist "gametype\gt_dem\vm\gt_dem.qvm" goto badDEM
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:testelim
if not exist "gametype\gt_elim\vm\gt_elim.qvm" goto badELIM
if %bad == "0" goto goodBuild
goto end
:badGame
echo ***** SoF2MP_game.qvm did not build!
set bad = 1
goto testcgame
:badCGame
echo ***** SoF2MP_cgame.qvm did not build!
set bad = 1
goto testui
:badUI
echo ***** SoF2MP_ui.qvm did not build!
set bad = 1
goto end
:badDM
echo ***** gt_dm.qvm did not build!
set bad = 1
goto end
:badTDM
echo ***** gt_tdm.qvm did not build!
set bad = 1
goto end
:badCTF
echo ***** gt_ctf.qvm did not build!
set bad = 1
goto end
:badINF
echo ***** gt_inf.qvm did not build!
set bad = 1
goto end
:badELIM
echo ***** gt_elim.qvm did not build!
set bad = 1
goto end
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:badDEM
echo ***** gt_dem.qvm did not build!
set bad = 1
goto end
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:goodBuild
echo VMs were built successfully!
:end
echo .
echo .